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PosterLeague of Gods

Céditos de la película League of Gods (2016)

Encuentra en esta sección a todas las personas que recibieron créditos por su participación en la película League of Gods del año 2016. Los incisos más buscados son director, guionista, actores, música, dobles y produtores pero recuerda que en el menú de navegación que se encuentra en la parte inferior de la pantalla, podrás encontrar un índice para ayudarte en tu exploración.

Dirección

Guión

Reparto

Daji
Erlang Shen
Mahamayuri
King Zhou of Shang
Jiang Ziya
Blue Butterfly
Ji Lei /Skylord
General Ji
Ji Fa
Taiyi
Dragon King (as Lee Chi Hung)
Invisible Tribe Leader (as Sun Jiankui)
Skye
Earth Driller (as He Jingde)
Ji Clan Warriors

Música

Producción

Productor
Productor asociado

Departamento de arte

Adam Dougherty (Escultor), Logan Pearsall (visual development artist: Tippett Studio (u)) y Joel Dos Reis Viegas (Artista conceptual)

Dobles

Jimmy Chhiu (fight coordinator: motion capture), Gui DaSilva-Greene (fight coordinator: motion capture), Ben Jenkin (Doble de riesgo), Travis Wong (stunt coordinator: motion capture), Cory DeMeyers (stunt performer: Parkour) y Ross Kohnstam (motion capture)

