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Película > Shang-Chi y la leyenda de los diez anillos (2021)
Poster Shang-Chi y la leyenda de los diez anillos

Shang-Chi y la leyenda de los diez anillos (2021)

Resumen:

Dirección:

Elenco principal:

Guión:

Información:

  • 2021-08-16
  • 2h 12m (132 minutos).
  • Aventura, Fantasía y Acción.
  • ✮74 (16920 votos)
    • 74 Imdb
    • 71 Metacritic
    • 61 Filmaffinity
    • 91 Rottentomatoes
  • 1 nominaciones
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Publicidad Amazon

Sinopsis

Shang-Chi, un guerrero mitad chino, mitad americano, se ve arrastrado a un oscuro legado familiar cuando la enigmática organización de los Diez Anillos lo busca. Mientras intenta dejar atrás su pasado, se enfrenta a secretos que amenazan no solo su vida, sino también el equilibrio del mundo. Con un estilo de combate que fusiona kung-fu, nunchacos y armas de fuego, deberá desentrañar la compleja red de lealtades y traiciones que lo rodea, desafiando no solo a sus enemigos, sino también a su propia historia. En esta intensa odisea, el héroe descubrirá el verdadero significado de su identidad.

Shang-Chi y la leyenda de los diez anillosTrailer oficial de la película Shang-Chi y la leyenda de los diez anillos2021-08-16T08:00:00+08:00 Trailer
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Shang-Chi y la leyenda de los diez anillosVideo de la película Shang-Chi y la leyenda de los diez anillos2021-08-16Trailer
Shang-Chi y la leyenda de los diez anillosVideo de la película Shang-Chi y la leyenda de los diez anillos2021-08-16Trailer
Shang-Chi y la leyenda de los diez anillosVideo de la película Shang-Chi y la leyenda de los diez anillos2021-08-16Trailer
Shang-Chi y la leyenda de los diez anillosVideo de la película Shang-Chi y la leyenda de los diez anillos2021-08-16Trailer
Shang-Chi y la leyenda de los diez anillosVideo de la película Shang-Chi y la leyenda de los diez anillos2021-08-16Trailer
Shang-Chi y la leyenda de los diez anillosVideo de la película Shang-Chi y la leyenda de los diez anillos2021-08-16Trailer
Publicidad Amazon

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          Críticas de Shang-Chi y la leyenda de los diez anillos realizadas por profesionales

          3/5

          Resumen de reseñas

          Shang-Chi y la leyenda de los Diez Anillos se presenta como una obra notable dentro del universo Marvel, fusionando la acción trepidante con la riqueza de la cultura asiática. Dirigida por Destin Daniel Cretton, la película despliega una coreografía de artes marciales exquisita que, en su primera mitad, cautiva por su dinamismo y frescura. A pesar de algunos tropiezos en la cohesión de sus elementos, logra ofrecer un espectáculo visual vibrante y entretenido.

          La historia, centrada en un héroe que lucha con su identidad familiar y cultural, se enriquece con la actuación de Simu Liu, cuya presencia carismática contrasta con momentos de caos narrativo. Aunque la película no escapa a los arquetipos típicos del género, su valor radica en la representación y la ligereza que aporta al catálogo marvelita. A medida que la trama avanza, se aprecian toques de humor y emoción, destacando la importancia de la familia y el duelo.

          A pesar de sus imperfecciones, Shang-Chi representa un paso significativo hacia una mayor diversidad en el MCU, prometiendo un futuro emocionante para los héroes asiáticos. Valoración:

          ..ver fuentes

          - /5

          Reseña de

          Marvel se refresca con la coreografía china. (...) El director, hasta ahora inmerso en géneros bien distintos a la acción, demuestra poderío (...) la película, al menos su estupenda primera mitad, cumple con creces
          3/5

          Reseña de

          La película busca congeniar sin acabar de lograrlo el cine de superhéroes con la imaginería de las artes marciales (…)
          3/5

          Reseña de

          Un héroe sin carisma, caos y efectos especiales. El director Destin Daniel Cretton innova con personajes asiáticos y nuevas narrativas, pero culmina con resoluciones arquetípicas de la casa (…)
          3/5

          Reseña de

          Una película menor, pero muy entrañable, dentro del catálogo marvelita (...) No aparenta ser otra cosa que un trabajo liviano y disfrutable (...) esa es su mayor virtud, y la mejor lección que Marvel podría aprender de ella (...)

          Premios

          Academy Awards, USA

          Oscar (2022)

          Información técnica y general

          Duración: 2h 12m (132 minutos) .

          Color: Color

          Paises productores: La película Shang-Chi and the Legend of the Ten Rings fué producida en EE.UU.

          Lenguaje original: Inglés y Mandarín.

          Títulos en cada país:

          Clasificación

          Taquilla:

          Créditos completos de la película Shang-Chi y la leyenda de los diez anillos

          Dirección

          Guión

          Reparto

          Shaun
          Xu Wenwu
          Katy
          Trevor Slattery
          Xialing
          Li
          Ying Nan
          Master Guang Bo
          Razor Fist
          Death Dealer
          Chancellor Hui
          Young Shang-Chi
          Young Xialing
          Teen Shang-Chi
          Soo
          John
          Waipo
          Mrs. Chen
          Ruihua
          Jon Jon
          Conductor de BMW
          Yuchen
          Gao Lei
          Conductor de autobús
          Klev
          Gang Leader
          Chinese Bouncer
          Wenwu's Captain
          Wenwu's Driver
          Teen Xialing
          Auxiliar de vuelo
          Wenwu's Guard
          Old Lady on Bus
          Pandillero
          Wong
          Widow
          Jie
          Trash Truck Driver
          Morris
          Cliente del bar
          Crime Boss
          Yuki
          Peatón
          Soldado
          Extremis
          Fight Club Attendee
          Shang Chi's Neighbor
          Backup Archer
          Sung Villager
          Ta Lo Warrior
          Martial Artist Club Fighter
          Iron Gang Member
          Cliente del bar
          Seljuk Soldier
          Yakuza Cage Fighter
          Ten Rings Soldier
          Shipment Guard

          Música

          Música por

          Producción

          Productor ejecutivo
          Productor ejecutivo
          producer (produced by) (p.g.a.)
          Co-productor
          Productor ejecutivo
          producer (produced by) (p.g.a.)

          Casting

          Sarah Finn (como Sarah Halley Finn)

          Fotografia

          Bill Pope (director of photography (as William Pope))

          Ayudante de dirección

          Bradley James Allan (Director de la segunda unidad), Debbie Antoniou (Asistente de dirección), Holly Bennett (Asistente adicional del director), Penelope Berkemeier (additional assistant director: crowd), Dan Cole (Asistente de dirección: segunda unidad), Xander Collier (Asistente adicional del director), Luke Dunham (Asistente de dirección: segunda unidad), Jackson Ezard (third assistant director: second), Jess Farley (Asistente adicional del director), Samuel Faull (Asistente de dirección), Melissa Feuchtinger (Asistente adicional del director), Bryan Gildner (Asistente adicional del director: segunda unidad), Jeff Goodell (san francisco unit), Mike Gunther (second unit director: San Francisco), Rebecca Keros (Tercer asistente de produccón), Erin Lander (Asistente de dirección: segunda unidad), Manon Lewis (third assistant director: Base Camp), Forest Lin (base/set production assistant), Scott Lovelock (Asistente de dirección: segunda unidad), Robert Madden (second assistant director: additional photography, UK), Rachel Markus (set production assistant), Tom McCaw (crowd assistant director / second second assistant director), Jeff Okabayashi (Asistente de dirección), Lorne Raimi (Director de la segunda unidad), Neil Sharma (Tercer asistente de produccón), Ada Stachura (set production assistant: additional photography) y Paul van Westing (additional assistant director production assistant)

          Dirección artística

          Mark Dawson, Jan Edwards, Laurie Faen (weapons art director), Michael E. Goldman (weapons art director), Richard Hobbs (Director de supervisión artística), Blake Alexander Johnson (Director de supervisión artística), Rachel Robb Kondrath (Director de supervisión artística) y Jacinta Leong (Director de supervisión artística)

          Departamento de arte

          Diva Abrahamian (Comprador del set de decoración), Joshua Adams (set finisher), Anthony Allan (Artista conceptual), Lucy Allan (greensperson), Raymond Barry (Escultor), Brett Beacham (hod propmaker), Josh Beacham (head mould maker props), Alexander Beere (sculptor foreman), Jennifer Bennes (lead scenic: San Francisco), Shane Bennett (key standby props), Stephen Bevitt (Carpintero), Belle Blamey (standby props assistant), Yazmin Bradley (assistant props coordinator), Aleksi Briclot (Artista conceptual), Anna Broadbent (clearances coordinator), Christopher Bruce (Asistente de decorador), Kylee Burgess (art department runner), Gillian Butler (Jefe de utilería), Sharonlee Cameron (Artista escénico), Nicola Campbell (Ilustrador conceptual), Brian Carlin (Diseñador gráfico), Assaf Carmeli (sculpting heading hand), Steven Carroll (head sculptor), Davison Carvalho (Artista conceptual), Keya Cawood (Fabricante de utilería), Samantha Chebatte (Asistente de utilería), Tiffany Chuck (props manufacturing coordinator), Ross Clarke (construction supervisor), Katrina Cook (Coordinador de decoración de set), Adrian Cordero (on-set prop weapons), Ray Coulson (leading hand), Carlo Crescini (Diseñador de escena), Martin Crouch (screen graphics supervisor), Danelle Davenport (Artista del guión gráfico), Gabriella De Candia (Pintor escénico), Anna De Meyrick (Comprador del set de decoración), Caia Diepenbrock (Asistente del departamento artístico), Wayne Diskin (set builder), Tor Dollhouse (trade assistant), Whitney Donald (Asistente del departamento artístico), Andrea Dopaso (Ilustrador conceptual), Mark d Drew (carpenter / leading hand set builder), Heather Elwell (art department coordinator: additional photography), Dan Eyre (Gerente de construcción), Kirby Feagan (Asistente de director artístico), Darren Fieldhouse (set builder), Doug Franks (Asistente de jefe de utilería), Robert Fure (assistant property master: Los Angeles), Louise Galligan (Encargado de vestuario), Mara Garanzini (art director assistant / assistant art director), Jamie Gardner (Gerente de construcción), Benjamin Ashley Garvey (Escultor), Adam Grace (props manufacturing leading hand), Keron Grant (Artista del guión gráfico), Anna Gregory (Banda de oscilación), Dane Hallett (Artista conceptual), Meg Hamilton (Fabricante de utilería), Sean Hargreaves (senior concept designer), Todd Harris (Artista del guión gráfico), Ben Heber (Accesorios), Hosanna Heinrich (props buyer), Jake Hempson (3d modeler), Jonathan Hindmarsh (design assistant), Sarah Hopper (Diseñador de escena), Loren Hoselton (De vestuario), Baihanying Hou (Investigador del departamento artístico), Fred Hughes (leading hand), Luke Hughes (set builder), Natalie Hunter (on-set dresser: second unit / set decoration runner), Nino Iacono (weapons assistant), Ayesha Janmohammed (Coordinador del departamento artístico), Lisa Javelin (weapons supervisor), Scott Jenkins (Maestro de obras), Sam Johnson (leading hand), Aaron Jordin (Pintor), Anya Kazimierski (standby painter: San Francisco), Christopher Kelley (set decorator: additional photography), Maya Keys (art direction/set design traineeship), Andrew Kim (senior concept illustrator), Dan Korn (set decorator San Francisco), David Krentz (Artista del guión gráfico), Benjamin Kronick (food stylist), Fabian Lacey (senior concept artist), Emily Lam (Diseñador gráfico), Ken Lau (Diseñador gráfico), Michael Leon (weapons 2ic), Andrew Lindley (art department accountant), Jeremy Love (Ilustrador conceptual), Laura Anna Lucas (design assistant), Tristan Lucas (senior mold maker props / senior mold maker), Daniel Macginley (leading hand set builder), Annette Mackie (set dec concept artist), Dale Mackie (Ilustrador conceptual), Jess Madia (art department coordinator: Los Angeles), Lacey Malice (set decoration painter), Jerad Marantz (Artista conceptual), John Marsh (mould technician), Richard F. Mays (digital set designer), Kate McCowage (Asistente de director artístico), Michelle McGahey (Director de arte), Byron McGilvray (senior propmaker), Doran McQuire (De vestuario), Chuck McSorley (property master: Los Angeles), Melissa McSorley (hood stylist: Los Angeles), Seth Miller (assistant property master: San Francisco), Jessica Millfors (construction assistant), Joel Morgante (general construction foreman: San Francisco), Alasdair Mott (Diseñador de escena), Melissa Mulligan (assistant sculptor), Ben Nichols (construction coordinator: San Francisco), Richard Nitz (set builder), Mac Nordman (Constructor de modelos), Ara Nuri Steel (design assistant), Declan O'Doherty (Pintor escénico), Koichi Onozuka (sculptor/fabricator), Eileen Ortiona (Carpintero), Peter 'Babylon' Owens (props manufacturing pattern maker/concept model maker), Andy Park (visual development supervisor), Prue Parsons (Diseñador de escena), Dante Passmore (sculptor foreman), Nikki Peace (leadperson), Derek Pendleton (Artista conceptual), Ric Perada (assistant props: San Francisco), Khristine Perez (Gestor de activos digitales), Anna Herold Pola (props painter), Jack Priest (standby props assistant), Zander Ricketson (Diseñador de escena), Tim Ridge (buyer/runner / trade assistant), Josh Riley (De vestuario), Anna Rogers (property master: San Francisco), Adam Wesley Ross (concept sculptor), Danny Rowe (on-set dresser: additional photography), Darren Rowsell (Capataz), Brianna Patrice Russell (Ilustrador conceptual), Francesca Sabeto (senior props maker), Muntadher Saleh (Diseñador gráfico), Phil Saunders (Artista conceptual), Gretchen Scharfenberg (Comprador del set de decoración), Jacqui Schofield (graphic design assistant), Jeff Shewbert (construction coordinator: additional photography), Evan Shipard (Artista conceptual), Sarah Siskin (Asistente del departamento artístico), Matt Stanford (2ic prop maker), Marisa Stelly (assistant art director: additional photography), Tully Summers (Artista conceptual), Susanna Sykes (swing), Jackson Sze (senior concept illustrator), Eddy Taylor (Artista conceptual), Phillip Telford (Carpintero), Tamlyn Teow (assistant props painter), Forest Terry (head greensman additional photography / head greensman: Los Angeles), Bianca Tomchin (props trainee), Belinda Villani (Escultor), Ben Walker (standby props: second unit), Grace Wang (Investigador del departamento artístico), Dan Waring (Comprador), Zammia Weatherall (sculpt renderer), Jacob Weir (Comprador del set de decoración), Leigh Welsh (Leading Hand), Courtney Westbrook (Asistente de decorador), Lauren Wild (Coordinador del departamento artístico), Laura Wilson (Asistente de utilería), James Woodley (senior propmaker), Jane Wu (Artista del guión gráfico), Lucy Wyborn (Pintor escénico), Shaun Young (set decorating coordinator: additional photography), Ulrich Zeidler (Diseñador del concepto), Lachlan Gilmore (paint hand (u)) y Chris McMahon (head sculptor (u))

