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PosterGrandes héroes

Céditos de la película Grandes héroes (2014)

Encuentra en esta sección a todas las personas que recibieron créditos por su participación en la película Grandes héroes del año 2014. Los incisos más buscados son director, guionista, actores, música, dobles y produtores pero recuerda que en el menú de navegación que se encuentra en la parte inferior de la pantalla, podrás encontrar un índice para ayudarte en tu exploración.

Dirección

Guión

Reparto

Baymax
Hiro
Tadashi
Fred
Go Go
Wasabi
Honey Lemon
Robert Callaghan
Alistair Krei
Cass
General (voice)
Abigail (voice)
Newscaster (voice)
Desk Sergeant (voice)
Yama
Ringleader (voice)
Heathcliff
Voz adicional (voz)
Voz adicional (voz)
Voz adicional (voz)
Voz adicional (voz)
Voz adicional (voz)
Voz adicional (voz)
Voz adicional (voz)
Voz adicional (voz)
Voz adicional (voz)
Voz adicional (voz)
Voz adicional (voz)
Voz adicional (voz)
Additional Voice (voice) (as Kellie Hoover)
Voz adicional (voz)
Additional Voice (voice) (as Jimmy Leung)
Voz adicional (voz)
Voz adicional (voz)
Voz adicional (voz)
Additional Voice (voice) (as Brian Norris)
Voz adicional (voz)
Voz adicional (voz)
Voz adicional (voz)
Voz adicional (voz)
Voz adicional (voz)
Voz adicional (voz)
Fred's Dad (voice)
Male Technician #1 (voice) (u)
Male Technician #2 (voice) (u)
Mochi (voice) (u)

Música

(original score composed by)

Producción

Productor
marketing producer
Productor ejecutivo
Co-productor
associate producer (as Bradford Simonsen)

Casting

Jamie Sparer Roberts

Dirección artística

Scott Watanabe

Departamento de arte

Sarah Airriess (Artista de desarrollo visual), Manuel Arenas (Artista de desarrollo visual), Nima Azarba (additional storyboard artist), Marty Baumann (Artista grafico), Lorelay Bove (Artista de desarrollo visual), Paul Briggs (head of story), Helen Mingjue Chen (visual development artist (as Mingjue Helen Chen)), Justin Cram (Artista de desarrollo visual), Kevin Dart (Artista de desarrollo visual), Kevin Deters (Artista de historia adicional), Jed Diffenderfer (Artista de historia), Don Dougherty (Artista de historia adicional), James Aaron Finch (Artista de desarrollo visual), Nate Hallinan (key artist), Jason Hand (Artista de historia), Kendelle Hoyer (Artista de historia), Justin Hunt (story artist (as Justin C. Hunt)), Brian Kesinger (Artista de historia), Shigeto Koyama (designer: Baymax), Ryan Lang (Artista de desarrollo visual), Hyun Min Lee (Artista de desarrollo visual), Jang Chol Lee (Artista de desarrollo visual), Minkyu Lee (Artista de desarrollo visual), Normand Lemay (Artista de historia), Jim Martin (Artista de desarrollo visual), Joseph Mateo (head of story (as Joe Mateo)), Leonardo Matsuda (story artist (as Leo Matsuda) / story artist), Burny Mattinson (Artista de historia), Chris Mitchell (visual development artist (as Christopher Mitchell)), Ray Nadeau (Artista de historia), Kevin Nelson (Artista de desarrollo visual), David Pimental (story artist (as David Pimental)), John Ripa (lead story artist), Armand Serrano (Artista de desarrollo visual), Marc Smith (lead story artist (as Marc E. Smith)), Jeremy Spears (Artista de desarrollo visual), David A. Thibodeau (Asistente de producción), Lissa Treiman (Artista de historia), Jeff Turley (Artista de desarrollo visual), Tadahiro Uesugi (Artista de desarrollo visual), Chris Ure (Artista de historia), Dean Wellins (Artista de historia), Michael Yamada (Artista de desarrollo visual) y Victoria Ying (visual development artist (as Victoria E. Ying))

Dobles

Micah Karns (Dobles de riesgo)

