La películas Sucker Punch - Mundo surreal del año 2011, conocida originalmente como "Sucker Punch", está dirigida por Zack Snyder y protagonizada por Emily Browning quien interpreta a Babydoll, Abbie Cornish en el papel de Sweet Pea, Jena Malone como Rocket, Vanessa Hudgens personificando a Blondie y Jamie Chung desempeñando el papel de Amber (ver créditos completos).
Es una obra de género Fantasía y Acción producida en Canadá y EE.UU.. Con una duración de 01 hr 50 min (110 minutos), esta película tiene diálogos originales en Inglés y Alemán. La banda sonora para esta producción ha sido compuesta por Tyler Bates y Marius De Vries.
Los créditos de la trama de esta historia están divididos entre Zack Snyder (Historia y guión) y Steve Shibuya (Guión).
Si la obra no está disponible en el país en el que te encuentras no te preocupes: recuerda que utilizando un VPN podrás conectarte desde cualquier país y acceder a los catálogos completos de las distintas plataformas.
Le recomendamos chequear el idioma, doblaje o subtítulos que ofrece cada proveedor antes de comprar, alquilar o contratar un servicio de streming para ver la películas.
¿Sabes de algún proveedor que no estamos mostrando? déjanos un comentario
“Sucker Punch” es una obra que desafía la lógica y la coherencia narrativa, presentando un mundo visualmente deslumbrante que combina elementos de fantasía, acción y un trasfondo psicológico perturbador. La trama gira en torno a Babydoll, una joven recluida en un manicomio que escapa a un universo paralelo donde enfrenta misiones surrealistas y luchas épicas. Sin embargo, esta compleja fantasía se ve empañada por un guion inconsistente y personajes poco desarrollados, lo que ha llevado a críticas tanto de admiración como de rechazo.
A pesar de sus ambiciosos intentos por explorar la temática del empoderamiento femenino, muchos consideran que la película se queda en un mero ejercicio visual, donde la estética supera a la narrativa. Mientras que algunos espectadores encuentran valor en su originalidad y explosivas secuencias de acción, otros la ven como un producto que apela a fantasías adolescentes, carente de profundidad emocional y sentido. Con una mezcla de opiniones polarizadas y un enfoque estético que recuerda a los videojuegos, "Sucker Punch" es, sin duda, una experiencia cinematográfica que invita a la reflexión y el debate.
Duración: 01 hr 50 min (110 minutos) .
Color: Color
Paises productores: La película Sucker Punch fué producida en Canadá y EE.UU.
Lenguaje original: Inglés y Alemán.
Títulos en cada país:
Michelle Allen, Kristy Carlson y Lora Kennedy
Paul Barry (Asistente de dirección), Misha Bukowski (Jefe de asistentes de dirección), Gary Hawes (Asistente de dirección: fotografía adicional), Alysse Leite-Rogers (Asistente de dirección: fotografía adicional), Philip Nee Nee (Asistente de dirección), Rhonda Taylor (Tercer asistente de produccón) y Amanda Petura (trainee assistant director (u))
Patrick Banister, Todd Cherniawsky, Stefan Dechant (Director de supervisión artística) y Grant Van Der Slagt (Director de supervisión artística)
David Asmodeus (props buyer), Jennifer Bash (art researcher), Derek Bobroff (on set painter), Graham Brown (metal fabricator), Lubor Cencak (Artista escénico), Joel Chang (Artista conceptual), Peter Charron (special prop fabricator (as Charron Custom Propbuilding &FX Co Ltd.)), James H. Chow (Jefe de utilería), Trevor Christie (storyboard administrator), Matthew Clancy (scenic carpenter), David Clarke (Asistente de director artístico), John Dale (Coordinador de construcción), Richard Darwin (action props), Bruce Frankel (paint lead), Allan Galajda (Diseñador de escena), Jack Gauvreau (head sculptor), Dean Goodine (prop buyer), Sheila Haley (Diseñador de escena), Berkan Halil (artista), William O. Hunter (set designer (as Billy Hunter)), Charmaine Husum (props painter), David Johnson (Accesorios), Patrick Kearns (Encargado de vestuario), Jan Kobylka (supervising construction coordinator), Julianna Kolakis (Artista conceptual), Jason B. Landels (Asistente de jefe de utilería), Carmen Lee (art assistant), Catherine Leighton (Asistente de jefe de utilería), Nicole Lobart (Ilustrador conceptual), Rohan Lyal (head greensman), Cheryl Marion (Diseñador de escena), Jeff Markwith (Diseñador de escena), Max Matsuoka (Asistente de jefe de utilería), Sean McGee (on-set props assistant), Sam McGowan (Yesero), Jay Mitchell (Diseñador de escena), Audra Neil (set buyer), Melissa Olson (Coordinador de decoración de set), Alex Pardee (obras de arte), Dan Petrescu (lead painter), Roberto Pinoni (head laborer), Hamish Purdy (Asistente de decorador), Jim