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Película > Intensa Mente (2015)
Poster Intensa Mente

Intensa Mente (2015)

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Descripción

La películas Intensa Mente del año 2015, conocida originalmente como "Inside Out", está dirigida en conjunto por Pete Docter y Ronnie Del Carmen y protagonizada por Amy Poehler quien interpreta a Joy, Phyllis Smith en el papel de Sadness, Richard Kind como Bing Bong, Bill Hader personificando a Fear y Lewis Black desempeñando el papel de Anger (ver créditos completos).

Es una obra de género Aventura, Familia, Fantasía, Comedia, Drama y Animación producida en EE.UU.. Con una duración de 01 hr 35 min (95 minutos), esta película tiene diálogos originales en Inglés. La banda sonora para esta producción ha sido compuesta por Michael Giacchino.

Para el desarrollo de la historia que cuenta esta obra, se necesitaron nada menos que 5 colaboraciones. Pete Docter (Historia original de), Ronnie Del Carmen (Historia original de), Meg LeFauve (Guión), Josh Cooley (Guión) y Bill Hader ((additional dialogue by)).

Intensa MenteTrailer oficial de la película Intensa Mente2015-06-18T08:00:00+08:00 Trailer
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Intensa MenteVideo de la película Intensa Mente2015-06-18Trailer
Intensa MenteVideo de la película Intensa Mente2015-06-18Trailer
Intensa MenteVideo de la película Intensa Mente2015-06-18Trailer
Intensa MenteVideo de la película Intensa Mente2015-06-18Trailer
Intensa MenteVideo de la película Intensa Mente2015-06-18Trailer
Intensa MenteVideo de la película Intensa Mente2015-06-18Trailer
Publicidad Amazon

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          Críticas de Intensa Mente realizadas por profesionales

          5/5

          Resumen de reseñas

          'Del revés' es una obra maestra de Pixar que logra capturar la complejidad de las emociones humanas de manera brillante y conmovedora. La película nos sumerge en el turbulento mundo interno de una niña de 11 años, usando una narrativa rica en imaginación y humor. Cada escena está impregnada de una melancolía similar a la de 'Toy Story', explorando temas profundos sobre el crecimiento y la identidad. La dirección de Pete Docter y Ronnie Del Carmen presenta un guion impresionante acompañado de una animación deslumbrante, que ha sido aclamada incluso en festivales como Cannes.

          Lo que realmente distingue a 'Del revés' es su capacidad para equilibrar la ligereza con una profundidad emocional sorprendente. Las interacciones entre los personajes, especialmente entre Joy y Sadness, ofrecen una reflexión sobre la importancia de aceptar la tristeza como parte de la vida. La película se convierte en un viaje visual y emocional, donde cada risa se entrelaza con momentos de introspección.

          Sin duda, 'Del revés' se consolida como una experiencia cinematográfica obligada, que no solo entretiene, sino que también invita a la reflexión sobre lo que significa ser humano.

          ..ver fuentes

          - /5

          Reseña de

          Otra preciosidad de Pixar. (...) En 'Del revés' todo posee el aroma del clasicismo. Su sentido visual deslumbra, su comicidad y su humor tendrían poder de contagio hasta con un iceberg, su ternura conmueve
          - /5

          Reseña de

          Prodigiosa obra maestra (...) la mejor película [de Pixar] hasta la fecha (...) una exhibición de imaginación, inteligencia y humor pocas veces contemplado
          - /5

          Reseña de

          Es original, sorprendente, apuesta por esa melancolía que ya exhalaba 'Toy Story', y aúna un guion inmenso con una gloriosa imaginería (...) ha sido recibida en Cannes con una enorme ovación
          - /5

          Reseña de

          Es una obra maestra absoluta (...) Es una película densa y conceptual de una ligereza que alegra el día. Es cine que existe para hacernos felices

          Premios

          Academy Awards, USA

          Oscar (2016)

          3D Creative Arts Awards

          Lumiere Award (2016)

          Información técnica y general

          Duración: 01 hr 35 min (95 minutos) .

          Color: Color

          Paises productores: La película Inside Out fué producida en EE.UU.

          Lenguaje original: Inglés.

          Títulos en cada país:

          Clasificación

          Taquilla:

          Créditos completos de la película Intensa Mente

          Dirección

          Co-director

          Guión

          Reparto

          Joy
          Sadness
          Bing Bong
          Fear
          Anger
          Disgust
          Riley
          Mamá
          Papá
          Forgetter Paula (voice)
          Forgetter Bobby
          Mom's Anger
          Subconscious Guard Frank (voice)
          Subconscious Guard Dave (voice)
          Jangles
          Mind Worker Cop Jake (voice)
          Fritz (voice)
          Helicopter Pilot /Additional Voices (voice)
          Clown's Joy (voice)
          Cool Girl's Emotions (voice)
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          Hockey Announcer (voice)
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          Additional Voices (voice) (as Bret Parker)
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          Additional Voices (voice) (as James Kevin Ward)
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          Additional Voices (voice) (as Dash Zamm)
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          Música

          Producción

          Productor ejecutivo
          Productor asociado
          Productor
          Productor ejecutivo

          Casting

          Natalie Lyon y Kevin Reher

          Departamento de arte

          Kevin Dart (concept artist (u)) y Robin Joseph (visual development (u))

          Efectos visuales

          Frank Aalbers (simulation artist), Alexis Angelidis (Artista de efectos), Amit Baadkar (Artista de efectos), Matthew Benson (effects intern), Nick Berry (second unit and crowds manager), Gary Bruins (effects supervisor), Eoin Bullock (character coordinator (as Eoin Convery Bullock) / character groom artist (as Eoin Convery Bullock)), Danielle Cambridge (stereo and international manager), Jay Carina (stereo and international technical lead), Edwin Chang (simulation supervisor (as Edwin Wooyoung Chang)), Hosuk Chang (Artista de efectos), Isabel Conde (simulation coordinator), Sarah Beth Eisinger (Artista de efectos), Chris Foreman (effects artist (as Christopher Foreman)), Henry Garcia (simulation artist), Emron Grover (simulation artist), Katherine Gugger (steoreoscopic production assistant), Dave Hale (development and effects artist), Jim Cody Harrington (effects artist (as Cody Harrington)), Joshua Hollander (director of steoreoscopic production), Jason Johnston (Artista de efectos), Jay-Vincent Jones (steoreoscopic renderer), Fran Kalal (simulation artist), Laurie Kim (simulation artist), Tiffany Erickson Klohn (simulation artist), Sonoko Konishi (simulation artist), Aimei Kutt (simulation artist), Lucy Laliberte (effects coordinator), David Lally (simulation artist), Michael Lorenzen (second unit and crowds technical artist), Nick Lucas (Artista de efectos), Stephen Marshall (Artista de efectos), Leon JeongWook Park (Artista de efectos), Samantha Raja (simulation artist), William Reeves (second unit and crowds supervisor), Michael Rice (Artista de efectos), Edgar Rodriguez (simulation artist), Andy Sakhrani (second unit and crowds coordinator), Ferdi Scheepers (Artista de efectos), Vincent Serritella (Artista de efectos), Tim Speltz (Artista de efectos), Yaa-Lirng Tu (steoreoscopic renderer), Enrique Vila (Artista de efectos), Sarita White (effects manager / simulation manager), Bob Whitehill (Supervisor de estereoscópica), Matthew Kiyoshi Wong (development and effects artist), Tracy Lee Church (sets shading artist (u)), Andrew Jimenez (visual effects artist (u)), Thomas Moser (simulation artist (u)), Thidaratana Annee Jonjai (Artista de sombreado y pintura del set) y Chu Tang (renderman developer (u))