Diseño de vestuario

Nuttavut Baiphowongse

Efectos visuales

Christopher Ahrens (cg supervisor: Folks), Tony Atherton (effects technical director: Azure VFX), Matt Belbin (Supervisor de efectos digitales), Sébastien Bergeron (visual effect producer: Folks), Giorgio Bertolone (rigging supervisor), Zakaria Boumediane (3d generalist: Azure-VFX), Adrian Chan (Supervisor de efectos visuales), Thomas Chesny (machmove artist), Cj Cole (associate vfx producer: Hydraulx), Rosa Debals-Gonthier (matchmove artist: MoveMatcherS), Adrien Delecroix (matchmove artist: MoveMatcherS), Jason Evans (digital compositor: Azure VFX), Guillaume Floret (matchmove artist: MoveMatcherS), Chris Gibbons (Compositor digital), Florian Grenier (Compositor digital), Andréa Hervet (matchmove artist: MoveMatcherS), Tejas Kantharia (roto & paint artist: Hydraulx vancouver), Adarsh Langthasa (visual effects artist: Hydraulx), Niña Laureles (fx artist), Maëlle Le Coadic (vfx coordinator: MoveMatcherS), Sonia Marques (visual effects producer: visual effects), Tim Mendler (matchmove lead: MoveMatcherS), Amelie Poitras (visual effects producer: Folks), Stéphane Richez (senior matchmove artist: MoveMatcherS), Niketa Roman (Coordinador de efectos visuales), Charles Rose (Supervisor de CG), Luca Gabriele Rossetti (concept artist / matte painter), David Schnee (compositing supervisor: Tippett Studio), Alexandra Setijo-Joesoef (Artista de efectos visuales), David Sullivan (roto/paint supervisor), Philippe Thibault (visual effects supervisor: Folks), Eduardo Villarreal (Compositor digital), Andre Waller (Compositor digital), Fei Xiang (Coordinador de efectos visuales), Jim Aupperle (lighting technical director: tippett studio), John Dietz (visual effects producer / visual effects supervisor), Emanuele Farnesi (3d generalist: Azure-VFX), Kat Gore (visual effects coordinator: Hydraulx), Chris Halstead (Compositor senior), Giorgio Iovino (digital matte painter), Mike Larrabee (Supervisor de pintura), Mark Powers (animator: Tippett Studio), Greg Ruane (pipeline technical assistant), Juwana Samman (lighting technical director: Tippett Studio (as Juwana Samman Fox)), Cameron Scott (Supervisor de efectos visuales), Jevon Tsen (senior compositor: hy*drau"lx vfx), Alexis Turbé (Compositor digital), Mikael Windelin (visual effects producer: Ghost VFX), Ritesh Aggarwal (stereo conversion supervisor), Frank Akrong (Compositor digital), Gustav Alexandersson (lead environment modeler: Fido/Black), Terence Alvares (Compositor digital), Thakur Amit (Compositor), Dan Lindskov Andersen (cg artist: Ghost VFX), Alexis Andersson (lighting artist: Fido/Black), Tor Andreassen (digital compositor: Rising Sun Pictures), Fernando Arbelaez (compositing artist: MOKKO Studio), Anne-Sophie Baeza (vfx production assistant: MOKKO Studio), Nicolas Bailly (Coordinador de efectos visuales), Hasan Bajramovic (character artist: Blur Studio), Felix Balbas (rigging supervisor: Minimo Vfx), Alex Balmer (digital compositor: azure vfx), Guillaume Baron (Compositor), Steve Beaucamp (cg artist: MOKKO Studio), Eliott Beaudon (cg artist: Raynault VFX), Danny Bergeron (visual effects producer: MOKKO Studio), Josef Bergström (modeler: Fido/Black), Fanny Berthiaume (cg artist: Raynault VFX), David Bessette (compositing artist: MOKKO Studio), Divyansh Bhardwaj (Artista de efectos visuales), Ketan Murlidhar Bhoir (Artista calibrador de movimiento), Wasselena Bilak (visual effects coordinator: MOKKO Studio), Peter Blomstrand (compositor: Fido/Black), Daniel Boivin (Compositor), Francois Bordez (compositing supervisor: MOKKO Studio), Martin Borell (compositor: Fido), Alessandro Boschian Pest (rigger: Minimo Vfx), Alan Boucek (Compositor digital), Vincent Boucher-Cormier (matte painter / texture artist), Andrée-Anne Bouffard-Verreault (previs animator: MOKKO Studio), Tristan Brown (Compositor digital), Ghislain Bruneau (texture artist), Christopher Brändström (Artista de efectos visuales), Jean-Francois Burdin (compositing artist: MOKKO Studio), Howard R. Campbell (lead lighting td), Bernard O. Ceguerra (Compositor), Dan Charbit (visual effects supervisor: MOKKO Studio), Gaelle Hazzan Charbit (project manager: MOKKO Studio), Lele Chen (Artista digital), Gaël Chopin (Compositor digital), Ian Cope (visual effects producer: Rising Sun Pictures), Patrice Cormier (visual effects producer: BUF), Francois Cote-Paquet (compositor: BUF), Frédéric-Vincent Couture (head of it: MOKKO Studio), Andreas Cronström (compositor: Fido/Black), Nathalie Cyr (vfx coordinator: Raynault VFX), François Dagenais (visual effects: MOKKO Studio), John 'JD' Daniel (cg modeler), Cesar De La Rosa (Artista de efectos visuales), Brune Marie de Miscault (cg generalist: MOKKO Studio), Pascal Depocas (Compositor principal), Nicolas Deziel (Compositor), Elisa-Ann Dion (roto-paint artist: MOKKO Studio), Mario Donio (Compositor digital), Maxime Dontigny (compositing artist: MOKKO Studio), Xavier Doyon (Compositor digital), Hannes Drossel (lighting artist: Fido/Black), Guillaume Duchaussoy (visual effects: MOKKO Studio), Frederic Dupere (matte painter: Raynault VFX), Alain Durocher (vfx editor: MOKKO Studio), Johan Edström (visual effects producer: Fido/Black), Henrik Eklundh (lighting artist: Fido/Black), Jonas Ekman (animator: Fido/Black), Velikoivanenko Erika (Pintor mate), Joakim Eriksson (character look development lead: Fido/Black), Magnus Eriksson (lead character modeler: Fido/Black), Thomas Eriksson (systems administrator: Fido/Black), Cederic Estevao (roto-paint artist: MOKKO Studio), Jean-Olivier Esther (roto-paint artist: MOKKO Studio), Rebecca Fair-Lien (stereo production coordinator), Antoine Flotin (td: MOKKO Studio), Josiane Fradette (vfx producer: Raynault VFX), Michael Furniss (Efectos visuales), Johan Gabrielsson (lighting lead: Fido/Black), Jonathan Gagnon (visual effects: MOKKO Studio), Francisco Garcia (compositing artist: MOKKO Studio), Charles Gariepy (Artista CG), Miguel Garção (scene assembler: blur studio), Alexa Gendron (Animador: Mokko Studio), Ange-Marie Gendron (visual effects coordinator: MOKKO Studio), Mathieu Genest (compositing artist: MOKKO Studio), Andrei Gheorghiu (compositing artist: MOKKO Studio / digital compositor), Maurizio Giglioli (cloth supervisor: Minimo Vfx), Kevin Gilbert (cg artist: MOKKO Studio), Calle Granström (compositing lead: Fido/Black), Sebastian Greese (character look development: Fido/Black), William Groebe (Supervisor de animación), Benjamin Guay (cg artist: MOKKO Studio), Dong Qing Guo (roto-paint artist: MOKKO Studio), Jeremie Guy-Beland (cg artist: MOKKO Studio), Michael Halley (senior animator: MOKKO Studio), Christine Hantzo-Stoll (Coordinador de efectos visuales), Trevor Harder (Compositor), Jiten Harkhani (Compositor), Andrew Harper (cg artist: MOKKO Studio), Yasemin Hepguler (Compositor digital), Alex Hessler (Supervisor de CG), Jeremy Hey (Compositor digital), Martin Hobbs (Efectos visuales), Linus Holm (modeler: Fido/Black), Denys Holovyanko (compositor: Fido/Black), U-Sun I Hu (digital compositor: Azure VFX), Chong Hwan Kim (Animador: Mokko Studio), Jonghyun Hwang (fx artist), Fredrik Höglin (compositor: Fido/Black), Sandra Isaksson (modeler: Fido/Black), Anastasia Isupova (cg artist (digital artist)), Matt Jacobs (Supervisor de efectos visuales), Marius Andre Jacobsen (Compositor digital), Erik Johansson (pipeline engineer: Fido/Black), Erika Johansson (lighting artist: Fido/Black), Nikolce Jovanovski (Compositor), Zack Judson (Artista de efectos visuales), Kirk Jung (layout & matchmove artist), Fredrik Juréen (vfx coordinator: Fido/Black), Tulika Kabra (visual effects coordinator: Red Chillies VFX), Sean Kalamgi (lighting artist: Fido/Black), Matt Kasmir (visual effects supervisor:vfx supervisor), Patricia Kavanaugh (Artista de efectos visuales), Ian Kelly (Artista digital), Ehsan Kiani (rigging artist: MOKKO Studio), Kai Kyoungsoo Kim (3d modeler), Nicholas T. King (Artista de efectos visuales), Keith Kolder (visual effects supervisor: MOKKO Studio), Anne-Marie Kowalski (vfx hr coordinator: MOKKO Studio), Jakub Krompolc (senior rigging td), Antoni Lapointe (previs animator: MOKKO Studio), Etienne Laroche (cg artist: Raynault VFX), Sammy H. Larsen (digital compositor: Ghost VFX), Thomas Lautenbach (visual effects supervisor: Pixomondo), Olivier Lavenant (senior compositing artist: MOKKO Studio), Manon Le Bas (vfx project manager: Mikros Image), Nadja Leblanc (project manager), Simon Lecavalier (lighting / surfacing artist), So Young Lee (Compositor), Yeona Lee (compositing artist: MOKKO Studio), Yun Li (executive production assistant: MOKKO Studio), Zebastian Lilja (compositor: Fido), Jolanie Lincourt (previs animator: MOKKO Studio), Jason Lindsay (Animador: Mokko Studio), Curtis Linstead (system engineer: Raynault VFX), Hao Long (pipeline td: Pixomondo), Quentin Luna (Artista CG), Xiaorui Ma (Coordinador de efectos visuales), David Marcotte (concept art: Mokko Studio / digital matte