Ramsay (Diseñador de escena), Charles Ratteray (key frame artist), Margot Ready (Diseñador de escena), Steffen Reichstadt (Artista conceptual), Steve Reintjes (paint general foreman), Todd Rex (Escultor), Michel Rheault (Comprador de la construcción), Guy Roland (De vestuario), Francisco Rosa (plasterer (2010)), Charlie Schrodt (De vestuario), Roger Schultz (Carpintero), Dean Sherriff (Ilustrador), Dennis Simard (lead set dresser), Bryan Sutton (Diseñador de escena), Henrik Tamm (conceptual illustrator), Mario Tomas-Niedworok (head scenic artist), Bruce Van Slyke (set sculptor), Paul Wagner (assistant property master: re-shoot), Carie Wallis (Coordinador del departamento artístico), Vernon Winn (metal fabricator), Milena Zdravkovic (Ilustrador), Sonia Zimmerman (Accesorios), Gordon Bellamy (prop fabrication: tEAG Ltd. (u)), David Griffiths (set dresser (u)) y Fraser Stepanick (scenic painter (u))
Matthew Adams (digital compositor: Animal Logic), Briana Aeby (visual effects coordinator: Prime Focus / visual effects production manager: Prime Focus LA), Lee Alexander (matchmove lead: MPC), Elana Andersen (support engineer), Laurence Andrews (digital artist: layout), Sean Araki (systems administrator: Pixomondo), Brent Armfield (visual effects coordinator: Animal Logic), Vaughn Arnup (matchmove supervisor / roto supervisor), K.H. Aslam (senior matchmove artist: MPC Bangalore), Aymeric Aute (Artista de efectos visuales), Ferda Guray Ayaokur (track/matchmove artist), Nithin Babu (roto artist: The Moving Picture Company), Aloys Baillet (lead software developer), Garry Baker (purchasing & asset management officer), Sotiris Bakosis (visual effects artist: Animal Logic (as Sot Bakosis)), Aaron Barclay (lead digital artist: Animal Logic), Marc-André Baron (digital artist: Animal Logic (as Marc Andre Baron)), Lyndon Barrois (animation director / animation supervisor: Prime Focus), Romain Bayle (matte painting supervisor), Corey Belina (digital artist: Prime Focus), Gregory Bellis (matchmove artist: Animal Logic), Riley Benard (digital compositor: Prime Focus World VFX), Jerome Berglund (visual effects production assistant: Prime Focus), Petter Bergmark (senior texture artist), Hitesh Bharadia (senior color & lighting/compositing), Yatin Bhave (digital artist: primefocus), Michael Bilog (visual effects accountant), Bineesh (senior matchmove artist), James Bishop (support engineer), Emmanuel Blasset (cg supervisor: Animal Logic), Alex Blatt (additional visual effects editor), Laurie Blavin (senior recuiter: MPC), Florin Boieriu (digital compositor: Prime Focus LA), Mark Boorer (data technician: Animal Logic), Landon Bootsma (Compositor digital: MPC), Jelmer Boskma (character modeler), Yanick Bourgie (lead digital matte painter: Animal Logic), Xavier Bourque (digital artist: Animal Logic), Christopher Boylan Jr. (rigging artist: MPC (as Christopher Boylan)), Paul Braddock (Artista de efectos digitales), Ravinder Brar (digital artist: Prime Focus (as Rav Brar)), Andy Brown (visual effects supervisor: Animal Logic (as Andrew Congreve Brown)), James Brown (Asistente de producción de efectos visuales), Randy Brown (Compositor digital), Daniel Bryant (Compositor digital: MPC), Andreas Bundenthal (Artista de efectos), Jan Burda (compositor: Pixomondo), Robert Burden (Artista de efectos visuales), Heiko Burkardsmaier (visual effects business affairs: Pixomondo), Jeffrey Burt (lead layout artist), David Burton (visual effects supervisor: With A Twist Studio), Ivan Busquets (Compositor principal), Sebastian Butenberg (character animator: Pixomondo), Billy Butler (digital artist: Animal Logic), Martin Bönnle (compositor: Pixomondo), Francesco Canonico (Animador), Qing Cao (roto/paint artist: Pixomondo), Cyrille Caron (digital artist: Animal Logic), Damien Carr (visual effects production coordinator: Animal Logic / visual effects production supervisor: Animal L), Ean Carr (Compositor), Steve Casa (3d scan technician), Korey J. Cauchon (visual effects producer: Prime Focus), Adrian Chan (look dev artist / senior character modeler), Philip Chaoui (3d generalist intern: Pixomondo), Andrew Chapman (cg supervisor: Animal Logic), Eve Chauvet (digital artist: MPC), Christopher Chen (visual effects producer: Pixomondo), Georgios Cherouvim (effects technical director: MPC), Desmond Chik (cgi software engineer), Trevor Chong (effects technical director: MPC), Crystal Choo (visual effects coordinator: Prime Focus), Bodie Clare (digital artist: Animal Logic), Ryan B. Clarke (digital compositor: MPC (as Ryan Clarke)), James Cochrane (visual effects assistant production coordinator), Ben Cole (lead digital