Efectos visuales

Heather Abels (set extension artist), Brett Achorn (associate technical supervisor), Aaron Adams (simulation supervisor / technical animation supervisor), Mir Z. Ali (visual effects artist: Disney Feature Animation), Michael R.W. Anderson (stereo artist), Virgilio John Aquino (Modelador), Eric W. Araujo (Efectos de animación), Tohda Asuka (Artista de la iluminación), Bob Bennett (visual effects animator), Dimitre Berberov (visual effects animator), Jan Berger (Director técnico de personajes), Brett Boggs (Efectos de animación), Harry Russell Brutsche (Artista de la iluminación), Corey Butler (lighting supervisor), Ian D. Butterfield (Artista de desarrollo 3D), Jesus Canal (Director técnico de personajes), Chris Carignan (Artista de efectos visuales), Tony Chai (Director técnico de efectos), Dexter Cheng (Director técnico), Stella Hsin-Huei Cheng (additional development), Jeremy Chinn (Diseñador de títulos), Jeff Chung (senior lighting and compositing artist), Kay Cloud (Director técnico), Matthew Clubb (Artista de la iluminación), Ian J. Coony (effects lead: layout previsualization designer), Marc Cooper (Director técnico de iluminación), Gregory Culp (Artista de iluminación y composición), Nathan Curtis (effects production supervisor), Peter DeMund (visual effects designer), Ryan DeYoung (Artista de la iluminación), Justin Dobies (Artista de la iluminación), Kaori Doi (Artista de iluminación y composición), Rob Dressel (director of cinematography: layout), Joël Einhorn (Artista de efectos visuales), Erin J. Elliott (crowds artist), Mark Empey (Animador técnico), Rob Engle (stereo artist), Jesse Erickson (effects animation), Garrett Eves (Director técnico de personajes), Patrick Finley (Artista de efectos visuales), Benjamin Fiske (Efectos de animación), Heidi Friese (Artista de estereoscópica), Ben Frost (effects lead: Walt Disney Animation Studios), Jack Fulmer (Artista de desarrollo 3D), Henrik Fält (Efectos de animación), Jonathan Garcia (Director técnico), Isaac Gelman (Modelador), Logan Gloor (Artista de la iluminación), Paula Goldstein (lighting/efx), Alyssa Brule Gorence (stereo artist), Dylan Gottlieb (lighting artist: Walt Disney Animation Studios), Richard Gouge (Artista de iluminación y composición), Edward Grad (matte painter: Walt Disney Animation Studios), Natalie Greenhill (Artista de la iluminación), Markus Gross (research lead: Disney Research), Ralf Habel (Efectos visuales), Ray Haleblian (associate technical supervisor), Elissa Cordero Hansen (Artista de estereoscópica), Mike Harris (Director técnico), Mohanned Hassan (lighting assistant), Christopher Hendryx (Artista de efectos visuales), Gabriela Hernandez (assistant technical director), Brien Hindman (modeling environment lead), Benjamin Min Huang (lighting and compositing / look development artist), John Hughes (Artista de efectos visuales), Kyle Humphrey (Artista de la iluminación), Kelsey Hurley (Director técnico), David Hutchins (Efectos de animación), Adrian Iler (Artista de la iluminación), Katherine Ipjian (Artista de la iluminación), Alessandro Jacomini (lighting supervisor), Aaron James McComas (Efectos de animación), Brandon Lee Jarratt (assistant technical director), Arthur Jeppe (senior lighting and compositing artist), Joseph Jones (pre-viz & layout), Jongo (Artista de la iluminación), Norman Moses Joseph (assistant technical director: Walt Disney Animation Studios), Kurt Kaminski (Artista de la iluminación), Neelima Karanam (Director técnico de efectos), Michael Kaschalk (head of effects), Kimberly W. Keech (Director técnico de iluminación), Blaine Kennison (senior lighting artist), Justin Kern (assistant technical director), Seunghyuk Kim (Artista de efectos visuales), Kate Kirby-O'Connell (character technical animation), Sam Klock (Artista de efectos), MacDuff Knox (Artista de efectos visuales), John Kosnik (Efectos de animación), Brian La France (set extension artist), Eric Larsen (senior software engineer), Jang Chol Lee (set extension artist), Roger Lee (Artista de iluminación y composición), Adam Levy (technical animation technical director), Alberto Luceño (crowds artist), Dale Mayeda (Artista de efectos visuales), Angela McBride (Artista de la iluminación), Robert L. Miles (lighting and compositing), Jonathan Fletcher Moore (Artista de la iluminación), Sarah Moore (lighting & compositing: Walt Disney Feature Animation (as Sarah M. Sweeney)), Cristian Moras (digital compositor / lighter), Chris Nabholz (senior lighting and compositing artist), Hiroaki Narita (Artista de efectos visuales), Mike Navarro (Animador técnico), Derek Nelson (Artista de la iluminación), Robert Neuman (Supervisor de estereoscópica), Stephen Null (lighter), Chris Patrick O'Connell (Modelador), Jorge Obregon (Artista de la iluminación), Kyle Odermatt (Supervisor de efectos visuales), Lauralea Otis (Director técnico de iluminación), Hendrik Panz (Artista de efectos visuales), Florian Perret (Modelador), Blair Pierpont (Artista de efectos visuales), Osiris Pérez (additional development), Winston Quitasol (senior lighting artist: Walt Disney Animation Studios), Garrett Raine (technical animation technical director), Dave Rand (senior visual effects artist (as David Rand)), Cari Reiche (assistant technical director), Katie Reihman (Artista de la iluminación), Dan Rice (lighting supervisor (as Daniel Rice)), Olun Riley (lighting supervisor), Vanessa Salas Castillo (Artista de estereoscópica), Heekyung Shin (Artista de iluminación y composición), Robert Showalter (Artista de la iluminación), Mark Siegel (Artista de la iluminación), Darren Simpson (Artista de estereoscópica), Rattanin Sirinaruemarn (Artista de efectos visuales), Chris Springfield (lighting supervisor), Serge Sretschinsky (additional development), Jason Stellwag (tech animator), Matt Sullivan (Artista de la iluminación), Matsune Suzuki (Modelador), Ka Yaw Tan (Artista de la iluminación), Le Joyce Tong (visual effects artist: Walt Disney Animation Studios), Scotty Townsend (Artista de efectos digitales), John Truong (Director técnico de personajes), Abraham Franklin Tseng (assistant technical director), Shweta Viswanathan (Director técnico), Zubin Wadia (Artista de efectos visuales), Jun Watanabe (visual effects artist: Walt Disney Animation Studios), Larry Wu (environment cg supervisor), Zhang Xiao (Artista de efectos visuales), Yezi Xue (lighting & compositing), Diana J. Zeng (look development artist (as Diana J. Zeng)) y Sean Amlaner (senior stereoscopic compositor: Lumeni Productions (u))