painter: MOKKO Studio / lead matte painting: Mokko Studio), Christelle Marcoux (visual effects coordinator: MOKKO Studio), Carolyne Martin (roto-paint artist: MOKKO Studio), Teo Mathlein (compositor: Fido/Black), Harry Medlin (compositor: Rising Sun Pictures), Louis-Simon Menard (Productor ejecutivo), Lewis Menga (stereoscopic editor: prime focus), Daniel Midholt (character modeler: Fido/Black), Jacob Moilanen (lighting artist: Fido/Black), Rafael Morant (Artista conceptual), Louis Morisset (Animador: Mokko Studio), Marc Morissette (senior compositing artist: MOKKO Studio), Hanna Myllyoja (compositor: Fido/Black), David Nelin (compositor: Fido/Black), Sue Nelson (Compositor), Alexander Nietzold (fx artist), Tomas Näslund (compositor: Fido/Black), Matilda Olsson (visual effects producer: Fido/Black), Tom Olsson (vfx executive producer: Fido/Black), Filip Orrby (lead lighting td: Fido/Black), Ghislain Ouellet (previs director: MOKKO Studio), Mikael Ovesson (modeler: Fido/Black), Joaquin Paez (3d asset artist: Dexter Studios), François Painchaud (td: MOKKO Studio), Chris Paizis (matchmove and layout supervisor: Tippett Studio), Laurent Pancaccini (animation supervisor: MOKKO Studio), Blaise Panfalone (digital production manager), Stéphane Paradis (senior compositing artist: MOKKO Studio), Jiyoon Park (matte painter: Dexter Studios), Lucie Parola (Productor de efectos visuales), Jim Parsons (Supervisor de composición), Logan Pearsall (cg modeler: Tippett Studio), Sebastien Pincin (compositing artist: MOKKO Studio), Jan-Fryderyk Pleszczynski (Productor ejecutivo), Rosemonde Presset (assistant: vfx editor (MOKKO Studio)), Richard Pring (senior view-d editor: prime focus), Sebastien Proulx (Compositor), Mathieu Raynault (supervisor: Raynault VFX), Sara Rebuli (vfx producer: Minimo Vfx), Christopher Reid (it: MOKKO Studio), Terry Reilly (Animador: Mokko Studio), Robert Rioux (cg artist: Raynault VFX), Maude Rivard (cg generalist), Jean-Pierre Riverin (cg artist: Raynault VFX), Etienne Rodrigue (cg artist: Raynault VFX), Benjamin Ruiz (cg generalist: MOKKO Studio), Tomas Rydfjord (digital compositor: Ghost VFX), Karl Rydhe (compositing lead: Fido/Black), Emeric Saint-Germain (matte painter / environment td: Azure VFX), Quentin Sanchez (rigging artist: MOKKO Studio), Mattias Sandelius (compositor: Fido), Stalin Saravanan (visual effects supervisor: iGene Entertainment), Marco Savignac (Animador: Mokko Studio), Frédérique Schmidt (visual effects editor: Folks), Stefan Schneider (digital modeler), Eric Senecal (visual effects: MOKKO Studio), Vishal Shah (Lead Lighting), Christina Sidoti (animator: Fido/Black), Brett Sinclair (character modeler: Fido/Black), Peter Skovsbo (Productor de efectos visuales), Anthony Smith (visual effects supervisor: Rising Sun Pictures), Cristian Spagnuolo (cg lead: Mokko Studio), Aksel Studsgarth (visual effects producer: Ghost VFX), Russ Sueyoshi (Compositor), Lee F. Sullivan (cg supervisor: azure vfx), Jenna Sunde (Artista ROTO), Thomas Tannenberger (visual effects producer: MOKKO Studio), Julie Tardieu (cg modeller artist: MOKKO Studio), Mariano Tazzioli (modeler: Minimo Vfx), Sylvain Theroux (supervisor: Raynault VFX), Catherine Therrien (visual effects coordinator: MOKKO Studio), Jean-Philippe Therrien (public relation adviser), Rohan Tirkey (Supervisor de estereoscópica), Alex Tornberg (Artista conceptual), John Toth (digital compositor: Rising Sun Pictures), Kallan Treadwell (Coordinador de efectos visuales), Mark Tremble (Compositor), Jillian Tsai (visual effects coordinator: credited), Fausto Turcotte (cg artist: MOKKO Studio), Alex Turenne (Artista de efectos visuales), Sebastien Turenne (studio manager: MOKKO Studio), Cassius Vaz (stereo production support), David Vestin (fx artist: Fido/Black), Frantz Vidal (Animador: Mokko Studio), Mark Visser (lead td: MOKKO Studio), Wes Walcott (lead stereoscopic editor: prime focus), Jon Warne (Jefe de producción), Lars Wemmje (modeler: Fido/Black), Max Wester (compositor: Fido/Black), Mikael Widegren (concept artist: Fido/Black), Bill Wright (Animador: Mokko Studio), Sonia Wu (Compositor), Jin Xie (Animador: Mokko Studio), Junshik-Raul Yun (visual effects producer: Dexter Studios), Kristian Zarins (lighting artist: Fido/Black), Mohamed Zekri (Artista digital), Frans Åkerman (modeler: Fido/Black), Max Öberg (fx artist: Fido/Black), Félix Arsenault (texture artist: Digital District (u)) y Ken Kokka (Productor de efectos visuales (sin acreditar))