artist: MPC), Peter Commins (digital artist: Animal Logic (as Pete Commins)), Patrick Conaty (Compositor digital), Sam Corcoran (software developer: MPC), Clara Coulter (Lidar technician), Daniel Craemer (stereoscopic compositing development test team), Stuart Cripps (compositing supervisor / visual effects production supervisor: Pixomondo), Rob Crone (witness camera operator), Christopher Crouzet (lead character technical director: Animal Logic), Kevin Culhane (animator: Prime Focus), Mark Curtis (digital supervisor: MPC), Rick Curtis (digital artist: Prime Focus), Enid Dalkoff (Compositor digital), Dave Dalley (lead digital artist: Animal Logic (as David Dally)), Megan Danzerfer (3d integration manager: Prime Focus (as Megan Danderfer)), Pedram Daraeizadeh (render wrangler), Adam Davis (head of crowd sim: MPC), Joanna Davison (digital artist: Animal Logic (as Joanna Davidson)), Willam Day (visual effects editor: Pixomondo), William Day (visual effects editor: Pixomondo), Yoshi DeHerrera (3d scanning & modeling), Christian Deiß (visual effects technical director: Pixomondo), Kevin Del Colle (digital film scanner), Stanley A. Dellimore (head of layout: MPC / lead digital artist: MPC (as Stanley Dellimore)), John 'D.J.' Des Jardin (visual effects supervisor (as John 'DJ' DesJardin)), Marc Desmarais (digital artist: Animal Logic), Shiv Dholakia (Artista de efectos visuales), Anthony Di Ninno (animator: MPC (as Anthony DiNinno)), Craig Dibble (senior systems engineer: Animal Logic), Ben Dishart (senior surfacing artist: Animal Logic), Damian Doennig (division DFX supervisor: Pixomondo / visual effects production supervisor: Pixomondo), Florian Doetsch (cg artist: Pixomondo), Paolo Dominici (character td: Animal Logic), Jan Dubberke (senior compositor: MPC), Peter Dudley (digital artist: Prime Focus), Georg Duemlein (research & development technical director), Boris T. Duepré (cg supervisor: Pixomondo (as Boris Schmidt) / visual effects associate producer: Pixomondo / visual ), Simon Dye (Compositor), Emily Döhler-Knox (digital artist: Prime Focus (as Emily Beaulieu)), Kishan E. Chandran (matchmove artist: The Moving Picture Company), Scott Eade (layout artist: mpc), Robert East (lighting technical director: Animal Logic (as Rob East)), Clwyd Edwards (head of vfx), Brett Ellis (Artista digital), Kent Estep (Artista de efectos digitales), Joe Eveleigh (digital artist: MPC), Thilo Ewers (visual effects production supervisor: Pixomondo), Sabine Ewers-Schorr (recruiter: Pixomondo), Mike Fagundes (digital artist: Prime Focus), Devin Fairbairn (3d integration manager: Prime Focus), Matthew Fairclough (digital artist: Prime Focus (as Matt Fairclough)), Marco Fanari (cg artist: Pixomondo), Ian Farnsworth (digital artist: Prime Focus), Gordon Farrell (digital artist: MPC), Jose Fernandez (digital artist: MPC), Jose Fernández de Castro (Compositor), Jan Fiedler (visual effects coordinator: Pixomondo), Brody Fikker (fx td: Prime Focus / visual effects artist), Michael L. Fink (senior visual effects supervisor: Prime Focus VFX), Felix Fissel (it manager: Pixomondo), Lianne Forbes (digital artist: Animal Logic), Mike Ford (Animador), Jason Forster (Compositor), Nick Fowler (render technical director), Raffaele Fragapane (character supervisor: Animal Logic), Boominathan Frances (Artista calibrador de movimiento), Florian Franke (compositor: Pixomondo), Rogier Fransen (lead crowd technical director), Evan Fraser (digital artist: Prime Focus), Fortunato Frattasio (visual effects artist: Digiscope), Xiangxiang Fu (roto/paint artist: Pixomondo), John Fukushima (Compositor digital), Jason Gagnon (environment modeler / lighting td: MPC), Jigesh Gajjar (matchmove supervisor: The Moving Picture Company), Matthaeus Gamroth (3d animator intern: Pixomondo), Ignacio Garcerón (Artista de efectos visuales), Kayn Garcia (digital artist: Animal Logic), Thibault Gauriau (td effect: MPC), Peter D. Georges (research and development: animal logic), Reza Ghobadi nic (crowd technical director: Animal Logic (as Reza Ghobadinic)), Mathew Giampa (digital compositor: Prime Focus (as Matthew Giampa)), Daniela Giangrande (visual effects production coordinator: Animal Logic / visual effects production manager: Animal Logi), Benedict Gillingham-Sutton (roto/prep supervisor: MPC), Maribeth Glass (Director técnico de iluminación), Michael Goddard (digital artist: Animal Logic), Rainer Gombos (visual effects supervisor: Pixomondo), Elias Gonzalez (Pintor mate), Tom Goodenough (digital artist: MPC (as Thomas Goodenough)), Virginie Goulet (Compositor digital), A.B. Govardhan (senior matchmove artist: MPC), Pierre Grage (senior technical director, effects: Animal Logic), Matt Greig (lead compositor: Animal Logic), Jörn Großhans (compositing supervisor: Pixomondo (as Jorn Grosshans)), Eric Guaglione (head of animation), David Gurrea (senior digital artist: Animal Logic), Anne Hall (digital artist: Animal Logic), Mark Hamilton (digital artist: MPC), Pam Hammarlund (Productor de efectos visuales), Lisa Hansen (visual effects coordinator: Pixomondo), Michael Harkin (digital artist: Animal Logic), Grant Harris (digital artist: Animal Logic), Alexander Hartwin (visual effects: Animal Logic), Ahmed Hassan (Artista de efectos visuales), Edwina Hayes (visual effects producer: Animal Logic), Daniel Heckenberg (lead software developer: Animal Logic), Oliver Heinrich (compositor: Pixomondo), Jan Heinze (division dfx producers: Pixomondo / visual effects associate producer: Pixomondo), Gunnar Heiss (compositor: Pixomondo), Patrick Henry (witness reference), Alan Hernandez (Director técnico de iluminación), Nicole Herr (senior character animator: Animal Logic), Luke Hetherington (visual effects producer: Animal Logic), Bryan Hirota (visual effects supervisor: Prime Focus Visual Effects), Annika Hirsch (visual effects production assistant: Pixomondo (as Annika Koch)), David Hirst (lead digital artist: MPC), Laura Hitchcock (paint/roto artist: Prime Focus (as Laura Fremmerlid)), Alan Hodges (motion capture editor), Cyrus Hogg (senior technical director), Asta Honkavaara (visual effects production coordinator: Animal Logic (as Astaire Honkavaara) / visual effects product), Astaire Honkavaara (visual effects production coordinator: Animal Logic / visual effects production supervisor: Animal L), Jared Hromika (digital artist: MPC), Xiandeng Huang (compositor: Pixomondo), Christoffer Hulusjö (technical director: Prime Focus), Neil Huxley (art director / motion graphics supervisor: Prime Focus VFX), Martin Höhnle (compositor: Pixomondo), Mark Intravartolo (senior Inferno artist), Anna Ivanova (senior texture artist), Mike Jahnke (digital artist: Prime Focus), Manovigianek Jehman (3D integration artist), Nathan Jennings (digital artist / matchmove artist: Animal Logic), Yulin Ji (cg artist: Pixomondo), Bryan Jones (Compositor), Dinesh K. Bishnoi (matchmove artist: The Moving Picture Company), Patrick Kavanaugh (2D supervisor: Prime Focus / compositing supervisor: Prime Focus), Salauddin Kazi (crowd technical director: Animal Logic), Jeffrey Kember (fx supervisor), Marcel Kern (digital artist: Pixomondo), Christian Kesler (digital matte painter: Animal Logic), Katharina Keßler (visual effects coordination assistant: Pixomondo), Alisa Khosrovschahi (Asistente de producción de efectos visuales), Jiwoon Kim (Compositor digital), Ghiwari Kiran (Artista calibrador de movimiento), Paul Kirwan (digital compositor: Animal Logic), Dan Knight (compositor: Pixomondo), Pauline Koh (render wrangler), Arek Komorowski (Compositor principal), Muzaffer Korkut (digital artist / effects technical director: MPC), Aaron Kramer (Artista de la iluminación), Mathew Krentz (digital compositor: Animal Logic), Arnand Kularajah (visual effects asset manager), Martin Kulig (cg artist: Pixomondo), Sendil Kumar (Artista de efectos visuales), Thomas Kuo (digital film scanner), Thilo Kuther (visual effects executive producer: Pixomondo), Jason Labbe (rigging td: Prime Focus), Somasundaram Lakshmanan (Artista digital), Ken Lam (digital compositor: Animal Logic), Michael Lankes (compositor: Pixomondo), Wendy Lanning (visual effects producer: Prime Focus Visual Effects), Shandy Lashley (visual effects production coordinator), Jean-Pascal Leblanc (lead digital artist: Animal Logic (as Jean Pascal Le Blanc)), Michelle Ledesma (Coordinador de efectos visuales), Tim LeDoux (digital compositor: Pixomondo), Joung Hoon Lee (digital artist: Animal Logic), Kate Lee (digital artist: Prime Focus), Matthew Lee (digital artist: Prime Focus (as Matt Lee)), Richard S. Lee (concept artist: Pixomondo (as Richard Lee) / digital matte painter: Pixomondo (as Richard Lee)), Robin Lee (systems administrator), Steven Lees-Smith (support engineering supervisor: Animal Logic), Eric D Legare (visual effects technical director), Andrew H. Leung (previsualization supervisor), Sebastian Leutner (division dfx producers: Pixomondo / visual effects associate producer: Pixomondo), Ryan Sunghun Lim (concept artist / modeler: MPC (as Ryan Lim)), Bryan Litson (lookdev artist / lighting td), Stefan Litterini (visual effects artist: Animal Logic), Darren Little (digital artist: MPC), Liwen Liu (3D tracking/matchmove: Pixomondo), Dave Lockwood (compositor: Pixomondo), Daniel