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Shang-Chi y la leyenda de los diez anillosTrailer oficial de la película Shang-Chi y la leyenda de los diez anillos2021-08-16 Trailer
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Película > Shang-Chi y la leyenda de los diez anillos (2021)
Shang-Chi y la leyenda de los diez anillos

Shang-Chi y la leyenda de los diez anillos (2021)

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Shang-Chi y la leyenda de los diez anillosVideo de la película Shang-Chi y la leyenda de los diez anillos2021-08-16Trailer
Shang-Chi y la leyenda de los diez anillosVideo de la película Shang-Chi y la leyenda de los diez anillos2021-08-16Trailer
Shang-Chi y la leyenda de los diez anillosVideo de la película Shang-Chi y la leyenda de los diez anillos2021-08-16Trailer
Shang-Chi y la leyenda de los diez anillosVideo de la película Shang-Chi y la leyenda de los diez anillos2021-08-16Trailer
Shang-Chi y la leyenda de los diez anillosVideo de la película Shang-Chi y la leyenda de los diez anillos2021-08-16Trailer
Shang-Chi y la leyenda de los diez anillosVideo de la película Shang-Chi y la leyenda de los diez anillos2021-08-16Trailer

Descripción

La películas Shang-Chi y la leyenda de los diez anillos del año 2021, conocida originalmente como "Shang-Chi and the Legend of the Ten Rings", está dirigida por Destin Daniel Cretton y protagonizada por Simu Liu quien interpreta a Shaun, Tony Chiu Wai Leung en el papel de Xu Wenwu, Awkwafina como Katy, Ben Kingsley personificando a Trevor Slattery y Meng\'er Zhang desempeñando el papel de Xialing (ver créditos completos).

Es una obra de género Aventura, Fantasía y Acción producida en EE.UU.. Con una duración de 2h 12m (132 minutos), esta película tiene diálogos originales en Inglés y Mandarín. La banda sonora para esta producción ha sido compuesta por Joel P. West.

Para el desarrollo de la historia que cuenta esta obra, se necesitaron nada menos que 5 colaboraciones. Dave Callaham ((screenplay by) / (screen story by)), Destin Daniel Cretton ((screenplay by) / (screen story by)), Andrew Lanham ((screenplay by)), Steve Englehart ((Shang-Chi created by)) y Jim Starlin ((Shang-Chi created by)).

A nivel internacional, este largometraje tuvo diversas denominaciones, incluyendo "Shang-Chi and the Legend of the Ten Rings" en (original title), Australia y Austria, "Shang-Chi y la leyenda de los diez anillos" en Argentina, "Shang-Chi e a Lenda dos Dez Anéis" en Brazil. La diversidad de títulos para una misma película suele ser fascinante. Nos encantaría saber cómo se titula esta obra en tu país. ¡Cuéntanos en los comentarios y enriquece nuestra experiencia cinematográfica!

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          Información técnica y general

          Duración: 2h 12m (132 minutos) .

          Color: Color

          Paises productores: La película Shang-Chi and the Legend of the Ten Rings fué producida en EE.UU.

          Lenguaje original: Inglés y Mandarín.

          Títulos en cada país:

          Clasificación

          Taquilla:

          Créditos completos de la película Shang-Chi y la leyenda de los diez anillos

          Dirección

          Guión

          Reparto

          Shaun
          Xu Wenwu
          Katy
          Trevor Slattery
          Xialing
          Li
          Ying Nan
          Master Guang Bo
          Razor Fist
          Death Dealer
          Chancellor Hui
          Young Shang-Chi
          Young Xialing
          Teen Shang-Chi
          Soo
          John
          Waipo
          Mrs. Chen
          Ruihua
          Jon Jon
          BMW Driver
          Yuchen
          Gao Lei
          Bus Driver
          Klev
          Gang Leader
          Chinese Bouncer
          Wenwu's Captain
          Wenwu's Driver
          Teen Xialing
          Flight Attendant
          Wenwu's Guard
          Old Lady on Bus
          Gang Member
          Wong
          Widow
          Jie
          Trash Truck Driver
          Morris
          Bar Patron
          Crime Boss
          Yuki
          Pedestrian
          Soldier
          Extremis
          Fight Club Attendee
          Shang Chi's Neighbor
          Backup Archer
          Sung Villager
          Ta Lo Warrior
          Martial Artist Club Fighter
          Iron Gang Member
          Bar Patron
          Seljuk Soldier
          Yakuza Cage Fighter
          Ten Rings Soldier
          Shipment Guard

          Música

          (music by)

          Producción

          executive producer
          executive producer
          producer (produced by) (p.g.a.)
          co-producer
          executive producer
          producer (produced by) (p.g.a.)

          Casting

          Sarah Finn ((as Sarah Halley Finn))

          Fotografia

          Bill Pope (director of photography (as William Pope))

          Ayudante de dirección

          Bradley James Allan (second unit director), Debbie Antoniou (second assistant director), Holly Bennett (additional assistant director), Penelope Berkemeier (additional assistant director: crowd), Dan Cole (second second assistant director: second unit), Xander Collier (additional assistant director), Luke Dunham (third assistant director: second unit), Jackson Ezard (third assistant director: second), Jess Farley (additional assistant director), Samuel Faull (crowd assistant director), Melissa Feuchtinger (additional second assistant director), Bryan Gildner (additional second assistant director: second unit), Jeff Goodell (san francisco unit), Mike Gunther (second unit director: San Francisco), Rebecca Keros (third assistant director), Erin Lander (second assistant director: second unit), Manon Lewis (third assistant director: Base Camp), Forest Lin (base/set production assistant), Scott Lovelock (first assistant director: second unit), Robert Madden (second assistant director: additional photography, UK), Rachel Markus (set production assistant), Tom McCaw (crowd assistant director / second second assistant director), Jeff Okabayashi (first assistant director), Lorne Raimi (second unit director), Neil Sharma (third assistant director), Ada Stachura (set production assistant: additional photography) y Paul van Westing (additional assistant director production assistant)

          Dirección artística

          Mark Dawson, Jan Edwards, Laurie Faen (weapons art director), Michael E. Goldman (weapons art director), Richard Hobbs (supervising art director), Blake Alexander Johnson (supervising art director), Rachel Robb Kondrath (supervising art director) y Jacinta Leong (supervising art director)

          Departamento de arte

          Diva Abrahamian (set decoration buyer), Joshua Adams (set finisher), Anthony Allan (concept artist), Lucy Allan (greensperson), Raymond Barry (sculptor), Brett Beacham (hod propmaker), Josh Beacham (head mould maker props), Alexander Beere (sculptor foreman), Jennifer Bennes (lead scenic: San Francisco), Shane Bennett (key standby props), Stephen Bevitt (carpenter), Belle Blamey (standby props assistant), Yazmin Bradley (assistant props coordinator), Aleksi Briclot (concept artist), Anna Broadbent (clearances coordinator), Christopher Bruce (assistant set decorator), Kylee Burgess (art department runner), Gillian Butler (property master), Sharonlee Cameron (scenic artist), Nicola Campbell (concept illustrator), Brian Carlin (graphic designer), Assaf Carmeli (sculpting heading hand), Steven Carroll (head sculptor), Davison Carvalho (concept artist), Keya Cawood (propmaker), Samantha Chebatte (props assistant), Tiffany Chuck (props manufacturing coordinator), Ross Clarke (construction supervisor), Katrina Cook (set decoration coordinator), Adrian Cordero (on-set prop weapons), Ray Coulson (leading hand), Carlo Crescini (set designer), Martin Crouch (screen graphics supervisor), Danelle Davenport (storyboard artist), Gabriella De Candia (scenic painter), Anna De Meyrick (set decoration buyer), Caia Diepenbrock (art department assistant), Wayne Diskin (set builder), Tor Dollhouse (trade assistant), Whitney Donald (art department assistant), Andrea Dopaso (concept illustrator), Mark d Drew (carpenter / leading hand set builder), Heather Elwell (art department coordinator: additional photography), Dan Eyre (construction manager), Kirby Feagan (assistant art director), Darren Fieldhouse (set builder), Doug Franks (assistant property master), Robert Fure (assistant property master: Los Angeles), Louise Galligan (on-set dresser), Mara Garanzini (art director assistant / assistant art director), Jamie Gardner (construction manager), Benjamin Ashley Garvey (sculptor), Adam Grace (props manufacturing leading hand), Keron Grant (storyboard artist), Anna Gregory (swing gang), Dane Hallett (concept artist), Meg Hamilton (propmaker), Sean Hargreaves (senior concept designer), Todd Harris (storyboard artist), Ben Heber (props), Hosanna Heinrich (props buyer), Jake Hempson (3d modeler), Jonathan Hindmarsh (design assistant), Sarah Hopper (set designer), Loren Hoselton (set dresser), Baihanying Hou (art department researcher), Fred Hughes (leading hand), Luke Hughes (set builder), Natalie Hunter (on-set dresser: second unit / set decoration runner), Nino Iacono (weapons assistant), Ayesha Janmohammed (art department coordinator), Lisa Javelin (weapons supervisor), Scott Jenkins (construction foreman), Sam Johnson (leading hand), Aaron Jordin (painter), Anya Kazimierski (standby painter: San Francisco), Christopher Kelley (set decorator: additional photography), Maya Keys (art direction/set design traineeship), Andrew Kim (senior concept illustrator), Dan Korn (set decorator San Francisco), David Krentz (storyboard artist), Benjamin Kronick (food stylist), Fabian Lacey (senior concept artist), Emily Lam (graphic designer), Ken Lau (graphic designer), Michael Leon (weapons 2ic), Andrew Lindley (art department accountant), Jeremy Love (concept illustrator), Laura Anna Lucas (design assistant), Tristan Lucas (senior mold maker props / senior mold maker), Daniel Macginley (leading hand set builder), Annette Mackie (set dec concept artist), Dale Mackie (concept illustrator), Jess Madia (art department coordinator: Los Angeles), Lacey Malice (set decoration painter), Jerad Marantz (concept artist), John Marsh (mould technician), Richard F. Mays (digital set designer), Kate McCowage (assistant art director), Michelle McGahey (senior art director), Byron McGilvray (senior propmaker), Doran McQuire (set dresser), Chuck McSorley (property master: Los Angeles), Melissa McSorley (hood stylist: Los Angeles), Seth Miller (assistant property master: San Francisco), Jessica Millfors (construction assistant), Joel Morgante (general construction foreman: San Francisco), Alasdair Mott (set designer), Melissa Mulligan (assistant sculptor), Ben Nichols (construction coordinator: San Francisco), Richard Nitz (set builder), Mac Nordman (model maker), Ara Nuri Steel (design assistant), Declan O'Doherty (scenic painter), Koichi Onozuka (sculptor/fabricator), Eileen Ortiona (carpenter), Peter 'Babylon' Owens (props manufacturing pattern maker/concept model maker), Andy Park (visual development supervisor), Prue Parsons (set designer), Dante Passmore (sculptor foreman), Nikki Peace (leadperson), Derek Pendleton (concept artist), Ric Perada (assistant props: San Francisco), Khristine Perez (digital asset manager), Anna Herold Pola (props painter), Jack Priest (standby props assistant), Zander Ricketson (set designer), Tim Ridge (buyer/runner / trade assistant), Josh Riley (set dresser), Anna Rogers (property master: San Francisco), Adam Wesley Ross (concept sculptor), Danny Rowe (on-set dresser: additional photography), Darren Rowsell (foreman), Brianna Patrice Russell (concept illustrator), Francesca Sabeto (senior props maker), Muntadher Saleh (graphic designer), Phil Saunders (concept artist), Gretchen Scharfenberg (set decoration buyer), Jacqui Schofield (graphic design assistant), Jeff Shewbert (construction coordinator: additional photography), Evan Shipard (concept artist), Sarah Siskin (art department assistant), Matt Stanford (2ic prop maker), Marisa Stelly (assistant art director: additional photography), Tully Summers (concept artist), Susanna Sykes (swing), Jackson Sze (senior concept illustrator), Eddy Taylor (concept artist), Phillip Telford (carpenter), Tamlyn Teow (assistant props painter), Forest Terry (head greensman additional photography / head greensman: Los Angeles), Bianca Tomchin (props trainee), Belinda Villani (sculptor), Ben Walker (standby props: second unit), Grace Wang (art department researcher), Dan Waring (buyer), Zammia Weatherall (sculpt renderer), Jacob Weir (set decoration buyer), Leigh Welsh (Leading Hand), Courtney Westbrook (assistant set decorator), Lauren Wild (art department coordinator), Laura Wilson (props assistant), James Woodley (senior propmaker), Jane Wu (storyboard artist), Lucy Wyborn (scenic painter), Shaun Young (set decorating coordinator: additional photography), Ulrich Zeidler (concept designer), Lachlan Gilmore (paint hand (u)) y Chris McMahon (head sculptor (u))

