La películas Feng shen Di yi bu del año 2023, está dirigida por Wuershan y protagonizada por Bo Huang quien interpreta a Jiang Ziya, Fei Xiang en el papel de King Zhou, Xuejian Li como Ji Chang, Yu Xia personificando a Shen Gongbao y Kun Chen desempeñando el papel de Yuan Shi Tian Zun (ver créditos completos).
Es una obra de género Fantasía y Drama producida en China. Esta obra fue grabada originalmente con dialogos en Chino en su audio original. La banda sonora para esta producción ha sido compuesta por Gordy Haab.
Para el desarrollo de la historia que cuenta esta obra, se necesitaron nada menos que 4 colaboraciones. Jianan Ran ((screenplay writer)), Ping Ran ((screenplay writer)), Cao Sheng ((screenplay writer)) y Wuershan ((screenplay writer)).
Lamentablemente por el momento no contamos con enlaces a proveedores para esta obra. Pasa por nuestro catálogo películas para ver online y encuentra films disponibles. También puedes dejarnos un comentario para que le demos prioridad y te avisaremos cuando se encuentre disponible
Color: Color
Paises productores: La película Feng shen Di yi bu fué producida en China
Lenguaje original: Chino.
Títulos en cada país:
Yu Wang (Director de fotografía)
Yiting Lyu (Asistente de dirección), Ye Sun (Asistente de dirección) y Ming Zeng (Asistente de dirección)
Victor Xu Cheng (Lead Storyboard Artist), Vanessa Lee (Diseñador de escena), Mauricio Ruiz (Artista conceptual), Xander Smith (Artista conceptual) y Nicole Yuen (Coordinador del departamento artístico)
Long Cao (Acrobacias), Glenn Chow (Acrobacias), Andrew Cottle (Dobles de riesgo), Augie Davis (Coordinador de dobles), Mana Hira Davis (Movement Coach), Steven A. Davis (Coreógrafo de lucha), Ruigang Gao (Asistente de coordinador de dobles), Liam Gherlenda (Dobles de riesgo), Adam Howell (Dobles de riesgo), Yunlong Jiang (Acrobacias), Changcong Li (Acrobacias), Jason Li (Stunt Double: Yosh Yu / utility stunts), Jared Meehan (Dobles de riesgo), Mick Roughan (key rigger), Sang Lin (Coordinador de dobles), Jamie W.R. Smith (Dobles de riesgo), Jacob Tomuri (Asistente de coordinador de dobles), Beth Wang (Coordinador del departamento de dobles), Kai Wang (Doble de riesgo), Tim Wong (fight choreographer / stunt coordinator), Huslie Wu (Acrobacias), Johnny Yang (Asistente de coordinador de dobles), Haiyang Zhang (Doble de riesgo) y Song Zhuoran (Doble de riesgo)
Hakan Abel (animator: Pixomondo), Grant Adam (head of rnd: Method Studios), João Agostinho (fx artist: Pixomondo), Priya Prakash Ahiwale (Lighting Artist : Anibrain), Sinan Akdemir (cg generalist: Pixomondo), Sergio Alarcon (texture artist: Pixomondo), Dzhanib Alish (compositor: Pixomondo), Xavier Allard (visual effects supervisor: BUF), Tom Allisey (rigger: Method Studios), Mateo Andrijanic (environment artist: Pixomondo), Sebastien Ansiaux (Artista digital: BUF), Danish Anwar (model/texture artist: Method Studios), Lukas Auer (environment artist: Pixomondo), Marie-Pier Avoine (lookdev lead: Scanline VFX), Jenny Jiyeon Bae (visual effects outsourcing production manager: Method Studios), Andrew Bain (env/dmp lead: Scanline VFX), Giuseppe Balacco (layout: Pixomondo), Jeremy Ball (on set visual effects supervisor), Danny Banda (matchmove artist: Method Studios), Spriha Banik (assistant production manager / assistant vfx production manager: Method Studios), William Banti (visual effects supervisor: BUF), Jordan Bartlett (rigger: Method Studios / rigger: method studios), Eli Bastiaens (animator: Pixomondo), Frank Belina (vfx supervisor: Scanline VFX / visual effects supervisor: Scanline VFX), Nick Bell (digital crowd artist: Method Studios), Sylvain Benoit (visual effects artist: BUF), Rosemarie E. Benson (animator: Pixomondo), Jaume Berch (fx artist: Method Studios), Romain Besnard (FX TD: Method Studios / fx artist: Method Studios), Prasad Bhise (Artista de la iluminación), Philip Billones (model/texture artist: Method Studios), Dudley Birch (environment artist: Method Studios), Claudia Blackburne (animator: Method Studios), Ashley Blyth (layout lead: Scanline VFX), Omkar Boddu (cg lighting artist: cg artist), Ioan Boieriu (cg supervisor: Scanline VFX), Marcus Boos (layout artist: Method Studios / senior layout artist), Peter Bosak (lighting artist: Pixomondo), Nenad Bosnjak (division head of IT: Pixomondo), Gavin Boyle (Previs Supervisor), Noreddine Brahim (visual effects artist: BUF), Jarom Brand (senior rigging technical director: myth vfx), Stefan Brand (fx artist: Method Studios), Alex Branton (2d pipeline supervisor: Scanline VFX), Marc-Antoine Bressand (senior visual effects artist: BUF), Danielle Brooks (lead visual effects artist: Method Studios), Dave Brown (fx artist: Method Studios), Mattias Brunosson (animation supervisor: Scanline VFX), Josh Bryer (co-visual effects supervisor), Sophie Buchner (animator: Pixomondo), Paul Buckley (head of fx: Method Studios), Giuseppe Bufalo (model/texture artist: Method Studios / modeler), Pierre Buffin (visual effects supervisor: BUF), Matthew Bullock (assets supervisor: Scanline VFX / modeling supervisor: Scanline VFX), Andreas Bundenthal (fx artist: Pixomondo), Luca Buonopane (grooming td / grooming td: Scanline VFX), Emma Cameron (Coordinador de efectos visuales), Stefania Cancemi (lookdev artist: Pixomondo), Alexandre Canniccioni (look dev artist: Method Studios), Tiago Carmo (compositor: Pixomondo), Kris Carson (compositor: Method Studios), Kiersten Casey (model/texture supervisor: Method Studios), Esteban Ariza Castañeda (model/texture artist: Method Studios), Dmitrijs Cernagovs (fx artist: Method Studios / fx technical director), Carlo Cersosimo (compositor: Method Studios), Chaeyeon.park (matchmove artist: Scanline VFX), Kien Geay Chan (lighting artist: Method Studios), Nitesh Chandra (show coordinator), Tse-Yuan Chao (visualization artist), Daniele Chindamo (senior environment artist / senior environment artist: Method Studios), Jennifer Chiu (Previs Producer), Donny Choi (Roto/Paint Supervisor: Scanline VFX / roto/paint lead: Scanline VFX), Soomin Chon (fx artist: ScanlineVFX), Kenneth Chua (matchmove artist: Scanline VFX), Kevin Chua (Previz Lead), Sheree Chuang (lighting artist: Method Studios), Luca Cimino (environment artist: Pixomondo), Amanda Collins (artist and recruitment manager: Method Studios), Antoine Cosset (visual effects producer: BUF), Alberto Cotaina (animator: Method Studios), Karl Cottee (production accountant: Method Studios), Cristiana Covone (fx artist: Pixomondo), Nathan Cox (matchmove artist: Method Studios), Francesca Cresciullo (compositor: Pixomondo), Ivan Luque Cuellar (rigging artist: Pixomondo), Tucker Cullinan (environment artist: Method Studios), Dustin Cumming (compositor / compositor: Method Studios), Brett Curran (data wrangler: method studios), Ashish Dani (environment td: Scanline VFX), Sanjay Das (executive producer: tippett studio), Brad Davenport (roto/paint artist: Method Studios), Mark Andrew De La Garza (lighting artist: Method Studios), Max Decroix (look dev supervisor: Method Studios), Martin Demovic (compositor: Pixomondo), Mark DeSousa (visual effects executive producer: Anibrain (as Mark E. A. de Sousa)), Sylvan Dieckmann (visual effects supervisor: Anibrain), Jean-Matthieu Dieu (fx artist: Method Studios), Amelie Dillig (division vfx producer: Pixomondo), Julian Dimsey (head of production: Method Studios), Carlos Ditersa (Technical