Lopez (support engineer), Gregory Louden (visual effects technical assistant), Blaine Lougheed (visual effects data wrangler / visual effects set coordinator), Andrew Lowell (digital artist: Animal Logic (as Andrew Renner)), Matthias Lowry (Compositor), Russell Lum (visual effects production manager: MPC), Demis Lyall-Wilson (digital compositor: Animal Logic), Philip Lücke (compositor: Pixomondo), Mark MacDonald (Asistente de producción de efectos visuales), Maximillian McNair MacEwan (Coordinador de efectos visuales), Dawn Brooks Macleod (visual effects producer: MPC), Carol Madrigal (motion capture editor), Matt Magnolia (visual effects production coordinator: Warner Brothers (as Matthew David Magnolia)), Angela Magrath (lead character technical director), Kevin Mah (senior technical director: effects: Animal Logic), Christoph Malessa (executive producer: Pixomondo), David Man (digital artist: MPC), Manikandan (paint/prep artist), Adica Manis (associate vfx producer: Pixomondo / visual effects coordinator: Pixomondo (as Addie Manis)), Govindan Manivannan (roto artist: The Moving Picture Company), Sven Martin (visual effects production supervisor: Pixomondo), Rylan Mattes (digital artist: MPC), Dirk Mauche (senior modeler: Animal Logic), Romain Maurer (software developer), George McCarthy (Editor de efectos visuales), Andrew McDonald (lead digital artist: Animal Logic), Kenn McDonald (animation supervisor: Animal Logic), Chris McGaw (digital artist: MPC), Graeme McGirr (lighting lead: Animal Logic), Chris McIlveen (digital artist: Prime Focus), Claire McLachlan (digital compositor: Prime Focus), Max McNair (visual effects production coordinator: Animal Logic / visual effects production supervisor: Animal L), James McPhail (effects technical director: MPC), Rebecca Melander (lead digital artist: MPC), Pieter Mentz (fx artist: Pixomondo), Jeremy Mesana (Animador), Stephanie Meyerink (Coordinador de efectos visuales), Rob Meyers (cg artist: Pixomondo), Diana Miao (digital environments artist), Gavin Miljkovich (Artista de efectos visuales), Daniel Miller (digital artist: MPC), Srdjan Milosevic (digital artist: Animal Logic), Ryan Mintenko (Artista digital), Jonathan Mitchell (visual effects artist: Prime Focus (as Jon Mitchell)), Jambunatha Mn (matchmove artist: The Moving Picture Company), Mo Mohamoud (Coordinador de efectos visuales), Juan Pablo Monroy (Artista conceptual), Pat Moreira (matchmove artist: Animal Logic), Henrique Moser (ROTO/Artista de pintura), Mohsen Mousavi (cg effects supervisor: Pixomondo / visual effects production supervisor: Pixomondo), Harry Mukhopadhyay (lead effects technical director: MPC), Tricia Mulgrew (visual effects production supervisor), Thierry Muller (digital compositor: Animal Logic), Norah Mulroney (Compositor digital), Tim Mulvihill (visual effects editor: mpc), Eoin Murphy (lead software developer), Devan Mussato (character td: MPC), Chris Nabholz (Director técnico de iluminación), Leona Naidoo (Editor de efectos visuales), Kenneth Nakada (visual effects art director: Prime Focus VFX), Nicholas Nakadate (visual effects artist: Prime Focus (as Nick Nakadate)), Salima Needham (digital artist: MPC), Martin Newcombe (Artista de superficies), Kevin Ng (support engineer), Carlos-Christian Nickel (senior lighting technical director), Jamie Nimmo (digital artist: Animal Logic), Reika Nishio (Artista de efectos visuales), Sam Nixon (senior integration artist), James P. Noon (seguimiento), John Norris (business affairs: The Aaron Sims Company / visual effects business affairs), Joshua Nunn (lighting technical director: Animal Logic), Philip Nussbaumer (compositor: Pixomondo), Sean O'Hara (digital artist: MPC), Alex Oddbratt (fx TD: Animal Logic), Alfie Olivier (Animador), Tobbe Olsson (3d digital artist: Pixomondo (as Torbjorn Olsson)), Phil Outen (digital artist: Animal Logic), Christophe Pacaud (Compositor digital), Juan Pablo Rui Padinha (digital artist: Prime Focus), Rui Padinha (cg artist: Prime Focus), Scott Palleiko (digital effects artist: Animal Logic), Suresh Pandi (roto artist: mpc: MPC), Gurpreet Singh Pannu (matchmove artist: MPC), Christian Paradis (cg supervisor: MPC / digital supervisor: MPC), Goran Pavles (effects artist: Pixomondo), Patricia Pawlak (digital artist: MPC), Fernando Pazos (digital artist: Prime Focus), Chris Pember (Artista de efectos visuales), William Petrucelli (digital artist: Animal Logic), Tobias Pfeiffer (visual effects editor: Pixomondo), Diego Piccinato (Compositor digital: MPC), Johannes Pink (digital artist: Pixomondo), Danila Pogalov (digital artist: Animal Logic), Jason Pomerantz (production