Departamento de animación

Frank E. Abney III (assistant animator), Alberto Abril (Animador), Aaron Adams (technical animation / simulation supervisor), Abraham Aguilar (Animador), Valentín Amador (Animador), Barry Atkinson (background designer), Kathleen M. Bailey (Animador técnico), Joaquin Baldwin (associate layout supervisor), Dan Barker (Animador), Doug Bennett (Supervisor de animación), Allen Blaisdell (Diseñador), David Block (artist: Special Projects), Madison Boehme (animation department: production assistant), Corey Bolwyn (technical animation artist), Tony Bonilla (Animador), Jill Breznican (Biblioteca de investigación de animación), Paul Briggs (head of story), Darrin Butters (Animador), Dong Joo Byun (Efectos de animación), Guillaume Bélanger (Animador), Carlos Cabral (character cg supervisor), Zac Cavaliero (Diseñador), Jorge A. Cereijo-Perez (Director técnico de personajes), Fabrice Ceugniet (Director técnico de animación), Tony Chau (assistant animator), Andrew Chesworth (Animador), Youngjae Choi (Animador), Tracy Lee Church (Artista de desarrollo 3D), Shawn Clark (Animador), Glen Claybrook (Director técnico de personajes), Johann Francois Coetzee (character technical director / technical animation artist), Christopher Cordingley (Animador), Trent Correy (Animador), Mitchell Counsell (Director técnico de personajes), Rahul Dabholkar (Animador), Patrick Danaher (Animador), Eric Daniels (Animador), Marat Davletshin (Animador), Iker J. de los Mozos (character technical director / technical animation artist), Riannon Delanoy (Animador), Jed Diffenderfer (Artista de historia), Jennifer Downs (Director técnico de personajes), Ryan Duncan (character look lead), Colin Eckart (look development supervisor), Daniel Edwards (Animador), Dylan Ekren (modeling character lead), Mark Empey (Director técnico de personajes), Doug Engalla (Biblioteca de investigación de animación), Jeffrey Engel (Animador), Nathan Engelhardt (Supervisor de animación), Erik Eulen (Director técnico de personajes), Christopher Evart (associate technical animation supervisor), Garrett Eves (Director técnico de personajes), Tamara Alejandra Faralla (layout/finaling artist), Andrew Feliciano (Animador), Chadd Ferron (Animador), Jason Figliozzi (Supervisor de animación), Cory Rocco Florimonte (layout lead / camera polish), Monica Forouzesh (animation production coordinator), Michael Franceschi (Supervisor de animación), Mario Furmanczyk (Animador), Christopher Otto Gallagher (Director técnico), Jay Gambell (Animador técnico), Jorge Garcia (assistant animator), Minor Gaytan (Animador), Jeff Gipson (Artista de la iluminación), Logan Gloor (Artista de la iluminación), Emilie Goulet (Animador), Edward Grad (look development artist: Walt Disney Animation Studios), Adam Green (Animador), Troy Griffin (stereo artist), Yasser Hamed (crowd supervisor), Jason Hand (Artista de historia), Ala'a Abu Hanish (Animador), Kim Hazel (Animador), Mark Henn (lead 2d animator), Juan E. Hernandez (Diseñador), Ryan Hobbiebrunken (Animador), Brent Homman (Supervisor de animación), Kendelle Hoyer (Artista de historia), Justin Hunt (story artist (as Justin C. Hunt)), Rose Ibiama (Director técnico de personajes), Andrew Jennings (Director técnico de personajes), Barry Johnson (story artist (as Barry W. Johnson)), Darrell W. Johnson (Animador), Joseph Jones (Diseñador), Mack Kablan (Animador), John Kahwaty (rigging supervisor), William D. Kastak (Director técnico de personajes), Brian Kesinger (Artista de historia), Tamara Khalaf (Biblioteca de investigación de animación), Sang-Jin Kim (character design supervisor (as Jin Kim)), Shiyoon Kim (lead character designer), Suzan Kim (Modelador), Bert Klein (Animador), Mike Klim (animator (as Michael Klim)), Daniel Klug (animator (as Daniel James Klug)), Dave K. Komorowski (Director