          Dobles

          Lee Adamson (stunt rigger), George Alexander (stunt performer: San Francisco (as a different name)), George Alexander (stunt performer: San Francisco), Bradley James Allan (supervising stunt coordinator (as Brad Allan)), Jade Amantea (stunt rigger), Yasushi Asaya (stunt performer), Boldaatar Batjargal (stunt performer), Cory Beeston (stunt performer), Andrea Berchtold (stunt performer (as Andrew Berchtold)), Georgina Blackwell (stunt performer), Max Bojorquez (stunt performer), Robin Lynn Bonaccorsi (stunt performer: San Francisco (as Robin Bonaccorsi)), Tony Brakohiapa (stunt performer: San Francisco), Igor Breakenback (stunt performer / stunt actor (u)), Bradd Buckley (stunt rigger), Kial Butler (stunt performer: San Francisco), Tuvshinbaatar Byambasuren (stunt performer), Chintya Candranaya (stunt performer), Rocky Capella (stunt performer: San Francisco), Peggy Chan (stand-in), David Chea (stunt double), Karen Chen (stunt office coordinator), Andy Cheng (fight coordinator), Lee Chesley (stunt double: Awkwafina), Brendon Chhor (special action performer), Grace Chim (main archer), Michael Chong (stunt performer), Glenn Chow (stunt performer), Budgerel Chuluunbaatar (stunt performer), Chuluunbat (stunt production assistant (as Munkhnaran Chuluunbat)), Richard Cotta (stunt performer), Christopher Clark Cowan (action designer (as Chris Cowan) / stunt coordinator: additional photography (as Christopher Cowan)), Ning Cyrus (stunt performer (as Cyrus Ning)), Steve Daddow (stunt performer), Normie Daghel (stunt performer), Leesha Davis (precision driver), Matt de Souza (stunt performer (as Matthew de Souza)), Shai Debroux (fight team: Los Angeles / stunt performer), Andrew Emilio DeCesare (stunt performer: San Francisco (as Andrew DeCesare)), Darvin Dela Cruz (stunt performer), Philippe Deseck (stunt performer), Sebastian Dickens (stunt rigger), Zoljargal Dorjsuren (stunt double), Paul Doyle (stunt rigger), Mark Duncan (stunt performer), Mike Duncan (stunt performer), Anthony Duong (stunt performer), Nash Edgerton (stunt performer), Batbileg Erdenejargal (stunt performer), Xiau-Ping Fan (stunt double: Tony Leung), Xiau-Shuang Fan (stunt double: Meng'er Zhang), Randolph Fields (stunts: Bus Passenger), Thomas Forbes-Johnson (stunt performer: San Francisco), Paul Franklin (stunts), Wai Lun Fung (stunt performer), Chinzorig Galzagd (stunt performer), Tseregbayar Gandavaa (stunt performer), Xiang Gao (fight choreographer), Aidan Gillett (stunt rigger), Mark Ginther (stunt coordinator), Michelle Jubilee Gonzalez (stunt performer: San Francisco), Guillermo Grispo (fight coordinator: second unit), Mike Gunther (supervising stunt coordinator), Luke Ha (stunt performer), Garreth Hadfield (stunt performer), Isaac Hamon (stunt coordinator: motion capture, Weta Digital), Derrek Hee (stunts (u)), Catherine Hewitson (stunt performer), Caitlin Hutson (Previz), Ozkan Ismail (special action performer), Adam Jeffrey (camera car driver), Alex Jewson (stunt rigger), Charles Ji (stand in), Michael B. Johnson (stunt driver), Mike Johnson (stunt performer: San Francisco), Robert Jones (stunt performer), Lu Junchang (fight coordinator: additional photography (as Junchang Lu) / stunt performer (as Junchang Lu)), Michael Jupp (special ability performer), Ali Kadhim (stunt performer), Baz Karbouris (stunt performer), Beau Karolos (stunt performer), Guru Khalsa (stunt performer: San Francisco), Malay Choeung Kim (stunt double: Wah Yuen / stunt performer: additional photography (u) / stunts (u)), Gary Kingsman (stunts), Peter Kismartoni (stunt performer), Nipon Kittikhoun (stunt double: Andy Le), Jay Kwon (stunt previs / stunt performer: additional photography (u) / stunts (u)), Tim Lajcik (stunt performer: San Francisco (as Timothy Lajcik)), Lucy Lantz (stunts: Bus Passenger), Nito Larioza (stunt performer), Jordan Le Goueff (stunt performer), Joseph Le (action designer), Brandon H. Lee (stunt double: Simu Liu (as Brandon Lee)), Yung Lee (action designer), Charlotte Leonie (stunts: Bus Passenger), Tai Chi Leung (stunts), Warner Leung (archery stunts), Sli Lewis (stunt performer: San Francisco), Shao-Yan Li (stunt double: Michelle Yeoh), Millie Lohmann (stunt double: Meng'er Zhang), Kenny Low (stunt performer), Yvette Lutonadio (stunts: Bus Passenger), Tony Lynch (stunt double: Ben Kingsley), Cody Mackie (stunt performer), Naranbaatar Mandakh (stunt performer), Wongso Marno (special ability extra: 49 (as John Wongso)), Michael Martinez (stunt performer: San Francisco), Mike Martinez (stunt performer), Donny Masoe-Potoi (stunt performer), Dan Mast (stunt performer: San Francisco), Brad McCabe (stunt double / stunt performer: San Francisco), Zhang-Zheng Meng (stunt double: Tony Leung), Andrew Mew (stunt performer: San Francisco (as Andrew Garlok Mew)), Danton Mew (stunt performer: San Francisco), Olga Miller (stunt rigger), Jeff Mosley (precision driver), Jackie Murray (stunt department runner / stunt double: Old Lady on Bus / utility stunts / stunt performer (u)), Bat-Erdene Myagmar (stunt performer), Andrew J. Neis (stunt performer: San Francisco (as Andrew Neis)), Darlene Nesson (precision driver), Talayna Moana Nikora (stunt assistant (as Talayna Nikora)), Vinny O'Brien (stunt performer: San Francisco (as Vincent O'Brien)), Jason O'Halloran (stunt performer), Andy Owen (key stunt rigger: second unit), Timothy Parsons (stunt performer (as Tim Parsons)), Philip Partridge (stunt rigger), Puven Pather (stunt performer), Paul Pedersen (stunt rigger), Dave Phillips (stunt performer: San Francisco (as David Phillips)), Carly Rees (stunt double: Awkwafina), Kelly Richardson (stunt performer: San Francisco), Anthony Rinna (stunt double: Andy Le), David Rodriguez (stunt performer: San Francisco (as Flip Rodriguez)), Rachel Ross (stunt office coordinator), Jesse Rowles (stunt rigger), Rawand Salman (stunt performer), Zhanna Sattsaeva (stunt performer), Alex Schoenauer (stunt performer: San Francisco), Max Sharkey (stunt rigger), Lauren Shaw (stunt performer: San Francisco), Danielle Shi (stand in), Ben Siemer (stunt rigger), Marco Sinigaglia (stunt performer), Yasca Sinigaglia (stunt coordinator: second unit), Angela Sippel (stunt performer), Gregory Eckel Smith (stunts: Bus Passenger (as Greg Eckels 'Smith')), Joshua Smith (stunt performer), Mike Snow (stunt rigger), Junho Song (stunts), Cj Stuart (stunt performer: San Francisco), Mongol Stunt (stunts), Quanjun Su (stunt double: Tony Leung (as Quan-Jun Su)), Glenn Suter (stunt performer), Riley Suter (stunt rigger), Evan Tai (taiji trainer), Lai Wei Tang (stunt performer (as Lai-Wei Tang) / taiji trainer), Michael Tang (special action performer), Alex Time (stunt performer), Ben Toyer (stunts), Coleen M. Tracy (stunt performer: San Francisco (as Coleen Tracy)), Vi-Dan Tran (action designer), Andy Trieu (special action performer), Sera Trimble (stunt performer: San Francisco), Jesse Turner (stunt double: Simu Liu), Naomi Turvey (stunt assistant), Thomas Vu (stunt performer), Gordon Waddell (safety supervisor: second unit), David Wald (stunt performer: San Francisco), James C. Wallace (stunt performer: San Francisco (as James Wallace II)), Josh Wallace (stunts: Bus Passenger), Darrell Walshe (stunt rigger (as Darrel Walshe)), Xiaozhen Wang (stunts), Zhen-Yu Wang (key stunt rigger), Zhenwei Wang (stunt double (as Zhen Wei Wang)), Fanny Wei (stunt production assistant), Chris Weir (stunt rigger), Mark Wickham (key stunt rigger / taiji trainer), Kevin Willie (stunt performer), Jono Wong (stunt performer (as Jonathan Wong)), Kyle Woods (stunt coordinator: San Francisco), Fan Xiaoshuang (stunt double / stunt double: Meng'er Zhang), Finola Xie (stand in), Jing-Jing Xin (stunt double: Awkwafina), Jade Xu (stunt performer), Xiangyang Xu (stunt double (as Xiang-Yang Xu)), Masa Yamaguchi (stunt performer), Laujine Yassin (stunt performer), Munkhjargal Yondonjunai (stunt performer), Chong Wei Zhang (stunt performer (as Chong-Wei Zhang)), Peng Zhang (fight coordinator), Beni Alexander (key stunt rigger: additional photography (u)), Cameron Ambridge (stunt driver/stunt rigger (u)), Jordan Bissaker (blue suit stunt performer (u)), Sebastiano Cartier (stunts (u)), Darryl Chan (stunts (u)), George Crayton (stunt performer: additional photography (u)), Shaun Robert Foley (stunts (u)), Matthew Fong (special action performer (u)), Brendon Huor (stunts (u)), Bruce Inaba (stunt performer: additional photography (u)), Yevgeniy Kartashov (stunts (u)), Duhyon Kun (stunts (u)), Andy Le (stunts (u)), Brian Le (stunts (u)), Robyn Liu (special action performer (u)), Suo Liu (stunt performer: additional photography (u)), Sam Ly (stunt performer: additional photography (u)), Dan Matteucci (stunts (u)), Brett Metter (stunt double: Ben Kingsley (u) / stunt performer (u)), Hiroo Minami (stunt performer: additional photography (u)), Craig Morgan (stunt rigger: additional (u)), Kyle Murillo (stunts (u)), Dustin Nelson (stunts (u)), Allan Padelford (stunt driver (u)), Jim Punnett (stunt actor (u)), Yung Q (stunts (u)), Ming Qiu (stunt performer: additional photography (u)), Jerry Quill (stunts (u)), Gabriel Rios (stunt actor (u)), D.Y. Sao (utility stunts (u)), Maddison Sayasanavongpheth (special action performer (u)), Donn Andrew Simmons (precision driver (u)), Bryan Sloyer (stunts (u)), Tony Sre (stunt performer: additional photography (u)), Ari Tam (special action performer (u)), Alan Tang (fight instructor (u)), Joshua Tieu (stunts (u)), Tony Toste (stunt actor (u)), Vivian Tung (special action performer (u)), Eric VanArsdale (stunts: additional photography (u)), Anthony Wong (special action performer (u)), Tim Wong (stunt previs (u)), Travis Wong (stunt performer: additional photography (u)), Shane Yan (stunts (u)) y Bingchen Ye (archer original test model (u))