          Dobles

          Lee Adamson (Dobles de riesgo), George Alexander (stunt performer: San Francisco (as a different name)), George Alexander (stunt performer: San Francisco), Bradley James Allan (supervising stunt coordinator (as Brad Allan)), Jade Amantea (Dobles de riesgo), Yasushi Asaya (Doble de riesgo), Boldaatar Batjargal (Doble de riesgo), Cory Beeston (Doble de riesgo), Andrea Berchtold (stunt performer (as Andrew Berchtold)), Georgina Blackwell (Doble de riesgo), Max Bojorquez (Doble de riesgo), Robin Lynn Bonaccorsi (stunt performer: San Francisco (as Robin Bonaccorsi)), Tony Brakohiapa (stunt performer: San Francisco), Igor Breakenback (stunt performer / stunt actor (u)), Bradd Buckley (Dobles de riesgo), Kial Butler (stunt performer: San Francisco), Tuvshinbaatar Byambasuren (Doble de riesgo), Chintya Candranaya (Doble de riesgo), Rocky Capella (stunt performer: San Francisco), Peggy Chan (Suplente), David Chea (Doble), Karen Chen (stunt office coordinator), Andy Cheng (Coordinador de peleas), Lee Chesley (stunt double: Awkwafina), Brendon Chhor (special action performer), Grace Chim (main archer), Michael Chong (Doble de riesgo), Glenn Chow (Doble de riesgo), Budgerel Chuluunbaatar (Doble de riesgo), Chuluunbat (stunt production assistant (as Munkhnaran Chuluunbat)), Richard Cotta (Doble de riesgo), Christopher Clark Cowan (action designer (as Chris Cowan) / stunt coordinator: additional photography (as Christopher Cowan)), Ning Cyrus (stunt performer (as Cyrus Ning)), Steve Daddow (Doble de riesgo), Normie Daghel (Doble de riesgo), Leesha Davis (Conductor de precisión), Matt de Souza (stunt performer (as Matthew de Souza)), Shai Debroux (fight team: Los Angeles / stunt performer), Andrew Emilio DeCesare (stunt performer: San Francisco (as Andrew DeCesare)), Darvin Dela Cruz (Doble de riesgo), Philippe Deseck (Doble de riesgo), Sebastian Dickens (Dobles de riesgo), Zoljargal Dorjsuren (Doble), Paul Doyle (Dobles de riesgo), Mark Duncan (Doble de riesgo), Mike Duncan (Doble de riesgo), Anthony Duong (Doble de riesgo), Nash Edgerton (Doble de riesgo), Batbileg Erdenejargal (Doble de riesgo), Xiau-Ping Fan (stunt double: Tony Leung), Xiau-Shuang Fan (stunt double: Meng'er Zhang), Randolph Fields (stunts: Bus Passenger), Thomas Forbes-Johnson (stunt performer: San Francisco), Paul Franklin (Acrobacias), Wai Lun Fung (Doble de riesgo), Chinzorig Galzagd (Doble de riesgo), Tseregbayar Gandavaa (Doble de riesgo), Xiang Gao (Coreógrafo de lucha), Aidan Gillett (Dobles de riesgo), Mark Ginther (Coordinador de dobles), Michelle Jubilee Gonzalez (stunt performer: San Francisco), Guillermo Grispo (fight coordinator: second unit), Mike Gunther (Supervisor de coordinador de dobles), Luke Ha (Doble de riesgo), Garreth Hadfield (Doble de riesgo), Isaac Hamon (stunt coordinator: motion capture, Weta Digital), Derrek Hee (stunts (u)), Catherine Hewitson (Doble de riesgo), Caitlin Hutson (Previz), Ozkan Ismail (special action performer), Adam Jeffrey (Conductor del coche de la cámara), Alex Jewson (Dobles de riesgo), Charles Ji (stand in), Michael B. Johnson ( Dobles de chófer), Mike Johnson (stunt performer: San Francisco), Robert Jones (Doble de riesgo), Lu Junchang (fight coordinator: additional photography (as Junchang Lu) / stunt performer (as Junchang Lu)), Michael Jupp (special ability performer), Ali Kadhim (Doble de riesgo), Baz Karbouris (Doble de riesgo), Beau Karolos (Doble de riesgo), Guru Khalsa (stunt performer: San Francisco), Malay Choeung Kim (stunt double: Wah Yuen / stunt performer: additional photography (u) / stunts (u)), Gary Kingsman (Acrobacias), Peter Kismartoni (Doble de riesgo), Nipon Kittikhoun (stunt double: Andy Le), Jay Kwon (stunt previs / stunt performer: additional photography (u) / stunts (u)), Tim Lajcik (stunt performer: San Francisco (as Timothy Lajcik)), Lucy Lantz (stunts: Bus Passenger), Nito Larioza (Doble de riesgo), Jordan Le Goueff (Doble de riesgo), Joseph Le (action designer), Brandon H. Lee (stunt double: Simu Liu (as Brandon Lee)), Yung Lee (action designer), Charlotte Leonie (stunts: Bus Passenger), Tai Chi Leung (Acrobacias), Warner Leung (archery stunts), Sli Lewis (stunt performer: San Francisco), Shao-Yan Li (stunt double: Michelle Yeoh), Millie Lohmann (stunt double: Meng'er Zhang), Kenny Low (Doble de riesgo), Yvette Lutonadio (stunts: Bus Passenger), Tony Lynch (stunt double: Ben Kingsley), Cody Mackie (Doble de riesgo), Naranbaatar Mandakh (Doble de riesgo), Wongso Marno (special ability extra: 49 (as John Wongso)), Michael Martinez (stunt performer: San Francisco), Mike Martinez (Doble de riesgo), Donny Masoe-Potoi (Doble de riesgo), Dan Mast (stunt performer: San Francisco), Brad McCabe (stunt double / stunt performer: San Francisco), Zhang-Zheng Meng (stunt double: Tony Leung), Andrew Mew (stunt performer: San Francisco (as Andrew Garlok Mew)), Danton Mew (stunt performer: San Francisco), Olga Miller (Dobles de riesgo), Jeff Mosley (Conductor de precisión), Jackie Murray (stunt department runner / stunt double: Old Lady on Bus / utility stunts / stunt performer (u)), Bat-Erdene Myagmar (Doble de riesgo), Andrew J. Neis (stunt performer: San Francisco (as Andrew Neis)), Darlene Nesson (Conductor de precisión), Talayna Moana Nikora (stunt assistant (as Talayna Nikora)), Vinny O'Brien (stunt performer: San Francisco (as Vincent O'Brien)), Jason O'Halloran (Doble de riesgo), Andy Owen (key stunt rigger: second unit), Timothy Parsons (stunt performer (as Tim Parsons)), Philip Partridge (Dobles de riesgo), Puven Pather (Doble de riesgo), Paul Pedersen (Dobles de riesgo), Dave Phillips (stunt performer: San Francisco (as David Phillips)), Carly Rees (stunt double: Awkwafina), Kelly Richardson (stunt performer: San Francisco), Anthony Rinna (stunt double: Andy Le), David Rodriguez (stunt performer: San Francisco (as Flip Rodriguez)), Rachel Ross (stunt office coordinator), Jesse Rowles (Dobles de riesgo), Rawand Salman (Doble de riesgo), Zhanna Sattsaeva (Doble de riesgo), Alex Schoenauer (stunt performer: San Francisco), Max Sharkey (Dobles de riesgo), Lauren Shaw (stunt performer: San Francisco), Danielle Shi (stand in), Ben Siemer (Dobles de riesgo), Marco Sinigaglia (Doble de riesgo), Yasca Sinigaglia (Coordinador de dobles: segunda unidad), Angela Sippel (Doble de riesgo), Gregory Eckel Smith (stunts: Bus Passenger (as Greg Eckels 'Smith')), Joshua Smith (Doble de riesgo), Mike Snow (Dobles de riesgo), Junho Song (Acrobacias), Cj Stuart (stunt performer: San Francisco), Mongol Stunt (Acrobacias), Quanjun Su (stunt double: Tony Leung (as Quan-Jun Su)), Glenn Suter (Doble de riesgo), Riley Suter (Dobles de riesgo), Evan Tai (taiji trainer), Lai Wei Tang (stunt performer (as Lai-Wei Tang) / taiji trainer), Michael Tang (special action performer), Alex Time (Doble de riesgo), Ben Toyer (Acrobacias), Coleen M. Tracy (stunt performer: San Francisco (as Coleen Tracy)), Vi-Dan Tran (action designer), Andy Trieu (special action performer), Sera Trimble (stunt performer: San Francisco), Jesse Turner (stunt double: Simu Liu), Naomi Turvey (stunt assistant), Thomas Vu (Doble de riesgo), Gordon Waddell (safety supervisor: second unit), David Wald (stunt performer: San Francisco), James C. Wallace (stunt performer: San Francisco (as James Wallace II)), Josh Wallace (stunts: Bus Passenger), Darrell Walshe (stunt rigger (as Darrel Walshe)), Xiaozhen Wang (Acrobacias), Zhen-Yu Wang (Doble), Zhenwei Wang (stunt double (as Zhen Wei Wang)), Fanny Wei (stunt production assistant), Chris Weir (Dobles de riesgo), Mark Wickham (key stunt rigger / taiji trainer), Kevin Willie (Doble de riesgo), Jono Wong (stunt performer (as Jonathan Wong)), Kyle Woods (stunt coordinator: San Francisco), Fan Xiaoshuang (stunt double / stunt double: Meng'er Zhang), Finola Xie (stand in), Jing-Jing Xin (stunt double: Awkwafina), Jade Xu (Doble de riesgo), Xiangyang Xu (stunt double (as Xiang-Yang Xu)), Masa Yamaguchi (Doble de riesgo), Laujine Yassin (Doble de riesgo), Munkhjargal Yondonjunai (Doble de riesgo), Chong Wei Zhang (stunt performer (as Chong-Wei Zhang)), Peng Zhang (Coordinador de peleas), Beni Alexander (key stunt rigger: additional photography (u)), Cameron Ambridge (stunt driver/stunt rigger (u)), Jordan Bissaker (blue suit stunt performer (u)), Sebastiano Cartier (stunts (u)), Darryl Chan (stunts (u)), George Crayton (stunt performer: additional photography (u)), Shaun Robert Foley (stunts (u)), Matthew Fong (special action performer (u)), Brendon Huor (stunts (u)), Bruce Inaba (stunt performer: additional photography (u)), Yevgeniy Kartashov (stunts (u)), Duhyon Kun (stunts (u)), Andy Le (stunts (u)), Brian Le (stunts (u)), Robyn Liu (special action performer (u)), Suo Liu (stunt performer: additional photography (u)), Sam Ly (stunt performer: additional photography (u)), Dan Matteucci (stunts (u)), Brett Metter (stunt double: Ben Kingsley (u) / stunt performer (u)), Hiroo Minami (stunt performer: additional photography (u)), Craig Morgan (stunt rigger: additional (u)), Kyle Murillo (stunts (u)), Dustin Nelson (stunts (u)), Allan Padelford (stunt driver (u)), Jim Punnett (stunt actor (u)), Yung Q (stunts (u)), Ming Qiu (stunt performer: additional photography (u)), Jerry Quill (stunts (u)), Gabriel Rios (stunt actor (u)), D.Y. Sao (utility stunts (u)), Maddison Sayasanavongpheth (special action performer (u)), Donn Andrew Simmons (precision driver (u)), Bryan Sloyer (stunts (u)), Tony Sre (stunt performer: additional photography (u)), Ari Tam (special action performer (u)), Alan Tang (fight instructor (u)), Joshua Tieu (stunts (u)), Tony Toste (stunt actor (u)), Vivian Tung (special action performer (u)), Eric VanArsdale (stunts: additional photography (u)), Anthony Wong (special action performer (u)), Tim Wong (stunt previs (u)), Travis Wong (stunt performer: additional photography (u)), Shane Yan (stunts (u)) y Bingchen Ye (archer original test model (u))