técnico de personajes), Tyler Kupferer (Diseñador), Luis Labrador (senior modeler), Todd LaPlante (layout/finaling artist), Chelsea Lavertu (Artista de desarrollo 3D), Andrew Lawson (Animador), Hyun Min Lee (Animador), Kevin Lee (Diseñador), Normand Lemay (Artista de historia), Hubert Leo (associate technical animation supervisor), Benjamin Lishka (lighter), Dave Lo (Director técnico de personajes), Kevin MacLean (Animador), Jason MacLeod (Artista de la iluminación), Jeff MacNeill (character simulation cloth lead), Jim Martin (Artista de previsualización), Irene Matar (Modelador), Joseph Mateo (head of story (as Joe Mateo)), Leonardo Matsuda (story artist (as Leo Matsuda)), Burny Mattinson (Artista de historia), Kelly McClanahan (Animador), Peter Megow (Director técnico de personajes), Brian Menz (animator (as Brian F. Menz)), Matthew Meyer (Animador), Natt Mintrasak (technical director: animation (Walt Disney Animation Studios)), Mark Mitchell (Animador), Terry Moews (associate layout supervisor (as Terry W. Moews)), Kyle Mohr (Animador), Rick Moore (Diseñador), Ray Nadeau (Artista de historia), Mike Navarro (character technical director: setup/rigging), Maia Neubig (Director técnico de personajes), Prothais Nicolas (Animador), Marlon Nowe (Animador), Patrick Osborne (Animador), Ryan Page (Animador), Luis San Juan Pallares (Director técnico de personajes), Zach Parrish (head of animation), Daniel Martín Peixe (Animador), Scott Peters (Director técnico de personajes), Zack Petroc (modeling supervisor), Malcon Pierce (Animador), David Moses Pimentel (story artist (as David Pimental)), Navin Pinto (character technical director: WDAS), Tom Pniewski (Biblioteca de investigación de animación), Bobby Pontillas (Animador), Eric Provan (Modelador), Nicklas Puetz (character technical director: setup/rigging), Mitja Rabar (Animador), Svetla Radivoeva (Animador), Joel Reid (Animador), John Ripa (lead story artist), Gregory Rizzi (Animador), Burke Roane (animator: Walt Disney Animation Studios), Jason M. Robinson (character technical director / technical animation artist), Jorge Ruiz (Animador), Merrick Rustia (layout lead (as Merrick R. Rustia)), Jason Ryan (Animador), Frank Sacco (Animador), Wally Schaab (Diseñador), James Schauf (Modelador), Matt Schiller (rigging lead (as Matthew Schiller)), Brian D. Scott (Animador), Benson Shum (Animador), Lewis Siegel (lighting technical director (as Lewis N. Siegel)), Justin Sklar (Animador), Josh Slice (animator (as Joshua Slice)), Marc Smith (lead story artist (as Marc E. Smith)), Mitchell Allen Snary (look development), Alexander Snow (Animador), Christian So (Animador), Josh Sobel (Animador técnico), Matt Steele (character technical director: simulation), Rastko Stefanovic (Animador), Michael Stieber (Director técnico de personajes), Matsune Suzuki (Diseñador), Michael Talarico (layout/finaling artist), Mark Thielen (crowds artist), Marc Thyng (character simulation hair lead / character technical director), Lissa Treiman (Artista de historia), Katie Tucker-Fico (stereo artist), Wayne Unten (Animador), Chris Ure (Artista de historia), Rebecca Vallera-Thompson (Director técnico), Richard Van Cleave Jr. (Animador técnico), Kendra Vander Vliet (Diseñador), John Vassallo (Animador), Amanda Wagner (assistant animator), David Wainstain (Diseñador), Leslie Watters (Animador), Justin Weber (assistant animator), Dean Wellins (Artista de historia), Geoff Wheeler (Animador), Jeff Williams (Animador), Mark Williams (Animador), Elizabeth Willy (lighter/compositor), Rebecca Wilson Bresee (Animador), John Wong (Animador), Michael Woodside (Animador), Walter Yoder (tecnical animator), Nara Youn (Animador), Jennifer Yu (lighting supervisor), Nasheet Zaman (lighter and compositor), Shaofu Zhang (Animador) y Christoffer Pedersen (technical animation artist (u))