          Diseño de vestuario

          Kym Barrett

          Efectos visuales

          Resham Aaron (layout artist: Rodeo FX), Nathan Abbot (lead compositor: Weta Digital), Grant Adam (head of rnd: Method Studios), Mathieu Aerni (character supervisor: Luma Pictures), Jon Aghassian (visualization artist: The Third Floor), Hector Aguirre (visualization artist: The Third Floor), Nicolas Aithadi (visual effects supervisor: Scanline VFX), Sophie Aktas (Junior VFX Sales & Bidding Manager: TRIXTER), Bushra Al (visual effects technical director), Jennifer Alavez (senior visual effects coordinator: Luma Pictures), Dennis Albus (head of pipeline: Trixter), Oleg Alekseev (fx artist: Trixter), Lee Alexander (matchmove artist: Scanline VFX), Pierre Alexander (senior visual effects coordinator), Belinda Allen (digital matte painter: Method Studios), Corey Allen (lead stereo compositor : Stereo D), Mark Edward Allen (assets), Tom Allisey (rigger: Method Studios), Tim Allison (roto/paint artist: Luma Pictures), Richard Almodovar (visualization artist: The Third Floor), Robert Alomar (visual effects artist: Luma Pictures), Itamar Aloni (compositing artist: Trixter / digital compositor), Darienne Alphonso (visual effects witness camera operator), Alex Alvarez (senior animator: Trixter), Chrisser Alvarez (visualization artist: The Third Floor), Vivian Amaro (visual effects artist: Perception), Antoine Ambert (compositing artist: Trixter), Phil Amelung (character modeler: Trixter), Todd Ammons (visualization artist: The Third Floor), Benjamin Andersen (fx pipeline td: Luma Pictures), Jill Andersen (senior animator: Trixter), Seiji Anderson (visual effects artist: Perseption), Nigel Ankers (effects technical lead: Scanline VFX), Vasilis Antipas (fx artist: Trixter), Jefrin Antony (visual effects artist), Danish Anwar (model/texture artist: Method Studios), Nathan Arbuckle (effects supervisor: Rodeo FX), Steven Archondakis (it manager: Trixter), Agustina Arcondo (visual effects production manager: Trixter), Mikkel Sejero Arildsen (groom lead artist: Trixter), Brent Armfield (lead data wrangler: Marvel Studios), Karen Arredondo Lopez (digital compositor), Radu Arsith (head of cg: Trixter), Dan Ashton (digital imaging technician), Pip Ashton (visual effects department manager), Rohan Asiriah (visual effects editor: Trixter), Jayden Asser (data wrangler: Method Studios Melbourne), Myles Asseter (models head of department: Weta Digital), Noor Ata (visualization artist: The Third Floor), Derrick Auyoung (department head/technical direction: Weta Digital), Remus Avram (lead devops & system engineer: Trixter / senior development & system engineer: Trixter), Dan Ayling (camera td), Alireza Babarahimloo (roto/paint artist: Rodeo FX), Andrew Babick (visualization artist: The Third Floor), Sebastian Badea (animator/lead support: Trixter), Michael Bain (lookdev td: Weta Digital), Mike Bain (Head of Lighting Department: Weta FX), Amman Bains (visual effects artist), Leslie Baker (senior technical director), Martin Balcerzak (lead generalist), Frances Baldasarro (data wrangler: Marvel Studios), Adelaine Baltazar (visual effects production assistant: Marvel Studios), Sam Balzer (concept artist), Danny Banda (matchmove artist: Method Studios), Danielle Baneham (department manager: Weta Digital), Sanjna Banik (visual effects coordinator), Spriha Banik (visual effects production manager), Florian Bard (visual effects artist), Reuben Barkataki (digital compositor), Naru Barker (Motion R&D Technical Director), Dario Barrera (visual effects casting manager: The Third Floor), Pharoah Barrett (visualization artist: The Third Floor), Andrew Barrie (digital compositor: Digital Domain 3.0), Patrick J. Barry (visual effects editor), Jordan Bartlett (rigger: Method Studios), Ines Baumgartner (visualization supervisor: The Third Floor), Thomas Baxter (visual effects artist), Bryn Bayliss (digital compositor), Steve Beaucamp (lead grooming/cfx artist), Laurence Beaudoin-Auclair (visual effects coordinator: Rodeo FX), D.J. Becerral (junior compositor: Luma Pictures), Fritz Beck (cg generalist/lookdev & lighting artist: Trixter), Julian Beiboer (layout artist: Luma Pictures / character rigger: Fin Design & Effects (u)), Jo Ann Cordero Belen (senior compositor: Luma Pictures), David Bemi (senior fx artist), Kate Bernauer (digital compositor), Alex Berson (digital compositor: Weta Digital), Robert Beveridge (digital compositor: Rising Sun Pictures), Aaron D. Beyer (visual effects artist), Jarnail Bhachu (digital compositor: Weta Digital), Deeksha Bhandari (junior visual effects recruiter: Trixter (as Deeksha Kantharaj)), Hanumantha Rao Bhogadula (Integration Lead: credited), Pravesh Bhoyar (visual effects lead: Method Studios), Nicolas Biel (visual effects coordinator: Trixter), Michael Bienz (modeler: Scanline VFX), Philip Billones (digital artist: Method Studios), Renee Binkowski (digital artist), Dudley Birch (environment lead: Method Studios), Gregg Bishop (visualization editor (as Gregory Bishop)), Gregory Bishop (visualization editor: The Third Floor), Adrien Bisiou (layout artist: Trixter), Kunal Biswas (digital compositor: Rising Sun Pictures), Diego Bittencourt (compositor: Rodeo FX), Jourdan Biziou (visualization artist: The Third Floor), Aevar Bjarnason (visual effects artist), Claudia Blackburne (animator: Method Studios), Duncan Blackman (data wrangler), Tim Blake (cg artist), Jami Blood (visual effects production assistant), Robert Bloom (senior lighting td), Marten Blumen (compositor), Stephen Bohus (technical director), Melissa Boily (texture artist), Jeremy Boissinot (environment pipeline td: Rodeo FX), Sebastian Bommersheim (digital compositor: Weta Digital), Timothy Bond (digital production manager: Luma Pictures), Catherine Bonny (visual effects coordinator: Method Studios), Jacquelyn Booth (digital compositor: Rising Sun Pictures), Nick Booth (digital imaging supervisor: Weta Digital), Joe Boswell (production technology manager: Marvel Studios (as Joseph Boswell)), Luke Botteron (visual effects editor: Digital Domain 3.0), Maxime-Olivier Bouchard (3d modeler: Scanline VFX), Rachel Bouchard (matchmove & layout: Rodeo FX), Ramzi Boudemagh (senior modeler: Digital Domain 3.0), Moss Bowering-Scott (department production manager: compositing, lighting, fx: Weta Digital), Markus Brackelmann (lead concept artist: Trixter), Jason Bradbury (roto/paint lead: Scanline VFX), Adam Bradley (roto hod: Weta Digital), Dhiraj Brahma (roto/paint supervisor: Digital Domain), Dominique Breyvogel (compositing artist: Trixter), Zach Brinkerhoff (visualization artist: The Third Floor), Lucas Brinkman (layout artist: Scanline VFX), Dean Broadland (pipeline supervisor), Brian Broussard (technical director), Justin Brunett (animator: Luma Pictures), Mattias Brunosson (animation supervisor: Scanline VFX), Mathew Brunton (motion production manager: Weta Digital), Paul Buckley (head of fx: Method Studios), Hayley Budulis (visual effects production coordinator: Weta Digital), Matthew Bullock (modeling supervisor: Scanline VFX), Dominik Burbaum (senior rigging td: Trixter), Kaitlen Burns (vfx production coordinator), Jessica Bédard (matchmove artist: Rodeo Fx), Jasmine Cadavid (cg coordinator: Rodeo FX), Valerie Caddell (visualization coordinator: The Third Floor), Djordje Cakovan (digital modeler: Weta Digital), John Caldwell (visualization editor: The Third Floor), Donna Segal (visualization artist: The Third Floor), Emma Cameron (visual effects coordinator), Nicholas Campbell (roto/paint artist: Luma Pictures), Nicole Campbell (senior depth artist), Tim C. Campbell (visual effects production: Weta Digital), Liliana Campuzano (Tracking/Matchmove Artist: Luma Pictures), Alexandre Cancado (visual effects supervisor: Luma Pictures (as Alexandre Cancado)), Marco Cantaluppi (digital compositor), Margaret Cardell (senior visual effects coordinator), Aron Carino (it technician: Method Studios), Jordan Cario (effects technical director: Weta Digital), Damien Carr (visual effects producer: Marvel Studios), Ean Carr (digital effects supervisor), Angel Carrasco (visual effects artist), Huey Carroll (additional visual effects: QPPE), David Carson (visualization editor: The Third Floor), Patrick Cashel (roto/paint artist: Luma Pictures), Christina Caspers-Roemer (head of hr & operations: Trixter), Gerardo Castellanos (cfx artist: Trixter), Myriam Catrin (senior texture artist), Mae Caupit (lighting artist), Sarah Cave (visual effects coordinator), Cecile Cazes (lighting artist: Rodeo FX), Jale Cengil (animator: Trixter), Dmitrijs Cernagovs (fx technical director), Ieva Cerps (stereo compositor), Karla Vazquez Ch (digital compositor), Chaeyeon.park (matchmove artist: Scanline VFX), Fabricio Chamon (fx artist: Luma Pictures), Johnny Chan (compositing pipeline td: Weta Digital), Meagan Chancellor (visual effects artist), Sunah Chang (roto/paint artist: Scanline VFX), Pol Chanthasartratsamee (senior lighter: Rising Sun Pictures), Christopher Chapman (plates lab wrangler), Timothy Charouk (pipeline development: Company 3), Rajendra Chavan (Assistant Production Manager), Daniel Chen (visualization artist: The Third Floor), Xavier Cherry (digital production administrator: technical support), Vamsi Krishna Chilamkurthi (visual effects producer), Tagui Chilyan (3d stereoscopic senior production coordinator: Marvel Studios), Kittitus Chinatiworn (senior lighting artist: Luma Pictures), Daniele Chindamo (senior environment artist), Praveen Kumar Chira (digital artist), Nina Chlodnik (cg generalist/lookdev & lighting artist: Trixter / visual effects artist), Seunggu Choi (matchmove artist), Chao Chun Chou (visualization artist: The Third Floor), Chi-Ling Chu (visualization artist: The Third Floor), Sheree Chuang (lighting artist: Method Studios), Sung-Uk Chun (visualization artist: The Third Floor), James Clift (visual effects artist), Cameron Clow (visualization artist: The Third Floor), Marie Clémence (visual effects coordinator), Ryan Coleman (roto artist: Weta Digital), Alice Collins (lead digital artist), Silvia Colonna Romano (modeler: Weta Digital), David Conley (executive visual effects producer: Weta Digital), Traian Constantinescu (digital compositor: Digital Domain 3.0), Vernessa Cook (lead motion editor: Weta Digital), Gemma Cooper (digital compositor), Rachel Copeland (stereoscopic compositor: Stereo D), Arturo Coso (rigger), Mirela Costache (visual effects recruiter: Trixter), Daniel Cothren (asset artist: The Third Floor), Karl Cottee (visual effects production accountant: Method Studios), Eric Cowan (senior texture artist: Digital Domain 3.0), Nick Crew (head of 2d: Scanline VFX), Jean-Michel Cristofaro (digital compositor: Rodeo FX), Ryan Cronin (senior animator: Weta FX), Steve Cronin (senior paint artist: Weta Digital), Christopher Crouzet (software engineer: Weta Digital), Arlington Cruz (visualization artist: The Third Floor), Elliesse Cuniff (visual effects production supervisor), Marco Curado (lighting td: Trixter), Brett Curran (data wrangler: Method Studios), Marc Czerwiec (digital compositor: Scanline VFX), Mikaël Damant-Sirois (head of global visual effects operations: Rodeo FX), Ashish Dani (environment artist), Billy Dao (lead layout artist: Luma Pictures), Will Van Dao (digital compositor: Scanline VFX), Cole Darby (on-set visual effects production manager: Marvel Studios), Varuna Darensbourg (compositing supervisor), Cory Darough-Hardekopf (digital modeler: Digital Domain 3.0), Sharon Das (digital production coordinator: Luma Pictures), Brad Davenport (roto/paint artist: Method Studios), Kristian Davidson (character scanning & lidar artist: Industrial Pixel Visual Effects), David R. Davies (fx supervisor: Weta Digital), Joanna Davison (cg supervisor), Rodolfo Küster de Abreu (rigger: Scanline VFX), Jorge De La Cadena (visualization artist: The Third Floor), Lucas De La Torre (marketing), Kurt Debens (visual effects artist), Max Decroix (lookdev supervisor: Method Studios), Christian Carlos Camacho del Carpio (roto/paint artist: Rodeo FX), Adrien Delecroix (matchmove artist: Trixter), Quimet Delgado (senior matte painter: Luma Pictures), Giovanni DeMartinis (visualization artist: The Third Floor), Aaron Dennis (effects technical director: Scanline VFX), Kevin Desa (pipeline td: Method Studios), Thomas Devereaux (compositor: Weta Digital), Fabrice Di Cicco (roto artist: Trixter), Francesco Di Luisi (groom artist: Trixter), Julian Dimsey (head of production: Method Studios), Bridget Dinning (staff: Rising Sun Pictures), Catherine Dion (visual effects artist), Ernest Dios (compositing supervisor: Trixter), Eduardo Dioses (cfx lead: Trixter), Emmanuele Diotti (senior compositor), Carlos Ditersa (pipeline department coordinator: Scanline VFX), Khizer Diwan (modeler: Scanline VFX), Van Le Do (vfx department manager), Adam Dodd (visual effects production coordinator: Stereo D), Belen Sousa Domínguez (animator: Trixter), Fernando Domínguez (cfx artist: Trixter), Sam Doolan (lead lighting artist: Method Studios), Peter Mark Dorosz (compositor), Christina Douk (asset artist: The Third Floor), Hamish Dow (visual effects production assistant: Method Studios), Brett Dowler (additional visual effects producer: Scanline VFX), Matthew Dravitzki (visual effects producer: Weta Digital), Kristen Drewski (visual effects coordinator), Paz Drimer (lead digital production administrator: Digital Domain 3.0), Marc Droske (head of rendering research: Weta Digital), Yaran Du (pipeline support (as Yara Du)), Geer DuBois (visualization artist: The Third Floor), Kaitlin Duchene (support: The Third Floor), Przemek Duda (concept artist: Trixter), Matt Dudgeon (visual effects production: Weta Digital), Jean-Alexandre Dufour (digital compositor: Rodeo FX), Ryan Duhaime (cg supervisor: Digital Domain 3.0), Olivier Dumont (senior visual effects supervisor: Luma Pictures), Dylan Dunford (lead modeler: Scanline VFX), Louis Dunlevy (head of effects: Rising Sun Pictures), Brian Gideon Dunn (visualization artist: The Third Floor), Mathieu Dupuis (lead digital compositor: Rodeo FX), Alexandre Durocher (environment artist), Daniel Duwe (digital compositor: Digital Domain 3.0), William Dwelly (lead layout: Scanline VFX), Chris Dwyer (head of i/o: Method Studios), Ibeth Florez Echegaray (accountant: Trixter), Aitor Echeveste (digital compositor: Trixter), Rob Eckert (visual effects: Scanline VFX), Matthias Eckhardt (compositing lead: Trixter), Csizóczki Ede (cfx artist: Trixter), Frankie Eder (technical director: Stereo D), Christopher Edwards (visualization executive producer: The Third Floor), David Edwards (compositor: Method Studios), Chan Ee Jien (associate department manager: Scanline VFX), Mireu Eem (lookdev surfacing lead : Scanline VFX), Jake Efthymiou (visual effects systems administrator: Scanline VFX), Ali Ehtemami (compositor: Rising Sun Pictures), Olivia Eichenseer (visual effects associate production manager: The Third Floor), Marwan El Ghazal (tracking/layout artist: Rodeo FX), Rodrigue El Hajj (effects technical director: Weta Digital), Brent Elliott (studio department supervisor), Dean Elliott (animation supervisor), Saskia Elliott (junior layout artist: Rising Sun Pictures), Tim Emeis (compositing artist: Trixter), Gastón Emery (visual effects artist: Method Studios), Matthew Eng (visual effects artist), Esther Engel (compositing artist: Trixter), Rabia Engin (houdini pipeline developer: Scanline VFX), Damien England (compositor: Luma Pictures), Brock Ennion (junior lighting technical director), Jeremy Erb (digital coordinator: Luma Pictures), Denny Ertanto (digital compositor: Weta Digital), Csaba László Eröss (visual effects), Gabriel Escobar (roto/paint artist: Scanline VFX), Verónica Granadero Estrada (roto lead: Trixter), Youngbin Eun (visual effects), Michele