          Departamento de animación

          Paul Aichele (Modelado de personajes y artista articulación), Amy L. Allen (set dressing lead), Mike Altman (sets modeling artist), Dovi Anderson (Animador), Eric Anderson (Animador), Eric Andraos (sets shading lead), Mimia Arbelaez (Artista de la iluminación), Daniel Arriaga (character artist), Tim Babb (lightspeed lead), James S. Baker (Artista de historia), Armand Baltazar (set artist), Nick Bartone (Maestro artista de iluminación), Alec Bartsch (Artista de sombreado y pintura del set), Byron Bashforth (character shading artist), David Batte (matte paint lead), Brendan Beesley (Corrección y animador adicional), Chris Bernardi (Artista de sombreado y pintura del set), Lloyd Bernberg (Maestro artista de iluminación), Bert Berry (shading art director), Nick Berry (layout manager), Katie Bickley (Artista de la iluminación), Max Bickley (lighting artist (as Maxwell Bickley)), Nelson 'Rey' Bohol (set artist), Evan Bonifacio (Animador), Brian Boyd (Artista de la iluminación), Shad Bradbury (Animador), Jacob Brooks (character groom artist), James W. Brown (Animador), Jude Brownbill (Animador), Jon Bryant (sets production assistant), Daniel Campbell (animation shot support), James Campbell (Diseñador), Alfonso Caparrini (Maestro artista de iluminación), Jim Capobianco (Artista de historia), Mathieu Cassagne (Artista de la iluminación), Shaun Chacko (Corrección y animador adicional), Janine Chang (art intern), Jennifer Chang (color artist (as Chia-Han Jennifer Chang)), Yung-Han Chang (Artista de historia), Guillaume Chartier (Animador), Edward Xi Chen (lighting artist (as Ed Chen)), Michael Chia-Wei Chen (Animador), Philip Child (character shading artist), Ye Won Cho (Maestro artista de iluminación), Daniel Chong (Artista de historia), Simon Christen (Animador), Pauline Chu (art coordinator), Chris Chua (animator (as Christopher Chua)), Charu Clark (Artista de la iluminación), Andrew Coats (character developer and animator), Isabel Conde (story coordinator), William Cone (set artist), Josh Cooley (story supervisor), Kathleen Cosby (Artista de la iluminación), Joshua Dai (Corrección y animador adicional), Jason Davies (Modelado de personajes y artista articulación), Andrew Dayton (sets modeling artist), Claudio de Oliveira (Animador), Francisco DeLaTorre (matte paint technical (as De Francisco La Torre)), Robb Denovan (Animador), Paul Diaz (animator (as Paul F. Diaz)), David Dixon (sets technical artist), Arik Ehle (Animador), Omar Elafifi (sets technical artist), Masha Ellsworth (character shading artist), Claire Faggioli (animation coordinator), Nathan Fariss (sets dressing artist), Magen Sara Farrar (Artista de la iluminación), Justin Farris (Corrección y animador adicional), Danielle Feinberg (Maestro artista de iluminación), Graham Finley (Corrección y animador adicional), Michael Fong (supervising technical director), Craig Foster (graphics art director), June Foster (animation shot support), Sarah Fowler Deluna (character shading artist), Michael Frederickson (sets technical lead), Piper Freeman (lighting manager), Seth Freeman (character articulation lead), Jamie Frye (character shading artist), Tony Fucile (animation sketch artist / story artist), Rob Gibbs (animation shot support), Belen Gil-Palacios (character developer and animator), Joey Gilbreath (Animador), Sylvia Gray Wong (Diseñador), Christopher Griffin (character cloth artist (as Chris Griffin)), Emron Grover (character cloth lead), Richard Gunzer (Animador), Adam Habib (layout lead), John Halstead (additional sets supervisor), Aaron J. Hartline (fix and additional animator (as Aaron Hartline)), Alex Harvill (additional sets supervisor), Travis Hathaway (Animador), Bernhard Haux (Modelado de personajes y artista articulación), Manny Hernandez (Artista de historia), Alex Hessler (character shading artist (as Alexander Hessler)), Catherine Hicks (Animador), Daniel Holland (sets art director), Jesse Hollander (Maestro artista de iluminación), Michael Honsel (Modelado de personajes y artista articulación), Sam Hood (Artista de historia), Chris Horne (lightspeed technical director), Wen-Chin Hsu (Artista de la iluminación), Eliza Ivanova (Animador), Guilherme Sauerbronn Jacinto (character developer and animator), James L. Jackson (lightspeed technical director), Steven James (Maestro artista de iluminación), Shawn Janik (Animador), Jonas Jarvers (Modelado de personajes y artista articulación), Rob Jensen (Animador), Sungyeon Joh (Artista de la iluminación), Matt Jones (Artista de historia), Thidaratana Annee Jonjai (Artista de sombreado y pintura del set), Thomas Jordan (Artista de sombreado y pintura del set), Judy Yu-Inn Jou (layout coordinator (as Judy Yi-Inn Jou)), Fran Kalal (character cloth artist), Sandra Ford Karpman (post-animation camera artist (as Sandra Karpman)), Steve Karski (sets modeling lead), Anthony Kemp (sets coordinator), Courtney Casper Kent (animation manager), Brandon Kerr (lightspeed technical director), Patty Kihm (Animador), Jonathan Kiker (Artista de la iluminación), Jae Hyung Kim (Animador), Robert Kinkead (Diseñador), Noah Klocek (set artist), Vladimir Kooperman (Artista de historia), Tanja Krampfert (Modelado de personajes y artista articulación), Shawn Krause (Supervisor de animación), Todd Krish (animation shot support (as Todd R. Krish)), Bruce Kuei (animation fix lead), Aimei Kutt (character cloth artist), Josée Lajoie (Maestro artista de iluminación), Erik Langley (art manager), Ken Lao (Maestro artista de iluminación), Valerie LaPointe (Artista de historia), Alison Leaf (sets dressing artist), John Chun Chiu Lee (Animador), Wendell Lee (Animador), Holger Leihe (Animador), Colin Levy (Diseñador), Jocelyn Liang (art intern), Andy Lin (Maestro artista de iluminación), Hsiao-Hsien Lo (sets technical artist (as Hsiao-Hsien Aaron Lo)), May Losotaluno (art coordinator), Albert Lozano (character art director), David Luoh (sets technical artist), Carolina López Dau (fix and additional animator (as Carolina Lopez Dau)), Matt Majers (Animador), Michal Makarewicz (Animador), Tony Maki (Artista de historia), Emmanuel Maniez (Artista de la iluminación), Alex Marino (Artista de sombreado y pintura del set), Deanna Marsigliese (character artist), Alonso Martinez (Modelado de personajes y artista articulación), Luke Martorelli (Maestro artista de iluminación), Steve Mason (Animador), Ian Megibben (Maestro artista de iluminación), Paul Mendoza (second unit and crowds animation supervisor), Jacob Merrell (character shading lead), Philip Metschan (Artista de previsualización), Joshua Mills (sets modeling artist), Cameron Miyasaki (Animador), Arnold Moon (sets modeling artist), Robert Moyer (character supervisor / sets supervisor), Annie Mueller (lighting coordinator), Daniella Muller (animation technical coordinator), Dave Mullins (Corrección y animador adicional), Victor Navone (Supervisor de animación), Ernesto Nemesio (Pintor mate), Carmen Ngai (character cloth artist), Dan Nguyen (Animador), George Nguyen (character shading artist), Ricky Nierva (development artist), Kristian Norelius (set artist), Paul Oakley (Artista de la iluminación), Mark Oftedal (development artist), Erick Oh (Animador), Gregg Olsson (Diseñador), Jordi Oñate Isal (Corrección y animador adicional), Bret 'Brook' Parker (animation tools lead (as Bret Parker) / character developer and animator (as Bret Parker)), Bob Pauley (development artist), Greg Peltz (sets modeling artist), Burt Peng (Artista de la iluminación), Jonathan D. Penney (lightspeed technical director (as Jonathan Penney)), Jan Pfenninger (Diseñador), P. Antonio Piedra (sets dressing artist), Tim Pixton (Animador), Bobby Podesta (Corrección y animador adicional), Kiki Mei Kee Poh (character groom artist), Ben Porter (character groom artist), Maria Powers (Artista de la iluminación), Jayson Price (Animador), Andreas Procopiou (Corrección y animador adicional), José Luis Ramos (master lighting artist (as Jose L. Ramos Serrano)), Duncan Ramsay (animation fix coordinator), Jerome Ranft (Escultor), Sudeep Rangaswamy (Iluminación), Angelique Reisch (Iluminación), Jordan Rempel (Artista de la iluminación), Gwendelyn Robson (animator (as Gwendelyn Enderoglu)), Edgar Rodriguez (character cloth artist), Jaime Landes Roe (directing animator (as Jaime Roe)), Peter Roe (Artista de sombreado y pintura del set), K.C. Roeyer (Animador), Nickolas Rosario (Animador), Tony Rosenast (Artista de historia), Bobby Rubio (story artist (as Bobby Alcid Rubio)), Amber Rudolph (character developer and animator (as Amber Martorelli)), Robert H. Russ (Corrección y animador adicional), Allison Rutland (character developer and animator), Michael Rutter (sets dressing artist), Vandana Reddy Sahrawat (Maestro artista de iluminación), Jessica Sances (animator (as Jessica Torres)), Reid Sandros (lightspeed technical director), Mark Sanford (Diseñador), Leo Santos (Diseñador), Chris Sasaki (character artist), Michael Sauls (Animador), Andrew Schmidt (character modeling and articulation artist (as Andrew H. Schmidt)), Julien Schreyer (Artista de la iluminación), Stefan Schumacher (Corrección y animador adicional), Martin-Sebastian Senn (matte paint technical (as Martin Sebastian Senn)), Don Shank (set artist), David Shavers (Maestro artista de iluminación), J. Garett Sheldrew (Artista de historia), Domee Shi (Artista de historia), Shalin Shodhan (Artista de sombreado y pintura del set), Philip Shoebottom (Maestro artista de iluminación), Tal Shwarzman (Animador), Matthew Silas (Diseñador), Jaclyn Simon (character manager), Sajan Skaria (character supervisor), Richard Snyder (Artista de sombreado y pintura del set), Terry Song (Animador), Michael Sparber (Iluminación), Ian Steplowski (Modelado de personajes y artista articulación), Mike Stern (Corrección y animador adicional), Matthew Strangio (Animador), Benjamin Su (animator (as Benjamin Po An Su)), Joseph Suen (sets modeling artist), Peter Sumanaseni (Artista de sombreado y pintura del set), Frank Tai (sets dressing artist), Shion Takeuchi (Artista de historia), Colin Hayes Thompson (additional shading leadership), Richard S.G. Thompson (development artist (as Richard Thompson)), Rui Tong (Artista de sombreado y pintura del set), Paul Topolos (Pintor mate), Sara Trumpler (animation fix coordinator / animation technical coordinator), Yaa-Lirng Tu (Artista de sombreado y pintura del set), Kristoff Vergne (character developer and animator (as Kristopher Vergne)), Priscila Vertamatti (character developer and animator (as Priscila de B. Vertamatti)), Jeremy Vickery (Maestro artista de iluminación), Jean-Philippe Vine (story artist (as J.P. Vine)), Shelly Wan (color artist), Deirdre Warin (sets manager), Matthew Webb (matte paint technical), Andy Whittock (sets shading and paint artist (as Andrew Whittock)), Weera Tom Wichitsripornkul (Artista de sombreado y pintura del set), Ricky Wight (Animador), Derek Williams (Diseñador), Samantha Wilson (story manager), Alon Winterstein (Animador), Raymond Wong (sets modeling artist (as Raymond V. Wong)), Stephen L. Wong (animator (as Stephen Wong)), Tom Zach (Animador), Bruce Zick (development artist), Mimi Zora (lighting coordinator), Ron Zorman (character developer and animator), Charlie Ramos (layout artist (u)) y Alli Sadegiani (animator (u))