Diseño de producción

Paul A. Felix

Departamento de musica

Vivian Aguiar-Buff (score technician), Helen Z. Altenbach (Músico), Antonio Andrade (score technician), Alex Belcher (Músico), Bryan Carrigan (pro tools operator), Dominick Certo (Editor de música temp), Ashley Chafin (Coordinador musical), Victor Chaga (Technical Score Engineer / score technician), John W. Chapman (Asistente de mezcla), Stephen Coleman (lead orchestrator), Wade Culbreath (Músico: Percusión), Maverick Dugger (Ingeniero), Chris Fogel (additional score recording), Earl Ghaffari (music editor: production), Kevin Globerman (Grabador digital de banda sonora), Jim Harrison (Editor de música), Ayana Haviv (Cantante: ensamble), Jennifer Haydn-Jones (Cantante: ensamble), Gregory Jamrok (music preparator), Matthew K. Justmann (Coordinador de banda sonora), Andrew Kinney (Orquestador), Dominic Lewis (Compositor: música adicional), Frank Macchia (Preparación musical (sin acreditar)), Tom MacDougall (Supervisor musical), Aaron Meyer (Preparación musical), Alan Meyerson (Mezclador musical), Chris Montan (Productor musical ejecutivo), Paul Mounsey (Compositor: música adicional), Daniel Pinder (music editor: score), Jason Poss (music transcription), Jasper Randall (choir conductor / choir contractor), Peter Rotter (Contratista de orquesta), Bart Samolis (Músico), Tammy Saunt (score production services), Andrew Synowiec (Guitarra), Daniel Waldman (Asistente de editor de música), Suzanne Waters (singer: choir), Booker White (Director de preparación musical), Elyse Willis (Cantante: ensamble), Gernot Wolfgang (Orquestador) y Jesica Yap (personal assistant to composer)

Departamento de reparto

Terri Douglas (adr group voice casting), Sarah Raoufpur (Asistente para casting) y Cymbre Walk (Ayudante de casting)