Fabbro (cfx artist: Trixter), Younes Fareh (visual effects artist: Method Studios), Andrew J. Farrell (lead animator: Scanline VFX), Joe Farrell (additional visual effects supervisor: second unit), Omar Faruque (visual effects systems engineer: Trixter), Ari Feblowitz (visualization artist: The Third Floor), Jurica Fejer (desktop support technician: Trixter), Vanessa Fernandez Calle (layout artist: Method Studios), Martín Garcia Fernandez (fx artist: Trixter), Sarah Fernandez (visual effects producer: Trixter), Francesco Ferraresi (environment modeler: Trixter), Domenico Ferraro (lighting lead: Trixter), Corentin Fievet (compositing artist: Trixter), Dan Finnegan (visual effects artist), Ryan Fisk (stereo producer: Stereo D), Rob Fitzsimmons (environments artist: Digital Domain 3.0), Oliver Fleming (visual effects assistant editor: Method Studios), Jane Fletcher (visual effects pre-production manager: Weta Digital), Megan Flood (plates lab technician), Carlos Flores Tavitas (visual effects coordinator), Kenan Jerome Floyd (it support: The Third Floor), Edward Fokkema (matchmove supervisor: Fin Design & Effects), Thibaud Fond (modeler & finaling artist: Trixter), Les Foor (element qc supervisor), Tim Forbes (lead creature technical director: Weta Digital), Christopher Ford (visual effects artist: Scanline VFX (as Christopher James Ford)), Robbie Fordyce (lead digital artist), Eric Forster (layout td: Weta Digital), John Fragomeni (executive staff: president), Dom Francis (matchmove lead: Luma Pictures), Dana Franklin (digital matte painter), Alexander French (lead pipeline developer: Weta Digital), Jennifer Lauren Friedman (visualization artist: The Third Floor), Ron Friedman (visualization artist: The Third Floor), Michelangelo Frisoni (compositing artist: Trixter / senior compositor: Trixter), Natalie Fritz (manager of production and development: Weta Digital), Chris Fryer (compositing artist: Trixter), Peng Fu (digital compositor), Michael Furniss (visual effects), Katarina Gacevska (compositor), Aurelie Gagnon-Morin (roto/paint artist), Adam Gailey (fx supervisor: Luma Pictures), Michael Gaiser (visual effects artist), Micah Gallagher (compositing supervisor), Lisa Gane (environment artist: Method Studios), Vikas Ganer (plate prep artist: Scanline VFX), Ignacio Garcerón (visualization artist: The Third Floor), Dally Garcia (visual effects artist), Veronica Medina Garciadiego (resource & operations manager: Trixter), Bryce Gardiner (visual effects editor: Scanline VFX), Liam Gare (digital compositor), Pedro Zuñeda (pipeline developer: Trixter), Rafael Garrido (senior visual effects production manager: Weta Digital), Christine Gatchalian (lighting artist: Trixter), Lala Gavgavian (Senior Staff), Iñaki Gegúndez Vicente (roto artist: Trixter), Joshua Gengler (element qc artist), Darcy George (compositor: Method Studios), Gaurav Ghatge (prep artist), Jennifer Giandalone (studio manager: end titles: Exceptional Minds), Ulf Gieseler (senior character modeler: Trixter), Herod Gilani (visual effects artist), Michael Gilbert (visual effects editor: Method Studios), Todd Gill (lighting artist: Luma Pictures), Stefano Giorgetti (cg supervisor: Luma Pictures), Michael Glans (senior animator: Trixter), Guy Glasson (junior lighting technical director), Nicholas Glasson (visual effects artist), Rey Sandu Godakumbura (assistant technical director: Optical), Francois Godofe (visual effects artist), Katie Godwin (senior visual effects recruiter: Luma Pictures), Olivia Goh (visual effects producer: Scanline VFX), Adam Goins (visual effects producer), Elza Goldenberg (character scanning & lidar artist: Industrial Pixel Visual Effects), Jake Golding (matchmove artist: Method Studios), Marc Gollenia (compositor: Method Studios), Daniel Gonen (creature td), Guy-Edwards Gonsalves (department manager: Stereo D/Company3), Danny Gonzalez (principal/founder: Perception), Chelsea Goodchild (digital compositor), Andrei Goran (compositing artist: Trixter), Lenny Gordon (junior technical artist: Luma Pictures / visual effects tracking: Luma Pictures), Arthur Graff (effects technical director: Weta Digital), Megan Graham (stereoscopic compositor), Jorge Grandes (compositing artist: Trixter), Sandro Grassetti (lookdev artist: Method Studios), Kari-Lyn Gravel (visual effects department manager: Stereo D), Maddison Green (digital services: Rising Sun Pictures), Meagan Green (senior compositor: Luma Pictures), Itay Greenberg (compositing artist: Trixter / compositor: Trixter), Andrew Greenlee (visualization artist: The Third Floor), Matt Greig (lead compositor: Rising Sun Pictures), Erik Griott (visualization artist: The Third Floor), Zachary Grove (stereo production coordinator: Stereo D), Thomas Grünberg (animator: Trixter), Jonny Gu (compositing artist: Trixter), Linius Gunardi (visualization artist: The Third Floor), Vinod Gundre (visual effects supervisor), Holly Gunn (stereoscopic supervisor: Stereo D), Gabriel Güeiros (digital compositor), Michael Habenicht (lead compositing td: Trixter), Jim Hagarty (visual effects artist), Thomas Haley-Hermiz (technical director: Stereo D), Robert J. Hall (digital compositor: Weta Digital), Alex Halstead (senior effects artist: Method Studios), Jihyae Ham (digital compositor: Digital Domain 3.0), Noah Hamdan (lighting lead/environment td), Jade Hamley (visual effects production coordinator: Rising Sun Pictures), Adam Hammond (compositing supervisor: Luma Pictures), Angela Han (digital compositor: Luma Pictures), Donghoon Han (compositor: Scanline VFX), Scott Hankel (visualization artist: The Third Floor), Sam Hanover (layout artist: Trixter), Edward Hanrahan (virtual production manager: Scanline VFX), Reginald Harber Jr. (visual effects editor: Stereo D), Michael Harden (visual effects editor), Paul Harling (it production services manager: Weta Digital), Thomas Harmonson (lead end titles artist: Exceptional Minds), Dylan Harris (visualization artist: The Third Floor / visualization lead: The Third Floor (u)), Grant Harris (concept artist: Trixter), Jessica Harris (digital effects supervisor / digital effects supervisor: Scanline VFX), Patricio Harris (visualization artist: The Third Floor), Samuel Harrison (data wrangler: Weta Digital), Ryan Harvey (3d stereoscopic production assistant: Marvel Studios), Gabriel Hassan (roto artist: Trixter), Eric Hawksley (roto/paint artist: Method Studios), Patrick Hecht (pipeline supervisor: Trixter), Alex Heffner (visual effects and augmentation lead), Dominic Hellier (compositing supervisor: Method Studios), Quentin Hema (digital paint hod: Weta Digital), Walid ben Henda (matchmove artist: Trixter), Claas Henke (art director: Scanline VFX), Dustin Henning (compositor: Method Studios), Zada Herbert (layout technical director: Weta Digital), Lazaro Hernandez (visualization artist: The Third Floor), Tal Hershkovich (roto artist: Trixter), Tundi Heveli (fx td: Weta Digital), Este Heyns (data wrangler), Matthew Hicks (senior lighting artist: Rodeo FX), Thomas Hiebler (lead environment & digital matte painter: Trixter), Hamish Hill (visual effects artist), Emily Hirschberg (marketing & pr manager: Trixter / public relations coordinator: Trixter), Delon Ho (visualization artist: The Third Floor), Kay Hoddy (senior roto artist), Wanja Hof (compositing artist: Trixter), Anja Hojmose (junior groom artist: Trixter), Eric Hollands (fx technical director: Luma Pictures), Amy Hollywood Wixson (visual effects production manager), Fabian Holtz (compositor: Rising Sun Pictures), Nadine Homier (digital compositor: Rodeo FX), Andrew Honacker (visualization supervisor: The Third Floor), Neha Hooda (visual effects executive producer: Pixstone Images), Paul Hopkins (visualization artist: The Third Floor), Jason Lei Howden (digital compositor (as Jason Lei Howden)), Ritchie Hoyle (roto artist: Trixter), Nacho Hoyos (compositing artist: Trixter), Jiaxuan Hu (visualization artist: The Third Floor), Wanghua Huang (fx artist: Method Studios), Marie-Laurence Hudon (visual effects artist), Trent Hudson (asset artist: The Third Floor), Laurie Hughes (visual effects editor), Shawn Hull (visualization artist: The Third Floor), Jan Humpal (compositing artist: Trixter), Ran Huo (visual effects artist: Perseption), Piotr Karol Hurny (roto artist: Trixter), Julian Hutchens (cg supervisor: Rising Sun Pictures), Brent Hutchin (visual effects systems engineer), Alex Injae Hwang (visual effects artist), Bondar Igor (senior fx artist: Scanline VFX), Julius Ihle (head of lighting: Trixter), Nikolay Ilinov (senior software engineer), Caitlin Inzinna (visualization artist: The Third Floor), Azadeh Iranban (rigging supervisor: Scanline VFX), Alexander Isaksson (visualization artist: The Third Floor), Jonna Isotalus (compositing artist: Trixter), Daniel Griffiths (3d scanning (as Daniel Griffiths)), Ashwin Iyer (visual effects coordinator), Marvin Jaacks (junior cg generalist/intern: Trixter), Laura Jablonowski (visual effects management assistant: Trixter), Joni Jacobson (visual effects executive producer: Digital Domain), Piotr Jankowski (compositor: Digital Domain 3.0), Dawid Januszek (cfx artist: Trixter), Timothy Jeffs (animator: Method Studios), Kirsten Jelliffe (visualization artist: The Third Floor), Silvio Jemma (fx pipeline td / fx td: Method Studios), Alex Jennings (compositor), Blaine Jensen (asset artist: The Third Floor), Neil Jianoran (senior compositor: Luma Pictures), Chay Johansson (creature technical director), Abhinaw John (visual effects artist), David Johnson (character fx td: credited), Gios Johnston (head of creatures: Weta Digital), Danny Jones (senior paint artist), Leopoldo Juarez (visualization artist: The Third Floor), Etienne Jubinville (matchmove and layout artist: Rodeo FX), JaeHee Jung (digital matte painter), Robert Junggeburt (environment artist: Method Studios), Jana Jungk (shots production manager: Weta FX), Shannon Pytlak (visualization supervisor: The Third Floor), Kenneth Justo (stereo compositor), Yuvaraj K (visual effects artist), Brandon Kachel (matte painter), Javier Kadry (data wrangler: Luma Pictures), Nico Kahmann (cfx lead: Trixter), Sushil Kalyanshetti (roto supervisor), Nikhil Kamboj (modeller: Rising Sun Pictures), Miae Kang (visual effects artist), Om Kangone (compositing supervisor), Stephen Karl (visual effects artist), Michael Karp (matchmove artist), Ervin Kaszap (senior cfx artist: Trixter), Lukasz Kataoka (render wrangler/junior 3d generalist: Trixter), Aleks Katunar (asset td: Trixter), Prateek Kaushal (stereo supervisor), Tadaomi Kawasaki (senior digital matte painter: Scanline VFX), Benjamin T. Kay (layout artist: Luma Pictures), Lucas Kazakevicius (effects technical director: Scanline VFX), Kevin Kelm (lead creature td: Weta Digital), Dulshan Keragala (lead asset artist: Luma Pictures), Patrick Kern (animation lead: Trixter), Jeannine Kernisan (visualization artist: The Third Floor), Thorsten Kesse (senior animator: Trixter), Alex Khan (cg supervisor: Luma Pictures), Salman Khan (visual effects production coordinator), Ara Khanikian (visual effects supervisor / visual effects supervisor: Rodeo FX), Cindy Khoo (head of digital production: Scanline VFX), Jiri Kilevnik (lead digital artist: Rodeo FX), Patrick Kilgallon (layout artist), Anne Kim (compositor: Scanline VFX), Heejin Kim (visual effects lead), Hong Kim (visualization artist: The Third Floor), Yong Kim (senior asset artist: Luma Pictures), Ashleigh-Jean King (optical pipeline td: Weta Digital), Gemma Kingi (roto artist), Arne Kirchberg (compositing artist: Trixter), Guntuku Kishore (lighting artist: Trixter), Daniela Kisinovsky (visual effects coordinator), Stefan Klauss (animator: Trixter), Niels Roscher (senior rigger: Trixter), Emanuele Klemp (compositing artist: Trixter), Terry Klopfenstein (element qc senior artist/compositor), Keith Lumb (camera technical director: Weta Digital), Eunyoung Ko (roto/paint artist: Scanline VFX), Matthew Koehler (visual effects bidding producer: The Third Floor), Teck Chee Koi (effects technical director), Joshua Koilpillai (modeler: Trixter), Brittany Clamp (visual effects coordinator: Trixter), Gábor Konkoly (cfx artist: Trixter), Tae-Hyuk Kook (roto/paint artist: Scanline VFX), Otto Kopp (pipeline td: Method Studios), Allie Koppel (head of finance: The Third Floor), Rico Koschmitzky (pipeline td: Trixter), Jacob Koslosky (cg artist: Rodeo FX), Peter Koss (digital compositor: Digital Domain 3.0), Hemanth Reddy Kovvuri (senior stereo compositor), Iwona Macesowicz (visual effects recruiter: Trixter), Philipp Kratzer (cfx artist: Trixter), Simone Kraus (animation supervisor: Trixter), David Krause (head of technology: Stereo D), Hannes Krieger (head of effects america and asia: Scanline VFX), Anna Kriegl (senior rigging td: Trixter), Simon Kruidenier (visual effects production), Lon Krung (texture artist: Weta Digital), Haris Kruskic (visual effects producer: Fin Design & Effects), Tabansi Kufahamu (end title supervisor: Exceptional Minds), Nachiket Kulkarni (senior depth artist: Stereo D), Kranthi Kumar (visual effects production: Rising Sun Pictures (as Kranthi Kumar K)), Manish Magesh Kumar (element qc artist), Kumar Praveen (visual effects artist (as Kumar Praveen)), Ramyanth Kumar (matchmove artist: Method Studios), Jason Kummerfeldt (visualization artist: The Third Floor), Bo Kwon (lead texture artist: Digital Domain), Mounika Kyatam (senior roto artist: Weta Digital), Stiliyan Kyusheliev (cg generalist: Trixter), Tobias Körner (cfx artist: Trixter), Fridtjof Kühn (animation td: Trixter), Ying Ghit La (roto/paint artist: Method Studios), Genevieve Lacombe (lighting lead), Oscar Lacson Jr. (visual effects coordinator), Aubrey Ladan (digital production administrator), Kosta Lagis (visual effects artist), Sabine Laimer (compositing supervisor: Weta Digital), Grant Laker (rigging supervisor: Method Studios), Dilip Lalwani (senior creature technical director), Daniel Lam (visualization artist: The Third Floor), Maximilian Lambrecht (lighting artist: Trixter), Christoph Landi (digital compositor), Marc Landrain (digital artist), Nathan Lane (visual effects artist: Fin Design & Effects), Johanna Lange (additional visual effects producer: Trixter), Evan Langley (visual effects), Isabelle Langlois (vice president: production, Rodeo FX), Alexandra Lanzensberger (digital imaging technician: Weta Digital), Mary Lapena (compositor: RSP), Martin Lapp (fx supervisor: Trixter), Jeremy Lasky (principal/founder: Perception), Victor Latour (asset artist: The Third Floor), Sinead Lau (mocap production manager: Weta Digital), Katlyn Lavoie (character scanning & lidar artist: Industrial Pixel Visual Effects), Svetozar Lebedyev (visual effects editor: Trixter), April Leckie (visual effects camera td: Weta Digital), Vincent Leclerc (environment artist: Rodeo FX), Michael Lederhuber (lighting td: method studios), Changmin Lee (visualization artist: The Third Floor), Peter Lee (tracking & matchmove artist: Luma Pictures), Soon Ngee Chris Lee (compositor), Thomas Lefèvre (visual effects artist: Scanline VFX), Eric Leidenroth (previs animation supervisor), Alana Lennie (senior lighting artist), Alex Leon Guerrero (digital compositor: Trixter), Kyra Lepp (assets department production manager: Weta Digital), Steve Lesser (simulation head of department / simulation), Joe Letteri (co-senior visual effects supervisor: Weta Digital), Chun Ho Ray Leung (model/texture supervisor: Method Studios), Ivan Li (matchmove artist: Scanline VFX), Mandy Li (cfx artist: Trixter), Wei Li (visualization artist: The Third Floor), Sheng Yaw Lim (matchmove artist: Method Studios), Ivan Lima (compositing artist: Trixter), Bonnie Lin (visual effects), Chia-Chun Lin (fx artist: Scanline VFX), Sini Lindberg (additional visual effects producer: Trixter), Yiwen Akishi Ling (asset artist: Luma Pictures), Chia-Hung Liu (visualization artist: The Third Floor), Echo Liu (digital production manager: Scanline VFX), Steven Lo (visualization artist: The Third Floor), Gian Ignacio Lombardi (senior compositor: Luma Pictures), Owen Longstaff (lead compositor: Weta FX), Sagar Lonkar (creature technical director: Weta FX), Louis-Alexandre Lord (digital compositor: Rodeo FX), Geoff Lou (asset artist: The Third Floor), Julia Lou (visualization artist: The Third Floor), Jane Lovell (operations manager: Method Studios), Will Lovett (compositor: Method Studios), James Lu (visual effects editor), Jordan Lucchino (stereoscopic compositor), Thea Luchak (environment artist), Giuliette Lugara (visual effects production coordinator: Method Studios), Linda Luong (visual effects producer: Luma Pictures), Chris Luton (character scanning & lidar artist: Industrial Pixel Visual Effects), Millie Lynskey (visual effects coordinator), Tony Lyons (compositing lead: Trixter), Hugo Lyra (digital compositor: Luma Pictures), Vlad Lysenco (visual effects artist: Perseption), Rob MacBride (digital paint & rotoscope artist), Jamie Macdougall (cg supervisor), Mathew Mackereth (lighting artist), Amy Madigan (assistant visual effects production manager: Stereo D), Merlin Bela Wassiij Maertz (character animator), Kristina Maevskaya (fx td: Weta Digital), Siddhartha Maganti (visual effects executive producer: Legend VFX), Anmol Sahebrao Magar (visual effects artist), Alice Magistri (cfx artist: Trixter), Brett Magnuson (visualization artist: The Third Floor), Gokul Mahajan (visual effects head of production), Vaibhav Laxman Mahajan (comp team lead), Thomas Maher (effects artist: Rising Sun Pictures (as Thomas Linus Maher)), Jérémie Maheu (compositing supervisor: Rodeo FX), Corey Maikawa (software developer: Stereo D), Samantha Maiolo (lead roto/paint artist: Rising Sun Pictures), Krisztian Majdik (visualization editor: The Third Floor), Ineke Majoor (visual effects producer: Method Studios), Timothy Eustace Major (Digital Matte Painter), Yael Majors (assistant finaling supervisor), Laurent Makowski (lookdev artist: Rodeo FX), Roy Malhi (visual effects supervisor: Fin Design & Effects), Michael Maloney (production technology manager: Marvel Studios), Karey Maltzahn (visual effects executive producer: Digital Domain 3.0), Amir Manavi (effects technical director), Gabriel Mandala (compositor), Himaram Mandali (digital artist), Robin Mangat (visual effects tracking: layout & matchmove artist), Christian Mangual (visual effects artist: Perseption), Jade Mansueto (senior support engineer: Weta Digital), Indah Maretha (compositor), Ed W. Marsh (visual effects editor), Jarrett Marshall (depth artist: Stereo D), Renee Marsland (visual effects artist), Ugo Martinet (visual effects coordinator: Trixter), Juan Martinez (animation artist: Trixter (as Juan Martínez Martínez)), Claude Martins (director of pipeline), Lauren Marton (roto/paint artist), Sara Martínez Ruiz (visual effects coordinator: Trixter), Boris Martínez (digital compositor), Joseph Masellis (visual effects production manager: EQC Department), Trevin Matcek (visualization editor: The Third Floor), Teresa Mathew (visual effects coordinator), Roger Mathews (asset artist: The Third Floor), Dominik Matousek (FX TD: Weta Digital), Daniel Matthews (senior concept artist: Trixter), Pontus Mattson (senior compositor: Luma Pictures), Andrea Maxwell (visual effects editor), Tiffany Mazeau (lead lighting: Scanline VFX), Mark McCormack-Douglas (stereoscopic compositor), Will McCoy (visual effects: additional photography), Daniel McCue (visualization artist: The Third Floor), Blair McDougall (IT Manager), Jasper McIntyre (asset artist: Luma Pictures), Dustin McKamie (previs artist: The Third Floor), Brett McManus (visual effects editor), Ray McMaster (visual effects), Louise McNicholl (visual effects production manager: Marvel Studios), Renee McShane (visualization artist: The Third Floor), Liam Meakins (finaling paint lead), Ashley Mears (digital compositor), Frederic Medioni (lead layout/matchmove: Rodeo FX), Dharmik Mehta (roto artist: Weta Digital), Jai Mehta (digital compositor: Luma Pictures), Alejandro Robledo Mejia (visual effects artist: Perseption), Michael Melchiorre (compositing supervisor), Aditya Menon (visual effects coordinator: Scanline VFX), Alexandra Merritt-Gambrill (depth artist: Stereo D), Stephanie Metcalfe (lighting technical director: Weta Digital), Keith Meure (roto/paint supervisor: Method Studios), Marco Meyer (compositing td: Trixter), Meredith Meyer-Nichols (visual effects head of production), Joel Michael (visual effects artist), Dave Mikolaj (visual effects), Djordje Milasinovic (digital compositor: Weta Digital), Francesca Milde (compositor), David Miller III (visualization artist: The Third Floor), Jacob Curtis Miller (visual effects artist: Environments Lead), Jay C. Miller (lighting artist: Method Studios), Seth F. Miller (digital paint artist: Weta Digital), Caroline Milliard (digital production manager: Scanline VFX), Jackie Mills (roto/paint supervisor: Scanline VFX), Phillip Minter (visualization artist: The Third Floor), Natt Mintrasak (technical director), David Mir (compositing artist: Trixter / digital compositor), Anuj Mishra (compositor), Harsh Mistry (lead effects technical director: Digital Domain 3.0), Sangita Mistry (digital compositor: Weta Digital), Katie Mitchell (production technology manager: Marvel Studios), Olivia Mitchell (digital services: Rising Sun Pictures), Yann Moalic (effects technical director: Weta Digital), Ken Mochizuki (modeler: Scanline VFX), Vikram Mohan (lead matchmove artist: Scanline VFX), Eric Moliner (senior rigger: Scanline VFX), Alberto Montañés (digital compositor), James Moore (digital artist), Lauren Moore (global director of talent acquisition: Method Studios), Lauren Moore (head of marketing: The Third Floor), Richard John Moore (character animator), Skye Morandin (visual effects production coordinator: Stereo D), Sébastien Moreau (executive visual effects supervisor: Rodeo FX), Luiz Philippe Moreira (senior creature pipeline technical director: Weta Digital), Daniel Moreno (digital compositor), Christian Morin (digital compositor), Dora Morolli (pipeline developer), Claire Morris (senior element qc artist), Neil Roy Moss (senior software development manager: Weta Digital), Ourania Mourta (senior groomer: Scanline VFX), Gonzalo Moyano Fernandez (compositing artist: Trixter), Matt Mueller (senior head of optical department: Weta Digital), Harry Mukhopadhyay (head of 3d: Scanline VFX), Tom Mulhall (visualization artist: The Third Floor), Connor Murphy (visualization artist: The Third Floor), Mary Murphy (character scanning & lidar artist: Industrial Pixel Visual Effects), Ryan E. Murphy (visualization artist: The Third Floor), Conrad Murrey (previs lead: Scanline VFX), Supreetha Murthy (visual effects coordinator: Luma Pictures), Aly Musso (ingest coordinator), Károly Mátyás (senior animator), Sára Nagy (visual effects recruiter: Trixter), Duncan Nairn (paint artist), Liam Nantes (paint/roto artist: Method Studios), Dan Nanu (texture artist: Trixter), Prasad Narse (lead visualization artist: The Third Floor), Amit Narwani (matchmove lead: Scanline VFX), Abby Nath (visual effects artist), Leela Navarro (visual effects production manager), Amber Marie Smith (wrangler manager: Weta Digital), Daniel Nees (compositor), Maurizio Negro (cfx artist: Trixter), Tanya Nesi (artist manager: Digital Domain 3.0), Donald Netzel (asset artist: The Third Floor), Christine Neumann (visual effects head of production: Trixter), William Newirth (visual effects coordinator: Marvel Studios), Marcelino Newquist (visualization artist: The Third Floor), Jasmine Newton (visual effects coordinator: Marvel Studios), Trent Newton (ingest/delivery coordinator: Stereo D), Gregory Ng (lead compositor: Luma Pictures), Gretel Ng (global department manager: Scanline VFX), Carlos-Christian Nickel (cg supervisor: Trixter), Valentin Nicolini (desktop support technician: Trixter), Samantha Nield (senior visual effects production manager: motion, Weta Digital), Tahl Niran (digital compositor), Chad Nixon (visual effects executive producer: Rodeo FX), Johnathan Nixon (effects head of department: Weta Digital), Steven Noe (system administrator: scanlinevfx), Thijs Noij (compositing supervisor: Method Studios), Teni Noravian (digital compositor: Weta Digital), Ole-Aleksander Nordby (compositing artist: Trixter), Edgar Noriega (character scanning & lidar artist: Industrial Pixel Visual Effects), Annie Normandin (visual effects producer), Harold Novella (senior modeler/texture artist: Luma Pictures), Nereida Novellon (roto artist: Trixter), Benjamin Nowak (environment artist: Digital Domain), Sandra Nowak (controller: Trixter), Stephen Putra Nugroho (lookdev pipeline rnd: Weta Digital), Sabrina Nunes (3d generalist: Scanline VFX), Candida Nunez (visualization artist: The Third Floor), Adam O'Brien-Locke (visual effects head of production: Rodeo FX), Patrick O'Connor (lighting artist: Luma Pictures), David O'Donnell (lighting artist: Trixter), Michael Oberhofer (render wrangler: Trixter), Vincent Nicolas Obermeier (visual effects production assistant: Trixter), Martin Ofori (digital compositor), Kieran Ogden-Brunell (visual effects production: Rising Sun Pictures), Macy Oja (visualization coordinator: The Third Floor), Sofia Oliveira (groom artist: Trixter), Salvador Olmos (pipeline td: Trixter), Megan Omi (visualization artist: The Third Floor), Nicholas Onstad (additional visual effects: QPPE (as Nick Onstad)), Kofi Opoku-Ansah (matchmove artist: Trixter), Martin Orlowski (senior creature technical director), David Orman (data i/o manager: Fin Design & Effects), Nathan Ortiz (cg supervisor: Method Studios), Raphael Oseguera (visual effects production manager), Markus Oswald (modeling & texturing artist: Trixter), Lauralea Otis (visual effects production technology manager: Marvel Studios), Ali Oukaci (visual effects), Sumit Pabbi (senior effects technical director: Weta Digital), Daniel Pacey (visual effects artist: Fin Design & Effects), Emiliano Padovani (head of lookdev/shaders department: Weta Digital), Premamurti Paetsch (lead effects technical director: Weta Digital), Filippo Paganoni (shots: Weta Digital), Lewis Pain-Dickson (visual effects artist), Anne Palm (environment artist), Steven Parker (pipeline development: Company 3), Hunter Parks (lookdev td), Josh Parks (compositing artist: Trixter), Aaron Parry (stereo executive producer: Stereo D), Sokratis Parsanos (pipeline td: Method Studios), Louis Paré (cg supervisor: Rodeo FX), Ben Paschke (lookdev artist: Rising Sun Pictures), Mitul Patel (senior fx artist), Nisha Patil (visual effects artist), Jittiyaporn Patjuthane (visual effects accountant: Trixter), Jeremy Patterson (stereoscopic compositor), Inese Pavlova (visual effects office secretary: Trixter), Cara Payne (art department manager: Weta Digital), Julian Payne (roto artist), Michael Perdew (visual effects producer: luma pictures), Craig Pereira (visual effects), João Miguel Pereira (lighting artist: Trixter), Angelica Perez (digital compositor), Katrissa 'Kat' Peterson (visual effects marketing coordinator), Adam Pettigrove (roto/paint artist: Rising Sun Pictures), Andrea Peverelli (compositing artist: Trixter / digital compositor: Trixter), Roland Pfisterer (senior compositor: Weta Digital), Benjamin Philippovich (compositing artist: Trixter / digital compositor), Margaret Phillips (visual effects administration manager: Method Studios), Ryan Pilcher (layout artist: Method Studios), Raphael A. Pimentel (animation supervisor: Luma Pictures), Francesco Pinto (cg supervisor: Scanline VFX), Ian Plumb (digital compositor), Daniel Podwysocki (desktop support technician: Trixter), Maude Poirier-Caron (operations manager: Scanline VFX), Anne-Lise Pollakowsky (visual effects coordinator: Trixter), Dan Pool (lead virtual art dept artist: Weta Digital), Suyog Pore (digital compositor: Luma Pictures), Amanda Jane Porter (visual effects production support), Justin Porter (digital coordinator: Luma Pictures), Louis-Daniel Poulin (lighting technical director), Ben Powdrell (assistant visual effects editor: Weta Digital), PrakashS (visual effects artist), Valentin Procida (junior rigger: Trixter), Cedric Profijt (3d environment artist/matte painter: Scanline VFX), Gabriela Pruszkowska (visual effects artist), Sean Pugh (Modelling Artist), Tom Pugh (compositor), Ivan Pulido Suarez (cfx artist: Trixter / visual effects artist), Karl Punt (visual effects artist: Method Studios), Franzisca Puppe (additional visual effects producer: Trixter), Klee Quisido (technical support: Method Studios), Shane Rabey (visual effects artist: Fin Design & Effects), Jacquelyn Racine (VFX Manager), Aleksandra Rafalska (animator: Trixter), Pascal Raimbault (lead modeller: Weta Digital), Philip Mc'nroe Rakesh (Previs Animation Supervisor), Murali Ramachari (lead effects technical director: Weta Digital), Karthic Ramesh (digital compositor: Rodeo FX), Ari Ramirez (compositor: Luma Pictures), Milton Ramirez (lookdev artist: Weta Digital), Pablovsky Ramos-Nieves (lighting lead: Scanline VFX), Davee Ramos-San Diego (compositor: Weta Digital), Sasmit Ranadive (fx artist: Method Studios), Karl Rapley (animation supervisor: Weta Digital), Gabriel A. Rascon (it support: The Third Floor (as Gabriel Rascon)), Kurt Rathjen (pipeline td: Method Studios), Matthias Reiche (animator: Digital Domain), Robbie Reid (rigger: Method Studios), Werner Reifberger (modeler: Scanline VFX), Ti Ren (visualization artist: The Third Floor), Graeme Revell (animation supervisor: Rodeo FX), Robin Reyer (head of lighting & lookdev), Andre Ribuoli (3d scanning), Corleon Richardson (visualization artist: The Third Floor), Alexander Richter (pipeline technical director: Weta FX), Névin Ricquebourg (lighting artist: Rodeo FX), Ben Ridgwell (assistant data wrangler), Marc D. Rienzo (on-set visual effects supervisor: Luma Pictures), Diego Riestra (compositing artist: Trixter), Simone Riginelli (compositor), Mike Ring (animation technical assistant: Rising Sun Pictures), Josh Robertson (pipeline td), Shannagh Robertson (compositor: Rodeo FX), Paul Robinson (roto artist: Trixter), James Robison (head of pipeline: Method Studios), Sebastián Rocotovich (senior 3d generalist: Trixter), Evgeny Rodygin (visual effects artist: Perception), Brendan Rogers (facial capture lead: Scanline VFX), Michael Rogers (visual effects artist), Sherri Rogers (senior texture artist), Andreas Rohde (animator: Trixter), Suresh Rohit (visual effects production manager), Damian Romanjek (visual effects assistant), Xavier A. Romo (plates lab wrangler), Campbell Rose (digital compositor), Simon Rosenthal (head of visual effects: Method Studios), Amaury Rospars (lighting technical director), Simon Ross (fx artist: Method Studios), Victor Rouillard-Beaumont (lead roto/paint artist), Matthew Rouleau (environment supervisor: Rodeo FX), Sean Rourke (visualization editor: The Third Floor), Marine Rousselet (prep artist), Alvin Roxas (digital production manager: Digital Domain 3.0), Jaymes Ruffin (asset artist: Luma Pictures), Alex Rupert (visual effects artist: Perseption), Nathan Rusch (pipeline technical director: Luma Pictures), Davies Rushing (visualization artist: The Third Floor), Brendan Russert (visualization artist: The Third Floor), Nicola Russi (animation lead: Trixter), Manuele Sabbadin (technology & research: Weta Digital (as Manuele Sabbadin)), Naveen Sabesan (lookdev artist), Madalynn Rose Sadeghian (stereoscopic 3d producer), Shiv Sairam (compositor), Yuliya Sakovich (office secretary/team assistant: Trixter / technical coordinator: Trixter), Blake Sala (tracking & matchmove artist: Luma Pictures), Yashaswi Salandri (roto artist: Trixter), Sam Salek (senior compositor: Luma Pictures), Peter Salter (senior camera technical director: Weta FX), Remus San Diego (visual effects artist), Syna San (assistant data wrangler / previs coordinator: The Third Floor), Ergin Sanal (compositor), Jose Sandoval (visual effects production assistant: Marvel Studios), Xander Sang (wrangler: Weta FX), Jacob Santamaria (fx lead: Luma Pictures), Juan Francisco Saraví (animator: Trixter), Tarkan Sarim (lead grooming td: Scanline VFX), Malte Sarnes (visual effects supervisor: Rising Sun Pictures), Graham Saxby (roto artist: Weta Digital), Marlies Schacherl (additional visual effects producer: Trixter), Andrea Schiavone (digital compositor: Luma Pictures), Christoph Schinko (senior animator: Trixter), Claude Schitter (effects supervisor: Weta Digital), Yoann Schmid (lighting lead: Scanline VFX), Tanissa Potrovitza (director of visual effects), Marc Schoenbeck (compositing artist: Method Studios), Andreas Schuster (pipeline td: Trixter), Sven Skoczylas (lookdev artist: Weta Digital), Jaclyn Schwehr (technology & research: Weta Digital), Sebastian Schütt (digital compositor: Digital Domain 3.0), Jason Scott (department head: Rising Sun Pictures), Jeffrey Scott (environment artist: Digital Domain 3.0), Joshua Seal (visualization artist: The Third Floor), Leiah Sears (render/data wrangler: Rising Sun Pictures), Anna Seidl (head of human resources: Trixter), Elena Mozesyuk (visual effects bidding associate: Luma Pictures), Joydip Sen (senior compositor), Slava Sexton (senior compositor: Luma Pictures), Ryan E. Seymour (pipeline td: Luma Pictures), Valentina Sgro (visual effects coordinator: Trixter), Dilen Shah (lead creature td), Sophie Shanahan (visual effects production coordinator: Method Studios), Jordan Shand (vad artist: Weta Digital), Glen Sharah (cg supervisor), Leona Sharkey (cfx artist: Trixter / visual effects artist), Deepakkumar Sharma (visual effects tracking artist: Method Studios), Honey Sharma (pipeline td: Method Studios), Cameron Sharp (lead i/o coordinator: Luma Pictures), Dylan Shaw (digital artist), Matthew Shaw (digital compositor), Nate Shaw (cg supervisor: Luma Pictures), Steve Shearston (fx advisor: credited as Department Supervisor), Christian Sherriff-Smith (lookdev/lighting artist: Method Studios), Summer Shigetani (visualization coordinator: The Third Floor), Greg Shimp (roto/paint supervisor (as Greg Shimp)), Priya Short (compositing artist: Trixter), Maryna Shuklina (visual effects editor: Trixter), Alex Shvartzman (character scanning & lidar artist: Industrial Pixel Visual Effects), Eric Shveima (asset artist: The Third Floor), Josh Simmonds (visual effects supervisor: Method Studios), Shane Simms (model/texture artist: Method Studios), Karolina Simos-Dziewonska (associate visual effects producer: Trixter), Jayson Simpson (digital matte painter), David Singer (compositing artist: Trixter), Ajit Singh (compositor), Amreen Singh (matchmove artist: Scanline VFX), Kishore Singh (lead cloth hair creature: Scanline VFX), Thanapoom Siripopungul (character technical director supervisor: Luma Pictures), Magnus Skagerlund (head of modeling europe: Scanline VFX), Maciej Skoluba (senior compositor: Digital Domain), Eván Skíbin (render td: Method Studios), Mykhailo Slavov (digital compositor: Weta Digital), Sam Sloan (digital compositor: Weta Digital), Chris Smallfield (associate visual effects supervisor: Trixter), Josie Smith (visual effects artist), Scott Smoot (visualization artist: The Third Floor (as Scott Smoot)), Eva Snyder (digital compositor: Weta Digital), Davi Soesilo (lead data wrangler: Marvel Studios), Jordan Soles (vice president: development & technology, Rodeo FX), Michael Solon (digital compositor), Marque Pierre Sondergaard (texture artist: Scanline VFX), Michael Soppit (visual effects editor (as Mike Soppit)), Eddie Soria (digital paint lead: Weta Digital), Kevin Souls (visual effects supervisor: San Francisco Unit), Bernardo Andrea Spadafora (senior lighter: Luma Pictures), Jonas Sperl (senior lighting td: Weta Digital), Marco Spitoni (animator), Jean-Michel St-Pierre Lapierre (digital compositor: Rodeo FX), Angela Stanley (compositor: Method Studios), Jon Stanley (head of systems: Method Studios), Ross Stansfield (lighting artist: Trixter), Brian Starr (visual effects), Daniel Steart (visual effects artist), Arek Stefaniak (compositing artist: Trixter), Thomas R. Steiner (compositor), Albrecht Steinmetz (matchmove hod: Weta Digital), Alastair Stephen (head of visual effects: Fin Design & Effects), Jacob Stephens (layout head of department: Weta Digital), Aaron Patrick Stewart (matchmove & layout lead: Trixter), Miki Stojanovski (roto artist: Trixter), Andrew Stovesand (visualization artist: The Third Floor), Isaiah Strum (visual effects artist: Exceptional Minds), Pia Suffredini (digital matte painter), Dayang Norrafida Abang Suhaili (visual effects coordinator: Luma Pictures), Marek Sulecki (cfx td: Trixter), Michael Sullivan (i/o coordinator: Luma Pictures), Sumit Chatterjee (digital compositor / digital compositor: Luma Pictures), Edward Sun (creature puppet technical director), Veena Suresh (layout artist), Brendan Sutherland (compositor: Method Studios), Jonathan Swartz (pipeline supervisor), Alonso Sánchez (visual effects artist), Krunal Tadse (roto supervisor: Legend), Reynold Tagore (texture artist), Katie-Louise Talbot (visual effects artist), Lori Talley (visualization line producer), Adam Tamblyn (roto/paint artist: Scanline VFX), Kevin Tan (visualization artist: The Third Floor), Laurentiu A. Tanase (asset artist: The Third Floor), Divya Tandon (visual effects recruiter: Trixter), Donna Wing Yan Tang (fx td: Weta Digital), Hanzhi Tang (visual effects supervisor: Digital Domain 3.0), Wilson Tang (digital restoration), Isaac Taracks (visual effects artist: Perseption), Andrew Taylor (shader technical director: Weta FX (as Andrew R. E. Taylor)), Crystal Taylor (visual effects coordinator: Method Studios), Solene Tchijakoff (visual effects coordinator: Trixter), Timothy Teamer (visualization artist: The Third Floor (as Timothy Teamer)), Sompong Teekasathien (visual effects artist), Werner Ten Hoeve (digital compositor), Andrew Tennant (visual effects production support: Digital Domain 3.0), Masahiro Teraoka (digital compositor), Hitesh Thadani (compositor), Rajasri Reddy Thalla (paint and clean up artist), Damien Thaller (environment supervisor: Method Studios), Christopher Brady Thomas (visualization coordinator: The Third Floor), Chris Thomassin (compositor), Ben Thompson (senior lighting technical director: Weta Digital), Jennifer Thompson (lighting artist), Melissa Thompson (visualization artist: The Third Floor), Daniel Thomson (roto artist: Weta Digital), Jon Thorsen (lead camera td: Weta Digital), Raghavi Arya Thota (stereo compositor), Samantha Thrupp (visual effects producer: Method Studios), Rodrigo Thurler (compositing artist: Trixter), Richard Thwaites (visual effects producer: Weta Digital), Eric Timm (senior stereo compositor), Francisco Tirado Martin (crowd td: Method Studios Melbourne), Alexander Tirasongkran (matchmove artist: Rodeo FX), Tim Tobin (digital compositor: Luma Pictures), Rouhollah Toghyani (modeler: Weta Digital), Steven Tom (visualization artist: The Third Floor), Connor Toman (digital production administrator: Digital domain), Valentin Toncu (finaling artist: Trixter), John Toth (digital compositor: Luma Pictures), Salvador Tovar (compositing artist: Trixter), Will Towle (lead digital compositor), Christopher Townsend (production visual effects supervisor: Marvel Studios), Stuart Tozer (asset pipeline td: Method Studios), Marie Tricart (lead matte painter: Weta Digital), Andrija Trickovic (compositing artist: Trixter), Saurabh Tripathi (digital compositor: Luma Pictures), Satya Prakash Tripathy (render wrangler: Method Studios), Claus Tropitzsch (head of finance: Trixter), Sebastian Trujillo (character animator), Yung Sheng Tseng (digital matte painter: Luma Pictures), Irina Tsoy (matchmove associate department manager), Abdul Ahad Tunio (stereo compositor: Stereo D), Isaac Turier (visual effects artist), Niki Turkovic (data wrangler: Method Studios), Alexandra Turmel (digital compositor: Rodeo FX), Ilkka Uitto (editorial supervisor: Scanline VFX), Jonas Ulrich (department production manager: Weta Digital), Emily Unruh (visual effects line producer: The Third Floor), Claudius Urban (senior animator), Julian Utz (fx artist: Trixter), Benoit Valdes (environment td: Trixter), Barbara Valente (compositing artist: Trixter), Bojan Valjak (matchmove & roto artist: Trixter), Nanda van der Eijk (cg generalist: Trixter), James Van Der Reyden (motion capture operator), Phil Van Der Reyden (modeler), Johan van Huyssteen (senior compositor: Scanline VFX Seoul), A.J. Vargas (visual effects department manager), Juan Carlos Vargas (visualization artist: The Third Floor), Sherin Varghese (pipeline developer), Kamyllia Vasseur (visual effects artist: Lighting artist), Orlando R. Velasquez (asset artist: The Third Floor), Gergely Velki (digital compositor: Luma Pictures), Biren Venkatraman (lead generalist: Scanline VFX), David Ventura (digital compositor), Valentin Vervondel (visual effects production management (as Valent Vervondel)), Pau Viladot (digital compositor), Victor Vilceanu (digital compositor: Rodeo FX), Heidy Villafane (lead layout artist: Method Studios), Justin Villar (visual effects production assistant: Luma Pictures), Miguel Lleras Villaveces (lighting lead: Trixter), Constantin Vilsmeier (asset artist: Luma Pictures), Vidya Vinnakota (asset artist: The Third Floor), Aude Vitrant (visual effects recruiter: Trixter), Amanda Viveiros (stereo assistant production manager: Stereo D), Kevin Vizconde (digital production administrator: Digital Domain 3.0), Valerio Volpi (finaling artist: Trixter), Scott Vosbury (compositor: Scanline VFX), Tarquin Vosper (compositor), Josip Vrandecic (texture artist: Trixter), Andreja Vuckovic (senior facial modeller: Weta Digital), Svenja Wagner (visual effects coordinator: Trixter), Sagar Wakankar (compositor: Scanline VFX), Kiara Walker (senior visual effects coordinator: Luma Pictures), Sean Noel Walker (senior visual effects supervisor: Weta Digital), Christina Wallace (technical operations: Method Studios), Isabel Wallace (visual effects production coordinator: Method Studios), Meow Nutjaree Wannasri (visual effects artist), Josiah Warbrick (roto artist: Weta Digital), Ben Warner (compositor: Weta Digital), Thomas Warrender (environment supervisor: Scanline VFX), Matthew Warriner (visual effects coordinator: Luma Pictures), Bridget Warrington (animator: Trixter), Christopher Watkins (senior environment artist: Digital Domain 3.0), Aidan Waugh (visual effects production coordinator), Matt Weaver (animator), Emma Webb (3d stereoscopic supervisor: Marvel Studios), Elias Weber (junior cg generalist/intern: Trixter), Kenneth Weide (lighting artist: Trixter), Stephan Weigelt (visual effects office secretary: Trixter), Kye Wein-Skeates (lighter/compositor), David Weinstock (visual effects artist: Perception), Melanie Weldon (visual effects coordinator), Holger Wenzl (senior 3d generalist: Trixter), Jodie Weston (visual effects coordinator), Mark White (production technology: Fin Design & Effects), Shonnan Wibrow (clean up/roto artist: Method Studios), Shane Christopher Wicklund (senior digital compositor: Digital Domain 3.0), Guy Wiedmann (stereoscopic editor), Ruth Wiegand (head of rigging: Trixter), Robert Wiese (visualization lead: The Third Floor), Zac Willey (visual effects: Luma Pictures), Andrew Williams (render/data wrangler: Rising Sun Pictures), Chantelle Williams (lead lighting td), Hunter L. Williams (fx technical director: Luma Pictures), James Willingham III (visualization artist: The Third Floor), Alexander Wilson (asset artist: The Third Floor), Ned Wilson (additional visual effects: QPPE), Sam Winkler (senior compositor), Martin Wiseman (visual effects bidding producer: Weta Digital), Thomas Witt (visual effects systems administrator: Trixter), Elvy Wolfe (vfx production manager), Guido Wolter (compositing supervisor: Rising Sun Pictures), Kai Wolter (visual effects head of production: technology, Trixter), Felix Wolters (compositing artist: Trixter), Roger Wong (lead facial models technical director), Drew Wood-Davies (lighting supervisor: Method Studios), Cordelia g Woods (visual effects painter), Marvin Woodyatt (visualization artist: The Third Floor), Nicholas Woythaler (visual effects artist: Perception), Morgan Wright (assistant data wrangler), Joe Tsung-Yu Wu (3d modeller), Dane Wylie (assistant depth supervisor), Yangyang Xu (fx artist: Method Studios), Andy Yamada (stereoscopic technical manager), Keisuke Yamashita (digital compositor), Siqi Yan (visualization artist: The Third Floor), Marvin Yanez (visualization artist: The Third Floor), Gabriel Yasar (junior cfx artist: Trixter), Ben Ying (compositor), Alexander Yip (visualization artist: The Third Floor), Baek Yiseul (fx artist: Luma Pictures), Kin Yiu (visual effects production manager), Cindy Yohana (visual effects production assistant: Marvel Studios), Natalie Narin Yoo (roto/paint artist: Scanline VFX), Vladimir Yordanov (digital compositor: Weta Digital), Jacob Yorke (compositor), Gabrielle Garam You (roto/paint artist: Scanline VFX (as Gabrielle You)), Cobol Yu (creature fx: Scanline VFX), Sophia Yu (visualization artist: The Third Floor), Wing Kit Yu (fx artist: Method Studios (as Kit Yu)), Daniel S. Yuhlmann (senior animator: Trixter), Farhad Yusufi (head of assets: Trixter), Damian Zaprucki (senior generalist: Scanline VFX), Cole Zeal (supporting departments: Weta Digital), Laura Zentil (head of talent: The Third Floor), Claire Kearton (visual effects artist), Nathan Zeppel (senior layout technical director: Rising Sun Pictures), Enrico Zerbo (lookdev artist: Rising Sun Pictures), Hansu Zhan (digital compositor), Jie Zhou (visual effects artist), Peter Zhaoyu Zhou (layout artist), Honghao Zhu (lighting artist: Luma Pictures), Johnny Zhu (technical director), Lee Zhu (Compositor: Luma Pictures), Dominik Zimmerle (visual effects supervisor: Trixter), Andrew Zink (visual effects supervisor: Luma Pictures), Henrik Zähringer (environment td: Trixter), Trent Adamczyk (roto/paint artist (u)), Amin Babaeipanah (pipeline and development artist: Scanline VFX (u)), Darren Bailey (operations coordinator: Stereo D (u)), Kayla Bakker (Rotoscope Artist (u)), Jason Bidwell (digital compositor (u)), Chris Bowman (artist coordinator: Rising Sun Pictures (u)), Dimitri Breidenbach (digital compositor: Weta Digital (u)), Virginie-Sara Briand (prep artist: Rodeo FX (u)), Daniel Carlin (visual effects artist (u)), Soomin Chon (fx artist: Scanline VFX (u)), Jess Crumpler (visual effects production assistant: Method Studios (u)), Natasha de Bakker (layout artist: Luma Pictures (u)), Jack Elder (technical documentation (u)), Cederic Estevao (roto/paint artist: Scanline VFX (u)), Joshua Hackett (i/o coordinator: Luma Pictures (u)), Huy Ho (digital artist (u)), Bailey Hodges (roto artist: Weta Digital (u)), Bradford Maughan (compositor: Luma Pictures (u)), Cheyenne Meding (digital production administrator (u)), Oscar Michell (roto artist (u)), Erwan Muro (compositor (u)), Zachary Petersen (lighting artist (u)), Anthony Poon (visual effects editor: Scanline VFX (u)), Amy Ryan Gunson (digital production manager: Luma Pictures (u)), Davis Scott Porter Saunders (creative director: Stereo D (u)), Ryan Serrano (3d modeler: Weta Digital (u)), Dominic Stephenson (visual effects artist (u)), Yesod Stone (senior i/o technician: Legend3D (u)), Samuel Tremblay (roto artist (u)), Caprice Paxton (senior producer: Legend3D (u)) y Mathieu Vezina (prep artist: Rodeo FX (u))