supervisor (IMAX version)), Andrew Poole (senior visual effects coordinator: Prime Focus), Christian Poullay (matchmover), Dave Preciado (motion editor), Brennan Prevatt (Efectos visuales), Nina Pries (compositor: Pixomondo), Aitor Prieto (software engineer: research and development), Rajasekar Prince (matchmove Artist: MPC), Jeremy Pronk (technical director: Animal Logic), Franzisca Puppe (division dfx producers: Pixomondo / visual effects associate producer: Pixomondo), Kevin Quaid (lead digital artist: MPC), Crystal Rainone (motion capture editor), Michael Ralla (digital compositor: Animal Logic), Michael Ranalletta (Compositor digital: MPC), Ambrish Rangan (matchmove artist: MPC), Lance Ranzer (compositor: Pixomondo), Jeff Reeves (visual effects assistant coordinator: Pixomondo), Jonathan Reynolds (Artista de efectos visuales), Johannes Richter (Artista digital), Martin Riedel (digital artist: MPC), Colin Riley (compositor: mpc), Andrew Ritchie (lead layout artist: Animal Logic), Brian Ritz (Artista de efectos visuales), Andrew Roberts (lighting and rendering supervisor: Prime Focus), Tavis Roberts (render wrangler), Guillaume Rocheron (visual effects supervisor: MPC), Philip Rosado (tracking artist: Prime Focus (as Phil Rosado)), Sean Rowe (digital film scanner), Alvin Roxas (render wrangler: MPC), Anthony Ruey (visual effects coordinator: Pixomondo), Angel Gil Ruiz (digital artist: Prime Focus (as Angel Ruiz)), Chris Ryan (senior technical director), Theresa Ellis Rygiel (digital compositor: Pixomondo), Sajeev Sadanandan (matchmove artist: The Moving Picture Company), Christopher Sage (lead environment artist: Pixomondo (as Chris Sage)), Pierre Salazar (Artista digital), Kyle Sandilands (witness reference), Daryl Sawchuk (animation supervisor: The Moving Picture Company / digital supervisor: MPC), Stephan Schaefholz (compositor: Pixomondo), Boris B. Schmidt (cg supervisor: pixomondo (as Boris b Schmidt)), Jakob Schmidt (senior effects technical director), Florian Schroeder (lead compositor: Pixomondo), László Sebõ (senior pipeline developer), Rahul Sharma (Artista digital), Prateep Siamwalla (seguimiento), Frederic Simard (cg lighting artist), Domenick Simpson (digital artist: lighting), Aaron Sims (Artista de efectos visuales), Nick Sinnott (camera tracker: Prime Focus VFX), Christian Sjostedt (lighting technical director / surfacing technical director), Murray Smallwood (lead digital artist: Animal Logic), Bryan Smith (senior software developer), Jessica Clare Smith (digital artist: Animal Logic (as Jessica Smith)), Jason Snyman (digital artist: MPC), Perry Hyunwoo Sohn (3D tracking/matchmove: Prime Focus VFX / 3d integration artist), Cameron Sonerson (lead previsualization artist), Hwasup Song (digital artist: MPC), Jeremy Spencer (supervising assembly TD), Juri Stanossek (division vfx supervisor: Pixomondo / visual effects production supervisor: Pixomondo), Chris Starwalt (Efectos visuales), Debbie Steer (visual effects production coordinator: Animal Logic / visual effects production supervisor: Animal L), Daniel Stern (effects artist: Pixomondo), Jeremy Stewart (digital artist: Prime Focus), Susan Stewart (matte painter: Prime Focus VFX), Jonathan Stone (visual effects producer: Pixomondo), David Stopford (Director técnico de efectos), Trevor Strand (visual effects compositor), Moritz Strothmann (compositor: Pixomondo), Julien Stuart-Smith (look development MPC), Jonas Stuckenbrock (compositor: Pixomondo), Frederick George Stuhrberg (3D scanning), Jesse Sturdy (witness reference), Sungwook Su (digital artist: Prime Focus / visual effects artist: Pixomondo), Ethan Summers (digital effect artist: Prime Focus), Haidong Sun (cg artist: Pixomondo), Richard Sur (senior lighting technical director: Animal Logic), Lubos Gerardo Surzin (matte painting/concept artist: Animal Logic (as Gerardo Surzin)), Emerick Tackett (layout artist: Pixomondo / matchmove artist: Pixomondo), Sahil Tandial (Artista calibrador de movimiento), Paul Taylor (character animator: Pixomondo), Adam Teale (digital compositor: Animal Logic), Anna Terekhova (digital compositor: Prime Focus), Jeff Tetzlaff (model / texture lead: Prime Focus Visual Effects), Mark Theriault (Artista de efectos visuales), Olivier Thibaut (senior software developer: MPC), Gavyn Thompson (lighting artist: Pixomondo (as Gavin Thompson)), Joel Thompson (Editor de efectos visuales), Alex Timbs (head of it: animal logic), Vivienne To (creature designer), Joel Tong (digital artist: MPC), Dave Tonnesen (digital artist: MPC (as David Tonnesen)), Peter Toufidis (senior matte painter: MPC), Nhat Phong Tran (compositor: Pixomondo), Phi