          Diseño de producción

          Ralph Eggleston

          Departamento de musica

          Marshall Bowen (Orquestador adicional), Peter Boyer (Orquestador adicional), Connie Boylan (assistant music contractor), Ashley Chafin (Coordinador de producción musical), Vincent Cirilli (Grabador de partituras), Andrea Datzman (Coordinador de banda sonora), Stephen M. Davis (Editor de música), Brad Dechter (Orquestador adicional), Greg Dennen (scoring stage crew), Mark Gasbarro (additional orchestrator / pianist), Tom Hardisty (Grabador de partituras), Scott Holtzman (music business affairs), Joel Iwataki (score recordist and mixer), Jeff Kryka (additional orchestrator (as Jeffrey Kryka)), Samuel Lehmer (additional production music editor), Mark LeVang (musician: keyboards), Norman Ludwin (Orquestador adicional), Tom MacDougall (Supervisor musical), Chris Montan (Productor musical ejecutivo), Jamie Olvera (scoring stage crew), Andrew Page (music production director), Cameron Patrick (Orquestador adicional), Justin Pearson (production music editor), Ryan Robinson (scoring stage crew), Tim Simonec (Director de orquesta), Don Welty (music business affairs), Richard Wheeler Jr. (scoring stage crew (as Richard Wheeler)), Booker White (Preparación musical), Reggie Wilson (Contratista de música), Naveed Dezfoli (music preparation (u)), George Doering (musician (u)), Sam Estes (sample instrument design (u)), Scott Hosfeld (musician (u)), Frank Macchia (music preparation (u)), Aaron Meyer (music preparation (u)), Andrew Synowiec (musician: ukelele (u)) y Karl Vincent (musician (u))

          Departamento de reparto

          Barbara Harris (adr voice casting (u)) y Mickie McGowan (adr voice casting (u))