          Diseño de vestuario

          Kym Barrett

          Efectos visuales

          Resham Aaron (layout artist: Rodeo FX), Nathan Abbot (lead compositor: Weta Digital), Grant Adam (head of rnd: Method Studios), Mathieu Aerni (character supervisor: Luma Pictures), Jon Aghassian (visualization artist: The Third Floor), Hector Aguirre (visualization artist: The Third Floor), Nicolas Aithadi (visual effects supervisor: Scanline VFX), Sophie Aktas (Junior VFX Sales & Bidding Manager: TRIXTER), Bushra Al (visual effects technical director), Jennifer Alavez (senior visual effects coordinator: Luma Pictures), Dennis Albus (head of pipeline: Trixter), Oleg Alekseev (fx artist: Trixter), Lee Alexander (matchmove artist: Scanline VFX), Pierre Alexander (senior visual effects coordinator), Belinda Allen (digital matte painter: Method Studios), Corey Allen (lead stereo compositor : Stereo D), Mark Edward Allen (assets), Tom Allisey (rigger: Method Studios), Tim Allison (roto/paint artist: Luma Pictures), Richard Almodovar (visualization artist: The Third Floor), Robert Alomar (visual effects artist: Luma Pictures), Itamar Aloni (compositing artist: Trixter / digital compositor), Darienne Alphonso (visual effects witness camera operator), Alex Alvarez (senior animator: Trixter), Chrisser Alvarez (visualization artist: The Third Floor), Vivian Amaro (visual effects artist: Perception), Antoine Ambert (compositing artist: Trixter), Phil Amelung (character modeler: Trixter), Todd Ammons (visualization artist: The Third Floor), Benjamin Andersen (fx pipeline td: Luma Pictures), Jill Andersen (senior animator: Trixter), Seiji Anderson (visual effects artist: Perseption), Nigel Ankers (effects technical lead: Scanline VFX), Vasilis Antipas (fx artist: Trixter), Jefrin Antony (Artista de efectos visuales), Danish Anwar (model/texture artist: Method Studios), Nathan Arbuckle (effects supervisor: Rodeo FX), Steven Archondakis (it manager: Trixter), Agustina Arcondo (visual effects production manager: Trixter), Mikkel Sejero Arildsen (groom lead artist: Trixter), Brent Armfield (lead data wrangler: Marvel Studios), Karen Arredondo Lopez (Compositor digital), Radu Arsith (head of cg: Trixter), Dan Ashton (Técnico de imagen digital), Pip Ashton (visual effects department manager), Rohan Asiriah (visual effects editor: Trixter), Jayden Asser (data wrangler: Method Studios Melbourne), Myles Asseter (models head of department: Weta Digital), Noor Ata (visualization artist: The Third Floor), Derrick Auyoung (department head/technical direction: Weta Digital), Remus Avram (lead devops & system engineer: Trixter / senior development & system engineer: Trixter), Dan Ayling (camera td), Alireza Babarahimloo (roto/paint artist: Rodeo FX), Andrew Babick (visualization artist: The Third Floor), Sebastian Badea (animator/lead support: Trixter), Michael Bain (lookdev td: Weta Digital), Mike Bain (Head of Lighting Department: Weta FX), Amman Bains (Artista de efectos visuales), Leslie Baker (senior technical director), Martin Balcerzak (lead generalist), Frances Baldasarro (data wrangler: Marvel Studios), Adelaine Baltazar (visual effects production assistant: Marvel Studios), Sam Balzer (Artista conceptual), Danny Banda (matchmove artist: Method Studios), Danielle Baneham (department manager: Weta Digital), Sanjna Banik (Coordinador de efectos visuales), Spriha Banik (Director de producción de efectos visuales), Florian Bard (Artista de efectos visuales), Reuben Barkataki (Compositor digital), Naru Barker (Motion R&D Technical Director), Dario Barrera (visual effects casting manager: The Third Floor), Pharoah Barrett (visualization artist: The Third Floor), Andrew Barrie (digital compositor: Digital Domain 3.0), Patrick J. Barry (Editor de efectos visuales), Jordan Bartlett (rigger: Method Studios), Ines Baumgartner (visualization supervisor: The Third Floor), Thomas Baxter (Artista de efectos visuales), Bryn Bayliss (Compositor digital), Steve Beaucamp (lead grooming/cfx artist), Laurence Beaudoin-Auclair (visual effects coordinator: Rodeo FX), D.J. Becerral (junior compositor: Luma Pictures), Fritz Beck (cg generalist/lookdev & lighting artist: Trixter), Julian Beiboer (layout artist: Luma Pictures / character rigger: Fin Design & Effects (u)), Jo Ann Cordero Belen (senior compositor: Luma Pictures), David Bemi (senior fx artist), Kate Bernauer (Compositor digital), Alex Berson (Compositor digital: Weta Digital), Robert Beveridge (digital compositor: Rising Sun Pictures), Aaron D. Beyer (Artista de efectos visuales), Jarnail Bhachu (Compositor digital: Weta Digital), Deeksha Bhandari (junior visual effects recruiter: Trixter (as Deeksha Kantharaj)), Hanumantha Rao Bhogadula (Integration Lead: credited), Pravesh Bhoyar (visual effects lead: Method Studios), Nicolas Biel (visual effects coordinator: Trixter), Michael Bienz (modeler: Scanline VFX), Philip Billones (Artista digital: Method Studios), Renee Binkowski (Artista digital), Dudley Birch (environment lead: Method Studios), Gregg Bishop (visualization editor (as Gregory Bishop)), Gregory Bishop (visualization editor: The Third Floor), Adrien Bisiou (layout artist: Trixter), Kunal Biswas (digital compositor: Rising Sun Pictures), Diego Bittencourt (compositor: Rodeo FX), Jourdan Biziou (visualization artist: The Third Floor), Aevar Bjarnason (Artista de efectos visuales), Claudia Blackburne (animator: Method Studios), Duncan Blackman (data wrangler), Tim Blake (Artista CG), Jami Blood (Asistente de producción de efectos visuales), Robert Bloom (senior lighting td), Marten Blumen (Compositor), Stephen Bohus (Director técnico), Melissa Boily (texture artist), Jeremy Boissinot (environment pipeline td: Rodeo FX), Sebastian Bommersheim (Compositor digital: Weta Digital), Timothy Bond (digital production manager: Luma Pictures), Catherine Bonny (visual effects coordinator: Method Studios), Jacquelyn Booth (digital compositor: Rising Sun Pictures), Nick Booth (digital imaging supervisor: Weta Digital), Joe Boswell (production technology manager: Marvel Studios (as Joseph Boswell)), Luke Botteron (visual effects editor: Digital Domain 3.0), Maxime-Olivier Bouchard (3d modeler: Scanline VFX), Rachel Bouchard (matchmove & layout: Rodeo FX), Ramzi Boudemagh (senior modeler: Digital Domain 3.0), Moss Bowering-Scott (department production manager: compositing, lighting, fx: Weta Digital), Markus Brackelmann (lead concept artist: Trixter), Jason Bradbury (roto/paint lead: Scanline VFX), Adam Bradley (roto hod: Weta Digital), Dhiraj Brahma (roto/paint supervisor: Digital Domain), Dominique Breyvogel (compositing artist: Trixter), Zach Brinkerhoff (visualization artist: The Third Floor), Lucas Brinkman (layout artist: Scanline VFX), Dean Broadland (pipeline supervisor), Brian Broussard (Director técnico), Justin Brunett (Animador: Luma Pictures), Mattias Brunosson (animation supervisor: Scanline VFX), Mathew Brunton (motion production manager: Weta Digital), Paul Buckley (head of fx: Method Studios), Hayley Budulis (visual effects production coordinator: Weta Digital), Matthew Bullock (modeling supervisor: Scanline VFX), Dominik Burbaum (senior rigging td: Trixter), Kaitlen Burns (vfx production coordinator), Jessica Bédard (matchmove artist: Rodeo Fx), Jasmine Cadavid (cg coordinator: Rodeo FX), Valerie Caddell (visualization coordinator: The Third Floor), Djordje Cakovan (digital modeler: Weta Digital), John Caldwell (visualization editor: The Third Floor), Donna Segal (visualization artist: The Third Floor), Emma Cameron (Coordinador de efectos visuales), Nicholas Campbell (roto/paint artist: Luma Pictures), Nicole Campbell (senior depth artist), Tim C. Campbell (visual effects production: Weta Digital), Liliana Campuzano (Tracking/Matchmove Artist: Luma Pictures), Alexandre Cancado (visual effects supervisor: Luma Pictures (as Alexandre Cancado)), Marco Cantaluppi (Compositor digital), Margaret Cardell (senior visual effects coordinator), Aron Carino (it technician: Method Studios), Jordan Cario (effects technical director: Weta Digital), Damien Carr (visual effects producer: Marvel Studios), Ean Carr (Supervisor de efectos digitales), Angel Carrasco (Artista de efectos visuales), Huey Carroll (additional visual effects: QPPE), David Carson (visualization editor: The Third Floor), Patrick Cashel (roto/paint artist: Luma Pictures), Christina Caspers-Roemer (head of hr & operations: Trixter), Gerardo Castellanos (cfx artist: Trixter), Myriam Catrin (senior texture artist), Mae Caupit (Artista de la iluminación), Sarah Cave (Coordinador de efectos visuales), Cecile Cazes (lighting artist: Rodeo FX), Jale Cengil (animator: Trixter), Dmitrijs Cernagovs (fx technical director), Ieva Cerps (Compositor de música), Karla Vazquez Ch (Compositor digital), Chaeyeon.park (matchmove artist: Scanline VFX), Fabricio Chamon (fx artist: Luma Pictures), Johnny Chan (compositing pipeline td: Weta Digital), Meagan Chancellor (Artista de efectos visuales), Sunah Chang (roto/paint artist: Scanline VFX), Pol Chanthasartratsamee (senior lighter: Rising Sun Pictures), Christopher Chapman (plates lab wrangler), Timothy Charouk (pipeline development: Company 3), Rajendra Chavan (Asistente del director de producción), Daniel Chen (visualization artist: The Third Floor), Xavier Cherry (digital production administrator: technical support), Vamsi Krishna Chilamkurthi (Productor de efectos visuales), Tagui Chilyan (3d stereoscopic senior production coordinator: Marvel Studios), Kittitus Chinatiworn (senior lighting artist: Luma Pictures), Daniele Chindamo (senior environment artist), Praveen Kumar Chira (Artista digital), Nina Chlodnik (cg generalist/lookdev & lighting artist: Trixter / visual effects artist), Seunggu Choi (Artista calibrador de movimiento), Chao Chun Chou (visualization artist: The Third Floor), Chi-Ling Chu (visualization artist: The Third Floor), Sheree Chuang (lighting artist: Method Studios), Sung-Uk Chun (visualization artist: The Third Floor), James Clift (Artista de efectos visuales), Cameron Clow (visualization artist: The Third Floor), Marie Clémence (Coordinador de efectos visuales), Ryan Coleman (roto artist: Weta Digital), Alice Collins (lead digital artist), Silvia Colonna Romano (modeler: Weta Digital), David Conley (executive visual effects producer: Weta Digital), Traian Constantinescu (digital compositor: Digital Domain 3.0), Vernessa Cook (lead motion editor: Weta Digital), Gemma Cooper (Compositor digital), Rachel Copeland (Compositor de estereoscópica: Stereo D), Arturo Coso (Mecánico), Mirela Costache (visual effects recruiter: Trixter), Daniel Cothren (asset artist: The Third Floor), Karl Cottee (visual effects production accountant: Method Studios), Eric Cowan (senior texture artist: Digital Domain 3.0), Nick Crew (head of 2d: Scanline VFX), Jean-Michel Cristofaro (Compositor digital: Rodeo FX), Ryan Cronin (senior animator: Weta FX), Steve Cronin (senior paint artist: Weta Digital), Christopher Crouzet (software engineer: Weta Digital), Arlington Cruz (visualization artist: The Third Floor), Elliesse Cuniff (visual effects production supervisor), Marco Curado (lighting td: Trixter), Brett Curran (data wrangler: Method Studios), Marc Czerwiec (digital compositor: Scanline VFX), Mikaël Damant-Sirois (head of global visual effects operations: Rodeo FX), Ashish Dani (environment artist), Billy Dao (lead layout artist: Luma Pictures), Will Van Dao (digital compositor: Scanline VFX), Cole Darby (on-set visual effects production manager: Marvel Studios), Varuna Darensbourg (Supervisor de composición), Cory Darough-Hardekopf (digital modeler: Digital Domain 3.0), Sharon Das (digital production coordinator: Luma Pictures), Brad Davenport (roto/paint artist: Method Studios), Kristian Davidson (character scanning & lidar artist: Industrial Pixel Visual Effects), David R. Davies (fx supervisor: Weta Digital), Joanna Davison (Supervisor de CG), Rodolfo Küster de Abreu (rigger: Scanline VFX), Jorge De La Cadena (visualization artist: The Third Floor), Lucas De La Torre (marketing), Kurt Debens (Artista de efectos visuales), Max Decroix (lookdev supervisor: Method Studios), Christian Carlos Camacho del Carpio (roto/paint artist: Rodeo FX), Adrien Delecroix (matchmove artist: Trixter), Quimet Delgado (senior matte painter: Luma Pictures), Giovanni DeMartinis (visualization artist: The Third Floor), Aaron Dennis (effects technical director: Scanline VFX), Kevin Desa (pipeline td: Method Studios), Thomas Devereaux (compositor: Weta Digital), Fabrice Di Cicco (roto artist: Trixter), Francesco Di Luisi (groom artist: Trixter), Julian Dimsey (head of production: Method Studios), Bridget Dinning (staff: Rising Sun Pictures), Catherine Dion (Artista de efectos visuales), Ernest Dios (compositing supervisor: Trixter), Eduardo Dioses (cfx lead: Trixter), Emmanuele Diotti (Compositor senior), Carlos Ditersa (pipeline department coordinator: Scanline VFX), Khizer Diwan (modeler: Scanline VFX), Van Le Do (vfx department manager), Adam Dodd (visual effects production coordinator: Stereo D), Belen Sousa Domínguez (animator: Trixter), Fernando Domínguez (cfx artist: Trixter), Sam Doolan (lead lighting artist: Method Studios), Peter Mark Dorosz (Compositor), Christina Douk (asset artist: The Third Floor), Hamish Dow (visual effects production assistant: Method Studios), Brett Dowler (additional visual effects producer: Scanline VFX), Matthew Dravitzki (visual effects producer: Weta Digital), Kristen Drewski (Coordinador de efectos visuales), Paz Drimer (lead digital production administrator: Digital Domain 3.0), Marc Droske (head of rendering research: Weta Digital), Yaran Du (pipeline support (as Yara Du)), Geer DuBois (visualization artist: The Third Floor), Kaitlin Duchene (support: The Third Floor), Przemek Duda (concept artist: Trixter), Matt Dudgeon (visual effects production: Weta Digital), Jean-Alexandre Dufour (Compositor digital: Rodeo FX), Ryan Duhaime (cg supervisor: Digital Domain 3.0), Olivier Dumont (senior visual effects supervisor: Luma Pictures), Dylan Dunford (lead modeler: Scanline VFX), Louis Dunlevy (head of effects: Rising Sun Pictures), Brian Gideon Dunn (visualization artist: The Third Floor), Mathieu Dupuis (lead digital compositor: Rodeo FX), Alexandre Durocher (environment artist), Daniel Duwe (digital compositor: Digital Domain 3.0), William Dwelly (lead layout: Scanline VFX), Chris Dwyer (head of i/o: Method Studios), Ibeth Florez Echegaray (accountant: Trixter), Aitor Echeveste (digital compositor: Trixter), Rob Eckert (visual effects: Scanline VFX), Matthias Eckhardt (compositing lead: Trixter), Csizóczki Ede (cfx artist: Trixter), Frankie Eder (technical director: Stereo D), Christopher Edwards (visualization executive producer: The Third Floor), David Edwards (compositor: Method Studios), Chan Ee Jien (associate department manager: Scanline VFX), Mireu Eem (lookdev surfacing lead : Scanline VFX), Jake Efthymiou (visual effects systems administrator: Scanline VFX), Ali Ehtemami (compositor: Rising Sun Pictures), Olivia Eichenseer (visual effects associate production manager: The Third Floor), Marwan El Ghazal (tracking/layout artist: Rodeo FX), Rodrigue El Hajj (effects technical director: Weta Digital), Brent Elliott (studio department supervisor), Dean Elliott (Supervisor de animación), Saskia Elliott (junior layout artist: Rising Sun Pictures), Tim Emeis (compositing artist: Trixter), Gastón Emery (visual effects artist: Method Studios), Matthew Eng (Artista de efectos visuales), Esther Engel (compositing artist: Trixter), Rabia Engin (houdini pipeline developer: Scanline VFX), Damien England (compositor: Luma Pictures), Brock Ennion (junior lighting technical director), Jeremy Erb (digital coordinator: Luma Pictures), Denny Ertanto (Compositor digital: Weta Digital), Csaba László Eröss (Efectos visuales), Gabriel Escobar (roto/paint artist: Scanline VFX), Verónica Granadero Estrada (roto lead: Trixter), Youngbin Eun (Efectos visuales), Michele Fabbro (cfx artist: Trixter), Younes Fareh (visual effects artist: Method Studios), Andrew J. Farrell (lead animator: Scanline VFX), Joe Farrell (additional visual effects supervisor: second unit), Omar Faruque (visual effects systems engineer: Trixter), Ari Feblowitz (visualization artist: The Third Floor), Jurica Fejer (desktop support technician: Trixter), Vanessa Fernandez Calle (layout artist: Method Studios), Martín Garcia Fernandez (fx artist: Trixter), Sarah Fernandez (visual effects producer: Trixter), Francesco Ferraresi (environment modeler: Trixter), Domenico Ferraro (lighting lead: Trixter), Corentin Fievet (compositing artist: Trixter), Dan Finnegan (Artista de efectos visuales), Ryan Fisk (stereo producer: Stereo D), Rob Fitzsimmons (environments artist: Digital Domain 3.0), Oliver Fleming (visual effects assistant editor: Method Studios), Jane Fletcher (visual effects pre-production manager: Weta Digital), Megan Flood (plates lab technician), Carlos Flores Tavitas (Coordinador de efectos visuales), Kenan Jerome Floyd (it support: The Third Floor), Edward Fokkema (matchmove supervisor: Fin Design & Effects), Thibaud Fond (modeler & finaling artist: Trixter), Les Foor (element qc supervisor), Tim Forbes (lead creature technical director: Weta Digital), Christopher Ford (visual effects artist: Scanline VFX (as Christopher James Ford)), Robbie Fordyce (lead digital artist), Eric Forster (layout td: Weta Digital), John Fragomeni (executive staff: president), Dom Francis (matchmove lead: Luma Pictures), Dana Franklin (digital matte painter), Alexander French (lead pipeline developer: Weta Digital), Jennifer Lauren Friedman (visualization artist: The Third Floor), Ron Friedman (visualization artist: The Third Floor), Michelangelo Frisoni (compositing artist: Trixter / senior compositor: Trixter), Natalie Fritz (manager of production and development: Weta Digital), Chris Fryer (compositing artist: Trixter), Peng Fu (Compositor digital), Michael Furniss (Efectos visuales), Katarina Gacevska (Compositor), Aurelie Gagnon-Morin (ROTO/Artista de pintura), Adam Gailey (fx supervisor: Luma Pictures), Michael Gaiser (Artista de efectos visuales), Micah Gallagher (Supervisor de composición), Lisa Gane (environment artist: Method Studios), Vikas Ganer (plate prep artist: Scanline VFX), Ignacio Garcerón (visualization artist: The Third Floor), Dally Garcia (Artista de efectos visuales), Veronica Medina Garciadiego (resource & operations manager: Trixter), Bryce Gardiner (visual effects editor: Scanline VFX), Liam Gare (Compositor digital), Pedro Zuñeda (pipeline developer: Trixter), Rafael Garrido (senior visual effects production manager: Weta Digital), Christine Gatchalian (lighting artist: Trixter), Lala Gavgavian (Senior Staff), Iñaki Gegúndez Vicente (roto artist: Trixter), Joshua Gengler (element qc artist), Darcy George (compositor: Method Studios), Gaurav Ghatge (prep artist), Jennifer Giandalone (studio manager: end titles: Exceptional Minds), Ulf Gieseler (senior character modeler: Trixter), Herod Gilani (Artista de efectos visuales), Michael Gilbert (visual effects editor: Method Studios), Todd Gill (lighting artist: Luma Pictures), Stefano Giorgetti (cg supervisor: Luma Pictures), Michael Glans (senior animator: Trixter), Guy Glasson (junior lighting technical director), Nicholas Glasson (Artista de efectos visuales), Rey Sandu Godakumbura (assistant technical director: Optical), Francois Godofe (Artista de efectos visuales), Katie Godwin (senior visual effects recruiter: Luma Pictures), Olivia Goh (visual effects producer: Scanline VFX), Adam Goins (Productor de efectos visuales), Elza Goldenberg (character scanning & lidar artist: Industrial Pixel Visual Effects), Jake Golding (matchmove artist: Method Studios), Marc Gollenia (compositor: Method Studios), Daniel Gonen (creature td), Guy-Edwards Gonsalves (department manager: Stereo D/Company3), Danny Gonzalez (principal/founder: Perception), Chelsea Goodchild (Compositor digital), Andrei Goran (compositing artist: Trixter), Lenny Gordon (junior technical artist: Luma Pictures / visual effects tracking: Luma Pictures), Arthur Graff (effects technical director: Weta Digital), Megan Graham (Compositor estereoscópico), Jorge Grandes (compositing artist: Trixter), Sandro Grassetti (lookdev artist: Method Studios), Kari-Lyn Gravel (visual effects department manager: Stereo D), Maddison Green (digital services: Rising Sun Pictures), Meagan Green (senior compositor: Luma Pictures), Itay Greenberg (compositing artist: Trixter / compositor: Trixter), Andrew Greenlee (visualization artist: The Third Floor), Matt Greig (lead compositor: Rising Sun Pictures), Erik Griott (visualization artist: The Third Floor), Zachary Grove (stereo production coordinator: Stereo D), Thomas Grünberg (animator: Trixter), Jonny Gu (compositing artist: Trixter), Linius Gunardi (visualization artist: The Third Floor), Vinod Gundre (Supervisor de efectos visuales), Holly Gunn (stereoscopic supervisor: Stereo D), Gabriel Güeiros (Compositor digital), Michael Habenicht (lead compositing td: Trixter), Jim Hagarty (Artista de efectos visuales), Thomas Haley-Hermiz (technical director: Stereo D), Robert J. Hall (Compositor digital: Weta Digital), Alex Halstead (senior effects artist: Method Studios), Jihyae Ham (digital compositor: Digital Domain 3.0), Noah Hamdan (lighting lead/environment td), Jade Hamley (visual effects production coordinator: Rising Sun Pictures), Adam Hammond (compositing supervisor: Luma Pictures), Angela Han (digital compositor: Luma Pictures), Donghoon Han (compositor: Scanline VFX), Scott Hankel (visualization artist: The Third Floor), Sam Hanover (layout artist: Trixter), Edward Hanrahan (virtual production manager: Scanline VFX), Reginald Harber Jr. (visual effects editor: Stereo D), Michael Harden (Editor de efectos visuales), Paul Harling (it production services manager: Weta Digital), Thomas Harmonson (lead end titles artist: Exceptional Minds), Dylan Harris (visualization artist: The Third Floor / visualization lead: The Third Floor (u)), Grant Harris (concept artist: Trixter), Jessica Harris (digital effects supervisor / digital effects supervisor: Scanline VFX), Patricio Harris (visualization artist: The Third Floor), Samuel Harrison (data wrangler: Weta Digital), Ryan Harvey (3d stereoscopic production assistant: Marvel Studios), Gabriel Hassan (roto artist: Trixter), Eric Hawksley (roto/paint artist: Method Studios), Patrick Hecht (pipeline supervisor: Trixter), Alex Heffner (visual effects and augmentation lead), Dominic Hellier (compositing supervisor: Method Studios), Quentin Hema (digital paint hod: Weta Digital), Walid ben Henda (matchmove artist: Trixter), Claas Henke (art director: Scanline VFX), Dustin Henning (compositor: Method Studios), Zada Herbert (layout technical director: Weta Digital), Lazaro Hernandez (visualization artist: The Third Floor), Tal Hershkovich (roto artist: Trixter), Tundi Heveli (fx td: Weta Digital), Este Heyns (data wrangler), Matthew Hicks (senior lighting artist: Rodeo FX), Thomas Hiebler (lead environment & digital matte painter: Trixter), Hamish Hill (Artista de efectos visuales), Emily Hirschberg (marketing & pr manager: Trixter / public relations coordinator: Trixter), Delon Ho (visualization artist: The Third Floor), Kay Hoddy (senior roto artist), Wanja Hof (compositing artist: Trixter), Anja Hojmose (junior groom artist: Trixter), Eric Hollands (fx technical director: Luma Pictures), Amy Hollywood Wixson (Director de producción de efectos visuales), Fabian Holtz (compositor: Rising Sun Pictures), Nadine Homier (Compositor digital: Rodeo FX), Andrew Honacker (visualization supervisor: The Third Floor), Neha Hooda (visual effects executive producer: Pixstone Images), Paul Hopkins (visualization artist: The Third Floor), Jason Lei Howden (digital compositor (as Jason Lei Howden)), Ritchie Hoyle (roto artist: Trixter), Nacho Hoyos (compositing artist: Trixter), Jiaxuan Hu (visualization artist: The Third Floor), Wanghua Huang (fx artist: Method Studios), Marie-Laurence Hudon (Artista de efectos visuales), Trent Hudson (asset artist: The Third Floor), Laurie Hughes (Editor de efectos visuales), Shawn Hull (visualization artist: The Third Floor), Jan Humpal (compositing artist: Trixter), Ran Huo (visual effects artist: Perseption), Piotr Karol Hurny (roto artist: Trixter), Julian Hutchens (cg supervisor: Rising Sun Pictures), Brent Hutchin (visual effects systems engineer), Alex Injae Hwang (Artista de efectos visuales), Bondar Igor (senior fx artist: Scanline VFX), Julius Ihle (head of lighting: Trixter), Nikolay Ilinov (senior software engineer), Caitlin Inzinna (visualization artist: The Third Floor), Azadeh Iranban (rigging supervisor: Scanline VFX), Alexander Isaksson (visualization artist: The Third Floor), Jonna Isotalus (compositing artist: Trixter), Daniel Griffiths (3d scanning (as Daniel Griffiths)), Ashwin Iyer (Coordinador de efectos visuales), Marvin Jaacks (junior cg generalist/intern: Trixter), Laura Jablonowski (visual effects management assistant: Trixter), Joni Jacobson (visual effects executive producer: Digital Domain), Piotr Jankowski (compositor: Digital Domain 3.0), Dawid Januszek (cfx artist: Trixter), Timothy Jeffs (animator: Method Studios), Kirsten Jelliffe (visualization artist: The Third Floor), Silvio Jemma (fx pipeline td / fx td: Method Studios), Alex Jennings (Compositor), Blaine Jensen (asset artist: The Third Floor), Neil Jianoran (senior compositor: Luma Pictures), Chay Johansson (creature technical director), Abhinaw John (Artista de efectos visuales), David Johnson (character fx td: credited), Gios Johnston (head of creatures: Weta Digital), Danny Jones (senior paint artist), Leopoldo Juarez (visualization artist: The Third Floor), Etienne Jubinville (matchmove and layout artist: Rodeo FX), JaeHee Jung (digital matte painter), Robert Junggeburt (environment artist: Method Studios), Jana Jungk (shots production manager: Weta FX), Shannon Pytlak (visualization supervisor: The Third Floor), Kenneth Justo (Compositor de música), Yuvaraj K (Artista de efectos visuales), Brandon Kachel (Pintor mate), Javier Kadry (data wrangler: Luma Pictures), Nico Kahmann (cfx lead: Trixter), Sushil Kalyanshetti (roto supervisor), Nikhil Kamboj (modeller: Rising Sun Pictures), Miae Kang (Artista de efectos visuales), Om Kangone (Supervisor de composición), Stephen Karl (Artista de efectos visuales), Michael Karp (Artista calibrador de movimiento), Ervin Kaszap (senior cfx artist: Trixter), Lukasz Kataoka (render wrangler/junior 3d generalist: Trixter), Aleks Katunar (asset td: Trixter), Prateek Kaushal (stereo supervisor), Tadaomi Kawasaki (senior digital matte painter: Scanline VFX), Benjamin T. Kay (layout artist: Luma Pictures), Lucas Kazakevicius (effects technical director: Scanline VFX), Kevin Kelm (lead creature td: Weta Digital), Dulshan Keragala (lead asset artist: Luma Pictures), Patrick Kern (animation lead: Trixter), Jeannine Kernisan (visualization artist: The Third Floor), Thorsten Kesse (senior animator: Trixter), Alex Khan (cg supervisor: Luma Pictures), Salman Khan (visual effects production coordinator), Ara Khanikian (visual effects supervisor / visual effects supervisor: Rodeo FX), Cindy Khoo (head of digital production: Scanline VFX), Jiri Kilevnik (lead digital artist: Rodeo FX), Patrick Kilgallon (Diseñador), Anne Kim (compositor: Scanline VFX), Heejin Kim (visual effects lead), Hong Kim (visualization artist: The Third Floor), Yong Kim (senior asset artist: Luma Pictures), Ashleigh-Jean King (optical pipeline td: Weta Digital), Gemma Kingi (Artista ROTO), Arne Kirchberg (compositing artist: Trixter), Guntuku Kishore (lighting artist: Trixter), Daniela Kisinovsky (Coordinador de efectos visuales), Stefan Klauss (animator: Trixter), Niels Roscher (senior rigger: Trixter), Emanuele Klemp (compositing artist: Trixter), Terry Klopfenstein (element qc senior artist/compositor), Keith Lumb (camera technical director: Weta Digital), Eunyoung Ko (roto/paint artist: Scanline VFX), Matthew Koehler (visual effects bidding producer: The Third Floor), Teck Chee Koi (Director técnico de efectos), Joshua Koilpillai (modeler: Trixter), Brittany Clamp (visual effects coordinator: Trixter), Gábor Konkoly (cfx artist: Trixter), Tae-Hyuk Kook (roto/paint artist: Scanline VFX), Otto Kopp (pipeline td: Method Studios), Allie Koppel (head of finance: The Third Floor), Rico Koschmitzky (pipeline td: Trixter), Jacob Koslosky (cg artist: Rodeo FX), Peter Koss (digital compositor: Digital Domain 3.0), Hemanth Reddy Kovvuri (senior stereo compositor), Iwona Macesowicz (visual effects recruiter: Trixter), Philipp Kratzer (cfx artist: Trixter), Simone Kraus (animation supervisor: Trixter), David Krause (head of technology: Stereo D), Hannes Krieger (head of effects america and asia: Scanline VFX), Anna Kriegl (senior rigging td: Trixter), Simon Kruidenier (visual effects production), Lon Krung (texture artist: Weta Digital), Haris Kruskic (visual effects producer: Fin Design & Effects), Tabansi Kufahamu (end title supervisor: Exceptional Minds), Nachiket Kulkarni (senior depth artist: Stereo D), Kranthi Kumar (visual effects production: Rising Sun Pictures (as Kranthi Kumar K)), Manish Magesh Kumar (element qc artist), Kumar Praveen (visual effects artist (as Kumar Praveen)), Ramyanth Kumar (matchmove artist: Method Studios), Jason Kummerfeldt (visualization artist: The Third Floor), Bo Kwon (lead texture artist: Digital Domain), Mounika Kyatam (senior roto artist: Weta Digital), Stiliyan Kyusheliev (cg generalist: Trixter), Tobias Körner (cfx artist: Trixter), Fridtjof Kühn (animation td: Trixter), Ying Ghit La (roto/paint artist: Method Studios), Genevieve Lacombe (Iluminación), Oscar Lacson Jr. (Coordinador de efectos visuales), Aubrey Ladan (digital production administrator), Kosta Lagis (Artista de efectos visuales), Sabine Laimer (compositing supervisor: Weta Digital), Grant Laker (rigging supervisor: Method Studios), Dilip Lalwani (senior creature technical director), Daniel Lam (visualization artist: The Third Floor), Maximilian Lambrecht (lighting artist: Trixter), Christoph Landi (Compositor digital), Marc Landrain (Artista digital), Nathan Lane (visual effects artist: Fin Design & Effects), Johanna Lange (additional visual effects producer: Trixter), Evan Langley (Efectos visuales), Isabelle Langlois (vice president: production, Rodeo FX), Alexandra Lanzensberger (digital imaging technician: Weta Digital), Mary Lapena (compositor: RSP), Martin Lapp (fx supervisor: Trixter), Jeremy Lasky (principal/founder: Perception), Victor Latour (asset artist: The Third Floor), Sinead Lau (mocap production manager: Weta Digital), Katlyn Lavoie (character scanning & lidar artist: Industrial Pixel Visual Effects), Svetozar Lebedyev (visual effects editor: Trixter), April Leckie (visual effects camera td: Weta Digital), Vincent Leclerc (environment artist: Rodeo FX), Michael Lederhuber (lighting td: method studios), Changmin Lee (visualization artist: The Third Floor), Peter Lee (tracking & matchmove artist: Luma Pictures), Soon Ngee Chris Lee (Compositor), Thomas Lefèvre (visual effects artist: Scanline VFX), Eric Leidenroth (previs animation supervisor), Alana Lennie (senior lighting artist), Alex Leon Guerrero (digital compositor: Trixter), Kyra Lepp (assets department production manager: Weta Digital), Steve Lesser (simulation head of department / simulation), Joe Letteri (co-senior visual effects supervisor: Weta Digital), Chun Ho Ray Leung (model/texture supervisor: Method Studios), Ivan Li (matchmove artist: Scanline VFX), Mandy Li (cfx artist: Trixter), Wei Li (visualization artist: The Third Floor), Sheng Yaw Lim (matchmove artist: Method Studios), Ivan Lima (compositing artist: Trixter), Bonnie Lin (Efectos visuales), Chia-Chun Lin (fx artist: Scanline VFX), Sini Lindberg (additional visual effects producer: Trixter), Yiwen Akishi Ling (asset artist: Luma Pictures), Chia-Hung Liu (visualization artist: The Third Floor), Echo Liu (digital production manager: Scanline VFX), Steven Lo (visualization artist: The Third Floor), Gian Ignacio Lombardi (senior compositor: Luma Pictures), Owen Longstaff (lead compositor: Weta FX), Sagar Lonkar (creature technical director: Weta FX), Louis-Alexandre Lord (Compositor digital: Rodeo FX), Geoff Lou (asset artist: The Third Floor), Julia Lou (visualization artist: The Third Floor), Jane Lovell (operations manager: Method Studios), Will Lovett (compositor: Method Studios), James Lu (Editor de efectos visuales), Jordan Lucchino (Compositor estereoscópico), Thea Luchak (environment artist), Giuliette Lugara (visual effects production coordinator: Method Studios), Linda Luong (visual effects producer: Luma Pictures), Chris Luton (character scanning & lidar artist: Industrial Pixel Visual Effects), Millie Lynskey (Coordinador de efectos visuales), Tony Lyons (compositing lead: Trixter), Hugo Lyra (digital compositor: Luma Pictures), Vlad Lysenco (visual effects artist: Perseption), Rob MacBride (digital paint & rotoscope artist), Jamie Macdougall (Supervisor de CG), Mathew Mackereth (Artista de la iluminación), Amy Madigan (assistant visual effects production manager: Stereo D), Merlin Bela Wassiij Maertz (Animador de personajes), Kristina Maevskaya (fx td: Weta Digital), Siddhartha Maganti (visual effects executive producer: Legend VFX), Anmol Sahebrao Magar (Artista de efectos visuales), Alice Magistri (cfx artist: Trixter), Brett Magnuson (visualization artist: The Third Floor), Gokul Mahajan (visual effects head of production), Vaibhav Laxman Mahajan (comp team lead), Thomas Maher (effects artist: Rising Sun Pictures (as Thomas Linus Maher)), Jérémie Maheu (compositing supervisor: Rodeo FX), Corey Maikawa (software developer: Stereo D), Samantha Maiolo (lead roto/paint artist: Rising Sun Pictures), Krisztian Majdik (visualization editor: The Third Floor), Ineke Majoor (visual effects producer: Method Studios), Timothy Eustace Major (Digital Matte Painter), Yael Majors (assistant finaling supervisor), Laurent Makowski (lookdev artist: Rodeo FX), Roy Malhi (visual effects supervisor: Fin Design & Effects), Michael Maloney (production technology manager: Marvel Studios), Karey Maltzahn (visual effects executive producer: Digital Domain 3.0), Amir Manavi (Director técnico de efectos), Gabriel Mandala (Compositor), Himaram Mandali (Artista digital), Robin Mangat (visual effects tracking: layout & matchmove artist), Christian Mangual (visual effects artist: Perseption), Jade Mansueto (senior support engineer: Weta Digital), Indah Maretha (Compositor), Ed W. Marsh (Editor de efectos visuales), Jarrett Marshall (depth artist: Stereo D), Renee Marsland (Artista de efectos visuales), Ugo Martinet (visual effects coordinator: Trixter), Juan Martinez (animation artist: Trixter (as Juan Martínez Martínez)), Claude Martins (director of pipeline), Lauren Marton (ROTO/Artista de pintura), Sara Martínez Ruiz (visual effects coordinator: Trixter), Boris Martínez (Compositor digital), Joseph Masellis (visual effects production manager: EQC Department), Trevin Matcek (visualization editor: The Third Floor), Teresa Mathew (Coordinador de efectos visuales), Roger Mathews (asset artist: The Third Floor), Dominik Matousek (FX TD: Weta Digital), Daniel Matthews (senior concept artist: Trixter), Pontus Mattson (senior compositor: Luma Pictures), Andrea Maxwell (Editor de efectos visuales), Tiffany Mazeau (lead lighting: Scanline VFX), Mark McCormack-Douglas (Compositor estereoscópico), Will McCoy (visual effects: additional photography), Daniel McCue (visualization artist: The Third Floor), Blair McDougall (IT Manager), Jasper McIntyre (asset artist: Luma Pictures), Dustin McKamie (previs artist: The Third Floor), Brett McManus (Editor de efectos visuales), Ray McMaster (Efectos visuales), Louise McNicholl (visual effects production manager: Marvel Studios), Renee McShane (visualization artist: The Third Floor), Liam Meakins (finaling paint lead), Ashley Mears (Compositor digital), Frederic Medioni (lead layout/matchmove: Rodeo FX), Dharmik Mehta (roto artist: Weta Digital), Jai Mehta (digital compositor: Luma Pictures), Alejandro Robledo Mejia (visual effects artist: Perseption), Michael Melchiorre (Supervisor de composición), Aditya Menon (visual effects coordinator: Scanline VFX), Alexandra Merritt-Gambrill (depth artist: Stereo D), Stephanie Metcalfe (lighting technical director: Weta Digital), Keith Meure (roto/paint supervisor: Method Studios), Marco Meyer (compositing td: Trixter), Meredith Meyer-Nichols (visual effects head of production), Joel Michael (Artista de efectos visuales), Dave Mikolaj (Efectos visuales), Djordje Milasinovic (Compositor digital: Weta Digital), Francesca Milde (Compositor), David Miller III (visualization artist: The Third Floor), Jacob Curtis Miller (visual effects artist: Environments Lead), Jay C. Miller (lighting artist: Method Studios), Seth F. Miller (digital paint artist: Weta Digital), Caroline Milliard (digital production manager: Scanline VFX), Jackie Mills (roto/paint supervisor: Scanline VFX), Phillip Minter (visualization artist: The Third Floor), Natt Mintrasak (Director técnico), David Mir (compositing artist: Trixter / digital compositor), Anuj Mishra (Compositor), Harsh Mistry (lead effects technical director: Digital Domain 3.0), Sangita Mistry (Compositor digital: Weta Digital), Katie Mitchell (production technology manager: Marvel Studios), Olivia Mitchell (digital services: Rising Sun Pictures), Yann Moalic (effects technical director: Weta Digital), Ken Mochizuki (modeler: Scanline VFX), Vikram Mohan (lead matchmove artist: Scanline VFX), Eric Moliner (senior rigger: Scanline VFX), Alberto Montañés (Compositor digital), James Moore (Artista digital), Lauren Moore (global director of talent acquisition: Method Studios), Lauren Moore (head of marketing: The Third Floor), Richard John Moore (Animador de personajes), Skye Morandin (visual effects production coordinator: Stereo D), Sébastien Moreau (executive visual effects supervisor: Rodeo FX), Luiz Philippe Moreira (senior creature pipeline technical director: Weta Digital), Daniel Moreno (Compositor digital), Christian Morin (Compositor digital), Dora Morolli (pipeline developer), Claire Morris (senior element qc artist), Neil Roy Moss (senior software development manager: Weta Digital), Ourania Mourta (senior groomer: Scanline VFX), Gonzalo Moyano Fernandez (compositing artist: Trixter), Matt Mueller (senior head of optical department: Weta Digital), Harry Mukhopadhyay (head of 3d: Scanline VFX), Tom Mulhall (visualization artist: The Third Floor), Connor Murphy (visualization artist: The Third Floor), Mary Murphy (character scanning & lidar artist: Industrial Pixel Visual Effects), Ryan E. Murphy (visualization artist: The Third Floor), Conrad Murrey (previs lead: Scanline VFX), Supreetha Murthy (visual effects coordinator: Luma Pictures), Aly Musso (ingest coordinator), Károly Mátyás (Animador de alto nivel), Sára Nagy (visual effects recruiter: Trixter), Duncan Nairn (Artista de pintura), Liam Nantes (paint/roto artist: Method Studios), Dan Nanu (texture artist: Trixter), Prasad Narse (lead visualization artist: The Third Floor), Amit Narwani (matchmove lead: Scanline VFX), Abby Nath (Artista de efectos visuales), Leela Navarro (Director de producción de efectos visuales), Amber Marie Smith (wrangler manager: Weta Digital), Daniel Nees (Compositor), Maurizio Negro (cfx artist: Trixter), Tanya Nesi (artist manager: Digital Domain 3.0), Donald Netzel (asset artist: The Third Floor), Christine Neumann (visual effects head of production: Trixter), William Newirth (visual effects coordinator: Marvel Studios), Marcelino Newquist (visualization artist: The Third Floor), Jasmine Newton (visual effects coordinator: Marvel Studios), Trent Newton (ingest/delivery coordinator: Stereo D), Gregory Ng (lead compositor: Luma Pictures), Gretel Ng (global department manager: Scanline VFX), Carlos-Christian Nickel (cg supervisor: Trixter), Valentin Nicolini (desktop support technician: Trixter), Samantha Nield (senior visual effects production manager: motion, Weta Digital), Tahl Niran (Compositor digital), Chad Nixon (visual effects executive producer: Rodeo FX), Johnathan Nixon (effects head of department: Weta Digital), Steven Noe (system administrator: scanlinevfx), Thijs Noij (compositing supervisor: Method Studios), Teni Noravian (Compositor digital: Weta Digital), Ole-Aleksander Nordby (compositing artist: Trixter), Edgar Noriega (character scanning & lidar artist: Industrial Pixel Visual Effects), Annie Normandin (Productor de efectos visuales), Harold Novella (senior modeler/texture artist: Luma Pictures), Nereida Novellon (roto artist: Trixter), Benjamin Nowak (environment artist: Digital Domain), Sandra Nowak (controller: Trixter), Stephen Putra Nugroho (lookdev pipeline rnd: Weta Digital), Sabrina Nunes (3d generalist: Scanline VFX), Candida Nunez (visualization artist: The Third Floor), Adam O'Brien-Locke (visual effects head of production: Rodeo FX), Patrick O'Connor (lighting artist: Luma Pictures), David O'Donnell (lighting artist: Trixter), Michael Oberhofer (render wrangler: Trixter), Vincent Nicolas Obermeier (visual effects production assistant: Trixter), Martin Ofori (Compositor digital), Kieran Ogden-Brunell (visual effects production: Rising Sun Pictures), Macy Oja (visualization coordinator: The Third Floor), Sofia Oliveira (groom artist: Trixter), Salvador Olmos (pipeline td: Trixter), Megan Omi (visualization artist: The Third Floor), Nicholas Onstad (additional visual effects: QPPE (as Nick Onstad)), Kofi Opoku-Ansah (matchmove artist: Trixter), Martin Orlowski (senior creature technical director), David Orman (data i/o manager: Fin Design & Effects), Nathan Ortiz (cg supervisor: Method Studios), Raphael Oseguera (Director de producción de efectos visuales), Markus Oswald (modeling & texturing artist: Trixter), Lauralea Otis (visual effects production technology manager: Marvel Studios), Ali Oukaci (Efectos visuales), Sumit Pabbi (senior effects technical director: Weta Digital), Daniel Pacey (visual effects artist: Fin Design & Effects), Emiliano Padovani (head of lookdev/shaders department: Weta Digital), Premamurti Paetsch (lead effects technical director: Weta Digital), Filippo Paganoni (shots: Weta Digital), Lewis Pain-Dickson (Artista de efectos visuales), Anne Palm (environment artist), Steven Parker (pipeline development: Company 3), Hunter Parks (lookdev td), Josh Parks (compositing artist: Trixter), Aaron Parry (stereo executive producer: Stereo D), Sokratis Parsanos (pipeline td: Method Studios), Louis Paré (cg supervisor: Rodeo FX), Ben Paschke (lookdev artist: Rising Sun Pictures), Mitul Patel (senior fx artist), Nisha Patil (Artista de efectos visuales), Jittiyaporn Patjuthane (visual effects accountant: Trixter), Jeremy Patterson (Compositor estereoscópico), Inese Pavlova (visual effects office secretary: Trixter), Cara Payne (art department manager: Weta Digital), Julian Payne (Artista ROTO), Michael Perdew (visual effects producer: luma pictures), Craig Pereira (Efectos visuales), João Miguel Pereira (lighting artist: Trixter), Angelica Perez (Compositor digital), Katrissa 'Kat' Peterson (visual effects marketing coordinator), Adam Pettigrove (roto/paint artist: Rising Sun Pictures), Andrea Peverelli (compositing artist: Trixter / digital compositor: Trixter), Roland Pfisterer (senior compositor: Weta Digital), Benjamin Philippovich (compositing artist: Trixter / digital compositor), Margaret Phillips (visual effects administration manager: Method Studios), Ryan Pilcher (layout artist: Method Studios), Raphael A. Pimentel (animation supervisor: Luma Pictures), Francesco Pinto (cg supervisor: Scanline VFX), Ian Plumb (Compositor digital), Daniel Podwysocki (desktop support technician: Trixter), Maude Poirier-Caron (operations manager: Scanline VFX), Anne-Lise Pollakowsky (visual effects coordinator: Trixter), Dan Pool (lead virtual art dept artist: Weta Digital), Suyog Pore (digital compositor: Luma Pictures), Amanda Jane Porter (visual effects production support), Justin Porter (digital coordinator: Luma Pictures), Louis-Daniel Poulin (Director técnico de iluminación), Ben Powdrell (assistant visual effects editor: Weta Digital), PrakashS (Artista de efectos visuales), Valentin Procida (junior rigger: Trixter), Cedric Profijt (3d environment artist/matte painter: Scanline VFX), Gabriela Pruszkowska (Artista de efectos visuales), Sean Pugh (Modelling Artist), Tom Pugh (Compositor), Ivan Pulido Suarez (cfx artist: Trixter / visual effects artist), Karl Punt (visual effects artist: Method Studios), Franzisca Puppe (additional visual effects producer: Trixter), Klee Quisido (technical support: Method Studios), Shane Rabey (visual effects artist: Fin Design & Effects), Jacquelyn Racine (VFX Manager), Aleksandra Rafalska (animator: Trixter), Pascal Raimbault (lead modeller: Weta Digital), Philip Mc'nroe Rakesh (Previs Animation Supervisor), Murali Ramachari (lead effects technical director: Weta Digital), Karthic Ramesh (Compositor digital: Rodeo FX), Ari Ramirez (compositor: Luma Pictures), Milton Ramirez (lookdev artist: Weta Digital), Pablovsky Ramos-Nieves (lighting lead: Scanline VFX), Davee Ramos-San Diego (compositor: Weta Digital), Sasmit Ranadive (fx artist: Method Studios), Karl Rapley (animation supervisor: Weta Digital), Gabriel A. Rascon (it support: The Third Floor (as Gabriel Rascon)), Kurt Rathjen (pipeline td: Method Studios), Matthias Reiche (Animador: Digital Domain), Robbie Reid (rigger: Method Studios), Werner Reifberger (modeler: Scanline VFX), Ti Ren (visualization artist: The Third Floor), Graeme Revell (animation supervisor: Rodeo FX), Robin Reyer (head of lighting & lookdev), Andre Ribuoli (3d scanning), Corleon Richardson (visualization artist: The Third Floor), Alexander Richter (pipeline technical director: Weta FX), Névin Ricquebourg (lighting artist: Rodeo FX), Ben Ridgwell (assistant data wrangler), Marc D. Rienzo (on-set visual effects supervisor: Luma Pictures), Diego Riestra (compositing artist: Trixter), Simone Riginelli (Compositor), Mike Ring (animation technical assistant: Rising Sun Pictures), Josh Robertson (pipeline td), Shannagh Robertson (compositor: Rodeo FX), Paul Robinson (roto artist: Trixter), James Robison (head of pipeline: Method Studios), Sebastián Rocotovich (senior 3d generalist: Trixter), Evgeny Rodygin (visual effects artist: Perception), Brendan Rogers (facial capture lead: Scanline VFX), Michael Rogers (Artista de efectos visuales), Sherri Rogers (senior texture artist), Andreas Rohde (animator: Trixter), Suresh Rohit (Director de producción de efectos visuales), Damian Romanjek (visual effects assistant), Xavier A. Romo (plates lab wrangler), Campbell Rose (Compositor digital), Simon Rosenthal (head of visual effects: Method Studios), Amaury Rospars (Director técnico de iluminación), Simon Ross (fx artist: Method Studios), Victor Rouillard-Beaumont (lead roto/paint artist), Matthew Rouleau (environment supervisor: Rodeo FX), Sean Rourke (visualization editor: The Third Floor), Marine Rousselet (prep artist), Alvin Roxas (digital production manager: Digital Domain 3.0), Jaymes Ruffin (asset artist: Luma Pictures), Alex Rupert (visual effects artist: Perseption), Nathan Rusch (pipeline technical director: Luma Pictures), Davies Rushing (visualization artist: The Third Floor), Brendan Russert (visualization artist: The Third Floor), Nicola Russi (animation lead: Trixter), Manuele Sabbadin (technology & research: Weta Digital (as Manuele Sabbadin)), Naveen Sabesan (lookdev artist), Madalynn Rose Sadeghian (stereoscopic 3d producer), Shiv Sairam (Compositor), Yuliya Sakovich (office secretary/team assistant: Trixter / technical coordinator: Trixter), Blake Sala (tracking & matchmove artist: Luma Pictures), Yashaswi Salandri (roto artist: Trixter), Sam Salek (senior compositor: Luma Pictures), Peter Salter (senior camera technical director: Weta FX), Remus San Diego (Artista de efectos visuales), Syna San (assistant data wrangler / previs coordinator: The Third Floor), Ergin Sanal (Compositor), Jose Sandoval (visual effects production assistant: Marvel Studios), Xander Sang (wrangler: Weta FX), Jacob Santamaria (fx lead: Luma Pictures), Juan Francisco Saraví (animator: Trixter), Tarkan Sarim (lead grooming td: Scanline VFX), Malte Sarnes (visual effects supervisor: Rising Sun Pictures), Graham Saxby (roto artist: Weta Digital), Marlies Schacherl (additional visual effects producer: Trixter), Andrea Schiavone (digital compositor: Luma Pictures), Christoph Schinko (senior animator: Trixter), Claude Schitter (effects supervisor: Weta Digital), Yoann Schmid (lighting lead: Scanline VFX), Tanissa Potrovitza (director of visual effects), Marc Schoenbeck (compositing artist: Method Studios), Andreas Schuster (pipeline td: Trixter), Sven Skoczylas (lookdev artist: Weta Digital), Jaclyn Schwehr (technology & research: Weta Digital), Sebastian Schütt (digital compositor: Digital Domain 3.0), Jason Scott (department head: Rising Sun Pictures), Jeffrey Scott (environment artist: Digital Domain 3.0), Joshua Seal (visualization artist: The Third Floor), Leiah Sears (render/data wrangler: Rising Sun Pictures), Anna Seidl (head of human resources: Trixter), Elena Mozesyuk (visual effects bidding associate: Luma Pictures), Joydip Sen (Compositor senior), Slava Sexton (senior compositor: Luma Pictures), Ryan E. Seymour (pipeline td: Luma Pictures), Valentina Sgro (visual effects coordinator: Trixter), Dilen Shah (lead creature td), Sophie Shanahan (visual effects production coordinator: Method Studios), Jordan Shand (vad artist: Weta Digital), Glen Sharah (Supervisor de CG), Leona Sharkey (cfx artist: Trixter / visual effects artist), Deepakkumar Sharma (visual effects tracking artist: Method Studios), Honey Sharma (pipeline td: Method Studios), Cameron Sharp (lead i/o coordinator: Luma Pictures), Dylan Shaw (Artista digital), Matthew Shaw (Compositor digital), Nate Shaw (cg supervisor: Luma Pictures), Steve Shearston (fx advisor: credited as Department Supervisor), Christian Sherriff-Smith (lookdev/lighting artist: Method Studios), Summer Shigetani (visualization coordinator: The Third Floor), Greg Shimp (roto/paint supervisor (as Greg Shimp)), Priya Short (compositing artist: Trixter), Maryna Shuklina (visual effects editor: Trixter), Alex Shvartzman (character scanning & lidar artist: Industrial Pixel Visual Effects), Eric Shveima (asset artist: The Third Floor), Josh Simmonds (visual effects supervisor: Method Studios), Shane Simms (model/texture artist: Method Studios), Karolina Simos-Dziewonska (associate visual effects producer: Trixter), Jayson Simpson (digital matte painter), David Singer (compositing artist: Trixter), Ajit Singh (Compositor), Amreen Singh (matchmove artist: Scanline VFX), Kishore Singh (lead cloth hair creature: Scanline VFX), Thanapoom Siripopungul (character technical director supervisor: Luma Pictures), Magnus Skagerlund (head of modeling europe: Scanline VFX), Maciej Skoluba (senior compositor: Digital Domain), Eván Skíbin (render td: Method Studios), Mykhailo Slavov (Compositor digital: Weta Digital), Sam Sloan (Compositor digital: Weta Digital), Chris Smallfield (associate visual effects supervisor: Trixter), Josie Smith (Artista de efectos visuales), Scott Smoot (visualization artist: The Third Floor (as Scott Smoot)), Eva Snyder (Compositor digital: Weta Digital), Davi Soesilo (lead data wrangler: Marvel Studios), Jordan Soles (vice president: development & technology, Rodeo FX), Michael Solon (Compositor digital), Marque Pierre Sondergaard (texture artist: Scanline VFX), Michael Soppit (visual effects editor (as Mike Soppit)), Eddie Soria (digital paint lead: Weta Digital), Kevin Souls (visual effects supervisor: San Francisco Unit), Bernardo Andrea Spadafora (senior lighter: Luma Pictures), Jonas Sperl (senior lighting td: Weta Digital), Marco Spitoni (Animador), Jean-Michel St-Pierre Lapierre (Compositor digital: Rodeo FX), Angela Stanley (compositor: Method Studios), Jon Stanley (head of systems: Method Studios), Ross Stansfield (lighting artist: Trixter), Brian Starr (Efectos visuales), Daniel Steart (Artista de efectos visuales), Arek Stefaniak (compositing artist: Trixter), Thomas R. Steiner (Compositor), Albrecht Steinmetz (matchmove hod: Weta Digital), Alastair Stephen (head of visual effects: Fin Design & Effects), Jacob Stephens (layout head of department: Weta Digital), Aaron Patrick Stewart (matchmove & layout lead: Trixter), Miki Stojanovski (roto artist: Trixter), Andrew Stovesand (visualization artist: The Third Floor), Isaiah Strum (visual effects artist: Exceptional Minds), Pia Suffredini (digital matte painter), Dayang Norrafida Abang Suhaili (visual effects coordinator: Luma Pictures), Marek Sulecki (cfx td: Trixter), Michael Sullivan (i/o coordinator: Luma Pictures), Sumit Chatterjee (digital compositor / digital compositor: Luma Pictures), Edward Sun (creature puppet technical director), Veena Suresh (Diseñador), Brendan Sutherland (compositor: Method Studios), Jonathan Swartz (pipeline supervisor), Alonso Sánchez (Artista de efectos visuales), Krunal Tadse (roto supervisor: Legend), Reynold Tagore (texture artist), Katie-Louise Talbot (Artista de efectos visuales), Lori Talley (visualization line producer), Adam Tamblyn (roto/paint artist: Scanline VFX), Kevin Tan (visualization artist: The Third Floor), Laurentiu A. Tanase (asset artist: The Third Floor), Divya Tandon (visual effects recruiter: Trixter), Donna Wing Yan Tang (fx td: Weta Digital), Hanzhi Tang (visual effects supervisor: Digital Domain 3.0), Wilson Tang (Restauración digital), Isaac Taracks (visual effects artist: Perseption), Andrew Taylor (shader technical director: Weta FX (as Andrew R. E. Taylor)), Crystal Taylor (visual effects coordinator: Method Studios), Solene Tchijakoff (visual effects coordinator: Trixter), Timothy Teamer (visualization artist: The Third Floor (as Timothy Teamer)), Sompong Teekasathien (Artista de efectos visuales), Werner Ten Hoeve (Compositor digital), Andrew Tennant (visual effects production support: Digital Domain 3.0), Masahiro Teraoka (Compositor digital), Hitesh Thadani (Compositor), Rajasri Reddy Thalla (paint and clean up artist), Damien Thaller (environment supervisor: Method Studios), Christopher Brady Thomas (visualization coordinator: The Third Floor), Chris Thomassin (Compositor), Ben Thompson (senior lighting technical director: Weta Digital), Jennifer Thompson (Artista de la iluminación), Melissa Thompson (visualization artist: The Third Floor), Daniel Thomson (roto artist: Weta Digital), Jon Thorsen (lead camera td: Weta Digital), Raghavi Arya Thota (Compositor de música), Samantha Thrupp (visual effects producer: Method Studios), Rodrigo Thurler (compositing artist: Trixter), Richard Thwaites (visual effects producer: Weta Digital), Eric Timm (senior stereo compositor), Francisco Tirado Martin (crowd td: Method Studios Melbourne), Alexander Tirasongkran (matchmove artist: Rodeo FX), Tim Tobin (digital compositor: Luma Pictures), Rouhollah Toghyani (modeler: Weta Digital), Steven Tom (visualization artist: The Third Floor), Connor Toman (digital production administrator: Digital domain), Valentin Toncu (finaling artist: Trixter), John Toth (digital compositor: Luma Pictures), Salvador Tovar (compositing artist: Trixter), Will Towle (lead digital compositor), Christopher Townsend (production visual effects supervisor: Marvel Studios), Stuart Tozer (asset pipeline td: Method Studios), Marie Tricart (lead matte painter: Weta Digital), Andrija Trickovic (compositing artist: Trixter), Saurabh Tripathi (digital compositor: Luma Pictures), Satya Prakash Tripathy (render wrangler: Method Studios), Claus Tropitzsch (head of finance: Trixter), Sebastian Trujillo (Animador de personajes), Yung Sheng Tseng (digital matte painter: Luma Pictures), Irina Tsoy (matchmove associate department manager), Abdul Ahad Tunio (stereo compositor: Stereo D), Isaac Turier (Artista de efectos visuales), Niki Turkovic (data wrangler: Method Studios), Alexandra Turmel (Compositor digital: Rodeo FX), Ilkka Uitto (editorial supervisor: Scanline VFX), Jonas Ulrich (department production manager: Weta Digital), Emily Unruh (visual effects line producer: The Third Floor), Claudius Urban (Animador de alto nivel), Julian Utz (fx artist: Trixter), Benoit Valdes (environment td: Trixter), Barbara Valente (compositing artist: Trixter), Bojan Valjak (matchmove & roto artist: Trixter), Nanda van der Eijk (cg generalist: Trixter), James Van Der Reyden (motion capture operator), Phil Van Der Reyden (Modelador), Johan van Huyssteen (senior compositor: Scanline VFX Seoul), A.J. Vargas (visual effects department manager), Juan Carlos Vargas (visualization artist: The Third Floor), Sherin Varghese (pipeline developer), Kamyllia Vasseur (visual effects artist: Lighting artist), Orlando R. Velasquez (asset artist: The Third Floor), Gergely Velki (digital compositor: Luma Pictures), Biren Venkatraman (lead generalist: Scanline VFX), David Ventura (Compositor digital), Valentin Vervondel (visual effects production management (as Valent Vervondel)), Pau Viladot (Compositor digital), Victor Vilceanu (Compositor digital: Rodeo FX), Heidy Villafane (lead layout artist: Method Studios), Justin Villar (visual effects production assistant: Luma Pictures), Miguel Lleras Villaveces (lighting lead: Trixter), Constantin Vilsmeier (asset artist: Luma Pictures), Vidya Vinnakota (asset artist: The Third Floor), Aude Vitrant (visual effects recruiter: Trixter), Amanda Viveiros (stereo assistant production manager: Stereo D), Kevin Vizconde (digital production administrator: Digital Domain 3.0), Valerio Volpi (finaling artist: Trixter), Scott Vosbury (compositor: Scanline VFX), Tarquin Vosper (Compositor), Josip Vrandecic (texture artist: Trixter), Andreja Vuckovic (senior facial modeller: Weta Digital), Svenja Wagner (visual effects coordinator: Trixter), Sagar Wakankar (compositor: Scanline VFX), Kiara Walker (senior visual effects coordinator: Luma Pictures), Sean Noel Walker (senior visual effects supervisor: Weta Digital), Christina Wallace (technical operations: Method Studios), Isabel Wallace (visual effects production coordinator: Method Studios), Meow Nutjaree Wannasri (Artista de efectos visuales), Josiah Warbrick (roto artist: Weta Digital), Ben Warner (compositor: Weta Digital), Thomas Warrender (environment supervisor: Scanline VFX), Matthew Warriner (visual effects coordinator: Luma Pictures), Bridget Warrington (animator: Trixter), Christopher Watkins (senior environment artist: Digital Domain 3.0), Aidan Waugh (visual effects production coordinator), Matt Weaver (Animador), Emma Webb (3d stereoscopic supervisor: Marvel Studios), Elias Weber (junior cg generalist/intern: Trixter), Kenneth Weide (lighting artist: Trixter), Stephan Weigelt (visual effects office secretary: Trixter), Kye Wein-Skeates (lighter/compositor), David Weinstock (visual effects artist: Perception), Melanie Weldon (Coordinador de efectos visuales), Holger Wenzl (senior 3d generalist: Trixter), Jodie Weston (Coordinador de efectos visuales), Mark White (production technology: Fin Design & Effects), Shonnan Wibrow (clean up/roto artist: Method Studios), Shane Christopher Wicklund (senior digital compositor: Digital Domain 3.0), Guy Wiedmann (Editor estereoscópica), Ruth Wiegand (head of rigging: Trixter), Robert Wiese (visualization lead: The Third Floor), Zac Willey (visual effects: Luma Pictures), Andrew Williams (render/data wrangler: Rising Sun Pictures), Chantelle Williams (lead lighting td), Hunter L. Williams (fx technical director: Luma Pictures), James Willingham III (visualization artist: The Third Floor), Alexander Wilson (asset artist: The Third Floor), Ned Wilson (additional visual effects: QPPE), Sam Winkler (Compositor senior), Martin Wiseman (visual effects bidding producer: Weta Digital), Thomas Witt (visual effects systems administrator: Trixter), Elvy Wolfe (vfx production manager), Guido Wolter (compositing supervisor: Rising Sun Pictures), Kai Wolter (visual effects head of production: technology, Trixter), Felix Wolters (compositing artist: Trixter), Roger Wong (lead facial models technical director), Drew Wood-Davies (lighting supervisor: Method Studios), Cordelia g Woods (visual effects painter), Marvin Woodyatt (visualization artist: The Third Floor), Nicholas Woythaler (visual effects artist: Perception), Morgan Wright (assistant data wrangler), Joe Tsung-Yu Wu (3d modeller), Dane Wylie (assistant depth supervisor), Yangyang Xu (fx artist: Method Studios), Andy Yamada (stereoscopic technical manager), Keisuke Yamashita (Compositor digital), Siqi Yan (visualization artist: The Third Floor), Marvin Yanez (visualization artist: The Third Floor), Gabriel Yasar (junior cfx artist: Trixter), Ben Ying (Compositor), Alexander Yip (visualization artist: The Third Floor), Baek Yiseul (fx artist: Luma Pictures), Kin Yiu (Director de producción de efectos visuales), Cindy Yohana (visual effects production assistant: Marvel Studios), Natalie Narin Yoo (roto/paint artist: Scanline VFX), Vladimir Yordanov (Compositor digital: Weta Digital), Jacob Yorke (Compositor), Gabrielle Garam You (roto/paint artist: Scanline VFX (as Gabrielle You)), Cobol Yu (creature fx: Scanline VFX), Sophia Yu (visualization artist: The Third Floor), Wing Kit Yu (fx artist: Method Studios (as Kit Yu)), Daniel S. Yuhlmann (senior animator: Trixter), Farhad Yusufi (head of assets: Trixter), Damian Zaprucki (senior generalist: Scanline VFX), Cole Zeal (supporting departments: Weta Digital), Laura Zentil (head of talent: The Third Floor), Claire Kearton (Artista de efectos visuales), Nathan Zeppel (senior layout technical director: Rising Sun Pictures), Enrico Zerbo (lookdev artist: Rising Sun Pictures), Hansu Zhan (Compositor digital), Jie Zhou (Artista de efectos visuales), Peter Zhaoyu Zhou (Diseñador), Honghao Zhu (lighting artist: Luma Pictures), Johnny Zhu (Director técnico), Lee Zhu (Compositor: Luma Pictures), Dominik Zimmerle (visual effects supervisor: Trixter), Andrew Zink (visual effects supervisor: Luma Pictures), Henrik Zähringer (environment td: Trixter), Trent Adamczyk (roto/paint artist (u)), Amin Babaeipanah (pipeline and development artist: Scanline VFX (u)), Darren Bailey (operations coordinator: Stereo D (u)), Kayla Bakker (Rotoscope Artist (u)), Jason Bidwell (digital compositor (u)), Chris Bowman (artist coordinator: Rising Sun Pictures (u)), Dimitri Breidenbach (digital compositor: Weta Digital (u)), Virginie-Sara Briand (prep artist: Rodeo FX (u)), Daniel Carlin (visual effects artist (u)), Soomin Chon (fx artist: Scanline VFX (u)), Jess Crumpler (visual effects production assistant: Method Studios (u)), Natasha de Bakker (layout artist: Luma Pictures (u)), Jack Elder (technical documentation (u)), Cederic Estevao (roto/paint artist: Scanline VFX (u)), Joshua Hackett (i/o coordinator: Luma Pictures (u)), Huy Ho (digital artist (u)), Bailey Hodges (roto artist: Weta Digital (u)), Bradford Maughan (compositor: Luma Pictures (u)), Cheyenne Meding (digital production administrator (u)), Oscar Michell (roto artist (u)), Erwan Muro (compositor (u)), Zachary Petersen (lighting artist (u)), Anthony Poon (visual effects editor: Scanline VFX (u)), Amy Ryan Gunson (digital production manager: Luma Pictures (u)), Davis Scott Porter Saunders (creative director: Stereo D (u)), Ryan Serrano (3d modeler: Weta Digital (u)), Dominic Stephenson (visual effects artist (u)), Yesod Stone (senior i/o technician: Legend3D (u)), Samuel Tremblay (roto artist (u)), Caprice Paxton (senior producer: Legend3D (u)) y Mathieu Vezina (prep artist: Rodeo FX (u))