Tran (digital artist: Prime Focus VFX), Tong Tran (3d artist: Prime Focus), Adam Trowse (Compositor digital), Denis Trutanic (matchmove artist: Pixomondo), Keith Patrick Turner (previsualization artist: Prime Focus (as Keith Turner)), Randy Ui (Artista CG), Chris Uyede (lead modeller), Manuel Valdez Mendia (digital artist: MPC (as Manuel Valdez-Mendia)), Manuel Valdez-Mendia (digital artist: MPC), Mark van den Bergen (Compositor digital), Martijn van Herk (technical director / visual effects artist), Bil Van Ness (character animator: Animal Logic), Vasantharajan.g.d (Artista calibrador de movimiento), Hristo Velev (Artista de efectos digitales), Gopalarathinam Viswanathan (Artista digital), Sören Volz (compositor: Pixomondo), Ben Walker (digital matte painter), Faye Walkington (data operations), Kevin Wang (motion editor), Xiaowei Wang (compositor: Pixomondo), Robert Ward (Artista de efectos visuales), Kento Watanabe (digital artist: Animal Logic), Tamara Watts Kent (Productor de efectos visuales), Johannes Weiss (matchmove artist: Pixomondo), Martin Wellstein (cg artist: Pixomondo), Bruno Werneck (concept artist: Pixomondo), Genevieve West (vfx producer: Prime Focus), Chad Wiebe (digital effects supervisor: Prime Focus Visual Effects), Mark Williams (senior rendering research and development engineer), Judith Winkler (visual effects coordinator: Pixomondo), Phil Wittmer (digital artist: Animal Logic), Derek Wolfe (digital artist: MPC), Chris Wood (Compositor digital: MPC), Wenjing Wu (lead compositor: Pixomondo), Klaus Wuchta (lead compositor: Pixomondo), Xye (seguimiento), Tuba Yalcin (effects technical director: MPC), Bo Yang (visual effects production supervisor: Pixomondo), Yi Yang (Coordinador de efectos visuales), Kelvin Yee (Asistente de producción de efectos visuales), Teh-wei Yeh (lighting technical director: MPC), Yangyang Yu (compositor: Pixomondo), Pouya Zadrafiei (Artista de efectos visuales), Attila Zalanyi (lead effects animator: Pixomondo), Riccardo Zanettini (lighting lead/compositor: Pixomondo), Oliver Zangenberg (character animator: Pixomondo), Eric Zhang (digital artist: MPC), Haibing Zhang (digital artist: Pixomondo), Le Zhang (roto/paint artist: Pixomondo), Longbiao Zhang (matchmove artist: Pixomondo), Peng Zhang (matchmove artist: Pixomondo), Bin Zheng (roto/paint artist: Pixomondo), Dioni Zhong (software developer), Yan Zhou (matchmove artist: Pixomondo), Henrik Zähringer (digital artist: Pixomondo), Tony Alexander (senior lighting technical director: MPC (u)), Brandon Bartlett (cg supervisor: With A Twist Studio (u)), Clemens Bast (vfx intern: Pixomondo (u)), Linus Burghardt (compositor: Pixomondo (u)), Tristan Connors (digital artist (u)), Frank Dzidowski (matchmove artist (u)), Ebru Gönül (compositor: Pixomondo (u)), Sven Hartmann (visual effects editor: Pixomondo (u)), Joni Jacobson (executive producer: Pixomondo (u)), Benjamin Jones (render wrangler (u)), Paul King (vfx coordinator: Prime Focus (u)), Christian Korneck (system administrator: pixomondo (u)), Jaye Krebs (compositor: MPC (u)), Paul LaFond (matchmove artist (u)), Knut Matten (system administrator: pixomondo (u)), Natalie Meffert (compositor: Pixomondo (u)), Stephanie Molk (visual effects artist: Animal Logic (u)), Kathrin Julia Mueller (compositor: Pixomondo (u)), An Nguyen (software developer: Animal Logic (u)), Matt Nowacki (matchmove: With a Twist Studio (u)), John F.K. Parenteau (executive producer: Pixomondo (u)), Jared Pecht (digital film scanner (u)), Daniel Powter (data services technician: Animal Logic (u)), Will Reichelt (digital supervisor: Animal Logic (u)), Lorraine Rozon (recruiter: Prime Focus VFX (u)), Emil Stefanov (CG artist: Pixomondo (u)), Christian Vogt (executive producer: Pixomondo (u)), Sonja Waldraff (recruiter: Pixomondo (u)), Tanawat Wattanachinda (matchmove artist (u)), Ryan Weston (visual effects artist (u)), Marc W. Widmann (vfx intern: Pixomondo (u)), Benjamin Wilson (rotoscope/paint artist (u)) y Christoph Zollinger (visual effects coordinator: Pixomondo (u))