          Departamento de editorial

          Erik Anderson (theatrical mastering specialist), Lindsay Armstrong (Pasante editorial), Rachael Bigelow (Asistente de post-producción), Stewart Birnam (media systems architect), Jason Brodkey (Primer asistente de editor), Susan Brunig (color grading operator), John Bryant (Editor adicional), Jamie Datz (Segundo asistente de editor), Bryan Dennis (Operador de cine), Mark Dinicola (Colorista), Amber Dupre (Pasante editorial), Anthony David Duran (projection scheduler), Dominic Glynn (senior scientist), Winston O. Good (software engineer), John Hazelton (senior projectionist), Jason Hudak (second film editor), Glenn Kasprzycki (media control center operator), Cris Knight (media control center operator (as Cristopher Knight)), Jimmy Lillard (Segundo asistente de editor), Jesus Martinez (editorial manager (as Jesús Martínez)), Amy McBeth (Pasante editorial), Alicia Mooty (Coordinador editorial), Ben Morris (Asistente editorial), Amy Nawrocki (mastering coordinator), Becky Neiman (editorial manager (as Becky Neiman-Cobb)), Leslie Pao (Coordinador editorial), Richard Pinkham (media control center operator), Jeremy Quist (Coordinador de post-producción), Kevin Rose-Williams (Editor asociado), Laura Savidge (post-production engineering lead), Jeremy Slome (post-production coordinator: theatrical / reels coordinator), Nicholas C. Smith (Editor adicional), Beth Sullivan (administrative manager), Brett Warne (software engineer), Serena Warner (Editor adicional), Christine Wilcock (management assistant), Robin D. Young (mastering supervisor (as Robin Leigh)), Dan Muscarella (lab timer (u)) y Nik Siefke (international editor (u))

          Cámaras y departamento de electricidad

          Patrick Lin (director of photography: camera), Kim White (director of photography: lighting), Grant Babbitt (camera operator: promo shoot (u) / director of photography: promo shoot (u)), Shane Farnsworth (camera operator: promo shoot (u)), J.L. Mobus (camera operator: promo shoot (u)) y Tristan Noelle (camera operator: promo shoot (u))

          Montaje

          Kevin Nolting

          Gestión de producción

          Paul Cichocki (supervisor de post-producción), Cynthia Lusk (international production manager), Dana Murray (Jefe de producción), Eric Pearson (post-production supervisor: home entertainment), Todd Shaiman (pre-production manager), Cynthia Slavens (post-production director), Andra Smith (post-production engineering manager), Robert Tachoires (Director de post-producción), Michael Warch (shot production manager) y Erick Ziegler (post-production supervisor: ancillary)