Departamento de editorial

Robert Bagley (digital imaging specialist), Marlie Crisafulli (editorial production coordinator), Todd Fulkerson (Primer asistente de editor), Rick Hammel (Segundo asistente de editor), Lisa Lassek (Editor adicional), Eliot Milbourn (colorist / digital colorist), Dan Muscarella (Ajustador de color), David Okey (supervisor de post-producción), Kevin Reeves (mastering and deliverables), Julie Rogers (Editor adicional), Michael Weissman (Editor asistente), Karen A. White (Editor asociado) y Stephen W. Potter (avid engineer (u))

Cámaras y departamento de electricidad

Thomas Baker (stereo camera), Rob Dressel (director of cinematography: layout), Mark Henley (Artista de estereoscópica), Adolph Lusinsky (director of cinematography: lighting) y Robert Richardson (cinematographic consultant)

Montaje

Tim Mertens

Gestión de producción

Holly E. Bratton (senior production supervisor), Marisa X. Castro (production supervisor: stereo), Nathan Curtis (production supervisor: effects), Kelly Eisert (Supervisor de producción), Kelly Feeg (Supervisor de producción: historia), Tucker Gilmore (production supervisor: animation), Charlyn Go-Giampa (production supervisor (as Charlyn Go-Giampa)), Mike Huang (production supervisor: lighting), Dave Kohut (production supervisor: technical animation), Christopher Kracker (production supervisor: character assets), Nathan Massmann (production supervisor: editorial), Yvett Merino Flores (Jefe de producción), Albert Ramirez (production supervisor: visual development), Nicholas Russell (production supervisor: development), Karen Ann Ryan (lead production supervisor: animation), Kristin Yadamec (production supervisor: layout) y Debbie G. Yu (production supervisor: environment assets)