Coordinator: ScanlineVFX), Aleksa Dodic (fx artist: Method Studios), Valerio Maria Donati (asset artist: Pixomondo), Pratik Dubey (Compositor senior), Laura Dubsky (compositor: Method Studios), Dylan Dunford (lead modeler: Scanline VFX), Andrew Dunkerley (lighting artist: Method Studios), Guillaume Dureux (senior visual effects artist: BUF), Saikat Dutta (visual effects coordinator: method studios), Sunil Dutta (layout artist: Method Studios), Chris Dwyer (head of i/o: Method Studios), Andi Edirisinghe (model/texture artist: Method Studios), David Edwards (lead compositor: Method Studios), Jake Efthymiou (Systems Administrator: Scanline VFX), Dean Elliott (crowd supervisor: Method Studios), Gastón Emery (environment artist: Method Studios), Gennaro Esposito (asset lead: Pixomondo), Luis Estenssoro (animator: Pixomondo), Verónica Granadero Estrada (matchmove artist: Method Studios), Alan Fairlie (compositing td: Method Studios), Mark Feller (rigging artist: Pixomondo), Susanne Fendt (division coordinator: Pixomondo), Kayley Fernandes (compositor: Pixomondo), Victor Maiorino Fernandes (model/texture artist: Method Studios), Vanessa Fernandez Calle (layout artist: Method Studios), Caithlin Ferrier (compositor: Method Studios), Alastair Ferris-Leak (lighting artist: Method Studios), Jan Fischer (fx artist: Pixomondo), Oliver Fleming (assistant vfx editor: Method Studios), Carl Forsell (environment artist: Method Studios / environment artist: Method Studios- visual effects), Alyssa Kyzer (vizualization artist: Day For Nite (as Alyssa Kyzer)), Lince Francis (layout artist: Method Studios), Richard Frangenberg (fx artist: Method Studios), Florian Franke (compositor: Pixomondo), Katrin Frantz (Compositor digital), Duncan Fraser (lead model/texture artist: Method Studios), Evan Fraser (matchmove supervisor: Scanline VFX), Nico Frenz (financial controller: Pixomondo), Frederic Freund (lead compositor: Pixomondo), Jeffrey Frias (asset artist: Pixomondo), Kevin Friederichs (lighting artist: Pixomondo), Matthew Froggatt (lighting artist: Pixomondo), Lisa Gane (environment and digital matte painter: method studios / environment artist: Method Studios), Alec Geldart (Mattepainter), Darcy George (compositor: Method Studios), Reece Geraghty (technical operations: Method Studios), Hoss Ghaith (lighting artist: Method Studios), Luca Giamattei (asset artist: Pixomondo), Michael Gilbert (vfx editor: Method Melbourne), Maria Giron (division coordinator: Pixomondo), Niki Glavich (data wrangler: method studios), Peter Godden (layout supervisor: Scanline VFX), Abhijitsinh Gohil (visual effects production coordinator: Method studios), Jake Golding (matchmove artist: Method Studios), Marc Gollenia (compositor: Method Studios), Samuel Gonon (lighting artist: Method Studios), Alex Goodfellow (digital crowd artist: Method Studios), Avi Goodman (cg supervisor: method studios), Alexander Goodwin (animator: Method Studios), Anaïs Gosselin (Artista digital: BUF), Florian Gourdin (visual effects artist: BUF), Georg Graf (environment td: Method Studios), Markus Graf (lead environment artist: Method Studios), Sandro Grassetti (look dev artist: Method Studios), Julian Gregory (matchmove supervisor: Method Studios), Katie Grenier (Artista de efectos visuales), Rodolphe Groshens (look dev artist: Method Studios), Cristian Guerreschi (animator: Method Studios), Anil Gupta (Compositor digital), Kartik Gurunathan (Fx Lead: Anibrain / fx lead: Anibrain), Felix Haas (matte painting artist: Pixomondo), Chris Halstead (Compositor), Sonny Hamberg (compositor: Pixomondo), Donghoon Han (compositor: ScanlineVFX), Arman Haque (lighting artist: Method Studios), Eric Hawksley (paint/roto artist: Method