          Departamento de animación

          Alex Alvarez (Animador), Juan F Arias (Animador: Luma Pictures), Daniel Broverman (lead animator: Digital Domain), Blair Burke (Animador), Andy Cadzow (Artista de previsualización), Taylor Cook (Animador), Jose Francisco de Diego (animator: Trixter), Ben Folkman (Animador de alto nivel), Shaun Freeman (senior animator: Weta Digital), Chien-Chia Huang (Animador), Jubey Jose (Animador), Alexis Kerjosse (Animador: Weta Digital), Joseph Kim (Animador), Alex Klotz (Animador: Weta Digital), Simone Kraus (Supervisor de animación), Christine Krumpholz (Animador de alto nivel), Caillan McCrostie (Animador), Melanie Plett (Animador), Jaco Pretorius (Animador), Anthony Rizzo (Animador de alto nivel), Marco Röth (senior motion editor), Alejandro Solorzano (lead technical animator: Luma Pictures), Yen Chia Tseng (Animador), Blair McNaughton (Animador), Josh Wood (Animador), James M Lane (animator (u)) y Yannick Puig (animator (u))

          Diseño de producción

          Sue Chan y Clint Wallace (Fotografía adicional)

          Departamento de maquillaje

          Misa Aikawa (Artista de maquillaje adicional), Kalatina Amperidis (Estilista), Linda Anson-Luttrell (additional hair and makeup artist), Andrew Bell (key hair stylist: additional photography), Sarah Bernard (hair & makeup artist), Lara Jade Birch (hair & makeup supervisor: stunts & extras (as Lara Birch)), Alyson Black-Barrie (third hair stylist), Bec Blissett (additional hair stylist (as Rebecca Blissett)), Shutchai Tym Buacharern (makeup department head: additional photography (as Tym Shutchai Buacharern)), Eliza Campagna (Maquilladora), Leanne Carey (additional hair & makeup artist), Prell Charusanti (Maquilladora), Gretchen Davis (makeup department head: San Francisco), Julianne de Matos (hair & makeup trainee), Ken Diaz (makeup artist: Mr. Kingsley, additional photography (as Kenneth Diaz)), Dalia Fernandez (Fabricante de pelucas), Rick Findlater (Diseñador del pelo/Diseñador de maquillaje), Amanda Finlay (Estilista de la multitud), Samara Gildea (hair stylist: junior background / makeup artist: junior background), David Jennings (Estilista), Adam Johansen (prosthetic supply), Brooke Jones (additional crowd hair & makeup assistant), Simon Joseph (Maquilladora), Lee-Na Kwan (makeup artist: Mr. Leung (as Lee Ne Kwan)), Vardit Lahav (Additional Make up artist), Jenny Lee (hair & makeup trainee), Ting Li (assistant makeup artist: Mr. Leung), Georgia Lockhart-Adams (makeup artist: Ben Kingsley), Barbara Lorenz (hair stylist: Mr. Kingsley, additional photography), Micheala Macrae (hair & makeup artist), Mariel McClorey (Artista de maquillaje adicional), Lori McCoy-Bell (hair department head: additional photography (as Lori McCoy Bell)), Robert Mrazik (Estilista), Lynne O'Brien (makeup artist: Michelle Yeoh), Chelsie Pim (additional hair & makeup artist), Yvette Rivas (hair department head: San Francisco), Ali Robertson (Artista de maquillaje adicional), Andrea Russe (additional crowd hair & makeup assistant), Eleanor Sabaduquia (makeup artist: Los Angeles), Alla Saveliev (additional crowd hair & makeup assistant), Micheline Siou (Assistant to Rick Findlater), Cameron Smith (additional hair & makeup artist / makeup artist), Tia Stephanou (Maquilladora), Helen Tuck (additional hair & makeup artist), Sheldon Wade (makeup artist: extras), Briohny Walker (hair & makeup trainee), Quinton Wallace (Maquilladora), Gemma Reynolds (hair stylist (as Gem Reynolds)), K. Troy Zestos (Estilista adicional) y Jennifer Zide (key makeup artist: additional photography (as Jennifer Zide-Essex))

          Departamento de musica

          Ramiro Belgardt (Supervisor de edición de música), Romar Bennett (Musical), Christine Bergren (music clearance and legal), Max Berlin (Preparación musical), Daniel Bhattacharya (Músico), Jerik Centeno (scoring coordinator), Celeste Chada (scoring consultant), Peter Cobbin (music recorded and mixed by), Alexa Collazo (Asuntos legales de la música), Raven Davenport (Coordinador musical), Caroline Dearney (soloist: cello), Marta Maria Di Nozzi (Ingeniero Asistente), Marius Feder (Additional music), Tim Gill (soloist: cello (as Timothy Gill)), Mark Graham (head of music preparation / orchestrator), Jan Hendrickse (musician: xiao), Dave Jordan (Supervisor musical), Nick Lok (Supervisor musical), Dorina Markoff-McNulty (Músico), Eliza Marshall (musician: xiao/dizi), Andy Massey (musician: piano/celeste), Adri Mena (Preparación musical), Jackey Mishra (Musical), Trevor Motycka (Score preparation), Shannon Murphy (Coordinador musical), Jake Parker (Preparación musical), Camilla Pay (musician: harp), Victor Pesavento (Preparación musical), Peter Rotter (score coordination), Del Spiva (Editor de música), Amy Stewart (orchestra contractor: Isobel Griffiths Ltd), Cecile Tournesac (Editor ), Mai Vo (Preparación musical), Devaughn Watts (Editor de música), Kirsty Whalley (music recorded and mixed by), Wang Xiao (musician: erhu), Joe Zimmerman (Preparación musical), Úyanga Bold (tv spot vocalist/vocal co-writer (u)), Clifton Harrison (musician: viola (u)), Skaila Kanga (musician: harp (u)) y Roger Linley (musician: double bass (u))

          Departamento de sonido

          Steve C. Aaron (production sound mixer: additional photography), Dan Abrams (re-recording engineer: The Walt Disney Company), Danielle Adams (Asistente de re-grabación de sonido), Ajesh (sound recordist: Kannada), Angela Kwan (Editor de diálogo/ADR), Nathan Badder (Operador de micrófono: segunda unidad), Sona Balam (Re-grabación de sonido), Dawn Biro (sound services manager: The Walt Disney Company), Onnalee Blank (Re-grabación de sonido), Jeremy Bowker (Diseñador de sonido), Ronni Brown (Efectos de sala (Foley)), Jeanette Browning (adr recordist: The Walt Disney Company), Jason Butler (Mezclador de efectos), Feodor Chin (Voces adicionales), Peter J. Devlin (Mezclador de sonido), Richard Duarte (Mezclador de efectos), Eric Flickinger (re-recording mix technician: The Walt Disney Company), Chris Frazier (Editor de foley), Dylan Mitchell Frost (sound assistant/second boom operator: second unit), Richard Gould (Supervisor de Foley), J.R. Grubbs (Supervisor de edición de sonido), Lora Hirschberg (Re-grabación de sonido), Lauren Johnson (re-recording engineer: The Walt Disney Company), Doc Kane (adr mixer: The Walt Disney Company), Mark Lindauer (re-recording engineer: The Walt Disney Company), Brian Long (Servicios de Ingenieria), Brandon Loulias (utility sound technician: Los Angeles), Josh Lowden (general manager), Alan MacFeely (production sound mixer: additional photography, UK), Sam McLean (boom operator: additional photography (as Sam A. McLean)), Steve Morris (head of engineering), Tim Nielsen (Editor de efectos de sonido), Jonathan Null (head of production), Steve Orlando (Editor de efectos de sonido), Douglas Parker (re-recording mix technician: The Walt Disney Company), Carrie Perry (studio capacity manager), Mike Peters (post-production finance manager (as Mike Peters)), Thomas Pinney (Operador de micrófono: segunda unidad), Daniela Pontoriero (post-production sound accountant), Eva Porter (Servicios al cliente), Michael Primmer (boom operator: additional photography), Yung Q (Mezclador de sonido), Angus Robertson (Mezcla adr), Fred Runner (sound mixer: San Francisco), Brian Saunders (vice president: sound post-production, The Walt Disney Company), Michael Semanick (Mezclador adicional de re-grabación), Guntis Sics (Registrador de sonido), James Spencer (Editor de diálogo/ADR), Ryan Stern (re-recording engineer: The Walt Disney Company), Daniel Tappan (re-recording engineer: The Walt Disney Company (as Dan Tappan)), Scott Theakston (Apoyo editorial digital), Mark Van Kool (Mezclador de sonido: segunda unidad), Jana Vance (Efectos de sala (Foley)), Brett Voss (adr recordist: The Walt Disney Company), Jack Whittaker (Diseñador de sonido), Andy Winderbaum (re-recording engineer: The Walt Disney Company), Doug Winningham (assistant supervising sound editor (as Dug Winningham)), Katy Wood (Supervisor de edición de sonido), Qianbaihui Yang (sound effects editor / sound designer (u)), Dominic Yip (Registrador de sonido), Kristin Catuogno (adr recordist (u)), Mark DeSimone (adr mixer (u)), J'Dvonte (adr recordist: The Walt Disney Company (u)), Timothy D. McKeown (foley artist (u)), Jamison Rabbe (adr mixer (u)) y Jordan Smith (adr mixer (u))

          Departamento de vestuario

          Charlie Aplin (costume stitcher), Lynda Arnold (cutter/fitter: Los Angeles), Javier Arrieta (costume supervisor: San Francisco), Meg Ashforth (head specialty costumer), Justine Baker (Comprador de vestuario), Sandra Bardwell (costume stitcher), Emmy Barker (Asistente de producción de vestuario), Justine Barker (Comprador de vestuario), Patricia Barker (Sastre), Natalie Beeson (Aprendiz de vestuario), Bella-Rose Bowman (specialty costume assistant), Nicole Bowman (Vestuarista), Jade Brandt (specialty costumer: Los Angeles), Tarra Broderick (costume stitcher), Alicia Brown (background costume standby), Grace Brown (specialty costume assistant), Kirsten Buls (additional stunt costumer), Carolyn Burke (costume accounts assistant), Anna Burstall (standby costumer), Tom Caddy (key textile artist (as Thomas Caddy)), Kelly Cercone (tableperson: Los Angeles), Hunter Craig (costume production assistant: Marvel Studios), Wendy M. Craig (costume supervisor: Marvel Studios (as Wendy Craig)), Joy Cretton (assistant costume designer (as Joy Hanae Cretton)), Ryan Cribbin (costume painter), Luke D\'Alessandro (costume assistant (as Luke D'Allesandro)), Alice De Groot (Especialista de vestuario), Lori DeLapp (costume supervisor: Los Angeles), Venita Derbyshire (head cutter/fitter), Angel DeWaal Robertson (art finishing assistant), Mariano A. Diaz (Ilustrador de vestuario), Gina Rose Drew (costume assistant (as Gina Drew)), Amanda Enders (Vestuario: segunda unidad), Joshua Feuerriegal (conceptual costume artist), Serena Fiumi (costume buyer: Rome), Monica Freyre (costume buyer: Los Angeles), Darell Fuentes (Ilustrador de vestuario), Victoria Garcia (textile graphic artist), Melanie Ghisays (key background costumer: Los Angeles), Margaret Gill (assistant cutter/speciality costume stitcher), Ari Gold (costume supervisor: Los Angeles), Jaspar Goodman (standby background costumer), Genevieve Graham (costume designer production assistant), Jill Guice (key costumer (as Jilly Guice)), Jacqueline Harkin (standby costumer), Georgia Harper (specialty costume assistant), Matt Harris (Asistente de vestuario), Matt Harris (costume runner), Jamella Hassan (Jefe de vestuaristas), Andrea Hood (costume art finisher), Van Hua (specialty costumer: Los Angeles), Jacqui Hudson (specialty costume assistant), Lauren Hunter (Especialista de vestuario), Selma Ibrahim (Asistente de vestuario), Mindy Iler (specialty costume foreperson: Los Angeles), Caitlin Kagawa (costume production assistant: Marvel Studios), Margarita Kalend (specialty costume alteration/fitter: Los Angeles), Elly Kamal (Supervisor de vestuario), Ruby Kastner (Asistente de vestuario), Pete Kelley (Fabricante de vestuario especial), Olivia Keros (assistant costumer: second unit), Zana Komene (costume art finisher), Jocelyn Fizia (Asistente de producción de vestuario), Stacia Lang (specialty costume foreperson), Amy Lanser (standby background costumer), Keith Lau (Concepto artístico de vestuario), Susan Lee (costume buyer: Los Angeles), Jacqui Lucey (costume stitcher), Manuela Machado (draper: Los Angeles), Penny Mackie (key costumer: second unit / key costumer: second unit/stunt costumer), Doug Mallette (costumer: Marvel Studios), Ally Mansell (Comprador de vestuario), Chris Marinovich (specialty costume sculptor), Esther Marquis (key textile artist), Rosemary Martin (costume stitcher), Stephan Martinière (conceptual costume artist), Kylie Mather (Coordinador de vestuario), Lachlan McFayden (Asistente de vestuario), Robert McKinnon (costume concept artist (as Rob McKinnon)), Suzannah McRae (specialty costume manufacturing), Marisa Melideo (costume designer production assistant), Felice Mercorella (standby costumer), Mathilde Montredon (Cortador/Ajustador), Kim Moran (assistant standby costumer), Christine Mutton (key background costumer), Sabina Myers (digital assets manager), Ed Natividad (conceptual costume artist), Oksana Nedavniaya (Ilustrador de vestuario), Liz Oliver (ager/dyer: Los Angeles), Anita Oram (costume stitcher), Dan Owen (standby costumer), Marianne Parker (alteration fitter: Los Angeles), Victoria Perry (costume stitcher), Rachel Pines (Especialista de vestuario), Kelcey Probert (junior costumer), Isabella Pullin (junior costume art finisher), Lawrence Quon (prep costumer: Los Angeles), Lauren Redpath (specialty leather maker), Kelly Ridgeway (digital asset costume manager: Los Angeles), Zoe Rolfe (specialty costume assistant), Cindy Rosenthal (key costumer: Los Angeles), Felipe Sanchez (Ilustrador de vestuario), Elisa Sebra (prep costumer: Los Angeles), Constantine Sekeris (conceptual costume artist), Jade Sims (Comprador de vestuario), Gemima Snars (specialty leather maker), Danielle Soole (Aprendiz de vestuario), Chelsea Staebell (Asistente de diseñador de vestuario), Catherine Steele (digital asset costume manager), Sorjeri Tane (specialty leather manufacturer), Jo Thorpe (Cortador/Ajustador), Ellie Turner (Especialista de vestuario), Laurie Verling (speciality costume stitcher), William Vourgos (costume painter), Suzette Waters (Cortador/Ajustador), Carolyn Wells (standby costumer), Patrick Worthington (art finisher: Los Angeles (as PJ Worthington)), Mike Wowczuk (ironhead painter), Gek-Kym Yeow (Asistente de vestuario), Eilish Zebrasky (Asistente de diseñador de vestuario), Carrie Arakaki (key costumer: second unit (u)), Andrew Campbell (graphics illustrator (u)), Charlie Dicus (costumer: San Francisco (u)), Caitlin Doolittle (costume coordinator (u)), Michael Hankin (specialty costume props (u)), Jimmy Jay (set costumer (u)), Jillian Johns (costumer (u)), Jose Luis Ramos Jr. (assistant costume designer (u)), Salvatore Salamone (key specialty costumer (u)), Roberta Shaw (key costumer background (u)), Eddy Taylor (3d artist (u)), Zebulon Tilden (costume mould maker (u)), Pamela Waggoner (set costumer (u)) y Katharina Windemuth (costume assistant (u))

          Departamento de reparto

          Sande Alessi (Casting de extras), PoPing AuYeung (local casting: Vancouver & China), Ashley Douglass (Director de casting de extras), Molly Doyle (Ayudante de casting), Anissa Garcia (Asistente para casting), Kimberley Gatt (casting associate: Australia), Olivia Gordon (Coordinador de casting de extras), Barbara Harris (Casting de voz adr), Shayne Hartigan (extras casting director: additional photography), Gabrielle Healy (Director de casting de extras), Katie Huggins (Asistente del casting de extras), Cecilia Chi-ying Lau (Consultor de casting), Amanda Mitchell (Casting: Australia), Sage Ross (Asistente para casting), Mim Weger (Coordinador de casting), Mia Whipp (casting assistant: Australia) y Adrienne Wilson (Casting de extras)

          Departamento de editorial

          Matt Absher (Primer asistente de editor), Ross Aeria (Asistente de post-producción), Adoma Ananeh-Firempong (first assistant editor: Australia), Chris Armstrong (supervising dailies engineer), Simon Ashby (head of post-production: Gravity Media), Charles Bai (Asistente de post-producción), Jill Bogdanowicz (senior supervising finishing artist: Company 3), Vanessa Bray (Aprendiz de editor), Veronica Buhagiar (second assistant editor: Australia), Charles Bunnag (finishing artist: Company 3), Luca Byrne (Primer asistente de editor), Paul Carlin (senior finishing editor: Company 3), Stephen Ceci (account executive technicolor), Christine Cheung (second assistant editor: Australia), Mike Chiado (digital intermediate technologist: Company 3), Irene Chun (Primer asistente de editor), Paul Chyba (Asistente de post-producción), Lachlan Early (Asistente de post-producción), Emily Faw (image scientist: Company 3), Max Fisher (Segundo asistente de editor), Fergus Hally (Colorista: diarios), Cara Harvey (second assistant editor: Australia), Chris Hogben (dailies technical supervisor), Laura Holeman (senior finishing producer: Company 3), Yu Jung Hou (Segundo asistente de editor), Cassandra Howland (finishing accountant: Company 3), Evan Jacobs (creative finishing supervisor), Kacie Kane (post-production executive: Marvel Studios), Kayley Kemp (Coordinador de post-producción), Zachary Korpi (color assistant: Company 3), Tatianna Kroha (associate finishing producer: Company 3), Amanda Lam (Contador de post-producción), Jackie Lee (digital intermediate executive: Company 3), Marialyse Vega Martiney (marketing editor), Ian McClarren (marketing editor), Ivan Moutinho (marketing editor), Adam Nazarenko (finishing artist: Company 3), Michael Ochoa (color assistant: Company 3), Wayan Blue Palmieri (Editor estereoscópica), Jay M. Patel (film colorist), Jared Pecht (finishing artist: Company 3), John Quartel (image scientist: Company 3 (as Dr. John Quartel)), Joshua Risk (Asistente de diarios), Christopher Russell (vice president post-production: Marvel Studios), Chad Schermerhorn (senior finishing editor: Company 3), Molly Silver (post-production assistant (as Molly Biscardi-Silver)), Stefan Sonnenfeld (executive producer: Company 3), Craig Tanner (supervising marketing editor), Jim Velasco (post production coordinator: technical operations), Leslie Webb (Primer asistente de editor), Lisa Xia (second assistant editor: Australia), Cristobal Cheng (dailies operator: additional photography, San Francisco (u)), Brenton Covington (marketing editor (u)), Dane McCusker (dailies assistant (u)), Aaron M. Shapiro (colorist: marketing (u)) y John St. Laurent (colorist: dailies, San Francisco (u))