          Otras personas que participaron

          Abril (production baby: Pixar studio team), Mark Adams (international technical team), Adeline (production baby: Pixar studio team), Ajay (production baby: Pixar studio team), Megan Albert (finance: Pixar studio team), Nicole Albertson (publicist: Pixar studio team), Megan Alderson (international coordinator), Andrea Aleman (craft services: Luxo Café, Pixar studio team), Alexander (production baby: Pixar studio team), Collin Allen (university and archives: Pixar studio team), Daniel Alvarez (facility operations: Pixar studio team), Tlaloc Alvarez (systems support: mac and windows, Pixar studio team), Amelie (production baby: Pixar studio team), Allysa Amundson (administration: Pixar studio team), James Theodore Andereggen (facility operations: Pixar studio team (as James Andereggen)), Melissa Anderson (craft services: Luxo Café, Pixar studio team), Mark Andrews (senior creative team: Pixar), Lindsay Andrus (promotional animation: Pixar studio team), Alexis Angelidis (global technology engineer), Anthony A. Apodaca (theme parks: Pixar studio team), Oliver Aquino (production baby: Pixar studio team), Aria (production baby: Pixar studio team), Arjun (production baby: Pixar studio team), Jim Atkinson (look development: software research and development, Pixar studio team), Aubrey (production baby: Pixar studio team), Audrey (production baby: Pixar studio team), Autumn (production baby: Pixar studio team), Avery (production baby: Pixar studio team), Axel (production baby: Pixar studio team), Ayla Mae (production baby: Pixar studio team), Krissy Bailey (publicist: Pixar studio team), David Baraff (presto animation system and core engineer: software research and development, Pixar studio team), Dana Batali (renderman development: Pixar studio team), Andrew Beall (production senior manager: Pixar), Beatrice (production baby: Pixar studio team), Meghan Benafield (administration: Pixar studio team (as Meghan E. Langham)), Benjamin (production baby: Pixar studio team), John Bennett (safety and security: Pixar studio team), Courtney Bergin (production office manager), Eric Bermender (systems support: storage, Pixar studio team), Britney Best (marketing: Pixar studio team), Dale Bewley (systems technical lead: Pixar studio team), Jonathan Bianchi (presto animation system and core engineer: software research and development, Pixar studio team), Brad Bird (senior creative team: Pixar), Bryan Bird (systems support: storage, Pixar studio team), Michael Blackmon II (facility operations: Pixar studio team), Malcolm Blanchard (presto animation system and core engineer: software research and development, Pixar studio team), Sequoia Blankenship (promotional animation: Pixar studio team), Kelly Bonbright (consumer products/interactive/publishing: Pixar studio team), Patty Bonfilio (facility operations: Pixar studio team), Sunya Boonyatera (presto animation system and core engineer: software research and development, Pixar studio team), Liz Borges-Herzog (university and archives: Pixar studio team (as Liz Borges-Herzog Welburn)), Katrin Bratland (renderman development: Pixar studio team), Ryan Broek (production finance head), Shaun Brown (systems support: data management, Pixar studio team), Joel Bruck (systems manager: Pixar studio team), Jon Bryant (Asistente de la oficina de producción), Don Bui (pre-production and asset based engineer: software research and development, Pixar studio team), Eoin Bullock (rendering coordinator (as Eoin Convery Bullock)), James Burgess (renderman development: Pixar studio team), Ryan Burns (engineering and design lead: software research and development, Pixar studio team), Andrew Butts (presto animation system and core engineer: software research and development, Pixar studio team), Wesley Callow (systems support: administration and operations, Pixar studio team), Trish Carney (university and archives: Pixar studio team), Antony Carysforth (global technology engineer), Nancy Garretson Case (finance: Pixar studio team), Daryn Cash (systems support: mac and windows, Pixar studio team), Marco Castellanos (facility operations: Pixar studio team), Marlon Castro (safety and security: Pixar studio team), Ed Catmull (senior leadership team: Pixar), Daniel Chang (look development: software research and development, Pixar studio team), Juei Chang (presto animation system and core engineer: software research and development, Pixar studio team), Charley (production baby: Pixar studio team), Kyle Charley (facility operations: Pixar studio team), Julian Y.C. Chen (pre-production and asset based engineer: software research and development, Pixar studio team), Leila Chesloff (university and archives: Pixar studio team), Kevin Chesnos (promotional animation: Pixar studio team), Paul Chideya (safety and security: Pixar studio team), Charles Choo Jr. (international editorial (as Charles Choo)), Pamela J. Choy (production senior manager: Pixar), Per Christensen (renderman development: Pixar studio team), Christopher JD (production baby: Pixar studio team), Christopher RU (production baby: Pixar studio team), Pauline Chu (titles production coordinator), Oliver Chung (production baby: Pixar studio team), Keri Shawn Cicolani (theme parks: Pixar studio team (as Keri Cicolani)), Cléas (production baby: Pixar studio team), Richard Cogger (safety and security: Pixar studio team), Deborah Coleman (publicist: Pixar studio team), Mary Coleman (creative development), Chris Collins (systems support: media systems, Pixar studio team), Colton (production baby: Pixar studio team), Colton Jace (production baby: Pixar studio team), Lauren Conca (documentary and home entertainment production: Pixar studio team), Clinton Cook (craft services: Luxo Café, Pixar studio team), Keith Cormier (promotional animation: Pixar studio team), Margo Coughlin Zimmerman (feature relations coordinator (as Margo Zimmerman)), Jeremy Cowles (engineering and design lead: software research and development, Pixar studio team), Kate Cronin (render pipeline team), J. Darion Cuevas (systems support: mac and windows, Pixar studio team), Bena Currin (global technology engineer), Lars R. Damerow (systems technical lead: Pixar studio team), James G. Dashe (systems support: mac and windows, Pixar studio team), Emily Davis (creative development), Ray Davis (renderman development: Pixar studio team), Joachim De Deken (look development: software research and development, Pixar studio team), Daniel Deitz (craft services: Luxo Café, Pixar studio team), Delphine (production baby: Pixar studio team), Ricky Der (systems support: hardware, Pixar studio team), Tony DeRose (university and archives: Pixar studio team), Kim Diaz (human resources: Pixar studio team), Peggy Dollaghan (human resources: Pixar studio team), Michael Douglass Jr. (facility operations: Pixar studio team), Sharon Dovas (university and archives: Pixar studio team), Andy Dreyfus (marketing: Pixar studio team), Gigi Dueñas (consumer products/interactive/publishing: Pixar studio team), Tom Duff (researcher: software research and development, Pixar studio team), Sarah Dunham (documentary and home entertainment production: Pixar studio team), Jennifer Dunlap (human resources: Pixar studio team), Eden (production baby: Pixar studio team), Paul Edmondson (pre-production and asset based engineer: software research and development, Pixar studio team), Heather Eisner (development: Pixar studio team), Elaina (production baby: Pixar studio team), Elise (production baby: Pixar studio team), Elizabeth (production baby: Pixar studio team), George Elkoura (engineering and design lead: software research and development, Pixar studio team), Robert Ell (infrastructure: software research and development, Pixar studio team), Ella (production baby: Pixar studio team), Amy Ellenwood (development: Pixar studio team), Ellie (production baby: Pixar studio team), Nino Ellington (render pipeline team), Ellis (production baby: Pixar studio team), Emery (production baby: Pixar studio team), Laurence Emms (global technology engineer), Rachel Ergas (finance: Pixar studio team), Eva (production baby: Pixar studio team), Evan (production baby: Pixar studio team), Evelyn (production baby: Pixar studio team), Edwin Fabian (human resources: Pixar studio team), McKay Farley (infrastructure: software research and development, Pixar studio team), Tyler Fazakerley (systems manager: Pixar studio team), Marlena Fecho (rendering and optimization artist), Brian Fee (senior creative team: Pixar), Heather Feng (administration: Pixar studio team (as Heather Feng-Yanu)), Gregory Finch (management: software research and development, Pixar studio team), Finley (production baby: Pixar studio team), Ryan Finley (production baby: Pixar studio team), Fisher (production baby: Pixar studio team), Kurt Fleischer (researcher: software research and development, Pixar studio team), Lisa Fletcher (marketing: Pixar studio team), Philip Floetotto (pre-production and asset based engineer: software research and development, Pixar studio team), Julian Fong (renderman development: Pixar studio team), Christopher Ford (renderman sales and marketing: Pixar studio team), Catherine Foreman (consumer products/interactive/publishing: Pixar studio team), Alana Forrest (safety and security: Pixar studio team), Elise Foss (human resources: Pixar studio team), Tim Fox (promotional animation: Pixar studio team), Dana Frankoff (management: software research and development, Pixar studio team), Christine Freeman (university and archives: Pixar studio team), Mandy Freund (consumer products/interactive/publishing: Pixar studio team), Stephen Friedman (renderman development: Pixar studio team), Joseph Frost (systems technical lead: Pixar studio team), Tiffany Reno Fung (systems support: financial systems, Pixar studio team), Matthew Gagnebin (facility operations: Pixar studio team (as Matt Gagnebin)), Brianne Gallagher (university and archives: Pixar studio team), Kristi Gamble (finance: Pixar studio team), Daniel Garcia (presto animation system and core engineer: software research and development, Pixar studio team), Briana Gardner (publicist: Pixar studio team), Jonathan Garson (marketing: Pixar studio team), Adam Gates (marketing: Pixar studio team), Grant Gatzke (systems technical lead: Pixar studio team), Liz Gazzano (theme parks: Pixar studio team), Gemma (production baby: Pixar studio team), Georgia (production baby: Pixar studio team), Alisa Gilden (systems manager: Pixar studio team), Timothy Glass (finance: Pixar studio team), Matthias Goerner (presto animation system and core engineer: software research and development, Pixar studio team), Tolga Goktekin (look development: software research and development, Pixar studio team (as Tolga Göktekin)), Roger Gould (theme parks: Pixar studio team), Grace (production baby: Pixar studio team), Robert Graf (rendering and optimization artist), Valerie Graf (administration: Pixar studio team), Philip Graham (rendering and optimization artist), Joshua Grant (render pipeline technical lead (as Josh Grant)), F. Sebastian Grassia (engineering and design lead: software research and development, Pixar studio team), Gray (production baby: Pixar studio team), Brian Green (university and archives: Pixar studio team), Marc S. Greenberg (senior leadership team: Pixar), Stephen Gregory (theme parks: Pixar studio team), Greta (production baby: Pixar studio team), Aaron Grimm (craft services: Luxo Café, Pixar studio team), Nicole Paradis Grindle (promotional animation: Pixar studio team), Richard Guo (business and legal affairs: Pixar studio team), Jonathan Hadden (systems support: backups, Pixar studio team), Thomas Hahn (engineering and design lead: software research and development, Pixar studio team), Stephanie Hamilton (promotional animation: Pixar studio team (as Stephanie Brooke Hamilton)), Cherie Hammond (marketing: Pixar studio team), Robert Hamrick (systems support: animation support, Pixar studio team), Hannah (production baby: Pixar studio team), Harper (production baby: Pixar studio team), Mark Harrison (systems support: data management, Pixar studio team), Nathaniel Harting (human resources: Pixar studio team), Jessica Harvill (promotional animation: Pixar studio team), Valerie Hathaway (finance: Pixar studio team), David R. Haumann (university and archives: Pixar studio team), Hayley (production baby: Pixar studio team), Hazel (production baby: Pixar studio team), Florian Hecht (researcher: software research and development, Pixar studio team), Cristina Maurodopulos Hecker (safety and security: Pixar studio team), Jamie Hecker (engineering and design lead: software research and development, Pixar studio team), Mark Hessler (presto animation system and core engineer: software research and development, Pixar studio team), Kentaro Hinoki (finance: Pixar studio team), Michael Hitson (facility operations: Pixar studio team), Dan Hoffman (systems support: mac and windows, Pixar studio team), Heidi Holman (theme parks: Pixar studio team), Shawn Hovis (systems support: telecom, Pixar studio team), Nancy Howard (human resources: Pixar studio team), Ryan Howe (human resources: Pixar studio team), Ian Hsieh (renderman development: Pixar studio team), Ling Hsu (systems support: administration and operations, Pixar studio team), Hayley Iben (engineering and design lead: software research and development, Pixar studio team), Jose Ignacio (systems support: backups, Pixar studio team (as Jose Richard Ignacio)), Imogen (production baby: Pixar studio team), Thomas Indermaur (systems technical lead: Pixar studio team), Isaac (production baby: Pixar studio team), Shriram Neelakanta Iyer (presto animation system and core engineer: software research and development, Pixar studio team), Heather D.C. Jackson (finance: Pixar studio team), Patrick James (international technical team), Jennie Jensen (business and legal affairs: Pixar studio team), Michael B. Johnson (engineering and design lead: software research and development, Pixar studio team), Michael Stewart Johnson (systems support: telecom, Pixar studio team), Jennifer Johnston (craft services: Luxo Café, Pixar studio team), Christine Jones (systems support: web development, Pixar studio team), Derrick Jones (craft services: Luxo Café, Pixar studio team), Maren Jones (university and archives: Pixar studio team), Molly Jones (consumer products/interactive/publishing: Pixar studio team), Kheron Jones-Kassing (finance: Pixar studio team), Mark Joseph (finance: Pixar studio team), Julian (production baby: Pixar studio team), Christina F. Julian (documentary and home entertainment production: Pixar studio team), Kaiya (production baby: Pixar studio team), Peter Kaldis (systems support: unix, Pixar studio team), Tony Kaplan (documentary and home entertainment production: Pixar studio team), Karter (production baby: Pixar studio team), Ryan Kautzman (presto animation system and core engineer: software research and development, Pixar studio team), Jim Kennedy (senior leadership team: Pixar), Andrew Kensler (renderman development: Pixar studio team), Brandon Kerr (global technology lead), Charlie Kilpatrick (renderman development: Pixar studio team), Jason Kim (presto animation system and core engineer: software research and development, Pixar studio team), Ken Kim (promotional animation: Pixar studio team), Chris King (engineering and design lead: software research and development, Pixar studio team), John Kirkman (senior technology team: Pixar), Karen Kiser (university and archives: Pixar studio team), Elyse Klaidman (university and archives: Pixar studio team), Elissa Knight (assistant to the producer), Cory Knox (systems support: mac and windows, Pixar studio team (as Cory Ander Knox)), Nick Kolidakis (facility operations: Pixar studio team), Alexander Kolliopoulos (rendering supervisor), Sara Kosuth (craft services: Luxo Café, Pixar studio team), Manuel Kramer (presto animation system and core engineer: software research and development, Pixar studio team), Boris Krasnoiarov (render pipeline team), Tia W. Kratter (university and archives: Pixar studio team (as Tia Wallace Kratter)), Venkateswaran Krishna (presto animation system and core engineer: software research and development, Pixar studio team), Stephen Krug (sweatbox coordinator), Matt Kuruc (global technology engineer), Candice Kuwahara (Asistente de la oficina de producción), Kyle (production baby: Pixar studio team), Laila (production baby: Pixar studio team), Susanne Lally (publicist: Pixar studio team), Renee Lamri (renderman sales and marketing: Pixar studio team), Kate Lardiere (finance: Pixar studio team), Chris Lasell (systems technical lead: Pixar studio team), Daniel Lasry (look development: software research and development, Pixar studio team), John Lasseter (senior creative team: Pixar), Warren Latimer (systems support: media systems, Pixar studio team), David M. Laur (renderman development: Pixar studio team), Joanna Laurent (systems support: media systems, Pixar studio team), Leslie Law (systems support: hardware, Pixar studio team), Heegun Lee (global technology engineer), Leia (production baby: Pixar studio team), Phred Lender (pre-production and asset based engineer: software research and development, Pixar studio team), Doug Letterman (presto animation system and core engineer: software research and development, Pixar studio team), Brett Levin (presto animation system and core engineer: software research and development, Pixar studio team), Danielle Rae Levin (administration: Pixar studio team), Ryan Levin (production baby: Pixar studio team), Shana Levin (university and archives: Pixar studio team), Gillian Libbert (production senior manager: Pixar (as Gillian Libbert-Duncan)), Yun Lien (render pipeline team), Lilly (production baby: Pixar studio team), Linda (production baby: Pixar studio team), Matthew Lindahl (systems support: animation support, Pixar studio team (as Matthew Muhili Lindahl)), Michelle Liu Chung (finance: Pixar studio team), Hsiao H. Liu (facility operations: Pixar studio team (as Hsiao Liu)), Holly Lloyd (marketing: Pixar studio team), Michelle Lopez (finance: Pixar studio team), Oliver Lopez (production baby: Pixar studio team), Darla Lovrin (systems support: web development, Pixar studio team), John Robert Loy (presto animation system and core engineer: software research and development, Pixar studio team (as ), Lucy (production baby: Pixar studio team), Aaron Luk (pre-production and asset based engineer: software research and development, Pixar studio team), Luke (production baby: Pixar studio team), Edward Luong (pre-production and asset based engineer: software research and development, Pixar studio team), Sue Maatouk-Kalache (management: software research and development, Pixar studio team (as Sue Maatouk Kalache)), Gerisa Macale (administration: Pixar studio team), Madeline (production baby: Pixar studio team), Madison (production baby: Pixar studio team), Mlinzi Majigiza (safety and security: Pixar studio team), Makena (production baby: Pixar studio team), Sureena Mann (marketing: Pixar studio team), Alyssa Mar (Asistente de la oficina de producción), Marcus (production baby: Pixar studio team), Lourdes Marquez Alba (production senior manager: Pixar), Serena Martinez (business and legal affairs: Pixar studio team (as Serena Dettman)), Matilda (production baby: Pixar studio team), Matthew (production baby: Pixar studio team), Maxime (production baby: Pixar studio team), Steve May (senior technology team: Pixar), Maya (production baby: Pixar studio team), Lori McAdams (senior leadership team: Pixar), Kiera McAuliffe (Asistente de la oficina de producción), Arthur McDade III (safety and security: Pixar studio team), Kyle McDaniel (pre-production and asset based engineer: software research and development, Pixar studio team), Erin McGarry (human resources: Pixar studio team (as Erin McGarry Krueger)), Lorien McKenna (additional production support), Meara (production baby: Pixar studio team), Deneb Meketa (presto animation system and core engineer: software research and development, Pixar studio team), Jennylyn Mercado (human resources: Pixar studio team (as Jennylyn Mercado Huynh)), Erin Merchant (systems support: mac and windows, Pixar studio team (as Erin M. Merchant)), Merritt (production baby: Pixar studio team), Andreas Merten (craft services: Luxo Café, Pixar studio team), Laura Meyer (Diseñador de títulos), Mark Meyer (researcher: software research and development, Pixar studio team), Mia (production baby: Pixar studio team), Cherise Miller (administration: Pixar studio team), Erica Milsom (documentary and home entertainment production: Pixar studio team), Mina (production baby: Pixar studio team), Josh Minor (engineering and design lead: software research and development, Pixar studio team), Angela Marie Mistretta (marketing: Pixar studio team), Brynn Mohagen (business and legal affairs: Pixar studio team), Alex Mohr (presto animation system and core engineer: software research and development, Pixar studio team), Emily Mollenkopf (development: Pixar studio team), Gary Monheit (presto animation system and core engineer: software research and development, Pixar studio team), Douglas Monsalud (craft services: Luxo Café, Pixar studio team), Michelle Moretta (administration: Pixar studio team (as Michelle Moretta Lightner)), BoB 'Naked BoB' Morgan (systems support: backups, Pixar studio team (as Bob Morgan)), Jim Morris (senior leadership team: Pixar), Terry Lee Moseley (systems support: mac and windows, Pixar studio team), Desiree Mourad (marketing: Pixar studio team), Peter Moxom (renderman sales and marketing: Pixar studio team), Claire Munzer (promotional animation: Pixar studio team), Jane Murphy (systems support: administration and operations, Pixar studio team), Murray (production baby: Pixar studio team), Kiel Murray (creative development), Taura Musgrove (documentary and home entertainment production: Pixar studio team), Mélodie (production baby: Pixar studio team), David Nahman-Ramos (systems technical lead: Pixar studio team), Jean-Daniel Nahmias (researcher: software research and development, Pixar studio team), Sowmya Natarajan (management: software research and development, Pixar studio team), Marcos Navarrete (human resources: Pixar studio team), Kacy Naylor (finance: Pixar studio team), Rosana Neciuk (finance: Pixar studio team), Shawn Neely (look development: software research and development, Pixar studio team), Allison W. Nelson (Asistente de la oficina de producción), Tom Nettleship (researcher: software research and development, Pixar studio team), Shannon Nicosia (marketing: Pixar studio team), Daniel Leaf Nunes (engineering and design lead: software research and development, Pixar studio team), Matthew Nydam (craft services: Luxo Café, Pixar studio team), Peter Nye (pre-production and asset based engineer: software research and development, Pixar studio team), Sabine O'Sullivan (management: software research and development, Pixar studio team), Adrian Ochoa (additional production support), Edgar A. Ochoa (facility operations: Pixar studio team), Cory Omand (engineering and design lead: software research and development, Pixar studio team), Tanya Oskanian (administration: Pixar studio team), Eben Ostby (production senior manager: Pixar (as Eben F. Ostby)), Owen (production baby: Pixar studio team), Karen Paik (creative development), Silvia