Studios), Hamed Hematyar (Lead Pipeline Technical Director: Scanline VFX / Pipeline Technical Director: Scanline VFX), Chris Henryon (compositor: Method Studios), Jessie Hereng (fx artist: Method Studios), Helio Hespanhol (model/texture artist: Method Studios), Andreas Hikel (Visualization Supervisor: Day for Nite), Orion Holder-Monk (lighting td: Method Studios), James Hollingworth (crowd technical support: Method Studios), Blake Hollins (model/texture artist: Method Studios), Jendrik Holm (animator: Pixomondo), Philip Horn Jr. (vfx data wrangler), Zijing Hou (Coordinador de efectos visuales), Wanghua Huang (fx artist: Method Studios), Colin Hui (crowd supervisor: Scanline VFX), Alexander Hunt (animator: Method Studios), Zijing Huo (Coordinador de efectos visuales), Vladimir Ilic (cg supervisor: Pixomondo), Azadeh Iranban (rigging lead: Scanline VFX), Chandan Itagimath (lighting artist: cg artist), David Jaffe (culture and artist coordinator: Method Studios), Benjamin Jean (compositor: Method Studios), Silvio Jemma (fx td: Method Studios), Evan Jenkins (fx artist: Method Studios), Benjamin Jennrich (head of compositing: Pixomondo), Sam Jensen (model/texture supervisor: Method Studios), Julien Jentgen (compositor: Pixomondo / digital compositor), Rodions Jepejevs (lead compositor: Pixomondo), Neil Jianoran (compositor: Method Studios), Wu JingLong (fx artist: Scanline VFX), David Johnson (rigger: Method Studios), Adam Jones (head of IT: Method Studios), Morgan Jones (lead compositor: Method Studios), Larissa Joos (division coordinator: Pixomondo), Marc Joos (head of fx: Pixomondo), Jins M. Jose (animator: Method Studios), Dalila Jovanovic (Jefe de producción), Robert Junggeburt (environment artist: Method Studios), Soufiane Kachade (fx artist: Method Studios), Shailesh Kamble (Compositor), Sojesh Kannoth (Artista digital), Chien-i Kao (generalist: Scanline VFX), Andre Karl (IT: Pixomondo), Anantdip Kaur (texturing lead: Anibrain), Kristian Kebbe (fx artist: Method Studios), Jai Kenway (compositor: Method Studios), Mohammad Adil Khan (Compositor digital), Crystal Khori (modeler: Scanline VFX), Anne Kim (Compositor: Scanline VFX), Dong Kyu Kim (texture/shading artist), Heejin Kim (roto/paint artist: Scanline VFX), Doron Kipper (mocap camera operator: pre-production), Colton Kirkegaard (pre-visualization artist: Day For Nite), Stefanie Knopp (compositor: Pixomondo), Jordan Koler (sequence lead lighting artist: Method Studios), Paul Kolsanoff (vfx producer: Scanline VFX), Henry Kormos (compositor: Pixomondo), Arun Krishnan (matchmove artist: Method Studios), Adam Kulesza (lighting artist: Pixomondo), Mani Bhushan Kumar (Supervisor de CG), Naveen Kumar (Lighting Artists), Ramyanth Kumar (matchmove artist: Method Studios), Wilfried L'Homme (Artista de efectos visuales), Ying Ghit La (paint/roto artist: Method Studios), Thomas Lagana (visual effects artist: BUF), Grant Laker (lead rigger: Method Studios), Damien Lam (modeling lead: ScanlineVFX), Harry Lam (visual effects supervisor: Pixomondo), Caroline Hile (division hr management: Pixomondo), Catherine Larde (visual effects artist: BUF), Samantha Laroche (lead visual effects artist / visual effects artist), Cynthia Latour (vfx production coordinator: Method Studios), Adam Lau (animator: Method Studios), Katya Lazarova (compositor: Pixomondo), Dan Lazarow (Senior Lighting Artist: Myth VFX), Maïwenn le Borgne (visual effects coordinator: Scanline VFX), Michael Lederhuber (lighting td: Method Studios), Jarett Lee (paint/roto artist: Method Studios), Justin Lee (Systems Administrator), Nicolas Lemoine (visual effects coordinator: BUF), Marko Leppänen (asset artist: Pixomondo), Sheng Yaw Lim (matchmove