Departamento de animación

Don Waller (Animador), Bibi Fontana (Animador), David Gimenez (Animador de alto nivel), Michael Halley (Animador), Simon Beaulieu-Cyr (Animador: Mokko Studio), Maria Juliana Caicedo (Animador), Felipe Carpinetti (Animador: Mokko Studio), Ian Charlton (Animador: Mokko Studio), Chuck Duke (Animador), Thomas Enjalbert (Animador: Mokko Studio), Martin Ferland (Animador: Mokko Studio), Gilles Garceau (Animador: Mokko Studio), David Lauer (Animador) y Ben Khadda Reda (Animador: Mokko Studio)

Departamento de maquillaje

Shelby Michael Patton (Efectos especiales con maquillaje), Robin Pritchard (lead prosthetic artist to jacky heung), Mark Garbarino (special makeup effects crew supervisor), Lufeng Qu (special makeup effects artist: supervisor), Jon Shroyer (Efectos especiales con maquillaje), Hanny Tjan (Efectos especiales con maquillaje), Corey Welk (Efectos especiales con maquillaje) y Coca Zhao (Efectos especiales con maquillaje)

Departamento de musica

Sebastian Arocha Morton (composer: additional music / composer: theme music), Steve Gallagher (Editor de música), David Shipps (Director de orquesta), Noah Scot Snyder (Mezclador musical), Jeff Carson (Editor de música), Jasper LeMaster (Sonidista), Scott Marcussen (Compositor: música adicional), Nick Spezia (score recording engineer) y Alan Umstead (Orchestra Contractor/Concertmaster)

Departamento de editorial

Bin Li (Editor asociado), Dhirendra Chhatpar (Editor estereoscópica), Sophie Dick (Editor de efectos visuales), Yong-gi Lee (Colorista) y Vaibhav Marathe (Editor estereoscópica)

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