          Departamento de animación

          Alex Alvarez (animator), Juan F Arias (animator: Luma Pictures), Daniel Broverman (lead animator: Digital Domain), Blair Burke (animator), Andy Cadzow (previs artist), Taylor Cook (animator), Jose Francisco de Diego (animator: Trixter), Ben Folkman (senior animator), Shaun Freeman (senior animator: Weta Digital), Chien-Chia Huang (animator), Jubey Jose (animator), Alexis Kerjosse (animator: Weta Digital), Joseph Kim (animator), Alex Klotz (animator: Weta Digital), Simone Kraus (animation supervisor), Christine Krumpholz (senior animator), Caillan McCrostie (animator), Melanie Plett (animator), Jaco Pretorius (animator), Anthony Rizzo (senior animator), Marco Röth (senior motion editor), Alejandro Solorzano (lead technical animator: Luma Pictures), Yen Chia Tseng (animator), Blair McNaughton (animator), Josh Wood (animator), James M Lane (animator (u)) y Yannick Puig (animator (u))

          Diseño de producción

          Sue Chan y Clint Wallace ((additional photography))

          Departamento de maquillaje

          Misa Aikawa (additional makeup artist), Kalatina Amperidis (hairdresser), Linda Anson-Luttrell (additional hair and makeup artist), Andrew Bell (key hair stylist: additional photography), Sarah Bernard (hair & makeup artist), Lara Jade Birch (hair & makeup supervisor: stunts & extras (as Lara Birch)), Alyson Black-Barrie (third hair stylist), Bec Blissett (additional hair stylist (as Rebecca Blissett)), Shutchai Tym Buacharern (makeup department head: additional photography (as Tym Shutchai Buacharern)), Eliza Campagna (makeup artist), Leanne Carey (additional hair & makeup artist), Prell Charusanti (makeup artist), Gretchen Davis (makeup department head: San Francisco), Julianne de Matos (hair & makeup trainee), Ken Diaz (makeup artist: Mr. Kingsley, additional photography (as Kenneth Diaz)), Dalia Fernandez (wig maker), Rick Findlater (hair designer / makeup designer), Amanda Finlay (crowd hair stylist), Samara Gildea (hair stylist: junior background / makeup artist: junior background), David Jennings (hairdresser), Adam Johansen (prosthetic supply), Brooke Jones (additional crowd hair & makeup assistant), Simon Joseph (makeup artist), Lee-Na Kwan (makeup artist: Mr. Leung (as Lee Ne Kwan)), Vardit Lahav (Additional Make up artist), Jenny Lee (hair & makeup trainee), Ting Li (assistant makeup artist: Mr. Leung), Georgia Lockhart-Adams (makeup artist: Ben Kingsley), Barbara Lorenz (hair stylist: Mr. Kingsley, additional photography), Micheala Macrae (hair & makeup artist), Mariel McClorey (additional makeup artist), Lori McCoy-Bell (hair department head: additional photography (as Lori McCoy Bell)), Robert Mrazik (hair stylist), Lynne O'Brien (makeup artist: Michelle Yeoh), Chelsie Pim (additional hair & makeup artist), Yvette Rivas (hair department head: San Francisco), Ali Robertson (additional makeup artist), Andrea Russe (additional crowd hair & makeup assistant), Eleanor Sabaduquia (makeup artist: Los Angeles), Alla Saveliev (additional crowd hair & makeup assistant), Micheline Siou (Assistant to Rick Findlater), Cameron Smith (additional hair & makeup artist / makeup artist), Tia Stephanou (makeup artist), Helen Tuck (additional hair & makeup artist), Sheldon Wade (makeup artist: extras), Briohny Walker (hair & makeup trainee), Quinton Wallace (makeup artist), Gemma Reynolds (hair stylist (as Gem Reynolds)), K. Troy Zestos (additional hair stylist) y Jennifer Zide (key makeup artist: additional photography (as Jennifer Zide-Essex))

          Departamento de musica

          Ramiro Belgardt (supervising music editor), Romar Bennett (music), Christine Bergren (music clearance and legal), Max Berlin (music preparation), Daniel Bhattacharya (musician), Jerik Centeno (scoring coordinator), Celeste Chada (scoring consultant), Peter Cobbin (music recorded and mixed by), Alexa Collazo (music clearance), Raven Davenport (music coordinator), Caroline Dearney (soloist: cello), Marta Maria Di Nozzi (assistant engineer), Marius Feder (Additional music), Tim Gill (soloist: cello (as Timothy Gill)), Mark Graham (head of music preparation / orchestrator), Jan Hendrickse (musician: xiao), Dave Jordan (music supervisor), Nick Lok (music supervisor), Dorina Markoff-McNulty (musician), Eliza Marshall (musician: xiao/dizi), Andy Massey (musician: piano/celeste), Adri Mena (music preparation), Jackey Mishra (music), Trevor Motycka (Score preparation), Shannon Murphy (music coordinator), Jake Parker (music preparation), Camilla Pay (musician: harp), Victor Pesavento (music preparation), Peter Rotter (score coordination), Del Spiva (music editor), Amy Stewart (orchestra contractor: Isobel Griffiths Ltd), Cecile Tournesac (score editor), Mai Vo (music preparation), Devaughn Watts (music editor), Kirsty Whalley (music recorded and mixed by), Wang Xiao (musician: erhu), Joe Zimmerman (music preparation), Úyanga Bold (tv spot vocalist/vocal co-writer (u)), Clifton Harrison (musician: viola (u)), Skaila Kanga (musician: harp (u)) y Roger Linley (musician: double bass (u))

          Departamento de sonido

          Steve C. Aaron (production sound mixer: additional photography), Dan Abrams (re-recording engineer: The Walt Disney Company), Danielle Adams (assistant re-recording mixer), Ajesh (sound recordist: Kannada), Angela Kwan (dialogue/adr editor), Nathan Badder (boom operator: second unit), Sona Balam (re-recording mixer), Dawn Biro (sound services manager: The Walt Disney Company), Onnalee Blank (re-recording mixer), Jeremy Bowker (sound designer), Ronni Brown (foley artist), Jeanette Browning (adr recordist: The Walt Disney Company), Jason Butler (foley mixer), Feodor Chin (additional voices), Peter J. Devlin (sound mixer), Richard Duarte (foley mixer), Eric Flickinger (re-recording mix technician: The Walt Disney Company), Chris Frazier (foley editor), Dylan Mitchell Frost (sound assistant/second boom operator: second unit), Richard Gould (foley supervisor), J.R. Grubbs (supervising sound editor), Lora Hirschberg (re-recording mixer), Lauren Johnson (re-recording engineer: The Walt Disney Company), Doc Kane (adr mixer: The Walt Disney Company), Mark Lindauer (re-recording engineer: The Walt Disney Company), Brian Long (engineering services), Brandon Loulias (utility sound technician: Los Angeles), Josh Lowden (general manager), Alan MacFeely (production sound mixer: additional photography, UK), Sam McLean (boom operator: additional photography (as Sam A. McLean)), Steve Morris (head of engineering), Tim Nielsen (sound effects editor), Jonathan Null (head of production), Steve Orlando (sound effects editor), Douglas Parker (re-recording mix technician: The Walt Disney Company), Carrie Perry (studio capacity manager), Mike Peters (post-production finance manager (as Mike Peters)), Thomas Pinney (boom operator: second unit), Daniela Pontoriero (post-production sound accountant), Eva Porter (client services), Michael Primmer (boom operator: additional photography), Yung Q (sound mixer), Angus Robertson (adr mixer), Fred Runner (sound mixer: San Francisco), Brian Saunders (vice president: sound post-production, The Walt Disney Company), Michael Semanick (additional re-recording mixer), Guntis Sics (sound recordist), James Spencer (dialogue/adr editor), Ryan Stern (re-recording engineer: The Walt Disney Company), Daniel Tappan (re-recording engineer: The Walt Disney Company (as Dan Tappan)), Scott Theakston (digital editorial support), Mark Van Kool (sound mixer: second unit), Jana Vance (foley artist), Brett Voss (adr recordist: The Walt Disney Company), Jack Whittaker (sound designer), Andy Winderbaum (re-recording engineer: The Walt Disney Company), Doug Winningham (assistant supervising sound editor (as Dug Winningham)), Katy Wood (supervising sound editor), Qianbaihui Yang (sound effects editor / sound designer (u)), Dominic Yip (sound recordist), Kristin Catuogno (adr recordist (u)), Mark DeSimone (adr mixer (u)), J'Dvonte (adr recordist: The Walt Disney Company (u)), Timothy D. McKeown (foley artist (u)), Jamison Rabbe (adr mixer (u)) y Jordan Smith (adr mixer (u))

          Departamento de vestuario

          Charlie Aplin (costume stitcher), Lynda Arnold (cutter/fitter: Los Angeles), Javier Arrieta (costume supervisor: San Francisco), Meg Ashforth (head specialty costumer), Justine Baker (costume buyer), Sandra Bardwell (costume stitcher), Emmy Barker (costume production assistant), Justine Barker (costume buyer), Patricia Barker (tailor), Natalie Beeson (costume trainee), Bella-Rose Bowman (specialty costume assistant), Nicole Bowman (costumer), Jade Brandt (specialty costumer: Los Angeles), Tarra Broderick (costume stitcher), Alicia Brown (background costume standby), Grace Brown (specialty costume assistant), Kirsten Buls (additional stunt costumer), Carolyn Burke (costume accounts assistant), Anna Burstall (standby costumer), Tom Caddy (key textile artist (as Thomas Caddy)), Kelly Cercone (tableperson: Los Angeles), Hunter Craig (costume production assistant: Marvel Studios), Wendy M. Craig (costume supervisor: Marvel Studios (as Wendy Craig)), Joy Cretton (assistant costume designer (as Joy Hanae Cretton)), Ryan Cribbin (costume painter), Luke D\'Alessandro (costume assistant (as Luke D'Allesandro)), Alice De Groot (specialty costumer), Lori DeLapp (costume supervisor: Los Angeles), Venita Derbyshire (head cutter/fitter), Angel DeWaal Robertson (art finishing assistant), Mariano A. Diaz (costume illustrator), Gina Rose Drew (costume assistant (as Gina Drew)), Amanda Enders (costumer: second unit), Joshua Feuerriegal (conceptual costume artist), Serena Fiumi (costume buyer: Rome), Monica Freyre (costume buyer: Los Angeles), Darell Fuentes (costume illustrator), Victoria Garcia (textile graphic artist), Melanie Ghisays (key background costumer: Los Angeles), Margaret Gill (assistant cutter/speciality costume stitcher), Ari Gold (costume supervisor: Los Angeles), Jaspar Goodman (standby background costumer), Genevieve Graham (costume designer production assistant), Jill Guice (key costumer (as Jilly Guice)), Jacqueline Harkin (standby costumer), Georgia Harper (specialty costume assistant), Matt Harris (costume assistant), Matt Harris (costume runner), Jamella Hassan (key costumer), Andrea Hood (costume art finisher), Van Hua (specialty costumer: Los Angeles), Jacqui Hudson (specialty costume assistant), Lauren Hunter (specialty costumer), Selma Ibrahim (costume assistant), Mindy Iler (specialty costume foreperson: Los Angeles), Caitlin Kagawa (costume production assistant: Marvel Studios), Margarita Kalend (specialty costume alteration/fitter: Los Angeles), Elly Kamal (costume supervisor), Ruby Kastner (costume assistant), Pete Kelley (specialty costume manufacturer), Olivia Keros (assistant costumer: second unit), Zana Komene (costume art finisher), Jocelyn Fizia (costume production assistant), Stacia Lang (specialty costume foreperson), Amy Lanser (standby background costumer), Keith Lau (costume concept artist), Susan Lee (costume buyer: Los Angeles), Jacqui Lucey (costume stitcher), Manuela Machado (draper: Los Angeles), Penny Mackie (key costumer: second unit / key costumer: second unit/stunt costumer), Doug Mallette (costumer: Marvel Studios), Ally Mansell (costume buyer), Chris Marinovich (specialty costume sculptor), Esther Marquis (key textile artist), Rosemary Martin (costume stitcher), Stephan Martinière (conceptual costume artist), Kylie Mather (costume coordinator), Lachlan McFayden (costume assistant), Robert McKinnon (costume concept artist (as Rob McKinnon)), Suzannah McRae (specialty costume manufacturing), Marisa Melideo (costume designer production assistant), Felice Mercorella (standby costumer), Mathilde Montredon (cutter/fitter), Kim Moran (assistant standby costumer), Christine Mutton (key background costumer), Sabina Myers (digital assets manager), Ed Natividad (conceptual costume artist), Oksana Nedavniaya (costume illustrator), Liz Oliver (ager/dyer: Los Angeles), Anita Oram (costume stitcher), Dan Owen (standby costumer), Marianne Parker (alteration fitter: Los Angeles), Victoria Perry (costume stitcher), Rachel Pines (specialty costumer), Kelcey Probert (junior costumer), Isabella Pullin (junior costume art finisher), Lawrence Quon (prep costumer: Los Angeles), Lauren Redpath (specialty leather maker), Kelly Ridgeway (digital asset costume manager: Los Angeles), Zoe Rolfe (specialty costume assistant), Cindy Rosenthal (key costumer: Los Angeles), Felipe Sanchez (costume illustrator), Elisa Sebra (prep costumer: Los Angeles), Constantine Sekeris (conceptual costume artist), Jade Sims (costume buyer), Gemima Snars (specialty leather maker), Danielle Soole (costume trainee), Chelsea Staebell (assistant costume designer), Catherine Steele (digital asset costume manager), Sorjeri Tane (specialty leather manufacturer), Jo Thorpe (cutter/fitter), Ellie Turner (specialty costumer), Laurie Verling (speciality costume stitcher), William Vourgos (costume painter), Suzette Waters (cutter/fitter), Carolyn Wells (standby costumer), Patrick Worthington (art finisher: Los Angeles (as PJ Worthington)), Mike Wowczuk (ironhead painter), Gek-Kym Yeow (costume assistant), Eilish Zebrasky (assistant costume designer), Carrie Arakaki (key costumer: second unit (u)), Andrew Campbell (graphics illustrator (u)), Charlie Dicus (costumer: San Francisco (u)), Caitlin Doolittle (costume coordinator (u)), Michael Hankin (specialty costume props (u)), Jimmy Jay (set costumer (u)), Jillian Johns (costumer (u)), Jose Luis Ramos Jr. (assistant costume designer (u)), Salvatore Salamone (key specialty costumer (u)), Roberta Shaw (key costumer background (u)), Eddy Taylor (3d artist (u)), Zebulon Tilden (costume mould maker (u)), Pamela Waggoner (set costumer (u)) y Katharina Windemuth (costume assistant (u))

          Departamento de reparto

          Sande Alessi (extras casting), PoPing AuYeung (local casting: Vancouver & China), Ashley Douglass (extras casting director), Molly Doyle (casting associate), Anissa Garcia (casting assistant), Kimberley Gatt (casting associate: Australia), Olivia Gordon (extras casting coordinator), Barbara Harris (adr voice casting), Shayne Hartigan (extras casting director: additional photography), Gabrielle Healy (extras casting director), Katie Huggins (extras casting assistant), Cecilia Chi-ying Lau (casting consultant), Amanda Mitchell (casting: Australia), Sage Ross (casting assistant), Mim Weger (casting coordinator), Mia Whipp (casting assistant: Australia) y Adrienne Wilson (extras casting)