Suma Adams (special makeup effects artist: Quantum Creation FX), Jenny Amberson (Asistente de estilista), Naomi Bakstad (makeup artist (as Naomi Hirano)), Jason Barnett (prosthetic technician: Quantum Creation FX), Christian Beckman (Maquillaje para efectos especiales), Anji Bemben (Jefe de peluqueros), Anne Carroll (first assistant hair stylist), Rosalina Da Silva (makeup department head (as Rosalina DaSilva)), Emanuela Daus (Maquilladora), David DeLeon (special makeup effects artist: Quantum Creation Fx), Renee Dombrosky (Asistente de estilista), Leah Ehman (first assistant makeup artist), Michael Ezell (Efectos especiales con maquillaje), Bill Fesh (Maquillaje para efectos especiales), Thomas Floutz (Efectos especiales con maquillaje), Danielle Fowler (Maquilladora), Vanessa Giles (first assistant makeup artist), Céline Godeau (Efectos especiales con maquillaje), Kelly Golden (Efectos especiales con maquillaje), Joe Gomez (mold department supervisor: Quantum Creation FX), Maiko 'Mo' Gomyo (Efectos especiales con maquillaje), Leslie Graham (Maquilladora), Rachel Griffin (Efectos especiales con maquillaje), Diane Holme (first assistant hair stylist (as Dianne Holme)), Kevin Kirkpatrick (special makeup effects artist: Quantum Creation Fx), Louis Kiss (Efectos especiales con maquillaje), Amanda Kuryk (daily makeup artist), Harlow MacFarlane (Efectos especiales con maquillaje), Sharon Markell (Estilista), Zabrina Matiru (Maquilladora), Amanda McGowan (Asistente de maquillaje), Ann McLaren (Efectos especiales con maquillaje), Hayley Miller (Artista de maquillaje adicional), Tana Lynn Moldovanos (Asistente de maquillaje), Sharon Mosley (Estilista), Tamar Ouziel (Asistente de maquillaje), Cristina Patterson (contact lens painter (as Cristina Patterson Ceret)), Christopher Mark Pinhey (Maquilladora), Jessica Rain (first assistant hair stylist), Justin Raleigh (special makeup effects department head), Geoff Redknap (Efectos especiales con maquillaje), Michele Tyminski (key makeup artist: Quantum Creation FX), Fay von Schroeder (makeup artist (as Faye von Schroeder)), Jill Warner (shipping coordinator: QCFX) y Stacey Butterworth (wig maker (u))
Brendan Ferguson (Jefe de producción), Jim Rowe (Jefe de producción) y Andrea Wertheim (supervisor de post-producción)
En esta sección podrás acceder a los recursos externos que utilizamos como fuentes. Así podrás chequear toda la información que publicamos y también ampliar tu conocimiento sobre "Sucker Punch - Mundo surreal".
Aquí, la magia del cine cobra vida a través de tus opiniones. ¿Qué te llevó ver esta película? ¿Eres fan de Zack Snyder, Emily Browning o Abbie Cornish? Comparte tus pensamientos, emociones y críticas sobre Sucker Punch - Mundo surreal. ¿Te hizo reír, llorar o reflexionar? Este es el lugar para expresarlo. ¡No te guardes nada! Queremos construir una comunidad apasionada donde la conversación sobre cine y series nunca se detenga. Únete a la charla y déjanos conocer tu mundo cinematográfico. ¡Los comentarios son la pantalla donde se proyecta nuestra diversidad de opiniones!
Aficionado a la pantalla grande, su participación es clave para hacer de Cineyseries.net un paraíso cinéfilo completo. Queremos construir juntos la mejor base de datos cinematográfica, pero necesitamos su ayuda. ¿Encontraste algún dato faltante en la ficha de Sucker Punch - Mundo surreal? ¿Detectaste algún error en la sinopsis o el elenco? ¡Queremos saberlo todo!
Este es un llamado a todos los simpatizantes del cine: contribuyan con sus conocimientos, aporten sus descubrimientos y compartan esas joyas ocultas que solo los verdaderos fanáticos conocen. Sus opiniones y sugerencias son el ingrediente secreto que hará de nuestra web un lugar insuperable para los amantes del celuloide.
No hay detalle demasiado pequeño ni opinión insignificante. ¿Algún pedido especial? ¿Una película que sueñas con ver reseñada? ¡Hágannoslo saber! Juntos, haremos de esta comunidad el epicentro del séptimo arte. ¡Dejen sus reseña en la caja de comentarios y juntos hagamos crecer la magia cinematográfica!
Este thriller paraguayo cautivó al mundo entero. 7 Cajas es una explosión de acción y suspenso. Esta joya cinematográfica latinoamericana sigue la historia de un carretillero del Mercado 4 de Asunción que se ve envuelto en un oscuro mundo de crimen
Por más sólido que sea un guión siempre hay espacio para que improvisaciones que se dan durante el rodaje de determinadas escenas queden en el producto final.
Desde Buenos Aires hasta el mundo, Tesis sobre un Homicidio se ha convertido en uno de los filmes más recomendados del cine argentino, cautivando audiencias y dejando su huella en la escena internacional.
En Hollywood casi todo lo que ocurre es mentira y parte de una película, sin embargo, existen cintas donde los actores realmente han tenido relaciones y fue parte de la obra publicada. Conócelas acá.
Conoce cómo se filmaron algunas escenas icónicas de Jurassic Park, con improvisaciones incluidas. ¡Descubre las curiosidades detrás del rodaje de un clásico cinematográfico!
Un grupo de cinéfilos se juntaron para debatir acerca de cuáles son sus escenas de acción favoritas y éste fue el resultado. No te pierdas los vídeos de estas secuencias inolvidables.