Palara (marketing: Pixar studio team), Mark Pananganan (systems support: telecom, Pixar studio team), Allison Parker (human resources: Pixar studio team), Jack Paulus (engineering and design lead: software research and development, Pixar studio team), Eric Peden (render pipeline team), Lara Pendleton (business and legal affairs: Pixar studio team (as Lara Lesieur Pendleton)), Penelope (production baby: Pixar studio team), Erica Perkins-Youman (human resources: Pixar studio team (as Erica Perkins)), Karen Perry (finance: Pixar studio team), Lane Pertusi (pre-production and asset based engineer: software research and development, Pixar studio team), Davide Pesare (engineering and design lead: software research and development, Pixar studio team), Bob Peterson (additional dialogue / senior creative team: Pixar), Stephanie Pham (finance: Pixar studio team (as Stephanie Pham Aganon)), Will Phan (systems technical lead: Pixar studio team (as Wil Phan)), Anne Pia (render pipeline manager), Rebecca Pigg (human resources: Pixar studio team), Peter Plackowski (systems support: financial systems, Pixar studio team), Bill Polson (management: software research and development, Pixar studio team), May Pon (systems manager: Pixar studio team), Thomas Porter (senior leadership team: Pixar), Tim Power (craft services: Luxo Café, Pixar studio team), Guido Quaroni (senior technology team: Pixar), Donna Quattropani (theme parks: Pixar studio team), Edgar Quinones (systems support: media systems, Pixar studio team (as Edgar Quiñones)), Julio Quintero (craft services: Luxo Café, Pixar studio team), Michelle Lindsey Radcliff (university and archives: Pixar studio team), Joey Roch Ramirez (facility operations: Pixar studio team), Maggie M. Randriamamonjy (human resources: Pixar studio team), Adrienne Ranft (university and archives: Pixar studio team), Arun Rao (look development: software research and development, Pixar studio team), Lee Rasé (feature relations manager), William Reeves (global technology supervisor), Zach Repasky (render pipeline team (as Zachary Repasky)), Corey Revilla (presto animation system and core engineer: software research and development, Pixar studio team), Simon Rich (additional story material), Steven Ricks (systems support: media systems, Pixar studio team), Adrian Rico-Galvez (safety and security: Pixar studio team), Riley (production baby: Pixar studio team), Benjamin Rillie (systems support: mac and windows, Pixar studio team), Justin Ritter (promotional animation: Pixar studio team), Allan Rivera (safety and security: Pixar studio team), RJ (production baby: Pixar studio team), Robert (production baby: Pixar studio team), James Roderick (creative development), Jonathan Rodriguez (consumer products/interactive/publishing: Pixar studio team), Vivian Rodriguez (craft services: Luxo Café, Pixar studio team), Eric Rosales (sweatbox coordinator), Rosalind (production baby: Pixar studio team), Kim Ross (marketing: Pixar studio team), Juliet Roth (university and archives: Pixar studio team), Rowan (production baby: Pixar studio team), Rob Rowe (consumer products/interactive/publishing: Pixar studio team), Trina M. Roy (renderman development: Pixar studio team), Kristina Ruud (finance: Pixar studio team (as Kristina Ruud-Hewitt)), Rylin (production baby: Pixar studio team), Alli Sadegiani (promotional animation: Pixar studio team), Eric Salituro (render pipeline team), Susan Salituro (engineering and design lead: software research and development, Pixar studio team), Sam (production baby: Pixar studio team), David Sameth (marketing: Pixar studio team), Sara Sampson (systems support: animation support, Pixar studio team), Samuel (production baby: Pixar studio team), Sanjay (production baby: Pixar studio team), Gini Cruz Santos (promotional animation: Pixar studio team), Katherine Sarafian (development: Pixar studio team), Sashi (production baby: Pixar studio team), Florian Sauer (presto animation system and core engineer: software research and development, Pixar studio team), Brian K. Saunders (renderman development: Pixar studio team), Brian Savery (renderman development: Pixar studio team), Dan Scanlon (senior creative team: Pixar), Auburn C. 'Aubie' Schmidt (titles technical support (as A.U.B.I.E.)), Donald Schmidt (rendering and optimization artist), Erika Schmidt (university and archives: Pixar studio team), Zach Schneiderman (craft services: Luxo Café, Pixar studio team), Chris Schoeneman (presto animation system and core engineer: software research and development, Pixar studio team), Peter T. Schreiber (facility operations: Pixar studio team (as Peter Schreiber)), Laurie Schrey (marketing: Pixar studio team), Brenden Schubert (renderman development: Pixar studio team), Stefan Schulze (pre-production and asset based engineer: software research and development, Pixar studio team), Seohu (production baby: Pixar studio team), Annabella Serra (renderman development: Pixar studio team), Glenn Seto (craft services: Luxo Café, Pixar studio team), Shaan (production baby: Pixar studio team), Jonathan Ward Shade (renderman development: Pixar studio team (as Jonathan Shade)), Todd Shaiman (global technology manager / production finance head), John Shannon (administration: Pixar studio team), Krista Sheffler (theme parks: Pixar studio team), Chen Shen (presto animation system and core engineer: software research and development, Pixar studio team), Sarah Shen (engineering and design lead: software research and development, Pixar studio team), Shom (production baby: Pixar studio team), Siena (production baby: Pixar studio team), Jody Weinberg Silverman (business and legal affairs: Pixar studio team (as Jody Weinberg)), M.T. Silvia (systems manager: Pixar studio team), Jaclyn Simon (rendering manager), Michelle Simons (finance: Pixar studio team), Dylan Sisson (renderman sales and marketing: Pixar studio team), Burton Siu (presto animation system and core engineer: software research and development, Pixar studio team), Nelson Siu (systems support: unix, Pixar studio team (as Nelson Sette Siu)), Brian Smits (renderman development: Pixar studio team), Eliot Smyrl (look development: software research and development, Pixar studio team), Peter Sohn (senior creative team: Pixar), David Sotnick (systems technical lead: Pixar studio team), Tasha Sounart (marketing: Pixar studio team), Hasia Sroat (publicist: Pixar studio team), Andrew Stanton (senior creative team: Pixar), Stephan Steinbach (look development: software research and development, Pixar studio team), Ryan Stelzleni (presto animation system and core engineer: software research and development, Pixar studio team), Sean Stephenson (systems support: web development, Pixar studio team), Heidi Stettner (systems support: data management, Pixar studio team), Ross Stevenson (promotional animation: Pixar studio team (as Ross Haldane Stevenson)), Mike Sundy (systems support: data management, Pixar studio team), Joni Superticioso (safety and security: Pixar studio team), Raphael Suter (promotional animation: Pixar studio team), Tiffany Taira (university and archives: Pixar studio team), Jon Tan (consumer products/interactive/publishing: Pixar studio team), Brian Tanaka (marketing: Pixar studio team), Wendy Dale Tanzillo (administration: Pixar studio team), Susan T. Tatsuno (production senior manager: Pixar (as Susan Tatsuno)), Chris Taylor (safety and security: Pixar studio team), Takahito Tejima (presto animation system and core engineer: software research and development, Pixar studio team), Tess (production baby: Pixar studio team), Andy Thomas (systems support: storage, Pixar studio team), Oliver Thomas (production baby: Pixar studio team), Rob Duquette Thompson (promotional animation: Pixar studio team), Victoria Manley Thompson (assistant to the director), Scott Tilley (consumer products/interactive/publishing: Pixar studio team), Timothy (production baby: Pixar studio team), Brian Torres (facility operations: Pixar studio team), Jenni Tsoi (development: Pixar studio team), Lee Unkrich (senior creative team: Pixar), Carl Jon Van Arsdall (infrastructure: software research and development, Pixar studio team), Seth Van Booven (administration: Pixar studio team), Dirk Van Gelder (engineering and design lead: software research and development, Pixar studio team), Andrew Vernon (promotional animation: Pixar studio team), Victor (production baby: Pixar studio team), Shari Villarde (finance: Pixar studio team), Ryusuke Villemin (global technology engineer), Sophie Vincelette (production senior manager: Pixar), Rudy Vucelich (systems support: backups, Pixar studio team (as Rudy Jason Vucelich)), Walker (production baby: Pixar studio team), Christopher C. Walker (systems manager: Pixar studio team), Deana Walker (finance: Pixar studio team), Nathan Wall (promotional animation: Pixar studio team), Chelsea Walton (documentary and home entertainment production: Pixar studio team), Jessica Wan (systems support: media systems, Pixar studio team), Annette Wang (finance: Pixar studio team), Brandon Wang (look development: software research and development, Pixar studio team), Carol Wang (theme parks: Pixar studio team), Jay Ward (consumer products/interactive/publishing: Pixar studio team), Peter Ward (systems support: storage, Pixar studio team), John Warren (look development: software research and development, Pixar studio team), Douglas Waters (engineering and design lead: software research and development, Pixar studio team), Jason Watkins (systems support: media systems, Pixar studio team), Jesse Weglein (marketing: Pixar studio team), David Wehr (management: software research and development, Pixar studio team), Emily Weihrich (look development: software research and development, Pixar studio team), Clayborn Welch (marketing: Pixar studio team), Ian Westcott (systems support: animation support, Pixar studio team), Chris Wiggum (publicist: Pixar studio team), Jim Wilhelmi (systems technical lead: Pixar studio team), Willa (production baby: Pixar studio team), William (production baby: Pixar studio team), Sue Williams (finance: Pixar studio team), Willow (production baby: Pixar studio team), Brad Winemiller (promotional animation: Pixar studio team), Wendy Wirthlin (renderman sales and marketing: Pixar studio team), Adam Wood (renderman development: Pixar studio team (as Adam Wood-Gaines)), Adam Woodbury (engineering and design lead: software research and development, Pixar studio team), Melissa Woods (university and archives: Pixar studio team), Jamie Woolf (university and archives: Pixar studio team), Wayne Wooten (renderman development: Pixar studio team), Magnus Wrenninge (look development: software research and development, Pixar studio team), Wyatt (production baby: Pixar studio team), Wyatt Ray (production baby: Pixar studio team), Richard Yoshioka (look development: software research and development, Pixar studio team), David Yu (presto animation system and core engineer: software research and development, Pixar studio team (as ), Meng Yu (global technology engineer), Zachary (production baby: Pixar studio team), Nicholas Zehner (systems support: financial systems, Pixar studio team), Jack Zhao (infrastructure: software research and development, Pixar studio team), Florian Zitzelsberger (presto animation system and core engineer: software research and development, Pixar studio team), Zoe (production baby: Pixar studio team), Zoey (production baby: Pixar studio team), Timothy Zohr (marketing: Pixar studio team), Mimi Zora (Guionista supervisor), Emily Zulauf (Guionista supervisor), D.R. Farquharson (project manager: Deluxe Digital Cinema (u)), Jessica Katz (production assistant (u)) y Mike Lane (client services (u))