Otras personas que participaron

David A. Aguilar (senior software engineer), Marty Alchin (senior software engineer), Elise Aliberti (development), Stephen J. Anderson (creative leadership: Walt Disney Animation Studios), Neil Barber (senior software engineer), Melanie Beard (marketing and public relations: Marketing Creative Director), Scott Beattie (departmental leadership: Walt Disney Animation Studios), Jordan Beder (Asistente de producción), Carlos Benavides (caffeination / caffeination: Walt Disney Animation Studios), James Colby Bette (technology manager), Ross Blocher (training manager), Tom Body (finance), Rik Bomberger (senior systems administrator), Paul Briggs (departmental leadership: Walt Disney Animation Studios / head of story), Doug Brunswick (business & legal affairs), Chris Buck (creative leadership: Walt Disney Animation Studios), Brent Burley (leadership: Disney's Hyperion Renderer), Scott L. Burris (principal systems engineer), Jared Bush (creative leadership: Walt Disney Animation Studios), Carlos Cabral (departmental leadership: Walt Disney Animation Studios), Tracy Bovasso Campbell (head of training), Dan Candela (Director of Technology), Steve Carpenter (senior systems administrator), William T. Carpenter (senior software engineer: pipeline tools), Vicki Case (artist management), Mei-Ming Casino (Staff de producción), Ed Catmull (studio leadership: Walt Disney Animation Studios), Chris Chavez (training staff), Ron Clements (creative leadership: Walt Disney Animation Studios), Greg Coleman (studio leadership: Walt Disney Animation Studios), Roy Conli (studio leadership: Walt Disney Animation Studios), Kevin C. Constantine (systems engineer), Tom Corrigan (senior systems administrator), Marlie Crisafulli (production coordinator: editorial), Patrick Danford (principal engineer), Alan Davidson (senior software engineer: pipeline tools), Peter Del Vecho (studio leadership: Walt Disney Animation Studios), Kevin Deters (creative leadership: Walt Disney Animation Studios), Michael J. Dobson (technical support engineer), Renato Dos Anjos (departmental leadership: Walt Disney Animation Studios), Jeff Draheim (departmental leadership: Walt Disney Animation Studios), Rob Dressel (departmental leadership: Walt Disney Animation Studios), Hank Driskill (departmental leadership: Walt Disney Animation Studios / technical supervisor), Colin Eckart (departmental leadership: Walt Disney Animation Studios), Joel Eden (senior interaction designer), Ivy Candelyn Rosette Einhorn (production baby), Christian Eisenacher (senior software engineer), Nicholas Ellingsworth (production coordinator: look development), Carlos C. Estiandan (technical support), Yun-Po Paul Fan (senior software engineer), D.R. Farquharson (project manager: Deluxe Digital Cinema), Paul A. Felix (departmental leadership: Walt Disney Animation Studios), Paul Fiebiger (production tracking specialist), Michael M. Fukumoto (Technical Support), Mike Gabriel (departmental leadership: Walt Disney Animation Studios), Justin Garrison (senior systems engineer), Meghan Gillet (software engineer (as Meghan Veltri)), David Goetz (departmental leadership: Walt Disney Animation Studios), Evan Goldberg (technology manager: animation), Steve Goldberg (departmental leadership: Walt Disney Animation Studios), Kent Gordon (digital art services: Walt Disney Animation Studios), Steph Gortz (production coordinator: crowds/animation), Thomas Greer (senior systems engineer), Nathan Greno (creative advisor / creative leadership: Walt Disney Animation Studios), Don Hall (creative leadership: Walt Disney Animation Studios), Dawn Halloran (technology coordinator), Mark Hammel (departmental leadership: Walt Disney Animation Studios), Frank Hanner (departmental leadership: Walt Disney Animation Studios), Kyle D. Hayes (senior software engineer), Nicole P. Hearon (departmental leadership: Walt Disney Animation Studios), Andy Hendrickson (studio leadership: Walt Disney Animation Studios), Lindsay Henry (Asistente de producción), Paul Hildebrandt (senior software engineer), Jay D. Hilliard (systems engineer), Jean Himebaugh (senior software engineer), Jason Hintz-Llopis (technology research), Darin Hollings (departmental leadership: Walt Disney Animation Studios), Brandon Holmes (production coordinator: animation), Byron Howard (creative leadership: Walt Disney Animation Studios), Halima Hudson (assistant to directors), Alessandro Jacomini (departmental leadership: Walt Disney Animation Studios), Sean Jenkins (departmental leadership: Walt Disney Animation Studios / leadership: Disney's Hyperion Renderer (as ), Ronald L. Johnson (technology manager), Marc Jordan (principal systems engineer), Jessica Kain (technical support engineer), Mohit Kallianpur (departmental leadership: Walt Disney Animation Studios), Sarah Kambara (production assistant: lighting department), Richard N. Kanno (technical manager), Michael Kaschalk (departmental leadership: Walt Disney Animation Studios), Peter Kaufmann (technology research), Alan Keith (studio leadership: Walt Disney Animation Studios), Mark Kennedy (creative advisor / departmental leadership: Walt Disney Animation Studios), Scott Kersavage (departmental leadership: Walt Disney Animation Studios), Michael D. Kliewer (miscellaneous crew / technology crew), Frank William Knittel (finance), Dave K. Komorowski (departmental leadership: Walt Disney Animation Studios), Peter Kutz (software engineer: Disney's Hyperion Renderer), Monica Lago-Kaytis (departmental leadership: Walt Disney Animation Studios), Mike Lane (production services), John Lasseter (studio leadership: Walt Disney Animation Studios), James