          Departamento de transporte

          Anthony Ayres (vehicle mechanic), William Edwin Baker III (Transporte), Roger Baker (Conductor), William Bateup (Conductor), Anica Berndt (Conductor), Richard Colarossi (picture car foreman: San Francisco), Scott Cole (vehicle mechanic), Peter Coles (transportation captain: set), Chris Daly (Conductor), Bill Downling (Capitán de transporte: segunda unidad), Peter Flynn (Conductor), Tony Flynn (Conductor), Grant French (Conductor), Michael Galea (vehicle mechanic), Tony Gibson (freight coordinator), Curt Michael Grooms (transportation coordinator: San Francisco (as Curt Grooms)), Matt Hart (Conductor), Dave Heazlewood (Capitán de transporte), Yan Jamieson (Conductor), Adam Jeffrey (camera car transport), James Johnson (vehicle mechanic), Patricia Klaic (Conductor), Roberto Klaic (Conductor), David Lee (Conductor), Ruari Loughrey (Conductor), Dean Maguire (Coordinador de vehículos de la película), David M Marrow (Transportista), Neil Marshall (transportation coordinator: San Francisco), Dennis McCarthy (picture car coordinator: San Francisco), Mark McKinley (picture car head mechanic), Ben McMaster (Conductor), Tom Michael (Conductor), Matt Milgate (picture car buyer), Debbie Paltos (Conductor), Lachlan Payne (vehicle mechanic), Frank Porras (transportation captain: San Francisco), Zoe Schulze (Coordinador de transporte), Cass Corinna Spooner (Conductor), Alex Strachan (picture car fabricator), Shalie Sweetnam (Conductor), Celeste Tropiano (Conductor), Chris Walden (Conductor), Justin Wernicke (Conductor), Mark Wilson (vehicle mechanic), Mario Carrillo (transportation (u)), David J. Duran (edge transport driver (u)), Reggie Louque (driver: San Francisco (u)), Mark Maymo (transportation captain: second unit (u)), Simone McGennisken (driver (u)), Nalin Narang (driver: stunt department (u)), Arlene Ramirez (dot coordinator (u)), Claudia Rojas (picture car dispatcher (u)), Anthony R. Sacco (driver (u)) y Brian Wise (driver (u))

          Cámaras y departamento de electricidad

          Charlie Adams (led lighting technician), Thomas Ah Kuoi (grip: second unit (as Thom Ai Kuoi)), Alfred Ainsworth (video assist: additional photography), Daniel Applegate (digital imaging technician: additional photography), Phil Bacon (Técnicos de iluminación), Craig Bailey (senior rigging grip), Dale Balani (gaffer: additional photography, Los Angeles), Api Beach (Iluminador), Miguel Benavides (grip: Los Angeles / key grip), Hollie Black (Aprendiz de camarógrafo), Jasin Boland (Fotógrafo), Thomas Brian (lighting technician (as Tom Brian)), Scott Brokate (crane technician: second unit), Rick Brookes (rigging grip storeman), Kristian Bruneteau (additional grip), Stephen Buckingham (camera operator: San Francisco), Josh Calder (grip (as Josh Calder)), Ryan J. Calkin (set lighting technician: second unit, Los Angeles), Alex Carr (camera array operator), Marcos Castro (rigging electrics crew supervisor), Bonnie Chai (second assistant camera: "b" camera, second unit), Joseph Chebatte (lighting technician: second unit), Jacky Shun Man Cheung (first assistant camera: Macau), Peter Chrimes (key grip: second unit, US), Ian Chriss (set lighting technician: second unit, San Francisco), Travis Cilia (Iluminador), Oscar Clarke (junior rigging grip), Huckle Cleary (rigging grip foreman), Harry A. Clegg (senior rigging electrician (as Harry Clegg)), Craig Clements (Encargado de equipamientos: segunda unidad), Christopher Collins (video assistant: second unit (as Chris Collins)), Isaac Conyers (oculus head technician), Benjamin Copping (Iluminador), Daniel Copping (junior grip), Matt Copping (scorpio crane operator), Toby Copping (Encargado de equipamiento de cámara), Matt Daaboul (senior rigging grip), Nik Damianakis (junior rigging electrician), Marcus Del Negro (second assistant camera: "b" camera, additional photography), Darryl Dempsey (manitou operator), Ronnie Densford (best boy rigging: additional photography), Anthony Dias (video playback operator: second unit), Matt Dickinson (Técnicos de iluminación), Andy Diep (digital imaging technician trainee), René Domínguez (grip: Los Angeles), Casey Dunn (assistant chief lighting technician: additional photography), Joel Eames (first assistant camera additional: main unit), Michael Easter (digital imaging technician: second unit), Lisa Eddy (rigging electrics system designer), Simon Edie (rigging electrics crew supervisor), Jason Edwards (senior rigging electrician), David Elmes (first assistant camera: "a" camera), Aiden Emery (camera production assistant: second unit), Ross Emery (cinematography: second unit), Harleigh English (additional lighting technician), Martin Falwasser (Iluminador de aparejo), Cameron FitzMaurice (uas pilot: second unit), Frank Flick (camera operator: "a" camera, second unit), Vincent Foeillet (camera operator: "b" camera, additional photography), Chris Follett (senior lighting technician), Tim Fong (senior rigging grip), Jasper Fox (Técnicos de iluminación), Sean Furze (grip trainee), Seth Gallagher (array camera technician: San Francisco), Ming Gao (digital imaging technician: Macau), Jamie Garside (senior lighting technician), Reg Garside (Capataz), Kristi Gilligan (second assistant camera: "b" camera), Cino Gionta-Lane (Encargado de equipamientos: segunda unidad), Jeremy Graham (gaffer: second unit, Los Angeles), Stephen Grainger (Electricista de aparejos), Nathan Grant (Técnicos de iluminación), Alexander Griffiths (key grip: additional photography), Molly Grosvenor (grip assistant), Paul Hamlyn (off-set best boy), Tommy Hankinson (best boy lighting: second unit), Jason Hansford (Camarógrafo), Jordan Harriman (digital imaging technician: second unit, San Francisco), Adam Harris (best boy: second unit, London), Alex Hatchard (led technician), Jason Hooper (rf technician: second unit), Samuel J Hopkins (hod practical electrics), Ian Hotujac (additional photography: additional grip), Simon Hourigan (lighting console operator: second unit), Colin Hudson (camera operator: "a" camera/steadicam operator, additional photography), Jason Hunter (slewing telehandler operator), Kurt Ingram (grip assistant), Carolina Izquierdo (second assistant camera: "a" camera, second unit), Karsten Jacobsen (camera operator: "a" camera/steadicam operator), Veiko Jaksi (Técnicos de iluminación), Mark Jefferies (Técnico de iluminación), Robbie Julian (digital loader: San Francisco), Hiro Kakuhari (lead mount technician: San Francisco), Geoff Kelly (rigging equipment coordinator), Kira Kelly (additional cinematography), James King (Técnicos de iluminación), Sean Kisch (first assistant camera: San Francisco / second assistant camera: San Francisco), Hannah Klassek (second assistant camera: "b" camera, second unit), Jorge Kunze (set lighting technician: Los Angeles), Doug Lasater (rigging key grip: additional photography), Justin Latimer (Asistente de cámara), Jonathon Leahy (senior grip: second unit (as Johnnie Leahy)), Mark Levey (Asistente), Gary Lincoln (Jefe de iluminación y equipos de cámara: segunda u), David Litchield (senior grip: second unit), Jason Liu-Brennan (senior rigging grip), Ricky Loncaric (scorpio crane assistant), John Lowrey (rigging grip foreman), Hamish Lungo (junior rigging electrician), Yanni Luxford (Electricista de aparejos), Brendan Madden (best boy rigging electric), Gerard Maher (first assistant camera: "b" camera), Balint Major (lighting technician: second unit), Richard Mason (Jefe de electricistas: segunda unidad), Jeff Mathews (rigging gaffer: additional photography), Jack Mayo (first assistant camera: "b" camera, second unit), Shaun Mayor (first assistant camera: "b" camera, additional photography), Josephine McAvenna (Iluminador), Ethan McDonald (first assistant camera: "a" camera: additional photography), Josh McDowell (lighting technician: second unit), Calum McFarlane (camera operator: "b" camera), Maurice K. McGuire (arm car camera operator (as Maurice McGuire)), Robertai McKibbin (leading hand rigging grip), Igor Meglic (director of photography: San Francisco / director of photography: second unit (u)), Justin Meinesz (Asistente), Paul Micallef (2nd unit techno crane operator), Nick Mitchell (floor electrician: second unit, London), Brad Moore (leading hand rigging grip), William Moore (Iluminador de aparejo), Kevin Moran (best boy rigging grip), Daniel Morgan (rigging electrics console operator), Gabriel Morrison (junior lighting technician), Shane Mowday (best boy rigging electric), Spencer Mulcahy (best boy electric: second unit, San Francisco), Drew Nelson (gaffer: second unit, San Francisco), Andy Newman (leading hand rigging grip), Kadison Noack (video playback assistant), Charlie Nott (senior rigging grip), Luis Olivares (video playback operator), Kyle Padelford (edge arm operator), Onofrio Nino Pansini (camera operator: San Francisco (as Nino Pansini)), Jay Patel (Técnico de imagen digital), Andrew Pauling (second assistant camera: Los Angeles), Rowan Peacock (best boy grip: second unit), Jordan Pellegrini (second assistant camera: second unit, San Francisco), Nathaniel Peña (digital imaging technician: additional photography), Vance Piper (first assistant camera: San Francisco), Mark A. Polischeck (vtr operator: San Francisco), Bill Pope (set lighting technician: second unit, San Francisco), Ross Powderly (senior rigging grip), Kalia Prescott (digital utility), Craig Price (grip: Los Angeles), Rico Priem (best boy grip: additional photography), Glen Purdy (best boy rigging grip: additional photography), Isoa Rainima (rigging grip foreman), Madissen Ramser (digital utility: additional photography / loader: additional photography (u)), Nicki Renwick (lighting technician (as Nicole Renwick)), Henry Richards (rigging grip foreman), Timmy Richardson (Electricista de aparejos), Stuart Riley (rigging electrician (as Stu Riley)), Clint Roche (manitou operator), Dennis Rogers (first assistant camera: San Francisco), Anthony Rosario (digital loader: San Francisco), Nelson Saarni (set lighting technician: second unit, San Francisco), Robert M. Sagaser (first assistant camera: San Francisco (as Rob Sagaser)), Emanuele Salvatore (Iluminador de aparejo), Mark Santoni (first assistant camera: San Francisco), Brad Sax (board operator (as Bradley Sax)), Rick Schaeffers (Iluminador de aparejo), Ricky Schamburg (first assistant camera: "b" camera, second unit), Todd Schlopy (first assistant camera: San Francisco), Adrien Seffrin (first assistant camera: "a" camera, second unit), Naomi Sharp (second assistant camera: "a" camera), Dave Shaw (dolly grip: second unit), Ryan Shopay (fixtures), Chris Sinclair (dolly grip: "b" camera, additional photography), Brandon Smith (digital utility: second unit: San Francisco), Amy Snell (best boy: second unit, San Francisco), Bryan Solbrandt (Iluminador), Rocky Sovechles (assistant digital imaging technician: second unit), Roger Spain (second assistant camera: "a" camera), Lucas Staley (rigging grip: Los Angeles), Diamond Tat (video assist assistant), Theo Thomas (Jefe de mecánicos), Erick Thundercloud (video assist utility: second unit, San Francisco), Erica Thurlow (Iluminador), Ignacio Viso Sande (truck loader: second unit (as Nash Viso Sande)), Michael Vivian (dolly grip (as Mick Vivian)), Tim Walsh (camera operator: "b" camera, second unit/steadicam operator), Emily Wang (lighting trainee), Garry Watson (Electricista de aparejos), Mark Watson (off-set best boy), Erin G. Wesley (Camarógrafo), James D. Wickman (dolly grip: "a" camera, Los Angeles / dolly grip: "a" camera, additional photography), Teddy Williams (Electricista de aparejos), Sam Winzar (digital imaging technician: second unit), Mitchell Wisby (lighting technician: additional), Theresa Wong (second assistant camera: second unit, San Francisco), Vanessa Woo (set lighting technician: second unit, San Francisco), Jireh Woodford (Electricista de aparejos), Nicholas Woodgate (junior rigging electrician), Louis Wyvill (digital imaging technician assistant), Ella Zaman (digital imaging technician trainee), Glen Bielenberg (lighting console operator (u)), James 'Spud' Danicic (edge technician (u)), Joe Kocsis (drone technician (u)), Renee McClenahan (practical electrics technician (u)), Grace Park (second unit lighting assistant (u)), Amir F. Qureshi (video assistant: remote unit, UK (u)), Oliver Schaal (grip (u)), Jared Slater (aerial camera technician (u)) y David Svec (drone camera assistant (u))

          Decoración de escenario

          Rebecca Cohen (decorator), David A Cook (decorator) y Dan Korn (decorator)

          Gestión de producción

          Jennifer Cornwell (Jefe de producción), Danielle Daly (supervisor de post-producción), Alethea Geges (health & safety manager: physical production), Robbie Henley (Gerente de unidad: segunda unidad), Vickie M. Hsieh (Supervisor de producción: fotografía adicional), Jasmine Kosovic (supervisor de post-producción), Robin Le Chanu (unit production manager: second unit, San Francisco), Jamie Lengyel (production manager: additional photography, UK), Charles Newirth (key unit production manager), Candice Preddy (Supervisor de producción), Nathaniel Purdon (Gerente de unidad) y Steven S. Shapiro (production technology executive: Marvel Studios)

          Agradecimientos

          Emma Adrid (Agradecimiento especial), Bradley James Allan (in loving memory of (as Brad Allan)), Bryan Andrews (Agradecimiento especial), Frank Brunner (Agradecimiento especial), Rich Buckler (Agradecimiento especial), Gerry Conway (Agradecimiento especial), Gene Day (Agradecimiento especial), Steve Ditko (Agradecimiento especial), Matt Fraction (Agradecimiento especial), Mark Gruenwald (Agradecimiento especial), Paul Gulacy (Agradecimiento especial), Don Heck (Agradecimiento especial), Gil Kane (Agradecimiento especial), Helen Hisako Kawahara (Agradecimiento especial), Jack Kirby (Agradecimiento especial), Stan Lee (Agradecimiento especial), Liang Luo (Agradecimiento especial), Ralph Macchio (Agradecimiento especial), Catherine McDonnell (Agradecimiento especial), Doug Moench (Agradecimiento especial), Keith Pollard (Agradecimiento especial), Roger Stern (Agradecimiento especial), Tom Sutton (Agradecimiento especial) y Jeff Yang (Agradecimiento especial)

          Enlaces externos

          En esta sección podrás acceder a los recursos externos que utilizamos como fuentes. Así podrás chequear toda la información que publicamos y también ampliar tu conocimiento sobre "Shang-Chi y la leyenda de los diez anillos".

          RottentomatoesMetacriticFilmaffinity

          Comentarios

          Aquí, la magia del cine cobra vida a través de tus opiniones. ¿Qué te llevó ver esta película? ¿Eres fan de Destin Daniel Cretton, Simu Liu o Tony Chiu Wai Leung? Comparte tus pensamientos, emociones y críticas sobre Shang-Chi y la leyenda de los diez anillos. ¿Te hizo reír, llorar o reflexionar? Este es el lugar para expresarlo. ¡No te guardes nada! Queremos construir una comunidad apasionada donde la conversación sobre cine y series nunca se detenga. Únete a la charla y déjanos conocer tu mundo cinematográfico. ¡Los comentarios son la pantalla donde se proyecta nuestra diversidad de opiniones!

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          No hay detalle demasiado pequeño ni opinión insignificante. ¿Algún pedido especial? ¿Una película que sueñas con ver reseñada? ¡Hágannoslo saber! Juntos, haremos de esta comunidad el epicentro del séptimo arte. ¡Dejen sus reseña en la caja de comentarios y juntos hagamos crecer la magia cinematográfica!

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