          Agradecimientos

          Robert L. Baird (Agradecimiento especial), Lindsey Collins (Agradecimiento especial), Diane Disney (special thanks (as Diane Disney Miller)), Paul Ekman (special thanks: for guiding us through this emotional journey (as Dr. Paul Ekman)), Daniel Gerson (Agradecimiento especial), Rashida Jones (Agradecimiento especial), Dacher Keltner (special thanks: for guiding us through this emotional journey), Laurel Ladevich (Agradecimiento especial), Tom McCarthy (Agradecimiento especial), Will McCormack (Agradecimiento especial), Lorne Michaels (special thanks (as Lorne Michaels & the SNL Team)), Ron Miller (Agradecimiento especial), John Mulaney (Agradecimiento especial), Flip Phillips (Agradecimiento especial), Denise Ream (Agradecimiento especial), Katherine Sarafian (Agradecimiento especial) y Cassandra Smolcic (Agradecimiento especial)

          Empresas distribuidoras

          Walt Disney Studios Motion PicturesCinecolor FilmsGaumont/Columbia TriStar FilmsFeelgood EntertainmentMelomanNOS AudiovisuaisSvensk Filmindustri (SF)Walt Disney Company NordicWalt Disney Studios JapanWalt Disney Studios Motion Pictures FinlandGood WorldwideWalt Disney Studios Sony Pictures Releasing (WDSSPWestec Media LimitedConstantin-FilmverleihWalt Disney Studios Home Entertainment

          Empresas productoras

          Walt Disney PicturesPixar Animation Studios

          Otras empresas

          Skywalker SoundEastwood Scoring StageLuxo CaféSunrise FarmsMortimer B. Zuckerman Mind Brain Behavior InstitutDolby AtmosFotoKemWalt Disney RecordsDisney Interactive StudiosDeluxe Digital CinemaHurwitz CreativePalmbrokers

          Enlaces externos

          En esta sección podrás acceder a los recursos externos que utilizamos como fuentes. Así podrás chequear toda la información que publicamos y también ampliar tu conocimiento sobre "Intensa Mente".

          RottentomatoesMetacriticFilmaffinity

          Comentarios

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