          Departamento de editorial

          Matt Absher (first assistant editor), Ross Aeria (post-production assistant), Adoma Ananeh-Firempong (first assistant editor: Australia), Chris Armstrong (supervising dailies engineer), Simon Ashby (head of post-production: Gravity Media), Charles Bai (post-production assistant), Jill Bogdanowicz (senior supervising finishing artist: Company 3), Vanessa Bray (editorial trainee), Veronica Buhagiar (second assistant editor: Australia), Charles Bunnag (finishing artist: Company 3), Luca Byrne (first assistant editor), Paul Carlin (senior finishing editor: Company 3), Stephen Ceci (account executive technicolor), Christine Cheung (second assistant editor: Australia), Mike Chiado (digital intermediate technologist: Company 3), Irene Chun (first assistant editor), Paul Chyba (post-production assistant), Lachlan Early (post-production assistant), Emily Faw (image scientist: Company 3), Max Fisher (second assistant editor), Fergus Hally (colorist: dailies), Cara Harvey (second assistant editor: Australia), Chris Hogben (dailies technical supervisor), Laura Holeman (senior finishing producer: Company 3), Yu Jung Hou (second assistant editor), Cassandra Howland (finishing accountant: Company 3), Evan Jacobs (creative finishing supervisor), Kacie Kane (post-production executive: Marvel Studios), Kayley Kemp (post-production coordinator), Zachary Korpi (color assistant: Company 3), Tatianna Kroha (associate finishing producer: Company 3), Amanda Lam (post-production accountant), Jackie Lee (digital intermediate executive: Company 3), Marialyse Vega Martiney (marketing editor), Ian McClarren (marketing editor), Ivan Moutinho (marketing editor), Adam Nazarenko (finishing artist: Company 3), Michael Ochoa (color assistant: Company 3), Wayan Blue Palmieri (stereoscopic editor), Jay M. Patel (film colorist), Jared Pecht (finishing artist: Company 3), John Quartel (image scientist: Company 3 (as Dr. John Quartel)), Joshua Risk (dailies assistant), Christopher Russell (vice president post-production: Marvel Studios), Chad Schermerhorn (senior finishing editor: Company 3), Molly Silver (post-production assistant (as Molly Biscardi-Silver)), Stefan Sonnenfeld (executive producer: Company 3), Craig Tanner (supervising marketing editor), Jim Velasco (post production coordinator: technical operations), Leslie Webb (first assistant editor), Lisa Xia (second assistant editor: Australia), Cristobal Cheng (dailies operator: additional photography, San Francisco (u)), Brenton Covington (marketing editor (u)), Dane McCusker (dailies assistant (u)), Aaron M. Shapiro (colorist: marketing (u)) y John St. Laurent (colorist: dailies, San Francisco (u))

          Departamento de transporte

          Anthony Ayres (vehicle mechanic), William Edwin Baker III (transportation), Roger Baker (driver), William Bateup (driver), Anica Berndt (driver), Richard Colarossi (picture car foreman: San Francisco), Scott Cole (vehicle mechanic), Peter Coles (transportation captain: set), Chris Daly (driver), Bill Downling (transportation captain: second unit), Peter Flynn (driver), Tony Flynn (driver), Grant French (driver), Michael Galea (vehicle mechanic), Tony Gibson (freight coordinator), Curt Michael Grooms (transportation coordinator: San Francisco (as Curt Grooms)), Matt Hart (driver), Dave Heazlewood (transportation captain), Yan Jamieson (driver), Adam Jeffrey (camera car transport), James Johnson (vehicle mechanic), Patricia Klaic (driver), Roberto Klaic (driver), David Lee (driver), Ruari Loughrey (driver), Dean Maguire (picture car coordinator), David M Marrow (transportation dispatcher), Neil Marshall (transportation coordinator: San Francisco), Dennis McCarthy (picture car coordinator: San Francisco), Mark McKinley (picture car head mechanic), Ben McMaster (driver), Tom Michael (driver), Matt Milgate (picture car buyer), Debbie Paltos (driver), Lachlan Payne (vehicle mechanic), Frank Porras (transportation captain: San Francisco), Zoe Schulze (transportation coordinator), Cass Corinna Spooner (driver), Alex Strachan (picture car fabricator), Shalie Sweetnam (driver), Celeste Tropiano (driver), Chris Walden (driver), Justin Wernicke (driver), Mark Wilson (vehicle mechanic), Mario Carrillo (transportation (u)), David J. Duran (edge transport driver (u)), Reggie Louque (driver: San Francisco (u)), Mark Maymo (transportation captain: second unit (u)), Simone McGennisken (driver (u)), Nalin Narang (driver: stunt department (u)), Arlene Ramirez (dot coordinator (u)), Claudia Rojas (picture car dispatcher (u)), Anthony R. Sacco (driver (u)) y Brian Wise (driver (u))

          Cámaras y departamento de electricidad

          Charlie Adams (led lighting technician), Thomas Ah Kuoi (grip: second unit (as Thom Ai Kuoi)), Alfred Ainsworth (video assist: additional photography), Daniel Applegate (digital imaging technician: additional photography), Phil Bacon (lighting technician), Craig Bailey (senior rigging grip), Dale Balani (gaffer: additional photography, Los Angeles), Api Beach (grip), Miguel Benavides (grip: Los Angeles / key grip), Hollie Black (camera trainee), Jasin Boland (still photographer), Thomas Brian (lighting technician (as Tom Brian)), Scott Brokate (crane technician: second unit), Rick Brookes (rigging grip storeman), Kristian Bruneteau (additional grip), Stephen Buckingham (camera operator: San Francisco), Josh Calder (grip (as Josh Calder)), Ryan J. Calkin (set lighting technician: second unit, Los Angeles), Alex Carr (camera array operator), Marcos Castro (rigging electrics crew supervisor), Bonnie Chai (second assistant camera: "b" camera, second unit), Joseph Chebatte (lighting technician: second unit), Jacky Shun Man Cheung (first assistant camera: Macau), Peter Chrimes (key grip: second unit, US), Ian Chriss (set lighting technician: second unit, San Francisco), Travis Cilia (grip), Oscar Clarke (junior rigging grip), Huckle Cleary (rigging grip foreman), Harry A. Clegg (senior rigging electrician (as Harry Clegg)), Craig Clements (grip: second unit), Christopher Collins (video assistant: second unit (as Chris Collins)), Isaac Conyers (oculus head technician), Benjamin Copping (grip), Daniel Copping (junior grip), Matt Copping (scorpio crane operator), Toby Copping (key grip), Matt Daaboul (senior rigging grip), Nik Damianakis (junior rigging electrician), Marcus Del Negro (second assistant camera: "b" camera, additional photography), Darryl Dempsey (manitou operator), Ronnie Densford (best boy rigging: additional photography), Anthony Dias (video playback operator: second unit), Matt Dickinson (lighting technician), Andy Diep (digital imaging technician trainee), René Domínguez (grip: Los Angeles), Casey Dunn (assistant chief lighting technician: additional photography), Joel Eames (first assistant camera additional: main unit), Michael Easter (digital imaging technician: second unit), Lisa Eddy (rigging electrics system designer), Simon Edie (rigging electrics crew supervisor), Jason Edwards (senior rigging electrician), David Elmes (first assistant camera: "a" camera), Aiden Emery (camera production assistant: second unit), Ross Emery (cinematography: second unit), Harleigh English (additional lighting technician), Martin Falwasser (rigging grip), Cameron FitzMaurice (uas pilot: second unit), Frank Flick (camera operator: "a" camera, second unit), Vincent Foeillet (camera operator: "b" camera, additional photography), Chris Follett (senior lighting technician), Tim Fong (senior rigging grip), Jasper Fox (lighting technician), Sean Furze (grip trainee), Seth Gallagher (array camera technician: San Francisco), Ming Gao (digital imaging technician: Macau), Jamie Garside (senior lighting technician), Reg Garside (gaffer), Kristi Gilligan (second assistant camera: "b" camera), Cino Gionta-Lane (grip: second unit), Jeremy Graham (gaffer: second unit, Los Angeles), Stephen Grainger (rigging electrician), Nathan Grant (lighting technician), Alexander Griffiths (key grip: additional photography), Molly Grosvenor (grip assistant), Paul Hamlyn (off-set best boy), Tommy Hankinson (best boy lighting: second unit), Jason Hansford (dolly grip), Jordan Harriman (digital imaging technician: second unit, San Francisco), Adam Harris (best boy: second unit, London), Alex Hatchard (led technician), Jason Hooper (rf technician: second unit), Samuel J Hopkins (hod practical electrics), Ian Hotujac (additional photography: additional grip), Simon Hourigan (lighting console operator: second unit), Colin Hudson (camera operator: "a" camera/steadicam operator, additional photography), Jason Hunter (slewing telehandler operator), Kurt Ingram (grip assistant), Carolina Izquierdo (second assistant camera: "a" camera, second unit), Karsten Jacobsen (camera operator: "a" camera/steadicam operator), Veiko Jaksi (lighting technician), Mark Jefferies (rigging gaffer), Robbie Julian (digital loader: San Francisco), Hiro Kakuhari (lead mount technician: San Francisco), Geoff Kelly (rigging equipment coordinator), Kira Kelly (additional cinematography), James King (lighting technician), Sean Kisch (first assistant camera: San Francisco / second assistant camera: San Francisco), Hannah Klassek (second assistant camera: "b" camera, second unit), Jorge Kunze (set lighting technician: Los Angeles), Doug Lasater (rigging key grip: additional photography), Justin Latimer (camera loader), Jonathon Leahy (senior grip: second unit (as Johnnie Leahy)), Mark Levey (best boy), Gary Lincoln (key grip: second unit), David Litchield (senior grip: second unit), Jason Liu-Brennan (senior rigging grip), Ricky Loncaric (scorpio crane assistant), John Lowrey (rigging grip foreman), Hamish Lungo (junior rigging electrician), Yanni Luxford (rigging electrician), Brendan Madden (best boy rigging electric), Gerard Maher (first assistant camera: "b" camera), Balint Major (lighting technician: second unit), Richard Mason (gaffer: second unit), Jeff Mathews (rigging gaffer: additional photography), Jack Mayo (first assistant camera: "b" camera, second unit), Shaun Mayor (first assistant camera: "b" camera, additional photography), Josephine McAvenna (grip), Ethan McDonald (first assistant camera: "a" camera: additional photography), Josh McDowell (lighting technician: second unit), Calum McFarlane (camera operator: "b" camera), Maurice K. McGuire (arm car camera operator (as Maurice McGuire)), Robertai McKibbin (leading hand rigging grip), Igor Meglic (director of photography: San Francisco / director of photography: second unit (u)), Justin Meinesz (best boy), Paul Micallef (2nd unit techno crane operator), Nick Mitchell (floor electrician: second unit, London), Brad Moore (leading hand rigging grip), William Moore (rigging grip), Kevin Moran (best boy rigging grip), Daniel Morgan (rigging electrics console operator), Gabriel Morrison (junior lighting technician), Shane Mowday (best boy rigging electric), Spencer Mulcahy (best boy electric: second unit, San Francisco), Drew Nelson (gaffer: second unit, San Francisco), Andy Newman (leading hand rigging grip), Kadison Noack (video playback assistant), Charlie Nott (senior rigging grip), Luis Olivares (video playback operator), Kyle Padelford (edge arm operator), Onofrio Nino Pansini (camera operator: San Francisco (as Nino Pansini)), Jay Patel (digital imaging technician), Andrew Pauling (second assistant camera: Los Angeles), Rowan Peacock (best boy grip: second unit), Jordan Pellegrini (second assistant camera: second unit, San Francisco), Nathaniel Peña (digital imaging technician: additional photography), Vance Piper (first assistant camera: San Francisco), Mark A. Polischeck (vtr operator: San Francisco), Bill Pope (set lighting technician: second unit, San Francisco), Ross Powderly (senior rigging grip), Kalia Prescott (digital utility), Craig Price (grip: Los Angeles), Rico Priem (best boy grip: additional photography), Glen Purdy (best boy rigging grip: additional photography), Isoa Rainima (rigging grip foreman), Madissen Ramser (digital utility: additional photography / loader: additional photography (u)), Nicki Renwick (lighting technician (as Nicole Renwick)), Henry Richards (rigging grip foreman), Timmy Richardson (rigging electrician), Stuart Riley (rigging electrician (as Stu Riley)), Clint Roche (manitou operator), Dennis Rogers (first assistant camera: San Francisco), Anthony Rosario (digital loader: San Francisco), Nelson Saarni (set lighting technician: second unit, San Francisco), Robert M. Sagaser (first assistant camera: San Francisco (as Rob Sagaser)), Emanuele Salvatore (rigging grip), Mark Santoni (first assistant camera: San Francisco), Brad Sax (board operator (as Bradley Sax)), Rick Schaeffers (rigging grip), Ricky Schamburg (first assistant camera: "b" camera, second unit), Todd Schlopy (first assistant camera: San Francisco), Adrien Seffrin (first assistant camera: "a" camera, second unit), Naomi Sharp (second assistant camera: "a" camera), Dave Shaw (dolly grip: second unit), Ryan Shopay (fixtures), Chris Sinclair (dolly grip: "b" camera, additional photography), Brandon Smith (digital utility: second unit: San Francisco), Amy Snell (best boy: second unit, San Francisco), Bryan Solbrandt (grip), Rocky Sovechles (assistant digital imaging technician: second unit), Roger Spain (second assistant camera: "a" camera), Lucas Staley (rigging grip: Los Angeles), Diamond Tat (video assist assistant), Theo Thomas (key rigging grip), Erick Thundercloud (video assist utility: second unit, San Francisco), Erica Thurlow (grip), Ignacio Viso Sande (truck loader: second unit (as Nash Viso Sande)), Michael Vivian (dolly grip (as Mick Vivian)), Tim Walsh (camera operator: "b" camera, second unit/steadicam operator), Emily Wang (lighting trainee), Garry Watson (rigging electrician), Mark Watson (off-set best boy), Erin G. Wesley (camera operator), James D. Wickman (dolly grip: "a" camera, Los Angeles / dolly grip: "a" camera, additional photography), Teddy Williams (rigging electrician), Sam Winzar (digital imaging technician: second unit), Mitchell Wisby (lighting technician: additional), Theresa Wong (second assistant camera: second unit, San Francisco), Vanessa Woo (set lighting technician: second unit, San Francisco), Jireh Woodford (rigging electrician), Nicholas Woodgate (junior rigging electrician), Louis Wyvill (digital imaging technician assistant), Ella Zaman (digital imaging technician trainee), Glen Bielenberg (lighting console operator (u)), James 'Spud' Danicic (edge technician (u)), Joe Kocsis (drone technician (u)), Renee McClenahan (practical electrics technician (u)), Grace Park (second unit lighting assistant (u)), Amir F. Qureshi (video assistant: remote unit, UK (u)), Oliver Schaal (grip (u)), Jared Slater (aerial camera technician (u)) y David Svec (drone camera assistant (u))

          Decoración de escenario

          Rebecca Cohen (decorator), David A Cook (decorator) y Dan Korn (decorator)

          Gestión de producción

          Jennifer Cornwell (unit production manager), Danielle Daly (post-production supervisor), Alethea Geges (health & safety manager: physical production), Robbie Henley (unit manager: second unit), Vickie M. Hsieh (production supervisor: additional photography), Jasmine Kosovic (post-production supervisor), Robin Le Chanu (unit production manager: second unit, San Francisco), Jamie Lengyel (production manager: additional photography, UK), Charles Newirth (key unit production manager), Candice Preddy (production supervisor), Nathaniel Purdon (unit manager) y Steven S. Shapiro (production technology executive: Marvel Studios)

          Agradecimientos

          Emma Adrid (special thanks), Bradley James Allan (in loving memory of (as Brad Allan)), Bryan Andrews (special thanks), Frank Brunner (special thanks), Rich Buckler (special thanks), Gerry Conway (special thanks), Gene Day (special thanks), Steve Ditko (special thanks), Matt Fraction (special thanks), Mark Gruenwald (special thanks), Paul Gulacy (special thanks), Don Heck (special thanks), Gil Kane (special thanks), Helen Hisako Kawahara (special thanks), Jack Kirby (special thanks), Stan Lee (special thanks), Liang Luo (special thanks), Ralph Macchio (special thanks), Catherine McDonnell (special thanks), Doug Moench (special thanks), Keith Pollard (special thanks), Roger Stern (special thanks), Tom Sutton (special thanks) y Jeff Yang (special thanks)

          Enlaces externos

          En esta sección podrás acceder a los recursos externos que utilizamos como fuentes. Así podrás chequear toda la información que publicamos y también ampliar tu conocimiento sobre "Shang-Chi y la leyenda de los diez anillos".

          Comentarios

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