artist: Method Studios), Yiwen Akishi Ling (model/texture artist: Method Studios), Roger Liu (Previs Supervisor), Ting Lo (environment and generalist supervisor), Julian Lojek (division vfx supervision: Pixomondo), Gustav Suguimoto (previz artist - day for nite), Philip Lorentzson (Digital Compositor: ScanlineVFX), Renaud Louvet (senior visual effects artist: BUF), Jane Lovell (operations manager: Method Studios), Giuliette Lugara (vfx production assistant: Method Studios), Nils Lundmark-Searing (animator: Method Studios), Sandrine Lurde (senior visual effects artist: BUF), Son T. Ly (lighting artist: Method Studios), Dietrich Magnus (animation lead: Pixomondo), Melanie Mahdessian (division coordinator: Pixomondo), Keywan Mahintorabi (compositing lead: Scanline VFX), Armen Mailyan (Supervisor de composición), Marcin Majewski (fx artist: Method Studios), Ineke Majoor (visual effects producer: method studios), Christoph Malessa (division executive producer: Pixomondo), Mikhail Mamedov (cfx artist), Gabriel Mandala (compositor: Method Studios), Justin Marlles (previs artist: Day For Nite), Claudia Marvisi (texture lead: Pixomondo), Johannes Masanz (compositor: Method Studios), David Mason (systems administrator: Method Studios), Partipilo Massimo (Artista digital: BUF), Sushant Matbar (senior FX artist), Eric Mattson (Environment Artist), Daniel May (lead paint/roto: Method Studios), Tiffany Mazeau (lighting technical director: Scanline VFX), Daryl McMahon (compositor: Method Studios / digital compositor), Jay Mehta (On Set Visual Effect Supervisor), Bradley Melenhorst (runner: Method Studios), Glenn Melenhorst (visual effects supervisor: method studios), Oskar Mellblom (asset artist: Pixomondo / cg artist), Keith Meure (paint/roto supervisor: Method Studios), Johannes Mewes (compositor: Method Studios), Jan-Patrick Meyer (compositor: Pixomondo), Sanmit Mhatre (Compositor), Jay C. Miller (lighting artist: Method Studios), Jim Milton (Editor de efectos visuales), Andreas Mischok (texture artist: Pixomondo), Ken Mochizuki (modeler: Scanline VFX), Guillem Molina (asset artist: Pixomondo), Lauren Moore (artist and recruitment manager: Method Studios), Scott Morgan (lighting artist / lighting artist: Method Studios), Chris Morley (visual effects supervisor: Tippett Studio), Mohsen Mousavi (vfx supervisor: Scanline VFX / visual effects supervisor: Scanline VFX), Adrian Moyes (asset td: Method Studios), Lisa Mundt (division vfx inhouse producer: Pixomondo), Devan Mussato (rigging supervisor: Scanline VFX), Aleksandar Nagy (lighting artist: Pixomondo), Liam Nantes (paint/roto artist: Method Studios), Amit Narwani (matchmove lead: Scanline VFX), Geoffrey Niquet (senior visual effects artist: BUF), Guillaume Noel (compositor: Method Studios / digital compositor), Jess O'Neill (model/texture artist: Method Studios), Tomohiro Okita (fx artist: Scanline VFX / visual effects artist), Matt Omond (compositing supervisor: Method Studios), Nathan Ortiz (cg supervisor: Method Studios), Tabata Ortiz (Compositor digital), Jon Ossitt (lead lighting artist: Method Studios), Dipesh V. Palan (fx artist: Method Studios), Andrea Paracchino (compositor: Pixomondo), Gianluca Pavan (fx artist: Pixomondo), Logan Pearsall (texture/look development artist: Tippett Studio), Laura Bonde Pedersen (vfx production assistant: Method Studios / visual effects production assistant: Method Studios), Jason Peek (previz artist), Bridgette Perrers (animation td: Method Studios), Lorenzo Perronnaud (Artista de efectos visuales), Zachary Petersen (lighting artist: Method Studios), Matteo Petricone (compositor: Method Studios / digital compositor: method studios), Gergina Petrova (compositor: Pixomondo), Maxime Peyrondet (visual effects artist: BUF), Margaret Phillips (administration manager: Method Studios), Bernardo Pichardo (cg artist: Pixomondo), Matthias Pichler (pipeline td: Pixomondo (as a different name)), Ryan Pilcher (layout artist: Method Studios), Méline Pistilli (visual effects artist: BUF), Melanie Plett (animator: Method Studios), Maude Poirier-Caron (operations manager: Scanline VFX), Alexandru Popescu (environment supervisor: Method Studios), Michael Porterfield (compositing supervisor: Scanline VFX), Sandrino Pozezanac (compositor: Pixomondo), Mahajan Prashant (VFX Tracking Artist: Method Studios), Tim Preston (compositor: Method Studios), Leo Pritchard (compositor: Pixomondo), Mariia Prokopenko (animator: Pixomondo), Ivan Prvulj (fx supervisor: Scanline VFX), Steph Pryor (model/texture artist: Method Studios), Karl Punt (fx artist: Method Studios), Klee Quisido (technical operations: Method Studios), Albert Radosevic (model/texture artist: Method Studios), B.R. Rajeev (Computer Graphics Supervisor), Quentin Ramasseul (visual effects artist: BUF), Pablovsky Ramos-Nieves (lead generalist: Scanline VFX / lighting lead: Scanline VFX), Sasmit Ranadive (fx artist: Method Studios), Robbie Reid (rigger: Method Studios), Alexis Reyes (asset artist: Pixomondo), Joakim Riedinger (animation lead: Pixomondo), Frascella Roberto (animation td: Method Studios), Josh Robertson (pipeline td), James Robison (head of pipeline: Method Studios), James Robson (model/texture artist: Method Studios), Gabriel Roccisano (fx artist: Method Studios), Ismael Alabado Rodriguez (Character Artist: ScanlineVFX), Benedikt Roettger (fx artist: Pixomondo), Damien Rogers (rigger: Method Studios), Michael Rogers (Artista de efectos visuales), Francesco Rosati (texture artist: Pixomondo), Simon Rosenthal (head of vfx: Method Studios), Simon Ross (fx artist: Method Studios), Philipp Röger (animator: Pixomondo), Sindy Saalfeld (fx artist: Scanline VFX), Akshay Sachdeva (Senior Compositor: Method studios / compositor: Method Studios), Juan Servera Safon (texture artist: Pixomondo), Ryo Sakaguchi (dfx supervisor: Scanline VFX / digital effects supervisor: Scanline VFX), Tarek Saleh (lead compositor: Pixomondo), Remus San Diego (paint/roto artist: Method Studios), Roberto Sarandrea (Creature artist: Pixomondo), Tarkan Sarim (lead grooming td: Scanline VFX), Jennifer Scheffel (compositor: Pixomondo), Christoph Schmidt (head of cg: Pixomondo), David Schnee (compositing supervisor: Tippett Studio), Marc Schoenbeck (compositor: Method Studios), Lisa Schomaker (compositor: Pixomondo), Walter Schulz (crowd supervisor: Scanline VFX), Andrea Sciame' (compositor: Pixomondo (as Andrea Sciame')), Renato Scicchitano (texture artist: Pixomondo), Hugo Segobia (compositor: Pixomondo), Antoine Seigle (lighting artist: Method Studios), Marco Semeraro (fx artist: Method Studios), Maxime Servoise (compositor: Pixomondo), Ryan E. Seymour (pipeline td: Method Studios), Behnam Shafiebeik (compositor: Myth VFX), Sophie Shanahan (vfx production coordinator: Method Studios), Honey Sharma (pipeline td: Method Studios), Adam Shaw (model/texture artist: Method Studios), Pippa Sheen (senior vfx production manager: Method Studios / visual effects production manager: method studios), Eric Shen (Previs Lead: Tentpole Films), Christian Sherriff-Smith (lighting artist: Method Studios), Yi-Kai Shieh (lighting artist: Method Studios), Naveen Shukla (compositor: Method Studios), Nijesh Sidharthan (look dev artist: Method Studios), Shane Simms (look dev artist: Method Studios), Ariel Simone (production assistant: Method Studios), Kishore Singh (cfx lead: Scanline VFX), Akhauri P. Sinha (vfx managing director), Nikita Sinha (visual effects coordinator: vfx Production Coordinator: Method Studios), Nikita Sinha (vfx production coordinator: Method Studios), Mahapatro Kalpana (art director & mattepainting lead), Eván Skíbin (render td: Method studios), Mekki Smili (asset artist: Pixomondo), Douglas Smith (Supervisor de efectos visuales), Himanshu Solanki (fx td: Method Studios), Ashutosh Sonar (compositor: visual effects), Clarisse Soulaine (chief financial officer: BUF), Felix Springel (compositor: Pixomondo), Holger Staiger (IT: Pixomondo), Angela Stanley (compositor: Method Studios), Jon Stanley (head of systems: Method Studios), Sabrina Steinert (matchmove: Pixomondo), Jubinville Steve (assets supervisor: Kreaturz), Aaron Patrick Stewart (layout artist: Method Studios), George Stone (vfx production coordinator: Method Studios), Jan Stripek (compositor: Pixomondo), Pia Suffredini (digital matte painter / environment artist: Method Studios), Jonathon Sumner (compositor: Method Studios), Vivek Surve (lighting artist: Anibrain), Digant Sutar (look dev artist: Method Studios), Brendan Sutherland (compositor: Method Studios), Nitesh Sutrave (Compositing Team Lead), Sukesh G. Tambi (lighting technical director / lookdev artist), Mehmet Firat Tanrikulu (Modeler: ScanlineVFX), Andrea Tate (matchmove artist: Scanline VFX), James Tavet (layout artist: Method Studios / layout artist; method studios), Rachel Tay (lead generalist: Scanline VFX), Crystal Taylor (vfx production assistant: Method Studios), Lewis Taylor (fx artist: Method Studios), Jean-Yves Teillet (senior lighting artist: Method Studios), Cynthia Tepass (cg artist: Pixomondo), Jeff Tetzlaff (lead model/texture artist: Method Studios), Damien Thaller (env/dmp supervisor: Scanline VFX), Lisa Theobald (texture artist: Pixomondo), Manuel Thomasser (layout: Pixomondo), Emelyne Thorner (visual effects artist: BUF), Samantha Thrupp (vfx associate producer: Method Studios), Francisco Tirado Martin (Crowd TD: Method Studios / digital crowd artist: Method Studios), Sercan Topaloglu (lighting lead: Pixomondo), Chris Tost (animator / animator: Method Studios), Stuart Tozer (asset pipeline td: Method Studios), Satya Prakash Tripathy (render wrangler: method studios), Nicholas Tripodi (animation supervisor: Method Studios), Alexandre Turk (visual effects artist: BUF), Fredrik Ueberle (asset lead: Pixomondo), Debesh Upadhyay (Compositor), Elisa Valenzisi (Fx Artist: Method Studios / fx artist: Method Studios), Bhanu Varma (matchmove artist: Method Studios), Rajesh Velayudhan (matchmove artist: Method Studios), Mahul Vengsar (postviz artist: Anibrain VFX), Lorenzo Venturini (fx artist: Pixomondo), Jesse Vickery (animator: Method Studios), Dominique Vidal (senior visual effects artist: BUF), Heidy Villafane (lead layout artist / lead layout artist: Method Studios), Stephane Vogel (senior visual effects artist: BUF), Marcus Volz (fx artist: Method Studios), Paul Waggoner (fx artist: Method Studios), Andreas Wagner (asset artist: Pixomondo), Shoshanah Wall (vfx production coordinator: Method Studios), Christina Wallace (technical operations: Method Studios), Isabel Wallace (vfx production coordinator: Method Studios), Will Wallace (Director técnico), Meow Nutjaree Wannasri (paint/roto artist: Method Studios), Arnaud Watteau (senior visual effects artist: BUF), Matt Weaver (animator / animator: Method Studios), Thomas Weckenmann (division editorial i/o: Pixomondo), Melissa Whitcomb (digital compositor: Scanline VFX), Alexander Whyte (lead fx artist: Method Studios), Shonnan Wibrow (paint/roto artist: Method Studios), Philipp Willer (animator: Pixomondo), Christoph Willerscheidt (compositor: Pixomondo), Emma Wong (compositor: Pixomondo), Hock Wong (Previs Supervisor: Tentpole Films), Drew Wood-Davies (lighting supervisor: Method Studios), Tiffany Wu (Productor de efectos visuales), Danyo Donghyun Yoon (pre-vis supervisor), Wing Kit Yu (fx artist: Method Studios), Qin Yuanyuan (Previs Producer), Sarah Zaher (environment artist: Method Studios), David Zeng (Director técnico), Esther Zhang (Previs Coordinator: Tentpole Films), Lei Zhang (Editor de efectos visuales), Annabelle Zoellin (visual effects producer: BUF) y Shubham Mehta (Lighting & LookDev Artist (u))
Cristian Guerreschi (Animador), Felice Minieri (Animador), Christopher Mullins (Supervisor de animación), Gautam Tiwari (Jefe de animación) y Curtis Willis (Animador)
Marco Valerio Antonini (Compositor: música adicional), Marton Barka (Contratista de música), Daniel A. Brown (Additional Orchestrations), Yitong Chen (Additional Composer, Scoring Assistant, Session Coordinator), Diego Sanchez (French Horn), Jonathan Keith (Additional Orchestrations), John Kurlander (music recording engineer / score mixer), Max Lombardo (Additional Orchestrations), Bernd Mazagg (Grabador de partituras), Synchron Stage Orchestra (score performed by), Samuel Joseph Smythe (additional composer), Johannes Vogel (Director de orquesta), Martin Weismayr (Grabador de partituras) y Fei Yu (music editor / music producer)
Phil Barrie (Diseñador de sonido), Laurent Chassaigne (Mezclador de efectos), Harry Cohen (Diseñador de sonido), Will Files (Diseñador de sonido), P.K. Hooker (Diseñador de sonido), Digba Kurpjel ( Supervisor de edición de Foley), Gadou Naudin (foley artist / sound), Louis Naudin (Efectos de sala (Foley)), Carol Jones (audio producer), Jiang Yang (Supervisor de edición de sonido), Jianxi Zhang (post production coordinator) y Nan Zhao (Supervisor de edición de sonido)
Guo Yi Si (Camarógrafo) y Yun Tong Zhang (Encargado de equipamiento de cámara)
Kartiki Patil (production manager: Method Studios)
En esta sección podrás acceder a los recursos externos que utilizamos como fuentes. Así podrás chequear toda la información que publicamos y también ampliar tu conocimiento sobre "Feng shen Di yi bu".
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No hay detalle demasiado pequeño ni opinión insignificante. ¿Algún pedido especial? ¿Una película que sueñas con ver reseñada? ¡Hágannoslo saber! Juntos, haremos de esta comunidad el epicentro del séptimo arte. ¡Dejen sus reseña en la caja de comentarios y juntos hagamos crecer la magia cinematográfica!
Este thriller paraguayo cautivó al mundo entero. 7 Cajas es una explosión de acción y suspenso. Esta joya cinematográfica latinoamericana sigue la historia de un carretillero del Mercado 4 de Asunción que se ve envuelto en un oscuro mundo de crimen
Por más sólido que sea un guión siempre hay espacio para que improvisaciones que se dan durante el rodaje de determinadas escenas queden en el producto final.
Desde Buenos Aires hasta el mundo, Tesis sobre un Homicidio se ha convertido en uno de los filmes más recomendados del cine argentino, cautivando audiencias y dejando su huella en la escena internacional.
En Hollywood casi todo lo que ocurre es mentira y parte de una película, sin embargo, existen cintas donde los actores realmente han tenido relaciones y fue parte de la obra publicada. Conócelas acá.
Conoce cómo se filmaron algunas escenas icónicas de Jurassic Park, con improvisaciones incluidas. ¡Descubre las curiosidades detrás del rodaje de un clásico cinematográfico!
Un grupo de cinéfilos se juntaron para debatir acerca de cuáles son sus escenas de acción favoritas y éste fue el resultado. No te pierdas los vídeos de estas secuencias inolvidables.