Lavrakas (graphic desiger), Amy Lawson Smeed (departmental leadership: Walt Disney Animation Studios), Ann Le Cam (studio leadership: Walt Disney Animation Studios), Brian Leach (departmental leadership: Walt Disney Animation Studios), Jennifer Lee (creative leadership: Walt Disney Animation Studios), Lauren Leffingwell (production coordinator: development), Phil Lester (voiceover actor: voice), Matthew E. Levine (senior software engineer), Ying Liu (Senior Software Engineer), Sean Lurie (studio leadership: Walt Disney Animation Studios), Adolph Lusinsky (departmental leadership: Walt Disney Animation Studios), James MacBurney (network engineer), Kathleen Fay Magee (assistant: Mr. Miller), Maggie Malone (studio leadership: Walt Disney Animation Studios), Derek Manzella (Asistente de producción), Joseph Mateo (head of story (as Joe Mateo)), Linda Y. Matsuoka (finance), Michael McClure (systems administrator), John I. McGuire (studio leadership: Walt Disney Animation Studios), Dorothy McKim (studio leadership: Walt Disney Animation Studios), Tia Mell (global marketing), Dayna B. Meltzer (assistant technology manager), Laura M. Meredith (production coordinator: lighting department), Yvett Merino Flores (departmental leadership: Walt Disney Animation Studios / production assistant), Tim Mertens (departmental leadership: Walt Disney Animation Studios), Thaddeus P. Miller (departmental leadership: Walt Disney Animation Studios), Andrew Millstein (studio leadership: Walt Disney Animation Studios), Terry Moews (departmental leadership: Walt Disney Animation Studios), Rich Moore (creative leadership: Walt Disney Animation Studios), Galen Muir (technical support engineer), John Murrah (departmental leadership: Walt Disney Animation Studios), John Musker (creative leadership: Walt Disney Animation Studios), Ricardo Nadu (special projects), Robert Neuman (departmental leadership: Walt Disney Animation Studios), Jan Novák (senior software engineer), Kyle Odermatt (departmental leadership: Walt Disney Animation Studios), Patrick Osborne (departmental leadership: Walt Disney Animation Studios), Oren Peleg (production assistant: editorial), John Robert Perry (senior software engineer), Zack Petroc (departmental leadership: Walt Disney Animation Studios), Ernest Petti (additional production support / departmental leadership: Walt Disney Animation Studios), Katherine Quintero (Human Resources Coordinator), Kara Ramos (production assistant: lighting), Kristina Reed (studio leadership: Walt Disney Animation Studios), Kimberly M. Rios (systems administrator), Berenice Robinson (departmental leadership: Walt Disney Animation Studios), Bert V. Royal (additional story material), Garret Sakura (software engineer), Elise M.L. Scanlan (production assistant / production assistant: story), Aimee Scribner (departmental leadership: Walt Disney Animation Studios), Steven Seed (senior systems engineer), Mona Shokrai (business affairs/legal), Osnat Shurer (studio leadership: Walt Disney Animation Studios), Brad Simonsen (departmental leadership: Walt Disney Animation Studios (as Bradford Simonsen)), Jennifer Jejo Sleeper (production finance analyst), Marc Smith (departmental leadership: Walt Disney Animation Studios), Alexander Sorkine-Hornung (senior researcher: Disney Research), Clark Spencer (studio leadership: Walt Disney Animation Studios), Chris Sprister (Grupo de loop de adr), Josh Staub (departmental leadership: Walt Disney Animation Studios), Gabriel Stewart (digital transfers), Alexey Stomakhin (senior software engineer), Ruth Strother (development), Chad Stubblefield (departmental leadership: Walt Disney Animation Studios), Andre W. Stuppert (character technical director: special projects), Paul Takahashi (senior systems engineer), Charles Tappan (departmental leadership: Walt Disney Animation Studios / leadership: Disney's Hyperion Renderer (as ), Felicity Trevino (development), Katie Tucker-Fico (departmental leadership: Walt Disney Animation Studios), Cesar Velazquez (departmental leadership: Walt Disney Animation Studios), Jennifer Christine Vera (departmental leadership: Walt Disney Animation Studios), Rosie Wacha (software engineer), Kevin Waldvogel (manager: environment and events), Justin Walker (senior software engineer), Matt Watson (systems administrator), Dean Wellins (creative leadership: Walt Disney Animation Studios), Stevie Wermers (creative leadership: Walt Disney Animation Studios), Marlon West (departmental leadership: Walt Disney Animation Studios), Doug White (network engineer), Graham B. Whitted IV (software engineer), Howard Wilczynski (pipeline developer), Chris Williams (creative leadership: Walt Disney Animation Studios), Lisa S. Young (senior software engineer), Han Yu (Artista digital), Nara Yun (interaction designer), Joanna Zeta (software engineer), Henning Zimmer (technology research), Curtis Zinzilieta (principal systems engineer) y Daniel Yi (4D Editor (u))

Agradecimientos

Chris Atkinson (the filmmakers would like to thank), Chris Claremont (the filmmakers would like to thank), Neil Gershenfeld (Agradecimiento especial), Emily Annette Jarvis (Gracias), Young Il Kim (additional thanks), Daniela Kriston (the producers and director wish to thank), Scott Lobdell (the filmmakers would like to thank), Jeph Loeb (the filmmakers would like to thank: Marvel Entertainment), David Nakayama (the filmmakers would like to thank), Joe Quesada (the filmmakers would like to thank: Marvel Entertainment), Jim Reardon (additional thanks), Pamela Ribon (Agradecimiento especial) y Gustavo Vazquez (the filmmakers wish to thank)

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